(REVIEW) Giving the Cold Shoulder to RWBY: ICE QUEENDOM

This review contains spoilers for the reviewed material. This is your only warning.

Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.


For a while, it looked like things might improve.

I’ve covered RWBY: Ice Queendom on and off here on Magic Planet Anime since it premiered, and I was not shy about the fact that I did not really care for its opening arc. Then, unexpectedly, episode four happened and for a while, it seemed like things were picking up. I had hoped it would stay that way, but suffice it to say, this didn’t happen. I just haven’t felt very motivated to cover Ice Queendom here on MPA in a long while. And because of that, this is, in a sense, less of a proper review and more of a conclusion of my coverage of the series. It’s been a long and rough road, and I am mostly unhappy with how the show has turned out, but I do feel obligated to write something.

But to back up a bit, there isn’t anything inherently wrong with what Ice Queendom is trying to do. As a reboot / side story / whatever of the larger RWBY series, it succeeds in that it doesn’t actually require you to have seen any prior material to get an idea of what the series’ whole deal is. (A good thing, too, since, as I mention in the First Impressions writeup linked up there, I am a neophyte to the franchise.) As a Studio SHAFT anime made during what is at this point undeniably their twilight years, it succeeds in looking intermittently cool when it’s not busy being extremely janky. In that sense, it’s not terribly different from, say, Assault Lily Bouquet, another “girls with cool weapons” anime from SHAFT from just a few years back. And indeed, Ice Queendom‘s greatest strength is the visual oomph brought by that SHAFT pedigree. The Studio SHAFT of 2022 are not the Studio SHAFT of 2011, but they can still deliver some real knockouts when things come together. For the most part, even from this angle, Ice Queendom really does feel like there’s no one “at the wheel” so to speak. These flashes of excellence; mostly in the form of fight scenes or other visual setpieces, seem to be largely the work of individual animators or occasionally episode directors, rather than there being any sort of unifying hand throughout the production. Still, it’s something.

In practice, you’re more likely to notice the show’s flaws, which stem from its one major difference from the bulk of mainstream TV anime. Any number of other battle girl anime are, generally, either original IPs or they’re based on existing Japanese series. Ice Queendom is, of course, based on the extremely weeb-y, but very much American, original RWBY. This matters, because, I am told, the original series is the original sin for what ends up being this show’s most glaring, central writing problem. The root of all evil; The Over-wrought Furry Racism Allegory.

Very briefly, RWBY takes place in a fairly standard urban fantasy world. There are monsters, there are people who hunt the monsters with cool weapons, and an academy where they learn how to properly engage in monster hunting. Very well-trod stuff, but not necessarily bad. Here is the problem; in addition to the humans and the monsters (called Grimms), we also have kemonomimi called the Faunus. For reasons I can only guess at, Ice Queendom is very fixated on the Faunus, specifically as a vehicle for the aforementioned Over-wrought Furry Racism Allegory. This is a somewhat infamous stock plot, and it’s pretty much impossible to do well unless you’re the guy who wrote Maus. Personally, I’ve been over it since about when the first surly Skyrim guard threatened to turn my Khajit into a rug. And I cannot even imagine how utterly sick actual POC must be of the continued prevalence of this particular trope.

Ice Queendom‘s take, unfortunately, is particularly bad. A majority of the show takes place not in the series’ own real world, but inside the mind of one of its main characters, the snooty heiress Weiss Schnee (Youko Hikasa), who, along with her friends Ruby (the cheerful red one, Saori Hayami), Yang (the big sister-ish yellow one, Ami Koshimizu), and Blake (the cool and aloof Faunus, Yuu Shimamura), is one of the four members of the titular Team RWBY. Early in the series, she’s possessed by something called a Nightmare Grimm which locks her in a dream world inside of her own head. With the help of extremely cool original-to-Ice Queendom character Shion Zaiden (Hiroki Nanami), the remaining Team RWBY girls dive into this nightmare prison and attempt to rescue Weiss. This takes up the remainder of the show, and along the way they fight a fairly wide variety of dream baddies and, at least ostensibly, help Weiss grapple with the trauma that comes from being raised by a bunch of rich assholes who probably don’t care very much about her.

You may ask, what does all of this have to do with kemonomimi? Well, you see, one of the things that the show repeatedly hammers home over the course of its run is that Weiss does not like or trust Blake. Specifically, she doesn’t like or trust Blake because she’s a Faunus. Because, you see, some Faunus are part of a, ahem, “terrorist organization” called the White Fang, which attacks trains and such owned by Weiss’ family’s company. Blake actually was part of the White Fang at one point, having left some time ago for only vaguely specified reasons. Thus begins Ice Queendom‘s utter fixation on both this dumb-as-bricks plot and, on top of that, trying to falsely equate Weiss and Blake’s struggles.

