Magic Planet Arcade: Somewhere Above The Earth in the CICADAMATA Demo Disc

Magic Planet Arcade is a once-in-a-great-while column where I take a break from writing about cartoons to write about video games instead.


The flashing text of a bootup sequence gives way to a run-and-jump through an ominous, empty structure. Thoughts flash on-screen, whether they’re ours or someone else’s is not immediately clear.

As the portentous omens come to a climax, we are reunited with our right hand, the [?handheld_assistant/;bestfriend/;gun] JOYEUSE, the first of many allcaps nouns we’re going to meet here. An AI named AEGIS, in a friendly, feminine voice, informs us that due to circumstances in our previous life, we have been drafted as a “Cicada”, broadly outlined as a sort of immortal robotic (or perhaps cyborg?) supersoldier. Our name is FAWN-A2, callsign The White Rabbit. Without more than a moment to get our bearings, AEGIS informs us that we are to be dropped into environs called SPHERES, somewhere in the CASCADE—the very nature of what the CASCADE even is is not explained to us—where we will retrieve sets of objects labeled CORES. Standing in our way is a variety of THREATS, named in broad terms that gesture at their form or function; SHOOTER, BOUNCER, CRAB, ESPER, etc., and rendered in a Superhot-esque red. Our instructions are very simple; get the CORES, get out, and if anything gets in our way, rip and tear.

If you’d think this sounds like the noun-heavy setup for a pretty simple FPS game, you’re half-right. Mechanically speaking, Cicadamata is part of the “go fast and beat ass” lineage of ‘movement shooters’ typified by something like Ultrakill. It’s an imperfect comparison, as Cicadamata‘s level layouts are generally a bit less enemy-focused and the visual aesthetic is very different (a future-retro “vectorheart” art style vs. Ultrakill‘s neo-Playstationy look), but they’re in the same ballpark. Cicadamata‘s weapon selection is very stripped-down compared to most FPSes. There is no “selection” at all, in fact. You have just one gun, Joyeuse itself, who functions as a cross between a shotgun, and, when the aim button is held, a sniper rifle. Joyeuse at your side, you can jump up to three consecutive times and dash once (thus really earning the “rabbit” part of your name) to hop about the levels, obliterate THREATS, and get to the exit. You also have a “stomp”, a diving downward drop that lets you step on enemies Mushroom Kingdom-style, should that be your preference.

Describing it in text does not really do justice to the kinetic feeling of actually playing Cicadamata. I’ve played a number of other games in this genre, and, to reveal my hand a bit, I tend to only get so much out of them. I’m simply not a competitive, top-of-the-leaderboards kind of player, it’s not in my nature. But Cicadamata‘s relatively stripped-down visual style—not a lot of complex textures here, for instance—lets it throw a lot of individual elements at you at once, which, combined with the twitchy movement and disassembled, surreal level geometry, makes the whole thing feel overstimulating in a good way. It’s properly buzzy, in fact, and AEGIS’ robotically gentle voice telling you that she’s proud of you when clear a level gives the entire thing a decidedly praise kink-y undertone. (Not the lone example of horniness. More overt, for instance, is the fact that one sees White Rabbit’s ass on the level results screen. But if you are expecting me to list that as a negative, I have bad news for you.) I am not normally the sort of person who’s inclined to try for S-rank clear times or the like, but Cicadamata tracks that, and I found myself aiming for Diamond (its highest rank) more than once, playing levels over and over despite the Demo Disc only having five of them. “Addicting” as an adjective in a video game context is beaten to death, and has a bit of a sinister cast to it. So I’ll just say I really, really enjoyed the 3 1/2 hours I managed to squeeze out of the demo, and plan to pick the game up when it releases.

Even more compelling to me than the gameplay however is the impressive amount of intrigue Cicadamata manages to build about its world in the demo’s short runtime (my first complete playthrough took perhaps 30 minutes) and lack of anything akin to cutscenes, normal dialogue, etc. If you linger around the dropship that starts each level, you’ll sometimes hear AEGIS deliver a bit of exposition about the SPHERE you’re in. (She’ll also encourage you to use the affirmation phrase “I am okay, the air is just heavy today” if you get scared or nervous. There is absolutely no sinister undertone to this whatsoever, I am assured.) There are also text terminals one can find in a few levels, something that greatly excited me in general.

Earlier, I compared this game to Ultrakill, perhaps the most successful of the movement-shooters that Cicadamata positions itself alongside. I love Ultrakill, don’t get me wrong—I’m transgender, it’s in the signup forms—but Ultrakill‘s religious saga about blood-fueled robots in an eschatological post-armageddon is a fairly different vibe than what’s going on here. To me, the text terminals seal the less immediately obvious, but perhaps more instructive, comparison. Despite having less in common with Cicadamata on a gamefeel level, the spectre of the original Marathon trilogy looms large over this game. (And the art direction brings to mind some trace of the Marathon reboot, as well.) Not just the first game, Marathon itself, but also Durandal, and Infinity. Cicadamta‘s story, if the Demo Disc is any indication, will be told in sputtering, half-remembered fragments, sometimes from the text terminals, and sometimes from stranger sources, be they hidden or randomly triggered. This very appropriate for themes of trauma, transformation, and the inherent fallibility of perception, all of which are present in the five terminals scattered across the demo. Each of these is brief, but they’re incredibly evocative, making use of cryptic phrasing, unknowable imaginary technical jargon crammed into crucial reports we have only some of the context for, diary-esque framing, and a [?bracketed word/synonym/evocative_third_word] writing trick that I’ve seen in a few places before but which never fails to delight me.

That you have to actually keep an eye out for the terminals might seem to scuttle the Marathon comparison a bit. After all, those games had plenty of hidden terminals, but most were right out in the open. But it brings most to mind a specific stretch of the series in particular, the so-called “Dream” levels in Marathon Infinity; the transitional “Electric Sheep” levels, “Where Are Monsters in Dreams“, “Eat The Path“, some of the most striking and surreal spaces in the entire trilogy, where the games’ otherwise linear storytelling begins to break down and it is made obvious to us, via heaps of surreal textual scenes, that our own player character is not necessarily an objective witness to events. Cicadamata even seems to be cognizant of this similarity, the first hidden terminal you can find makes mention of “Onaeire”, a name used vaguely but seemingly in reference to the location of the SPHERES or perhaps the entire setting in general. “Onaeire” is a fictional place-name, whatever its significance, but it seems to deliberately call to mind the adjective oneiric. Dream-like.

The Marathon comparison exists on an even more obvious level as well. Our [?shotgun/;handheld_assistant/;bestfriend] Joyeuse is named after one of Charlamagne’s swords. This is a naming convention directly borrowed from Bungie, who named the main AI companion in their first sci fi FPS trilogy Durandal and the same in the second Cortana. (Now, the one actually talking to us in our mission briefings and such is AEGIS, but given the tutorial, and some other factors, such as the talk that Joyeuse gives you little one-liner pep talks any time you zoom in with it, I do think the homage is intentional.) So this is clearly a reference Cicadamata is deliberately invoking, something being reached for.

Note Joyeuse talking to us in the bottom right. They have dozens of these quotes, some of which are just cute references and some of which seem to actively develop the relationship between Joyeuse and FAWN-A2. It’s very easy to completely gloss over this if you’re not looking for it, but I hope it remains and is expanded upon in the full game.

This would be meaningless if it weren’t a great game in its own right, of course. I do hope I made the fact that I think it very much is clear farther up this page. In addition to all that can be said about how the game looks and feels, what themes its story might eventually unpack, the main thing that impresses me is just how fresh it feels. The familiar toolbox of the movement shooter is there, to be certain, but gameplay, art, story, even audio intersecting in such a specifically compelling package makes for a game that is just absolute catnip to me and people like me. Not for nothing has the demo alone attracted a fair bit of attention (I’m not the first person to write about it, and I certainly won’t be the last). If I can peg all of its success on one thing, it is that sense of newness. Aspects of Cicadamata may be familiar, but it’s hard to name anything that’s put them together in this way before. There’s something new brewing here, and that’s genuinely exciting.

The only bad thing about all this is that, as of the time of this writing, you can’t actually play the demo anymore! I’m not really a games journalist, as the existence of just two other articles on this site about video games attests to. And by the time I’d heard about Cicadamata, played the demo, and had the thought to write about it, the timelocked demo was already just a half-day out from expiring, and by the time you read this, it will have run out entirely. (If I can levy any real criticism here it’s that I find that entire practice frustrating, though even there, I’m not sure if it’s a choice of the developers’ or some kind of requirement for being involved in Steam NextFest.) So if any of this sounds interesting to you, you will have to wait until the release of the game proper. Waiting can be frustrating, for sure, especially for something that doesn’t have a concrete release date yet. But you won’t wait alone; something else also waits in the heavens, and that, precisely, is why Cicadamata is so interesting.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Your Anime Orbit: OSHI NO KO – Season 3, Episode 6

There are a variety of ways to interpret any story. This is something that’s obviously true, but I think is more often deployed as a cliché than really understood. For example, I have spoken a few different ways about Oshi no Ko over the past few years, I’ve praised it for its strong cast and bold storytelling, and I’ve criticized it for its relatively shallow understanding of the systems it seeks to critique and its reliance on elbow-jabbing shock value. Those aren’t contradictory opinions, my frustrations with the story stem from thinking it’s otherwise very good.