Let us be very clear here, based on the information that Ice Queendom itself gives us, Weiss is a troubled but still very privileged heiress from a wealthy background. Blake is from a, by all appearances, widely discriminated-against ethnic minority, enough so that she feels the need to wear a ribbon to hide her wolf ears, and may have done some arguably-bad things in the past. I am not embellishing here; those are the facts laid out by the series itself. Somehow, Ice Queendom insists that both of these characters are equally sympathetic, utterly emptying the pantry of basic dream symbolism in service to the idea that somehow, Weiss Schnee, deeply unlikable rich girl who spends much of the series as her subconscious “nightmare self” trotting around in a militaristic overcoat, and Blake Belladonna, a girl who has by all accounts had a very rough life, are equally at fault for the rift that emerges between them.

If I ended up inside someone’s mind, and I found out that they thought things like this, I would probably have a hard time trusting them, too. Just saying.

Make no mistake; what actually happens, repeatedly, throughout Ice Queendom, is that Blake will say something that the show frames as her being hurt, but which is actually, obviously, completely correct. Weiss will then say something racist. We are supposed to believe that both of these people are doing something wrong here, despite the fact that it its trumpetingly obvious that only one is.

I’ve said this before, but I feel like a total idiot for complaining about this kind of thing. Not because I’m wrong—I know I’m not—but because it just seems obvious. I have said a fair few positive things about Ice Queendom in my earlier columns on the show, and I stand by most of those. I do genuinely think it’s pretty visually interesting, and, even if the dream symbolism leans toward the obvious, it is the closest we ever get to actually seeing a full inner picture of Weiss that doesn’t just make her seem like an entitled snot. But none of that really fixes the fact that overall Ice Queendom fails at some very basic things.

The whole Blake / Weiss feud plotline would, itself, be just the source of a complaint—a major one, but not necessarily one that would wreck the whole series—were Ice Queendom not so obsessed with circling back to it. The show’s entire final stretch, from episode 8 to episode 12, is almost entirely about it. Other narrative threads like Ruby’s personal development as a leader of her team are reduced to perfunctory side stories; this is clearly what Ice Queendom wants to be about, and for the life of me I cannot figure out why, because it is both its worst and its least interesting plot by an order of magnitude, and it rots the show at the root right up until the very end.

Naturally, the series ends with wishy-washy handwaving bullshit about how the power of friendship has helped Team RWBY overcome their differences. Except, of course, that a huge chunk of the very last episode—what is supposed to be the triumphant postscript, mind you—is spent by people still casting aspersions on Blake for her being a Faunus. One of those people is still Weiss, who really does not seem to have grown as a person at all over the course of the story. Another one is the school’s headmaster, who both assures her that the academy is totally egalitarian and then also grills her about her possible connections to the White Fang within the space of a single conversation. It is a truly breathtaking display of double standard, and if it were at all intentional it’d be almost brilliant, but I’m not convinced it is. Instead, it’s just the last of a very long series of nails in Ice Queendom‘s coffin. And then the proverbial spit on the grave is Weiss using the threat of calling the police as a bit of bargaining leverage against a different Faunus character not ten minutes later.

There is one further bright spot, and it also comes in at the show’s end. And I do mean the very end; as in, the last scene of the whole series. Inexplicably, we end on a scene of Ice Queendom‘s cast getting into a massive foodfight. It’s lavishly animated and a pretty slick little tune pumps in the background as it happens. It’s also completely baffling. I’m told it’s an homage to the opening of the second season of the original RWBY.

On its own, this is great. In a meta sort of way, it even loops back around to what RWBY as a series was originally about; flashy fight scenes, with any greater narrative context a secondary concern at most. (Even I know about the famous color trailers. I’m not totally out of the loop.) But taken in the greater context of Ice Queendom on the whole, it really raises the question; why could they have not just done this the entire time? There is no real reason that all of the writing problems that so badly hamstring the show should be present, and I really doubt anyone would’ve blamed the scriptwriters for sidelining or even outright ignoring some of the original’s more questionable plot lines. No one likes RWBY for its writing. Again, even I know that much.

At the end of the day, what we have with Ice Queendom is a deeply frustrating piece of media. Intermittently good, occasionally brilliant, but willing and ready to repeat the mistakes of not just its source material but an entire generation of pop media, usually in the most basic fashion imaginable. Often enough that doing so completely ruins it. This is a case where a show’s positive aspects don’t balance out the negative ones so much as they make them seem even worse by comparison.

If we are to remember Ice Queendom in any kind of positive light, it should be for those rare few moments of visual brilliance. But, of course, when it’s possible to experience all of a show’s highlights just by scrolling through sakugabooru, there’s already been a greater failure of imagination.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Vote on the Next Let’s Watch for the Fall 2022 Season

I think y’all know the drill by now, but just in case you don’t, here’s the very short version. Every season (mostly), I cover one or two anime week-by-week that I think people will be interested in seeing me write about. Each season, I like to leave the choice of what at least one of those shows will be to you, my dear audience. You can vote on whatever shows (with a few exceptions left off the list) you like, here, and vote for as many as you want.

I’ve been having a time of it lately, so the site has been rather quiet for a while. I would like to get things back on track at least a little bit.

I don’t want to promise anything, hence the somewhat low-effort nature of this particular post (I didn’t even do one of my token funny photoshops this season. For shame), but I want to at least make an honest effort.

Your opinions, as always, are very much appreciated.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

(Review) .hack//ROOTS Needs to Touch Grass

This review contains spoilers for the reviewed material. This is your only warning.

This review was commissioned. That means I was paid to watch and review the series in question and give my honest thoughts on it. You can learn about my commission policies and how to buy commissions of your own here. This review was commissioned by Rakhshi. Thank you for your support.

Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.


Maybe I just don’t quite get it.

.hack//Roots, the second entry of the storied .hack franchise, is a kind of anime that doesn’t really get made anymore, on several fronts. It’s an adaption of (and sort of a prequel to) the video game .hack//G.U. It’s also a fairly low-key and unflashy speculative fiction series. There used to be a lot of these; stuffed to the brim with a lot of place-names, people-names, and thing-names, where the central plot is the main fixture but is, at least in theory, supported by a whole lot of worldbuilding and Lore™. The slow pace is a key part of it too, enough so that my pet neologism “Proper Noun Machine Gun” doesn’t quite feel appropriate. (Proper Noun Composite Bow, maybe?) Usually, the plot is about finding a McGuffin of some kind. Or several McGuffins. Often, there are competing factions who want the McGuffin(s). At a glance, you’d usually guess they were mid-budget productions. You were usually correct. All of this is true in Roots, to at least some extent, and I have to admit that it made getting invested in the series hard for me. That in mind, I did not really care for it at all, we’ll circle back around to why.

In the past decade, anime like this have had their niche crowded out by light novel adaptions and the like, which have a more uptempo pace and are generally a lot campier. So, I must admit that for the second .hack franchise entry in a row, I went into Roots with the mentality of a pop cultural archeologist. .hack//SIGN was so of-its-era that the very net culture it was loosely based on is basically a foreign country nowadays. Roots is much the same, despite being a bit more recent (it hails from 2006) as signposted by its tangle of now-ancient MMO slang, some of which was never common in the anglosphere to begin with.

But enough about that, what’s it actually about?

Hint: not this.

For the first half of its show, there’s a straightforward answer to that question. Our main character is Haseo (Takahiro Sakurai), a surly noob who finds himself getting ganked on his very first day playing hit MMO The World. As the series’ plot revs up, he gets caught between the machinations of two guilds; the Twilight Brigade, led by the mysterious Ovan (Hiroki Touchi) searching for the Key of the Twilight—you may remember it from SIGN—and the enigmatic TaN Guild, who oppose the former for initially nebulous reasons. Haseo joins the Brigade at about the show’s quarter mark, and consequently they form the bulk of our remaining main cast. The main other members of note are Shino (Kaori Nazuka), who Haseo quickly forms a close bond with, and Tabby (Megumi Toyoguchi), who is another new player in search of friends in the digital fields and cities of The World.

Our McGuffins this time around are glowing crystals called Virus Cores, things of obscure provenance found in glitched-out locations within The World called Lost Grounds. The show opens before these things start to actually turn up, but they’re the main plot-drivers for the earlier parts of the series.

But detailing the plot from this point on becomes, or at least I feel it becomes, rote. Eventually the Brigade dissolves and things crumble into a syrupy morass, and the show never really recovers.

Before we discuss why, though, let’s consider the overall positives.

What I will give the series is that its soundtrack and background visuals are consistently excellent. As a production, and keeping in mind its origins, it is generally just a solid affair all-around. (There are some rough spots toward the end, but they’re relatively few in number.) The fight choreography is engaging on the occasion that fights actually pop up. In general, the show looks and sounds good. Unfortunately, that is about the sum of my unambiguously positive thoughts on .hack//ROOTS.