Out of habit, I’ve kept a lot of my more negative opinions on the series off-site to my tumblr or the like (with a few exceptions), while posting the more positive ones here. This has served to perhaps obscure that I think so far that season three is a pretty noticeable downgrade from season two. Not in terms of visuals—Hiramaki Daisuke’s team at Doga Kobo know what the fuck they’re doing if nothing else—but in terms of its actual story. I like this show best when it succeeds, but just as often, it lapses into Akasaka Aka bothsidesing some issue he clearly doesn’t understand very well, or gets caught in the muck of his addiction to wallowing in drama. (Often both at once.) Not to say “called it”, but I essentially knew this would happen, purely from Oshi no Ko‘s reputation as a manga that has a strong beginning and middle but a weak ending. Nothing gets a reputation that specific and that widespread without there being some kernel of truth to it. “No higher to climb” is specifically how I put it.

But, if I’m honest with myself, there are two things that make me want to be wrong about that assessment. One is simple contrarianism—you did remember that I’m the Wonder Egg Priority Defender, right? I love liking things that other people don’t. I never assume the role without a reason, but it’s one I like playing. Two is that when Oshi no Ko is good, it’s still very good. I think this episode is probably Oshi no Ko at its very best. It’s mostly about its best character, and it allows the show to actually explore its central ideas in an interesting way.

Last week’s episode saw Kana trying to schmooze with a director, Masanori Shima [Seiichiro Yamashita], to potentially be cast in one of his films. Shima, a young upstart who’s apparently responsible for some really good flicks, seemed nice enough at first, but once arriving at Shima’s home office, Kana found all of his staff gone for the evening. What followed was an awkward and uncomfortable scene of her being pretty ruthlessly hit on. Nothing Shima did crossed a clear line into violating consent, but this was one of those sickly situations where it’s clear that the power dynamics at play were influencing things in a way they really shouldn’t be. In finding a way out of this, Kana thought of Aqua, and tearfully explained that she has someone she already has feelings for.

This whole scene was, in of itself, a display of one of the obvious downsides of being an actress. The whole “casting couch” thing is a supremely gross mindset. Seeing someone in a position of power over an actress actually act on it is even more so. To his very limited credit, Shima backs off after Kana explicitly rejects his advances. But it’s still just all-around slimy, and despite the two parting on relatively okay terms, given everything, one can’t help but feel that Kana dodged a bullet. And however Kana herself may feel about it doesn’t end up mattering, because she happens to be spotted by a tabloid photographer while leaving Shima’s house. He snaps a few burst-shots of the two of them together and knows he has a scandal story in the making.

To be a little critical here, it feels like the show goes out of its way to exonerate Shima himself from any direct blame. A worse show would do this explicitly. Instead, he simply largely goes unmentioned while the episode places the blame on Mako Azami [Haruka Shiraishi], the girl who introduced Kana and Shima in the first place.

Now, it is true to life that scandals are often leaked from within a celebrity’s inner circle—this is even explicitly mentioned in this episode itself, albeit in a different context, because Oshi no Ko cares not for your subtlety—but a better show would just cut this entirely. It feels like a symptom of Akasaka Aka’s general tendency to try to complicate things for the sake of it, even when doing so doesn’t actually serve the narrative. It hardens into an overly-eager “no, you guys aren’t getting it, it’s not just the systems that are the problem! It’s the people in them!” that feels at times downright defensive. This trait is probably Oshi no Ko‘s biggest flaw in general, the kink in the armor that keeps holding it back. In its first season, Oshi no Ko really seemed like it wanted to turn the entertainment industry over and examine it rather than simply condemning it. That this tendency is present here—albeit only just so—in the show’s best episode in a season is thus a bit worrying. (And of course, if we circle back around to examining Shima’s role in all this at a later date, I’ll happily eat my words here, but I don’t think I’ll have to.)

Nonetheless, while this is all worth talking about, what I loved about this episode, and what makes it so great in spite of this flaw, was its study of Kana herself. Kana’s reaction to the specter of a probable scandal is one of profound panic. Confronted by the tabloid reporter, she freezes up in the face of his questions and eventually dashes off into the night in a fearful blur. Because episode director Uchinomiya Koki is a fucking pro, the show’s entire color palette changes moods along with her, trading in its usual bright and bold colors for a frozen world of grays, dark reds, and coffee-stain sepia browns.

When Kana’s panic is at its worst, she imagines the people she passes in the city crowd saying terrible things about her, the imagined slander clawing its way into her field of vision, like a blown-up, massive version of the tweet that ruined one of Ai’s days back in the very first episode of this series. It’s one of the best visual moments in a season that has hardly been short on those, and for that alone, this would be a great episode.

What’s really interesting, though, is how she eventually breaks herself out of this panic. Huddling by herself in the dark, Kana thinks that she should just quit. She thinks she wasn’t built to handle all this pressure. She cries about the mask she’s had to put on for the public her entire life, and somewhere in here she says something pretty heartbreaking: “Nobody wants the real Arima Kana.” Alone and frustrated, she cries for Aqua, who just so happens to be searching for her nearby. As a soft insert song kicks in, it briefly looks like Aqua might go to comfort her, which, just to lay it on the table, would’ve been super lame. The tension between Kana’s ambitions as an artist and her feelings for Aqua has been a central part of the character since the beginning, but it only works as a tension because Kana is so strong-willed. Having Aqua swoop in like an angel here would’ve robbed her of some of her agency and made her look weak.

Thankfully, this does not happen.

Crying out for Aqua causes her to pause, she’s shocked at her own neediness for someone who, at least from her point of view, isn’t actually interested in her like that. (Remember, Kana is not privy to Aqua’s inner thoughts like we are.) She chastises herself for playing the damsel in distress, and abruptly screams to the fucking sky that she’s not going to back down. She’s going to take the scandal, no matter how it breaks, on the chin, and she’s going to survive in the industry as she is. She—rightly!—reassures herself that she’s put up with this kind of thing since she was a preschooler. Something like this is not enough to stop her.

It’s absolutely fascinating that Kana seems to realize in real time that these things she’s always thought of as flaws about herself, her bitchy personality, her competitive streak, her lack of tolerance for the facades and handshaking of showbiz, her distance from the classical “pure and sweet-hearted” idol archetype, are actually why people like her. That’s definitely true out of universe, and in spite of her being a total professional, it’s hard to imagine that all this isn’t at least a little visible to her in-universe fans as well. You can’t really completely hide who you are, not wholly and not forever. It’s that old self-explaining magic trick maneuver Oshi no Ko really perfected last season, telling you exactly why you like this character right as it’s using that fondness to tug at your heartstrings. It’s brilliant stuff.

So, for the first time in a long time, Kana chooses herself. She’s will not bend or break, not for this. If I can be real here, I think this was also something I needed to hear as someone who’s long connected with the character. It’s really easy at times to dissociate from your own role in your life, to turn yourself into a damsel in distress or a completely helpless victim of circumstance. Sometimes people are victims, of course, but just as often, you really do have to rely on your own grit to get back out there, no matter what stands in your way. This is the kind of situation where Akasaka’s penchant for old school “just build up your confidence and do the damn thing”-type writing really shines. It helps that she handles things with a sense of humor, dryly realizing that this is going to lead to throngs of angry Twitter comments accusing her of being a slut who sleeps her way to the top and maybe worse. That’d be a hard thing for anyone to deal with, but Kana? Well, she puts it best.

The Doja Cat approach.

Taking the broader view, it’s interesting to contrast this development, how Kana frames it as something she’s doing to be true to herself, with the fate of Suzuhiro Mana. We briefly met her for the first and only time way, way back when Oshi no Ko was still a relatively new phenomenon, before it even had an anime. Back then, it seemed like Oshi no Ko would treat leaving the business, one way or another, as the only real possible “happy ending” for a life in the entertainment industry. That’s what Mana did, and that is what that little aside, buried next to the debut of the new B*Komachi, seemed to imply. This episode raises the possibility that just maybe, that isn’t the case. Maybe for a lucky and strong-willed few, the white hot light of fame doesn’t have to actually burn you to cinders. Of course, fire still hurts whether it kills you or not, but that’s just the cost of playing with it.