After the opening third or so of the series, these strengths clash with an increasingly sluggish central plot, and the series slows to a crawl. There is a lot of utterly leaden exposition—some of it handed out by decent characters, in spite of that, like the wise cat-man sage Phyllo (Junpei Takiguchi)—that is probably interesting if you have much more prior investment in this franchise than I do, but without that existing experience it mostly just comes across as boring.

There are, though, writing-side positives, too. Haseo’s character arc is terrible, as we’ll get to, but some of the other character writing is fairly strong.

For instance, a bit under halfway through, there’s an excellent bit of character work where Shino professes that she likes being in the Brigade because she feels that she can truly be herself there. There is something to this idea of Ovan (or really, Shino herself, given that she does just as much to make the Twilight Brigade what it is, while it exists) as a great creator-of-spaces. Areas where people can just be without having to worry about the pressures of the outside world. In the modern, mundane internet, there are plenty of such spaces, although not as many as there used to be, many of them on services like Discord. And there is also something to Roots’ depiction of one of these spaces falling apart; about halfway through the series, most especially in episodes 12 and 13, where the Twilight Brigade all quit after Ovan’s sudden disappearance, and Shino dies outright at the hands of the mysterious digital executioner Tri-Edge (Sayaka Aida). The collapse of a place like this is genuinely a sad thing and trying to convey that through the story is one of .hack//Roots‘ better ideas. Unfortunately, having good ideas and telling good stories are different things, and just because Roots can do the former does not imply it can necessarily do the latter.

From here, the plot again greatly slows down, and most of the remainder of the show is spent on Haseo’s deeply tedious quest for vengeance against Tri-Edge. On paper, you can see how this would work. Sacrificing almost every positive attribute you have in order to “get stronger” so you can avenge the death of a loved one is a tried-and-true narrative, one that’s been done many times in anime, and sometimes to great effect. But two things sink Roots’ attempt to tap into this bit of the collective human psyche. For one, the very fact that the series takes place within an MMO makes the whole thing feel slightly ridiculous, even with Shino being literally dead. For two, and much more importantly, Haseo is just not an interesting character. He begins the series as a whiny dweeb, and the series’ attempts to sell him as a genuine menace when he decides to go full raging avenger just don’t work.

Shino is gone, Haseo has given up a lot, so all of this, again, should work, but none of this changes the fact that what he’s mostly doing is mopily level grinding in an MMO. It’s silly, which would itself be excusable if there was any sense of drama to any of this, but there isn’t. Instead, Haseo mostly looks like a scrawny teenager cosplaying Cu Chulainn Alter for the back half of the show, something that really does not help its stabs at gravitas land.

….

Elsewhere, things are better. More grounded characters like Tabby, whose struggles still consist mostly of her wanting friends and not knowing how to deal with her first friend group breaking up, is the one who’s best and easiest to relate to, among the main cast. She carries that torch through the whole show, and she might be my favorite character over all. At show’s end, she quits The World, and plans to become a nurse, so she can help people in the real world.

Other minor characters like Pi (Sanae Kobayashi), who is effectively a combination minion of the obligate mysterious conspiracy / put-upon secretary, and Saburou (Shizuka Itou), a hacker with a talent for longwinded, clunky metaphors, brighten things up when they’re onscreen. But we here again return to the central problem of these characters just not being on-screen all that often.

And even when they are, they’re usually talking about Haseo. I’m reminded of that Simpsons episode about Poochie the Dog, except in this case Poochie is the show’s main character. We’re supposed to buy him as an avenging badass, but on a simple vibe level, it just doesn’t work.

This disconnect renders most of the show’s entire second cour tedious, but there are bright spots even here.

Episode 19, for example, treats the annoying but relatively mundane practice of Real Money Trading (RMT’ing, as the show frequently abbreviates it) with all the deadly seriousness of an episode of The Wire. Here, former TaN member Tawaraya reappears under a new account, using the name Tohta (Kenta Miyake), and busts up a ring of RMT’ers exploiting the playerbase for money. It’s a surprisingly interesting plot, with a fair amount of intrigue and actual mystery that is sorely lacking from much of the preceding material. It’s the one time the show’s self-seriousness actually works in its favor. Unfortunately, it doesn’t last, as the series returns to its ongoing main plot in the following episode and almost immediately loses that edge.

Finally, in the last few episodes, we learn that Phyllo has passed away, and has spent the last eight months of his life with a terminal cancer diagnosis, logging in to The World every day, just to chat up players. It’s a sincere, resonant ode to the quiet life, and the idea that some people find a deep joy in just communicating with others at all. It is maybe the single most affecting moment in the entire series….and then the entire rest of the last episode is just about Haseo again. Even when .hack//Roots has a good idea—and it has a fair few of them!—it can’t stay focused for long enough.

The problem with these sorts of anime is that they live and die by their central plot, which is usually driven by some kind of mystery. Here, at least in Roots‘ second half, the mystery is what precisely happened to Shino, why Tri-Edge attacked her in the first place, and where he is now. But there’s no compelling sense of discovery to it, everything just feels far too slow for something like this, and many of the plot points raised here do not actually get resolved by show’s end. (For actual conclusions you’d have to play G.U. itself, or perhaps watch one of its film adaptions.) So, the show drags and drags, all buildup and no payoff. Despite having only 26 episodes, it is mostly a series of intermittent highlights surrounded by doldrum. The bright spots make the experience more tolerable, but they don’t make it good. The disparate strengths never form a whole.

I don’t want to make it seem like I hate .hack//Roots. I certainly don’t. But I do find it frustrating, there are few things moreso than an anime with decent ideas that it just can’t figure out how to fit them together. Roots was actually fairly popular, once upon a time, but I think there’s a reason that the .hack series on the whole has largely faded from view. Its sprawling, inaccessible nature certainly has never helped, but if this is more indicative of the average tone and tempo of the franchise than Sign was, I can understand why people are not super interested anymore. Certainly, my personal journey with .hack ends here; I’m logging out.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Anime Orbit Seasonal Check-in: A Gunsmoke Twilight in the Last Days of LYCORIS RECOIL

Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material, where relevant.

Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.


Since we last spoke about Lycoris Recoil, the series has undergone a radical shift in scale and focus. We saw the opening moves of this maneuver back in episode 7, but by now the show has mostly disregarded any direct “nitty gritty” political engagement. There are two things LycoReco cares about right now: mapping out the long arc of Chisato’s short life, and broad, philosophical questions of destiny and free will. Even though the show’s actual setting and characters have not changed much, we’re still a very long way from the montage of high schoolers capping people from the premiere.

We’ve known for a while that Chisato has an artificial heart, some future-tech thing that doesn’t actually beat, and which is essentially irreplaceable. So it wasn’t that surprising when, a few weeks ago, a minor villain posing as a nurse injected our protagonist with some knock-out serum or another and performed some impromptu surgery. The result was hardware lockout; no one can tinker with Chisato’s heart anymore, and that includes recharging it.

She has two months left to live.

Chisato’s life has the ring of true tragedy. Raised as a child soldier but addled with an incurable heart disease, she was singled out by the mysterious Shinji Yoshimatsu as a “genius” of killing, the primary skill of all Lycorii, and given her artificial heart with the understanding that she would use this gift to become an even deadlier assassin. Even with this in mind, we learn, it was doubtful she’d live past 18. Of course, for the purposes of being a deadly teenage supercop, that’s perfectly fine; Lycorii are discharged at 18 anyway.

The entire universe of Lycoris Recoil is aligned against Chisato; the “nurse” who’s pulled the plug on her heart is one of Yoshimatsu’s people, an obvious attempt to gain leverage on her to get her to return to her alleged true calling as an assassin, her former superior at the DA is not much better, giving her back a camera she’d confiscated some time ago to try to nudge her back into DA service. And of course, there’s her heart problems themselves, a natural ailment that the artificial heart has provided only a temporary reprieve from.

Chisato rarely shows any direct concern over any of this, and frankly she’s remarkably unflappable in the face of her imminent demise, but that’s precisely part of what makes her character arc so effective. Fearing death, at least a little bit, is normal. Staring unblinking into its face as you know it’s creeping ever closer, that’s another thing entirely. The ability to do that only comes from having spent the better part of your life in a seriously bad place. Even with all she very obviously cares for—Takina, the cafe’, Mika, etc.—she seems to have accepted this as inevitable from day one. It’s heartbreaking.

Yet, when, in episode 10 (the most recent), she finds out who exactly is responsible for all of that hardship, she holds no ill will toward him at all. She’s not really even mad at Mika for keeping this secret from her this entire time! Instead, she reiterates that she sees the two of them as her fathers, and when, in the episode’s final minutes, we learn that Shinji’s being held hostage by Majima and Robota, she doesn’t hesitate to spend a day of her rapidly-shrinking lifespan trying to rescue him. (The actual hostage rescue itself being territory for next week, we must assume.)