Then again, maybe even that much is just wishful thinking. Oshi no Ko is hardly the sort of story that would shy away from setting all this up only to pull it out from under the audience. It is totally possible that despite her confidence here, this scandal will destroy Kana’s career. I certainly hope it doesn’t, but it’s not off the table! If that happens, we’ll talk about it when the time comes. No matter how her story ends, I will be watching—and probably writing about—the saga of Arima Kana until it reaches its conclusion. She’s simply the best.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Brief Thoughts on: IKOKU NIKKI – Episode 3

“Brief” articles are copied directly from my tumblr, with only minor changes, and are shorter and more off-the-cuff than their full length counterparts.


One of my favorite things about this anime, which is used in a couple of different ways over the course of this episode, is Makio’s very authorial and writerly narration. She describes Asa’s empty apartment, which they visit in this episode, this way, and it really adds an ineffable something to the characterization as opposed to if we heard fewer of her thoughts. It gives the work a very “literary” quality, which makes sense both on an obvious level because Makio is an author, but also on a less obvious once, in that she seems to use this formal discursive register to separate herself a little bit from the events she and Asa are going through. It’s an interesting tension, and one I hope the series continues to explore as it goes on.

One way this forms a tension is in her statements to Asa, that Asa’s feelings about her parents’ passing are her own business alone. She’s said this a lot over the course of these three episodes, and while she clearly does believe it to some degree, she also doesn’t believe it so much that she doesn’t ask questions when Asa comes home from her first day back at school—the graduation ceremony, ironically—in tears, having even gotten lost on her way back. Asa presses her for asking about it, and—again, I think this is an interesting bit of tension—Makio says she shouldn’t put so much stock in what other people say

The entire episode of Asa going to school, only to learn that her friend Emiri has inadvertently let the entire class and faculty know about the tragedy she went through, and acting out at both Emiri and that faculty is an interesting one. We don’t really see Asa acting this emotive very often and she’s clearly very angry that everyone will only think of her as “that girl with the dead parents”, she says as much. (All the while the visuals transpose the characters into a surreal Maypole Dance setting.) Emiri and Asa were friends before this, but she spends most of the rest of the episode ignoring her and, on her way out the door, says she hates her.

We return to Makio attempting to figure out what exactly happened here, and when Asa throws the whole “no one’s business but your own” thing back in her face, that is when she tells Asa that she shouldn’t put so much stock in what other people say. Even more interestingly, this is immediately before talking about her own schoolday friend (Daigo Nana, who we met last week), and how Nana wrote her a letter on their last day of school together that meant the world to her. These pieces of subtle hypocrisy aren’t drawn a ton of attention to, other than Asa calling them out the one time, but they’re very interesting and paint Makio as a very complex character.

Again, I’m just really interested to know where else we’re going here. You could easily make the case that this is an outside candidate for the best thing airing right now, and given how stacked this season is, that’s really saying something.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: IKOKU NIKKI

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


In keeping with the spirit of the show I’m covering, and in my ongoing quest to make my first impressions writeups less identical, here, presented in no particular order, is simply a list of things I liked about the premiere episode of Ikoku Nikki. (English-market title Journal with Witch, but, seemingly, almost no one calls it that.)

1: Its non-linear storytelling. We start with a flash-forward, only establishing the actual premise after the OP sequence plays. This allows us to meet our main characters, the recently-orphaned Takumi Asa [Mori Fuuko, in her first starring role], and her aunt, the eccentric Koudai Makio [Sawashiro Miyuki], on their own terms, before learning of the accident that deprived Asa of her parents and Makio taking her in.

2: Its use of limited, but bold visual techniques. In particular, with its frequent cuts to the desert Asa imagines as she attempts to write in her journal, it reminds me of the sometimes casually-hallucinatory bilocational direction of the recent mystery anime Shoshimin Series. Of course, the context is very different, but I grew very fond of the technique in that series, and I am happy to see a similar method used here to elicit different emotions. Asa calls this desert “loneliness”.

3: Makio herself, a decidedly disheveled woman of 35 (making her the increasingly-rare anime character older than me) who lives in an unkempt apartment with bits of paper scattered everywhere. She is characterized as shy and just generally a bit of a weirdo. To say I felt seen, as someone in my 30s who also makes a living (well, “a living”) off of writing as Makio appears to do, also fitting pretty much all of these descriptions, would be an understatement.

4: When Makio gives Asa the journal, we see its rows and rows of ruling lines slowly morph into the sand dunes of the desert. This sequence in of itself is incredible, especially for how little is actually involved in it, but it’s Makio’s advice to Asa on journal-writing that really sticks with me: you don’t have to write anything you don’t want to, write only what you want to in that moment, and what you write needn’t even necessarily be true.

5: In general, stemming from both of these prior points, both Makio and Asa have fairly understated characterization. I admit I often struggle with fiction like this, as someone with generally low emotional intelligence who is bad at observing people. (And of course, observation of real people generally informs the sort of gestural tics and other expressive signals that act as a tell in this sort of thing.) Even so, I welcome the challenge here. I think perhaps what’s objectively true of Makio is less important than what Asa thinks of Makio, as a life raft in a sea of indifference. I am interested in seeing the two of them grow together, and that, really, is the main reason I found this premiere so compelling.

6: Of course, the louder and more direct bits of characterization help. Makio’s loud declaration that despite hating her mother and not even being sure she’ll be able to properly love Asa, that she won’t let her just be passed around by her family, is the episode’s best scene.

7: The scene where Asa, in her lonely desert, discovers Makio walks it as well. Without directly saying anything, the series draws a line between these two people, their minds, and their lives. It is proven to Asa that she is not alone. This really ties the episode together for me, and I am absolutely fascinated to see where the series will go from here.

It is shaping up to be a very strong anime season. That’s a good thing, but a problem with that is that works that are somewhat less conventional, like Ikoku Nikki, risk being overrun by their flashier peers. I really hope that doesn’t happen, there’s a ton of potential here, and what is here already is very, very good.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Ranking Every 2025 Anime (That I Actually Finished) From Worst to Best

“Ranking Every Anime” is a yearly column where I rank every single anime I finished from a given year, from the very worst to the absolute best. Expect spoilers for all anime covered.


It’s that time of year again, folks. Namely, it’s the end of the year. Or rather, by the time you’re reading this, the start of a new one. Now, the past couple of times I’ve done these, I’ve given the article a big long prelude where I talk about my year and the state of mind I went into the article with and so on and so forth. I haven’t really done that this year. My year sucked! Everyone’s year sucked! My year sucking is not remarkable! Right up to the end, it kind of sucked! Because unlike most years where I give myself a lot of breathing room to do these lists, this time I crammed all of my work into the last three days of the year, a brilliant decision that I am absolutely fucking never going to make again. Seriously, I’m writing this at 9PM on New Year’s Eve! This and the bit at the end are the last thing I’m writing, but still!

Anyway, let’s just move on, and talk about the anime. Despite my struggles with writing this list, they were consistently a high point of my experiences this year, and I do value that.

I completed a good bit fewer than my average in 2025—only an even 20 this time—and spent a lot of time I would’ve spent on watching seasonals I wasn’t really feeling watching older anime instead. I don’t particularly like the idea that I might be slowly turning into one of those “no one makes good anime anymore” people, but I do have to admit that this seems to largely be a better use of my time. As such, a lot of the anime on this list are sequels this time around. I admit that’s a little boring! But it’s not like I actively planned to only follow stuff like that, it’s just how things shook out. The counterweight to that though, is that I didn’t really finish any anime this year I’d call outright terrible. That’s right, for the first time ever, a full list has absolutely zero shows on it I’d say are just straightforwardly don’t-watch-this bad.

There is one I’d call disappointing, though.

And, as you know, this list goes from worst to best. So let’s start there.


#20: MOBILE SUIT GUNDAM GQUUUUUUX

God help me, even with barely any of the series under my belt, I’ve become one of those people who complains about modern Gundam. Thankfully, the problems with GQuuuuuuX (which I’ll be typing with just one U from here on out) don’t require any deep knowledge of the Gundam back catalog to explain and are instead very modern issues with what is at its core a very modern anime. GQuX, very simply, is one of those anime that was clearly initially conceived of with the expectation that it would have many more episodes than it actually got, and when the word came down that they would only be getting a standard single cour, whatever attempts were made to edit this thing down to that format failed. The alternative explanation is just that no episode count would’ve made this story work, which is not exactly a great consolation prize.

The bizarre thing is that, taken moment by moment, GQuX is actually a lot of fun. The main characters have an interesting dynamic, between the relatively privileged dreamer Machu, the displaced and struggling Nyaan, and Shuji who…is a graffiti artist. The initial battle royale-type setup with the Clan Battles is a good time, as is Machu’s initially coming into possession of the titular Gundam in the first place. The series’ interplay with the older Gundam material is also interesting. As would be expected of something that’s working in the so-called Daicon lineage, (specifically helmed here by director Tsurumaki Kazuya), There are a lot of great action setpieces and interesting bits of character work (Nyaan joining up with Zeon makes everything very weird in a compelling way, for example) even when the story is hard to follow. This is good, because “when the story is hard to follow” is most of the time.

I’m not a big believer in a story having to be 100% legible to everyone at all times, but with GQuX there is a real sense of trying to keep way more plotlines than it can reasonably juggle in the air at once. Concepts, plot beats, and people are introduced in one episode and dropped the next. This can be a strength in this kind of series, but GQuX doesn’t really pull it off. The real issue, as it often is, is that none of this stuff comes together in a way that makes any sense, either thematically or just on a more basic level as a story. And while I do maintain that the textual interplay between this and the older Gundam stuff is interesting, it doesn’t exactly help make GQuX more coherent.

If you’re charitable, this makes GQuX a fun but messy watch, like so many anime in this particular tradition—say, Gurren Lagann or something—if you are much less charitable, and given a particularly indefensible decision in the final episode especially I’d blame no one if they were, it comes off as afraid of committing to anything in particular, or, even worse, being willfully regressive. All of this, even the worst of it, might be forgivable in a show that didn’t come with a name that carries a lot of weight and legacy. We all have our problematic faves after all, but GQuX was not lucky enough to be born so unburdened. If it reminds people of the more amateurish end of fanfiction—and I’ve seen that description thrown around a lot for this show—I can’t really blame them. A benefit of actual fanfiction is that if it’s bad, no one really cares, because it’s a medium with a very low bar to entry, and the standards are not particularly high. And at its best, fanfiction is adventurous and freewheeling. Actual anime can be the latter, but despite some honest efforts, GQuX mostly doesn’t manage it, which is a shame, because it clearly really wants to.

In another lifetime, I might’ve been nicer toward GQuX. I still don’t think it’s terrible or anything. It’s nowhere near as bad as the dreck that’s bottomed out the list in previous years, and if we compare it to, say, Love Flops, it’s a masterpiece. Still, I do feel let down by it.

The Daicon Lineage that stretches back to the original Daicon Film shorts, through GAINAX’s most influential work, and continued to permeate throughout the 2010s via that of Studio TRIGGER, was for a very long time one of my favorite schools of anime period. But increasingly, either as a function of the anime in that lineage genuinely getting less focused over time or, hell, maybe just me getting older, I increasingly feel like I’m being scammed out of an actual, meaningful story by pretty cuts of animation and cool directorial tricks. I enjoyed GQuX week to week while it was airing, but if it has a real legacy for me personally, it’s making me wonder just how much I’m willing to put up with for this kind of thing at all. Maybe blaming the anime itself for my own disillusionment is immature or lame, but I feel how I feel, and this is my list at the end of the day. That, more than anything, is why it’s bringing up the rear here.

#19: NECRONOMICO & THE COSMIC HORROR SHOW

When Necronomico premiered, I mentioned that if you can’t swing “good,” “weird” is a good second option to aim for. What I left unsaid there is that this does imply that the thing in question isn’t actually good. Or at least doesn’t start that way. And indeed, I’d say Necronomico was, by its end, more or less fine—and definitely still weird—but it’s no one’s idea of a masterpiece.

Still, that novelty is worth something. There are lots of death game anime, but the specificity of the “streamers as contestants subjected to the will of the Old Gods” setup is pretty unique. The show’s main strengths lie in its willingness to put its cast into wacky, bizarre life-or-death situations and tie those situations to the characters’ lives. This doesn’t make the writing particularly deep, but it does make it hit when we learn about, say, popular girl Kagurazaka Kanna’s abusive childhood, or the entire thing with the teacher character toward the end of the show. It also keeps main character Kurono “Necronomico” Miko consistent and engaging to follow. The best element of the anime, though, is Cthulu, depicted here not as a tentacle-faced octopus behemoth but as a haughty ojou with green skin and big hair. She’s inhabiting the body of Miko’s main squeeze, which gives the two a pretty incredible toxic yuri dynamic in a show that one would not really expect that from. (It isn’t even the only one of those, but I don’t want to spoil the whole series, you know?) Necronomico ends on a bit of a whimper—and hilariously teases a sequel that will almost certainly never happen—but it was a decent time while it lasted, and if someone liked the show a lot more than I do, I would understand.

Is it really better than GQuX? Honestly I’m not sure. I mostly put it above Machu & Friends on this list because while GQuX actively let me down, I never expected much from Necronomico in the first place, and it actually managed to surprise me a few times. Is that fair? Not really, but I’m the one making the list. Next!

#18: YANO-KUN’S ORDINARY DAYS

There are two no-frills het romcoms on the list this year. This is the worse of the two, but it’s still a solid showing for the genre. The premise here is pretty simple, our boy Yano Tsuyoshi frequently gets in cartoonish accidents and injures himself due to what is vaguely referred to by those around him as “a predisposition”. Yoshida Kiyoko, our female lead, sees this and is promptly injured herself. Though in her case, it’s by Cupid’s arrow.

So begins a show laser-targeted at the sort of person who gets the most joy out of a series when they can screencap its main characters and ask “are they stupid?” about them. I sometimes fit this description too, and accordingly I liked my time with Yano-kun. It has a charming and straightforward appeal that is welcome in pretty much any anime season, and I was happy to have it as a weekly series to close out the year. (I watched it with a friend, in fact. It’s good for that.) There really is not a ton to this show, if you vibe with the relatively direct character dynamics, you’ll like it, and if not, you probably won’t. I did, so I think it was pretty good. Simple stuff.

I do, however, deduct a few points for teasing the audience about Yano’s heterochromia and then never showing it to us. Boo!

#17: THIS MONSTER WANTS TO EAT ME

Despite taking place in the dead of summer, there is a bone-deep cold to Watatabe, chilly as a coastal winter on the other end of the year. I think of Watatabe as a sort of warped fairytale, our despondent princess, Hinako, is not saved from her survivor’s guilt and depression by a knight in shining armor. She isn’t saved at all, really. Instead, the wicked (well, “wicked”) mermaid Shiori seizes upon her sadness, and they proceed to make each other worse in some very interesting ways, as revelations about the incident that led to Hinako’s suicidal nature come to light and continually rearrange what we think we know about these characters. Add to the mix Miko, Hinako’s childhood friend who turns out to be holding more than a few secrets herself, and you’ve got a tightly-wound dramatic character dynamic that not much else this year matched. Impressive, especially when you consider how few moving parts there truly are to this story.

The main reason this isn’t higher on the list? Honestly, just that this was one of a number of anime this year that were visibly fighting against a threadbare production. More than anything else, it’s made me want to read the manga. But when the story at the core of this series is such a coldly compelling chunk of frozen unease, that’s hardly a bad thing.

16: A NINJA & AN ASSASSIN UNDER ONE ROOF

A throwback to the earlier days of the studio’s history in some ways, NinKoro is a modern example of one of SHAFT‘s older specialties, unhinged, no-rules comedies, typified by the likes of Pani Poni Dash or And Yet The Town Moves. It wouldn’t be entirely correct to call NinKoro straightforwardly retro, as many of its sensibilities are very modern (it’s very gay, for one thing), but the spirit of a bygone era of comedy anime is in there. Cold-blooded killer Konoha Koga and airhead ninja Satoko Kusagakure make for a classic odd couple. But I think the show’s actual style is best explained by its favorite running gag; whenever a situation needs an extra dash of chaos, a highly overdesigned ninja from Shirobako’s village will show up and attack our main characters, before promptly being subjected to Konoha’s ruthless efficency, landing somewhere between slapstick and black comedy. There’s a beating heart in this thing too, in that Konoha and Satoko’s relationship is genuinely sweet, which puts NinKoro above being a mere novelty.

In fact, it’s enough to make me wonder, at this point, is that spirit I mentioned really so bygone anymore? Recent examples, albeit mostly from other studios, seem to drop about once or twice a year. In fact, it isn’t even the last one on this list.

15: BAD GIRL

Less outright zany than NinKoro, and perhaps more properly a yuri series with a comedy bent, Bad Girl seemed to go rather overlooked when it premiered in July of this year. That’s a bit of a shame, because while it doesn’t have the production polish of some of the other comedies on this list, it’s another simple charmer driven by a straightforward but strong set of character dynamics.

The setup here is even simpler than some of the other comedies here, shy goody two-shoes Yuutani Yuu is tired of being nice, and wants to go apeshit. She tries to accomplish this by becoming “a delinquent”, which in her mind seems to consist mostly of wearing clip-on earrings and a jacket. At the same time, she’s crushing on Mizutori Atori, the class rep, which throws this whole delinquent thing into question. Add in a childhood friend, a streamer girl who craves attention more than anything, and a blue-haired menace who really seems like she’d rather be in Zenkowa or something, and you’ve got a pretty great set of characters that the show puts through their comedic paces. Often, this entails making Yuu the butt of some joke or another, and more than one character compares her to a small animal. The show is also surprisingly horny, and a recurring gag sees Yuu imagined in a sexy dog-girl outfit, but, given the general light goofing-around vibe and the series’ yuri bent, that’s not really a bad thing. It fits the tone.