Chisato is, at the end of the day, an incredibly strong character. Not just strong in the usual anime sense, and not just strong as in “well-written,” but possessing of a vast moral strength, too. It’s hard to know whether to take her insistence that she hear all of the terrible things Shinji’s said about her in person as an incredible capacity for forgiveness, a denial that she’s been lied to at all, or both. But all signs point to her being very much aware of her own mortality, her ability to do all of this in spite of that awareness is both admirable and more than a little terrifying. Hers is a blitheness that hides a deep pain, something we really don’t get to actually see for ourselves directly.

While this is very much Chisato’s show, it’d be a mistake to not mention that the rest of Lycoris Recoil‘s cast has continued to be great, too. Mika’s deep and very much justified regret over his role in concealing the truth from Chisato rounds out his character in an excellent way.

Takina, in the meantime, has had to deal with the impending loss of her best friend (or “best friend.” I leave that distinction up to you, shippers), perhaps the first person she’s ever truly connected to, while also, in a twist of dramatic irony, being given exactly what she initially wanted; a trip back to the DA. She and Chisato are apart for episode 10, which while sad, does give her a few moments to truly shine on her own, and her single-minded focus on trying to somehow help Chisato is very grounded and relatable, despite the fantastical stakes. (This could also be said of Mika, actually. I am sure there is at least one father watching this show who absolutely cried his eyes out this past episode.)

The only real weak spot is Majima, who’s taken the main villain role in this last arc of the show. As a cartoonish caricature of an anarchist in a world built on some already-iffy foundational principles, he is probably the only genuine weak link in Lycoris Recoil‘s character roster and embodies most of the show’s remaining shortcomings. Still, he’s at least entertaining at this point, with his utterly ludicrous plot of “hide a thousand guns all over Tokyo and let carnage ensue naturally from there” being, all at once, a decent piece of commentary, comically stupid on its face, and weirdly lazy, as far as big endgame villain schemes go. But at this point, that’s expected of LycoReco, a show that is built on contradictions top to bottom.

The plot itself has taken an all-action movie tropes twist—again—as we ride into the final few weeks. A dying Chisato prepares to rescue Shinji while Takina and the other DA Lycorii try to deal with Majima running circles around them. Much is up in the air, and it’s impossible to exactly call where it all will land.

For any flaws it could be said to have, there is absolutely no denying that, as Lycoris Recoil nears its end, it remains an absolutely fascinating show, forever pulling in all directions and only recently settling into a groove that seems to truly suit it. (No one would call the show’s early episodes bad, I don’t think, but things have definitely improved.) The last bullets are in the chamber; gun cocked, but not fired.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Articles By Month

A simple, automatic archive of everything I’ve ever written on this site, month-by-month, going back to January of 2020.

Anime Orbit Archive

Here you’ll find a simple list of every Anime Orbit article, from most to least recent, top to bottom. This archive also contains the entirety of the old “Miscellaneous Articles” archive.

2025

2024

2023

2022

Anime Orbit Seasonal Check-in: Hell is Other Vampires in CALL OF THE NIGHT

Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material, where relevant.

Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.


Call of The Night is a show about living outside of social norms. It has been basically since day 1. Modern vampire stories lend themselves particularly well to this sort of thing, and that might be why the glove fits Call of The Night so well. But whatever the reason, it’s difficult to read the show’s tale of complex nocturnal relationships as being about anything else.

For Ko, vampirism has always represented an ideal exit strategy from the expectations of diurnal society. Vampires do not have to go to school, and since they (presumably, here as in most fiction) live very long lives, there is no need to truly manage one’s time wisely. After all, there can’t be any future problems looming over your head if “the future” never really comes.

In its past few episodes, Call of The Night has raised the obvious counterpoint to this idea; what about the vampires’ own social norms?

Recent episodes have established that as Ko is to humanity, Nazuna is to vampiredom. Nazuna is, in her own way, a social outcast as well. She’s apparently never turned another person, she’s unwilling to seduce people in order to do that, and in general she simply doesn’t seem to get along with the other vampires we’re introduced to very well. In fact, one could easily argue that Nazuna is more of an outcast than Ko is; at least Ko’s classmates seem to like him. The other vampires only just tolerate Nazuna, and that’s after learning about her and Ko’s unique situation. Before that point, one of those vampires, Kikyo Seri (Haruka Tomatsu), actually tries to kill her—and Ko, for knowing too much about vampires—marking the first genuine threat in the entire story.

Things work themselves out, sort of, but we also learn that Ko only has a year to become a vampire before being turned becomes impossible. “Failing to qualify,” as one of the other vampires puts it. What was once a choice has now been turned into a requirement, and worse, one with a time limit. The other vampires do not explicitly tell Ko that they’ll kill him if he can’t manage to turn in that time, but all evidence points to this, since then he’d be a human who knows too much about them with no way of turning into one himself. Once again, Ko finds himself up against a societal wall; expectations imposed, with consequences if they’re not met. (Rather severe ones, I must say.)