Honestly, I like Bad Girl and NinKoro about equally. Why did I give this one a higher spot? Because I watched it with my girlfriend, and I think in a way that’s worth more than any tangible merit of the series itself.

14: TURKEY! TIME TO STRIKE

Every once in a while, an anime drops that just defies any easy categorization. If it seems pat to point out that this is true of Turkey! you’ll have to forgive me for stating the obvious. It is worth stating though, Turkey! spends most of its first episode setting the pins for a sort of MyGO!-for-bowling sports drama thing before making a hard swerve into a time travel historical fiction adventure, and I think it speaks to how well the show pulled it off that anyone stuck around after that. Bait-and-switch twists, even those that early, are devilishly hard to get right.

In its contrasts between past and present, Turkey! asks some interesting questions. As is common for time travel narratives, it draws distinction between the value systems of history and those we live with today, culminating in a really impressive turn around the show’s middle. In episode six for example, sweetheart Ichinose Sayuri helps her warrior friend Suguri defend her village from bandits. This, naturally, entails killing them, and there’s a rich vein of drama in how this kind of breaks Sayuri’s brain, as someone from a relatively privileged modern position, who simply isn’t equipped to reconcile that the kind person she’s grown to know over the show’s first third could do that to someone. The way the series attempts to reconcile this is extremely potent within the episode itself, involving the literal and symbolic image of a white flower stained red with blood.

That stretch of the series is probably the show’s peak, and if it never quite hits that high again—although it comes close—it makes up for any deficiencies with sheer over-the-top style. It also never actually stops being about bowling, incorporating the sport as both a peaceful recreation the girls bring with them to the past and as a serious, sometimes deadly serious synecdoche for its characters’ lives and priorities. Despite how different the events of the series are to most other emotionally-tense girls’ drama anime of this type, Turkey! is one of those, despite the time travel conceit and adventure elements. This leads to some great serious moments, but also a lot of delicious camp. Where else this year were you going to get a line like, from the finale, “I don’t care about your damn gods. I care about bowling.”? That’s all-timer material right there. That, as much as the more serious stuff, is the key to the show’s success.

For these reasons and more, Turkey! is a true army of one, and I would be unsurprised to see it become something of a cult classic in the years ahead.

13: RURI ROCKS

The first, but not the last, gorgeous slice of life series on the list, Ruri Rocks is a slow, contemplative anime about finding value in the natural world. The titular Tanigawa Ruri is interested in gemstones, first just because she thinks they’re pretty. Over the course of the series, however, she comes to appreciate minerals and the grasp processes of geologic deep time, guided by her older friend and mentor figure, Arato Nagi. Each episode focuses, by and large, on a mineral or similar material, moving from placer gold to pyrite, sapphires to sea glass, and so on, as both Ruri and by extension ourselves learn about them. After its first few episodes, the show’s world expands, slowly but surely, adding a few additional characters and broadening Ruri’s perspective.

Tellingly, the single best episode of the show is actually about actual mineralogy only in the loosest of terms, where Ruri finds an old crystal radio that once belonged to her late grandfather. This is another of the show’s main ideas; that what we do today can connect us, however fleetingly, to the endless yesterdays before us, whether that time scale is across human lifetimes or across eons. The result is a warm, gorgeous ballad about the forces that shape our world, and the beauty to be found in appreciating them.

I think some people will be surprised that Ruri Rocks isn’t even higher on the list. But honestly? This entry and onward, the list really becomes a total free-for-all. If someone said Ruri Rocks was their favorite anime of the whole year, I’d completely understand. That’s also true for everything above it on the list. (And honestly, if someone said their favorite anime of the year was Turkey! I’d respect the hell out of that, too.)

12: MONO

And hey, why not put both of the gorgeous iyashikei on the list right next to each other? Is it some contrarian impulse that causes me to rank mono as the slightly higher of the two? Maybe. But to be honest, this is another case where I like the shows about equally.

As Ruri Rocks is about time, we can, if we want to draw a contrast, say mono is about space. Nominally it’s actually about photography and video, but quite unlike the focused nature of its immediate listmate, mono is charmingly rambling in nature, and is content to devote entire episodes to things wholly unrelated to the hobby club that are technically its protagonists. Over the course of the series, we get individual episodes about ghosts (whose existence is just taken as a given in mono), the tribulations of both the mangaka that the main girls know and a few other ones that she knows, road trips gone awry, and much more. The real focus for much of this is on the beauty of the various landscapes mono gets to show off. I’ve described both Ruri Rocks and this series as iyashikei, but the love of rolling green hills and the like here feels of a piece with the spirit of the genre in an ephemeral, hard-to-place way. It’s pretty enough to double as a tourism ad, which makes some sense given that the original manga comes from the pen of Yuru Camp creator AFRO.

11: SHOSHIMIN: HOW TO BECOME ORDINARY, SEASON 2

Straight couples will literally do this rather than go to therapy.

There are a few returnees on the list this year, but this actually isn’t one of them. Shoshimin Series only made the honorable mentions last year, because I hadn’t actually finished the first season of the anime at the time, so this is its first appearance in a year-end list proper. This is maybe a good thing, if we’re going to pretend that these shows somehow care about their standings at all, because I actually thought the first season was kind of a mixed bag!

The anime’s initial setups of low-stakes mysteries, “solved” by our main duo of Kobato Jougorou and Osanai Yuki, didn’t entirely grab me. But, toward the end of that season, Osanai was fucking kidnapped, and the stakes started being appropriately raised. That largely continues into the second season, as Kobato and Osanai’s unusual relationship continues to evolve. Both of them have compulsive playing-detective-brain and struggle to get on with normal people, meaning that the only person who really understands either of them is the other, but they “break up” early into the season, and the bulk of it is done with them apart. This lets some other characters get a bit of focus, including Urino Takahiko, a member of the school newspaper club who makes a fool of himself trying to solve a local arson case, but largely the series’ main interest remains the psychodrama between and around Kobato and Osanai. Osanai, in fact, is a large part of the reason this series is so high in the first place. She is a treat of a character, a total weirdo with a sweet tooth who constantly feels the need to intellectually challenge other people. She’s a fascinating secondary protagonist, but honestly Kobato is a solid lead as well, and it’s probably to both’s benefit that they stick together at the end of the season. I’m not sure anyone else should be involved in the whole thing they have going on by series’ end.

The series’ direction plays a big part in selling all the mind games here, as well. Often, it takes a hallucinatory, bilocational approach, directly inserting the characters into scenes while they speak that aren’t literal representations of where they are but rather of what they’re discussing. This highly stylized approach to visual conversation is something that I feel anime has been missing a bit, lately, as the whole “Monogatari-esque” / Faust magazine-core genre has declined somewhat in the last decade. In that sense as much as anything else, Shoshimin Series was a breath of fresh air.

My understanding is that the two seasons of the anime form a nearly-complete adaptation of the original light novels. So if we ever get more Shoshimin, it probably won’t be for a while. Still, I am glad to have finished it, and glad to get to put it on the list.

10: TATSUKI FUJIMOTO 17-26

The Chainsaw Man movie is not on this list. I know, I specifically didn’t give Chainsaw Man the gold medal back in 2022 because I expected its eventual followup would be even better. And it was! So me not covering films in these lists is really biting me in the ass here. Nonetheless, Chainsaw Man mangaka Tatsuki Fujimoto has found a way to sneak onto the list regardless, thanks to this anthology adapting some of his earlier oneshots.

I did think about excluding Tatsuki Fujimoto 17-26 from the list too. It’s not really a TV series as such, given that it’s an anthology of shorts, and the episodes are of varying lengths. But, it was close enough that I chose to include it. If it wasn’t one of the most original anime productions of the year, I might not have bothered, but by simple fact of being an anthology, with 8 different shorts by 8 different teams, it’s worth serious consideration. That structure did make ranking 17-26 on the whole kind of hard, since some episodes—the explosive romcom-action burst of “Shikaku”, the hormonal psychedelia of “Woke-Up-As-A-Girl Syndrome”, the grounded character drama of “Sisters”, probably the best of the lot—are fantastic, whereas others are just so-so, but even the least of these stories is interesting, and really reinforces Fujimoto’s status as a true original. I would love to see more mangaka anthologies like this get anime, or even just for more anime anthologies to exist in general. The format is severely underutilized in the medium, maybe the success of this one will spur some imitators? We can only hope.

9: DAN DA DAN, SEASON 2

Maybe it’s just me, but whenever I have to rate an actual battle shonen series on these lists, I always feel a little silly. Perhaps because the institution stands slightly apart from the rest of the seasonal churn. Nonetheless, there was more Dandadan this year, and like last year’s Dandadan? It was very good. Dandadan‘s strengths have not really changed, fun and novel character dynamics on top of a bed of intense, often outright surreal action pieces. Highlights from this season include a musical exorcism, the introduction of Evil Eye to the cast, and a huge, multi-part kaiju battle to round out the season. All of this is, genuinely, great stuff, but I think on some level, deeper analysis of the how’s and why’s of Dandadan might be best left to people with a lot more shonen head cred than I have. (The sort of people who have a better idea of what “newgen” means in this context than I do, maybe.) I find myself with a dearth of anything new to say about it compared to last year.

But honestly? Maybe that’s not a problem. There’s no issue with consistently hitting your strengths year after year, and if Dandadan wants to keep doing that, and going on and on, I’d welcome it with open arms.

8: TAKOPI’S ORIGINAL SIN

Most of the time, when I write these lists, I’m reaffirming the thoughts I already had on a work. Here, I’m actually going to do a slight bit of course-correction. When Takopi premiered, I, in hindsight foolishly, hemmed and hawed over actually covering it in any depth because it was so grim. This, with even just a few months of hindsight, is obviously stupid. So let me double down on what became my opinion of Takopi around when it ended. The situations portrayed in Takopi are extreme, and the titular space octopus / Doraemon-core kids’ anime escapee is simply not equipped to handle the tangle of abuse, social ostracization, depression, poverty, and tragedy he wanders into. His attempts to help largely make things worse, and the time loop that takes up the bulk of the show’s plot really takes great pains to express this. “The road to Hell is paved with good intentions” is a stone cliché, but it is so for a reason. You can’t just good vibes your way out of situations this dire.

As much for its affecting story, though, I rank Takopi highly on the basis of its direction. Iino Shinya was largely previously known for his work on the Dr. Stone anime which, no disrespect to that series, is just not playing the same game that this is at all. When Takopi needs to convey dissociation, the entire world of the show will wobble and waver. Overall, it’s just gorgeous, and that it is so in service to this kind of tragedy makes it hit all the harder.

The fact that Takopi isn’t even higher on this list is slightly an olive branch to those who instead find all this drama ridiculous instead of affecting. (I don’t agree, but I do get it. I think stuff like this requires a certain emotional temperament. ie. me being a huge sap, something that is not true of everyone.) But mostly, it’s just a testament to the fact that this year was absurdly stacked with good anime. I was genuinely moved by it, up to actually crying at the finale, and I think it’s going to stick with me for a long while. It makes perfect sense, but it is pretty stark that, faced with the overwhelmingly tragic situations of its protagonists, the only solution that finally works for Takopi is no solution at all. He simply removes himself from the equation, and only then do things begin to work out.

7: MILKY☆SUBWAY: THE GALACTIC LIMITED EXPRESS

Perhaps Takopi‘s polar opposite in terms of tone, Milky Subway is almost certainly the most obscure thing here. Milky Subway is a 3DCG youtube series about a group of convicts who have to figure out what’s going on when the space train that they’re on starts operating by itself. That premise, and the fact that the show takes place in a far off, gee-whiz kind of sci fi future you just don’t see very often anymore, would be enough on its own to set Milky Subway apart. Its real strength is in our main duo, though, the slightly airheaded and a bit whiny (in a cute way) Kujo Chiharu, and her we’ll just say girlfriend Kurusu Makina, a robot girl with a dry sense of humor and a lack of patience for anyone’s nonsense. They’re a blast to follow, and the bizarre situation they find themselves in aboard the train lends itself well to them playing off the rest of the cast as well.

If Milky Subway has a “flaw” (and I don’t really think it is one), it’s that it’s quite short. Each episode is only about three minutes long, and that’s with credits. Still, the result is one of the most unique experiences of the year, one that has as much in common with the broad world of web animation as it does with what I normally cover on this site. It’s also just straight up on Youtube, so if you haven’t seen it, fix that!

6: MY DRESS-UP DARLING, SEASON 2

We’re in the midst of a run of sequels here. You’ll have to pardon that, they’re not gonna let up as we keep climbing the list. Dress-Up Darling returns to us from 2022 and, perhaps surprisingly, is not the last Class of ’22 alum we’ll see here.

More important than its credentials though are that its fundamental strengths are all still intact. It’s still the radiantly warm, charming, easygoing love story of a pair of complete nerds, Gojo and Marin, who bond over cosplay, Marin’s favorite thing in the whole world, essentially. Far from having suffered from the time away, MDUD actually returned to us this year with even more visually sumptuous treats than it had when we last saw it. While there aren’t any more clips from Flower Princess Blaze in this season—the only fictional anime I’ve ever written a review of—there are plenty more where that came from, including a faux-OVA that kicks off the season. In fact, my favorite arc of this season revolves around one of these impressive bits of pastiche. Marin’s enthusiasm for a horror game called Coffin is central to the season’s final stretch. Coffin has a sort of willfuly faux-retro look I associate with the like of itch.io visual novels and such. To see an aesthetic like that in a series like this is really quite something, even moreso when it’s tied to a truly awesome-looking horror cosplay shoot the characters are involved in.

More than just being visually snappy though, Dress-Up Darling also continues to gently prod at the seams of gender expression. Another arc in this season sees Marin engage in some cross-play as part of a contest. New character Amane Himeno, is also a crossplayer (though if one wants to interpret Amane a bit more LGBT-y, I certainly won’t stop you), his whole backstory about dumping his girlfriend when she learned about his hobby and was disgusted by it is one of several ways that MDUD suggests that this kind of gender essentialism is on its way out. Honestly, more than maybe anything else on this list, I really hope it’s right about the world’s vibes. We needed that sunshine in 2025.

5: CALL OF THE NIGHT, SEASON 2

Of the two unexpected returns from 2022 anime on this list, I was actually more surprised by this one, in a way. Dress-Up Darling was popular, so a sequel at some point felt like a sure thing. Call of The Night, though, always felt like it was just outside the popular kids club.

Which only makes sense, Call of The Night sees the vampire as a stand-in for just about any kind of outcast. That’s why Ko, our male lead, fit in so well with Nazuna and the other vampires back in season one. But its second season took a turn for the queer (explicitly so) and, related to that, the dark. A majority of this season focuses on Nazuna’s past, giving us backstory for herself, but also characters like Hondo Kabura, who we met in season one but didn’t really get to know. (Kabura’s episodes, particularly the first, are some of the best of the year full stop.) In these stories, Call of The Night draws direct parallels between vampirism and queerness, adding it to the list of the many, many things that can get a person cut off from normal society. Anko returns here too, also getting a fully fleshed-out series of flashback episodes that frame her former relationship with Nazuna herself, directly in queer terms. All of that explodes in a final act that is as spine-chilling as anything else to air this year, nearly ending in truly dire terms when it seems like Anko is really willing to throw away everything to exterminate the vampires she’s come to hold in such contempt.

The queerness makes the fact that none of these relationships last, and their arguable replacement with Ko’s and Nazuna’s, sit just slightly uneasily. I don’t think it’s a real flaw, but if someone held it against the series I’m not sure I could blame them. Honestly, that unease is maybe the main reason it’s not in the top three. Still, you can’t argue with the effectiveness of something like this. It’s powerful. And, well, in addition to everything else I’ve said. In the last episode of the season, Anko makes a comment that she feels she’s gotten older but hasn’t really grown up. I relate. So hey, points for that, too.

4: THERE’S NO FREAKING WAY I’LL BE YOUR LOVER! UNLESS….

Here we have a show that’s going out of its way to complicate being on the list at all! Literally today, the day I’m writing this, December 31st, the show better known as Watanare, dropped a five-episode coda to its excellent first season. This was originally a theatrical release, so I’m not really counting it for the purposes of this entry. Just know that here—there’s always somewhere where this is true on the list, it seems, even if I wait until the final day of the year—I’m working off incomplete information.

Even so, Watanare was already fantastic just with the 12 episodes it initially aired with. I’d hesitate to describe Watanare as a romcom, although that’s probably the closest fit in terms of strict genre. If it’s anything, it’s a situationship dramedy, a harem series where girl after girl can simply not help falling under the spell of local dangerous pink thing Amaori Renako. Initially confessed to by overbearing rich girl Ouzuka Mai, Renako’s high school life quickly becomes a ball of un-resolvable romantic entanglement. It’s an absolute charm to watch from start to finish, as one never really knows which of Renako’s seemingly endless parade of girlfriends is going to throw things into a tizzy next.

As much as its writing (which is very good, don’t get me wrong), another important aspect of Watanare is its atmosphere. The series has a slightly unreal visual quality, I’ve previously compared it to city pop album covers and, honestly, I can’t really think of any better way to pin it down. It’s achingly romantic but not cloying, embracing all the messiness that comes with relationships and amplifying it until the knob breaks. It’s one of a couple anime where I’m kicking myself for not putting it at the top of the list! But it is what it is, 2025 was a very good year for the medium. Also, the finale’s conclusion remains an all-time way to end your high school romance show. No notes. Muri muri!