This, understandably, makes Ko anxious. Since now he feels like he needs to fall in love with Nazuna rather than just wanting to. He even tries taking her on a date, at Seri’s suggestion, but it pretty quickly falls to pieces.

Ladies, has your man ever left you feeling like this?

Things are only salvaged when Nazuna lifts him into the night once again; trying to fit anyone else’s ideas of what their relationship should be inevitably fails. It’s only on their own terms do Nazuna and Ko truly work together, not just as a couple but even just as friends.

All this said then, the question asks itself; is becoming a vampire really all it’s cracked up to be? Nazuna certainly doesn’t think so, and there is some implication that Seri may not, either. But there’s also a lingering hint that Ko may not have to face this looming problem alone.

In the most recent episode, 8, we’re also introduced to Mahiru (Kenshou Ono). Mahiru is a jovial, all-around friendly sort of guy. Ko really seems to like him, arguably to the point of a crush, and he makes a good first impression.

(I think every middle and high school has at least one guy like this. In my high school it was a stoner dude who was extremely tall. His name was Mitch, and I hope he’s doing well nowadays.) We find out, though, that Mahiru has also been seeing someone after dark, with the broad implication that he, too, may be in love with a vampire.

It seems like that for all Ko has used nighttime as an escape, his problems are not content to stay out of the shadows. As always, I am intrigued to see where the series goes from here, as it enters its final stretch.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

ONE PIECE Every Day – Chapter 62

Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.

One Piece Every Day is a column where I read a chapter of One Piece every single day—more or less—and discuss my thoughts on it. Each entry will have spoilers up to the chapter covered in that day’s column.

Please keep in mind that many other readers are also first-timers. Do NOT spoil anything beyond this point in the comments!


The Cover Issue: Ritchie the Lion leads what is now his crew to a mysterious island. I’m interested to see where this goes.


Poor Gin. The guy’s got a sense of honor and compassion, but he’s sworn his life to Don Krieg, who has neither. You do wonder how people like that get mixed up in situations like this.

But mixed up Gin very much is; Krieg is so unhappy with Gin’s recent face turn that he fires a cannonball filled with poison gas onto the ship. His pirates have masks to filter the gas out, including Gin himself. But Gin, bless the foolhardy bastard, does this.

Thus, when the gas hits, Gin scrambles to help out a few of the others onboard, willfully abandoning his own life.

Death is never a certain thing in One Piece, but Gin certainly appears to die from exposure to the toxin not long later. The chapter, and thus, the volume, end on this image. Luffy is Gum-Gum gonna kill somebody. (Specifically; Krieg.)

And that is, unfortunately, also where we leave One Piece Every Day itself, for at least a time.

I’ve really enjoyed doing these articles, but I think I overestimated my own personal ability to literally do them every day. I want to continue with them in some form or another but I’m not sure what would be appropriate and would actually keep y’all engaged. If you have any suggestions, feel free to drop them in the comments or on my Discord server. Otherwise, I am going to take some time to brainstorm and hopefully come up with a solution that is both enjoyable for all of you and practical for myself.

Until next time.


One Piece Every Day relies on reader support even more than most of my columns do. Please consider sharing this article around if you liked it!

Also consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

Anime Orbit: The HBO MAX Debacle is a Taste of What’s to Come, and not Just for Western Cartoons

Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material, where relevant.


Here’s two things I rarely talk about on this site; western animation and media preservation. But they’ve been thrust to the forefront of the media conversation following HBO Max‘s utterly morally bankrupt decision to simply delete and delist a sizable swathe of programs, thirty-six as of right now, including a number of well-liked Cartoon Network series such as Infinity Train, OK KO! -Let’s Be Heroes-, Uncle Grandpawhich was briefly the last man standing of the whole purge—and once-and-future coverage recipient Mao Mao, Heroes of Pure Heart.

Obviously, for all involved, this sucks. Both for the fans, who no longer have a legal way to watch the shows in question, and for the creators, who are quite deliberately being shafted by this move, as HBO Max is removing the shows in question to save on residual fees.

But this is a blog about anime and manga, so you might wonder what, exactly, any of this has to do with anything I cover here. The simple fact of the matter is – everything.

Easy and legal access to subtitled (or dubbed) anime is a fairly recent thing, dating back to not much more then ten years ago. Before that, what anime, if any, were legally available in the English-speaking world was a total tossup. Dubs and subs were certainly made, many of them were quite widely-watched, too, but outside of mainstream action fare things got dicey fast. For every anime that got a solid English dub and ran on Toonami, there were many more that were relegated to DVD releases that tended to quickly go out of print once the initial runs were sold out.