3: CITY: THE ANIMATION

Occasionally, an anime comes along that is both extremely good but also simply so good that it becomes a bit difficult to write about. What is there to say about CITY THE ANIMATION? Do you point out that it’s a massive artistic flex from, take your pick, director Ishidate Taichi who pulls off some truly unhinged stuff here, original mangaka Arawi Keiichi who has now had his work adapted into an era-defining comedy anime twice, just Kyoto Animation in general, putting the lie to any idea that they’re out of new ways to make a show just fucking slap from start to finish?

It’s true that this anime’s vast cast, a widescreen portrait of the titular city on the whole as opposed to just one or two residents, makes known a real joie de vivre that is tough to match in any year’s comedy offerings. It’s true that the directorial stuff really is that crazy, the way the show breaks into sectioned-off visual pieces in episode five only to knit itself back together into a quilt at the end of that episode must be seen to be believed. The same is true of the musical in the final episode, the show’s surprising number of silent segments that rely on expressive animation alone, etc. But at some point we’re just listing things about the show that are impressive, not necessarily the things that are good, and there is a distinction there.

So if I had to pin why I rate it so highly on any one thing in particular, it’s simply this: CITY was one of only a handful of things this year that made me optimistic about the future of anime. It was very easy to be cynical this year, for reasons I’m not really going to get deeply into but which I’m sure you can guess at if you follow the medium at all. In its specific mastery of the fundamentals, it’s a masterpiece in a very old-school, craftsmanship-first way, and I would not be surprised if it eventually emerges as the consensus best anime of 2025. It wasn’t my personal favorite, but it came very, very close.

2: UMAMUSUME: CINDERELLA GRAY

Every year, I do a little thing on social media where I have people try to guess what they think my number one pick is going to be. There were two anime that were highly mentioned this time around, and one of those was Cinderella Gray. In literally any other year, you all would’ve been right.

We’ll get to why you weren’t in a minute, but 2025 was the year I got really into Umamusume. And if I wanted to put this entry at the very top of the list because of that alone, I think I would’ve been justified in doing so. But even if we ignore the entire rest of the series, I think the story of Oguri Cap’s rise to fame is one of the year’s best. Oguri herself is maybe the year’s single best protagonist, a lovable country bumpkin who also happens to be one of the absolute strongest people in her sport.

While the series more than makes sense in aggregate, I think Cinderella Gray is best thought of as a series of moments. (Any of you who just asked “hype moments?”, you’re the people I’m really writing this entry for.) Picture Oguri and a favorite race will spring to mind, one of her beastly final spurts, or a moment of tension. Or maybe you favor one of the other characters instead, and what comes to the forefront is a flash of white lightning, a victory clinched or lost in an instant, the scowling face of a prior era’s ruler. Cinderella Gray is a series of become verbs. Want. Strive. Struggle. Achieve. If I say that Umamusume as a whole enterprise has achieved an almost talismanic importance to me, I sound like a lunatic, so let me just say instead that it lights something in me that I can’t entirely name. Maybe that’s silly, but it’s the truth. For as goofy as Umamusume’s very premise seems and, honestly, is, it is genuinely inspirational in a way that very few things are. (In fact, I’ve said this before, but it is truly incredible that Oguri Cap is still inspiring people some some 30 years after the end of his career. Sure, it’s in a different form, but how many athletes, human or otherwise, can claim that? It’s a pretty exclusive club, and it’s not one he’ll be leaving any time soon.)

The explosive, world-conquering vibe check aside, it really is a great story, too. One that deals with the temporary nature of all of these things just as it effortlessly embodies the thrill of chasing after them. Future seasons of Cinderella Gray—and there will be future seasons, I’m almost certain—will shift the thematic balance in regards to which it emphasizes, but its first season (in two parts. Confusing!) is a triumphant, star-reaching pulse of a thing. It doesn’t hurt that every one of Oguri’s competitors, from her career-defining rivalry with Tamamo Cross to even cool-as-hell one-offs like Obey Your Master, are great characters in their own right. Added together ,what you have here are the first two chapters of an epic. And in fact, that’s the main reason this isn’t at the top of the list. They are going to make more Cinderella Gray, and—spoiler here—as someone who’s read the manga, I have every reason to believe it’s going to be even better than what we have already. Keep running, Oguri Cap, you’re not at the finish line yet.

So, that’s 19 of 20 anime down. As I said, in any ordinary year, everyone who guessed my #1 pick would be Cinderella Gray would be absolutely right, and I hope I’ve conveyed at least some sense of why that’s so. Unfortunately, 2025 was not an ordinary year. So if you want to feel bad for Cinderella Gray, lament only that it was not born in a different era.


Congratulations to everyone who guessed my #1 pick. By my reckoning, that’s my good friends June, Astro, Persica, and Wolfie.

1: AVE MUJICA -THE DIE IS CAST-

Look. I know, okay?

I am keenly aware of how it looks to have a girl band anime as my show of the year, two years in a row. Back to back girl band dramas! She’s lost it! She should have her anime critic card revoked!

Unfortunately for all of you, there is no license to be an anime blogger. I only write these things because I’m weird enough to want to. So here, at the end of one year and the start of the next, let’s do this whole song and dance one more time.

I think there’s a good chance that, at this point, people who read my blog regularly have seen this image of Sakiko more than the people who animated it.

I tried a few different placements of the top three before settling on this one. I would be lying if I said I was perfectly happy with it, but I made up the format of these posts in the first place, so I feel an obligation to stick to them. There are no ties. If I have to single out what I think is the best anime of the year, of those I watched, there really isn’t any doubt. It’s Ave Mujica, whether you want to call it by its marketing-mandated full English title or not, there just really isn’t any other option. Other anime this year were many things. In many years, being merely a work of deep, healing beauty, or being something inspiring enough to remind me to push forward day by day, would be enough to place at the top. That was the case in 2022 with Healer Girl or, yes, in 2024 with Girls Band Cry, and it was the case this year with Cinderella Gray. Nothing I’m about to say is meant to disparage any of those anime, which are all fantastic in their own right. But, this year was different. This year, the demiurge walked among us. She had blue hair and trauma, and she made it everybody’s problem.

Ave Mujica is, technically, yet another anime on the list that’s a sequel, being the followup to 2023’s BanG Dream! It’s MyGO!!!!! MyGO is an excellent series in its own right, and had the subseries stopped there, we would still absolutely be talking about it was one of the best anime of the 2020s. But, MyGO, at the end of the day, was still a band girl anime, the genre label that has emerged for this cluster of anime that deal with young girls processing their pain and sorrow through the power of music. I already went over the basics of MyGO‘s story leading into Ave Mujica during my review-not-a-review of the series, so I won’t repeat myself, but it is worth emphasizing that everything that happened in the first season, as great as it was, was still pretty normal territory for this genre. And then, at the eleventh hour, its final episode turned it into something else.

It does put me in a funny spot, though. More than anything else I’ve ever put this high on the list that I didn’t do literal week-by-week coverage of, I have already written about Ave Mujica extensively. I have arguably written too much about the damn thing. Seriously, it’s a little excessive. But I couldn’t help it! Something about Ave Mujica drove me a little crazy, and maybe that’s a function as much of my own declining mental health as it is anything about the show, but I really do think Ave Mujica is a born classic. The best anime either define their times or embody them, and if there has ever been a better representation of the emotional cement mixer that is the mid-2020s, I’m not aware of it. Under everything, under the arguments about whether this is even really a music anime, under the tedious discourse about its ostensibly “problematic” elements, you have an anime about five people whose teenage emotional fallout, ongoing trauma, and unique neuroses are blown up to first theatrical, and then mythological proportions. It only makes sense that by the end of the season, Sakiko has declared herself a god lording over a walled garden. What else was she going to do?

There’s a further reason, in fact, that I put this at #1, the very real possibility that this all comes crashing down around us, some day very soon. I mentioned in the Cinderella Gray section that I sometimes rate things slightly lower on these lists because I believe they will become even better with subsequent entries. Crucially, I don’t really know if that’s true with Ave Mujica. Everything it’s built up is such a high-wire razor’s-edge balancing act that it feels completely impossible that season three, whatever it will entail, could ever top this. (Spare a thought, also, for Mugendai Mewtype, the other BanG Dream band slated to get an anime in the coming year, who have the unenviable task of following this.) I’ve been wrong before, and I would love to be wrong here, too, but the yawning uncertainty of the future does make me feel like I have to recognize Ave Mujica for what it is now. The dream, remember, is only illusorily eternal. The walled garden only exists until we wake up. Memento mori and all that. Is this the crescendo of this black opera? Do we wait on just the grim conclusion, or somehow, some way, will it find even higher to climb? I don’t know! That uncertainty is a little scary, but it’s also exciting.