As such, the fate of any anime that was not one of the very few that became a long-running staple of American television (a title held by Dragonball Z, Naruto, Bleach, and that’s kind of it), was, at least to the English-speaking world, generally up in the air. Plenty of anime have fallen into legal limbo in this manner, many of them not even particularly obscure. Obviously, this is less of a problem in recent years, with streaming services snatching up the distribution rights to all manner of anime, new and old, at least one, RetroCrush, even specializes in older anime that other services might not be inclined to pick up. So, at present, the outlook is pretty sunny, right?

But the question, of course, is for how long.

Make no mistake. We live in a largely corporate-run world, and companies do not do things For You, The Fans. They do them to make money. Presently, we are in the midst of a second anime-in-the-Anglosphere boom. There is some evidence that this one is less ephemeral than the rush of 4Kids localizations and Toonami pickups of the 90s, but there is also plenty that it really isn’t. It’s a mistake to assume that just because it has lasted longer so far that it will not eventually fizzle. Consumer trends come and go, and even more than that, besuited executives often make decisions based on charts and graphs that come across to those of us on the ground as, at best, cryptic. This is to say nothing of the fact that the anime industry itself is in a state of perpetual crisis, as the production bubble continues to balloon with no end in sight, something is going to give somewhere eventually. It is mostly a matter of time.

It is not doomsaying then, to ask the question. If, eventually, this bubble pops, and corporations on this side of the Pacific suddenly decide that investing in anime is not profitable for them anymore, what are we to do then?

Well, perhaps it is time to reconsider the role of the media pirate.

To some of you, the very notion will seem ludicrous. It’s not like filesharing has ever gone away, but with the rise of streaming a decent amount of people in the world have convinced themselves that not only is the practice illegal, but that it’s also immoral. I strongly disagree with such a notion to begin with, but in cases like these, where legal access to the media in question is being actively prevented, it goes from a debatably excusable practice to one that is functionally a necessity. We here enter the paradigm of the media pirate as media archivist.

For anime fans, this should be more obvious than to most. Plenty of anime, even with the existence of RetroCrush et. al., have remained in legal limbo in the Anglosphere for years. For instance, if one wanted to watch Cardcaptor Sakura-by-way-of-ReBoot curio Corrector Yui, you were pretty much totally out of luck until very recently. Even then, somewhat sketchy Amazon listings for DVD volumes are not exactly the most accessible method of watching anything. The more obscure a show gets, the more dire the prospects are. Another magical girl anime from around the same time, for example, Cosmic Baton Girl Princess Comet, is simply not available anywhere, barring dubious secondhand BD volume pickups.

I could easily make a whole series of columns out of just listing anime that are not easily accessible, legally, anywhere in the Anglosphere, and sometimes not even in their home country. At this point, filesharing as an ethical imperative becomes almost obvious a conclusion.

Because if we continue to beat the drum of legal availability as king, a situation not unlike what’s just transpired on HBO Max is less of a possibility and more of an eventuality. That’s something we would all do well to remember.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

ONE PIECE Every Day – Chapter 61

Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.

One Piece Every Day is a column where I read a chapter of One Piece every single day—more or less—and discuss my thoughts on it. Each entry will have spoilers up to the chapter covered in that day’s column.

Please keep in mind that many other readers are also first-timers. Do NOT spoil anything beyond this point in the comments!


Of all the bit characters One Piece has introduced so far, Gin is one of my favorites. Pin the guy to a dial with “total softie” at one end and “badass dual-wielder of what look like but probably aren’t tonfas” on the other, and then just wiggle it back and forth really fast. That’s basically Gin, who makes his third turn in the manga. To put it in wrestling terms; he’s gone from a face, to a heel, and now back to a face again.

Most of this chapter consists of he and Sanji actively fighting, and for most of the fight it really doesn’t seem like he’s pulling any punches. One of the spectator pirates describes Sanji having his “bones beaten to shards”, which is certainly a colorful bit of description if nothing else. The visuals we get as Gin’s legendary brutality is described are pretty evocative.

But of course, we don’t care about the scores of anonymous pirates that died before the start of this story, which is why the big tentpole moment of this chapter is Gin doing this.

Yeah, the guy has a change of heart because Sanji was so nice to him. The consequences of this? Questions for tomorrow’s chapter, although I will note that Krieg does not seem pleased.


One Piece Every Day relies on reader support even more than most of my columns do. Please consider sharing this article around if you liked it!

Also consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.