So that’s how we close the year, with a screaming, gothic thrash of pain as we rocket toward a cryptic and hazy future. I’ve made a bad habit in the past of trying to directly tie my anime criticism in a given year to my emotional state, but, well, I don’t think a look at this list necessarily needs a genius to interpret. The future will come whether we’re ready for it or not, but, if we’re going down, at least we’re burning in the same fire. That, I think, is perhaps the spirit I’ve taken Ave Mujica (and Ave Mujica) in, and I hope the spirit you’ll take this entry in, as well. And if this all seems rather dramatic to you, well….yeah! It is! I’ve been a lot of things over the course of my ‘career’ as an anime blogger, but I’ve never been a liar. May 2026 be a year where a sunnier best-of pick makes more sense.


And that’s the list. One of the least-stratified I’ve ever done, I think (I truly do think basically anything from Ruri Rocks on up could conceivably be somebody’s anime of the year). As I do every year, I want to thank all of my lovely internet friends, those from the Ave Mujica Scream Zone who were with me every step of the way through experiencing the show itself, my friends from the Witch’s Manor and the other Discord servers related to those two. A big shout out, as well, to my bluesky and tumblr followers, as well as everyone on the Magic Planet Anime Discord. You guys rock, and I wouldn’t be here without you.

As always, consider tossing me a donation if you liked the list. These year-end lists take a lot of effort.

I’ll see you when I see you, anime fans.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch UMAMUSUME: CINDERELLA GRAY – Episode 23 – “A New Era”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime.

For the Cinderella Gray column, new installments will be posted either on the Sunday each episode airs, or as soon as possible over the succeeding week. Expect spoilers!

Cinderella Gray can be watched, legally and for free, on It’s Anime By REMOW on Youtube. A link is provided below for your convenience.


One of Umamusume‘s recurring fixations is on the changing of the guard. This is part of its larger ideas about the nature of the competition and, as we discussed last week, transience. New racers debut, greenhorns become veterans, veterans become legends, and those old contenders go out in a blaze of glory or otherwise retire. Rinse, repeat, the cycle never ends. In a meta way, this is even true of this episode’s title, which is a phrase that echoes up and down all across Umamusume, most notably appearing in the title of its movie from last year. That’s a tale for another time, though, perhaps.

This episode, the Cinderella Gray anime’s finale (at least for now), is a very direct demonstration of this concept. We tie up the few remaining threads of Tamamo Cross’ story, but perhaps more importantly, we are reassured that Oguri’s is still in progress. She’s at the top of the mountain now, everyone knows her and everyone loves her. Not for nothing is one of the episode’s opening shots of a young girl standing next to not the real Oguri Cap, but a cardboard cutout. This is cute, but also just the slightest bit dehumanizing perhaps, showing us that Oguri is already being flattened into an icon as opposed to a person.

Stronger than anyone, loved by everyone.

Of course, all this means that Oguri is no novice anymore, and she’s been at it for long enough that others are chasing after the comet trail she’s carved on her way from Kasamatsu to the Nationals.

Enter Inari One [Inoue Haruno].

In the many (maybe too many) times I’ve compared Cinderella Gray to a battle shonen anime, I’ve largely avoided making too many specific attempts to slot characters into specific archetypes. There are a few examples where you can do this, but largely it doesn’t work, so I’ve held off until now. I say until now because Inari One is a pretty straight example of the whole hothead rival trope. She’s a good one, don’t get me wrong, but they did not break the mold when casting girlie. She calls herself “Inari-sama” when sufficiently riled up. She sometimes lets her own emotional outbursts get in the way of her success. Her temper is enough of a difference to be notably offputting at times, especially to her fellow racers, a strong contrast to Oguri who is mostly pretty affable. She’s literally associated with fire. Because she’s hot-blooded. (And also she has a vague fox motif and “foxfire” is a whole thing. That too.)

A character this broad would maybe be an uneasy fit for Cinderella Gray were it not for a few things. For one, as with every other character we’ve had to get to know quickly in this series, her debut episode is populated with brief flashbacks and asides that color her in and give her some depth. For another, when we meet her, she is very much in the midst of a “letting her emotions get in her own way” slump, which, to skip ahead a bit, makes her victory at the end of the episode feel earned in a way it wouldn’t if we hadn’t started here. For a third, she is very directly zeroing in on Oguri Cap herself. She says as much, and it makes sense for a couple of reasons.

Having won the Arima Kinen, Oguri Cap is pretty indisputably the strongest umamusume in Japan at the moment. Like Oguri, Inari One is from a relatively minor area in the context of racing, and also like Oguri, she’s aiming to challenge the nationals. Inari One is perhaps not the first person to explicitly aim for her head, she’s the first we’ve followed at any length, and certainly the first whose own rise mirrors Oguri’s so closely.

Of course, she has to actually rise first. Which at the top of the episode seems like it’s far from a sure thing. She looks like she’s about to win the race that opens her part of the episode, but at the last minute, one-off character and owner of a truly ridiculous hairstyle Face No More* passes her by. Inari throws a pretty hilarious temper tantrum about this in the locker rooms after the race, getting in some really great expressions while she does so, as No More insults her by pretending to not remember her name.

Some time after the race, she blows off steam while tearing up a practice track. But in doing so she risks wearing herself out, and it’s down to her trainer to remind her that, hey, that’s not really a great thing to be doing the day after a major race. As with a lot of the girls we’ve met over the course of this series, Inari and her trainer seem to be pretty close. A flashback sequence confirms this, showing us that they met when Inari was lost at a festival when she was very young.

It’s cute and it provides some evidence of a nice dynamic between them, Inari as a loose cannon who can only be reminded to keep herself under control by her firm, but even-handed trainer. In any case, Inari has a shot at truly proving herself; her trainer has entered her into the Tokyo Daishoten.

The Daishoten is the final race of the season. I have to admit, as someone who’s now current on the manga, I was never quite as in love with Inari One as I have been with some of its other characters, but I think giving us a full episode to get to know her was a good pacing decision. She’s fantastic here, and despite the nominally lower stakes of this race as compared to the Arima Kinen of the last two weeks, the presentation is action-packed and stylish enough for that to not really matter. Doubly so when Inari starts losing her cool and we get some outright scary visuals to illustrate that.

(This is a tangent, but it’s also fun that in the half dozen or so lines they swap between them, Inari’s two main competitors here, one-off characters Romance Bubbly and Fuyuno Nakasumi, seem to have a rivals yuri thing of their own going on. That’s called good worldbuilding, folks.)

Like Oguri, Inari is also being observed during her last important regional race by a veteran of umamusume racing. Not Symboli Rudolf, but one of her contemporaries, Japan’s third triple crown winner, Mr. C.B. [Amami Yurina]

Being a horse girl named Mr. C.B. is an admirable amount of gender. I have said this any time I’ve ever spoken about C.B. anywhere, and I will continue to say it, because it’s true.

Despite the pressure, Inari keeps her head on straight until the last spurt, where flames wreathe and nearly consume her, clearly signaling, along with the signature cracked glass effect which also pops up here, that she’s about to hit her Zone. Yet, just as she reaches out to grab ahold of that fire, she crosses the finish line, overtaking Fuyuno to win the day, and it disappears. A tease, sure, but the message is clear, this is absolutely someone who can go toe to toe with the Gray Monster.

Our last scene with Inari One here is during her victory concert where, in a move mirroring episode six (tellingly, where the show started associating Oguri with her “Ashen Beast” nickname), she explains that she’s moving on up to the nationals. Like Oguri’s fans, Inari’s are initially a bit reluctant to let their star go. But when she bids them farewell, cheers go up, and one gets the sense of what the “new era” promised by the episode title might entail. Oguri Cap will not stand at the top of the mountain alone for very long.

Inari’s story is just starting, but Tamamo Cross’s also comes to an end this episode. She’s present in just two brief scenes, where she departs on a plane and arrives at the hospital room of that old man she cares for so. He’s sitting up in his bed, and this sign of wellness alone is enough to make her break into tears. It’s a simple, sweet, and understated end to the White Lightning Arc. This is Tamamo’s exit, but the path she burned through the sport, and our hearts, isn’t going to be forgotten so easily.

It’s not all bittersweet moving on and flaming-hot new blood, though. Spliced in between all of that, there are a few short scenes of a Christmas party at Tracen organized a few days after the holiday. Oguri actually misses most of it, and she spends a good chunk of the season’s last episode sporting some truly impressive bedhead.

The party itself is cute. There’s a small aside of Dicta Striker attempting to cheer up Super Creek after her disqualification (she mostly succeeds), and also what is, to my recollection, one of the very few examples of straight-up fanservice in the whole series, wherein Black Ale has been tricked into wearing a slightly revealing Santa outfit by….someone. No names are given, so in the absence of evidence I’m going to assume it was Dicta Striker. It seems like something she’d do.

I’ve literally read the manga and even I am surprised at how many times Black Ale has managed to appear in this column after her single episode of any actual story relevance.

If there’s a note to end all this on, it’s probably what Musaka says to Oguri after she wakes up. Leaning on the fourth wall more than a little, he reminds her that, while she’s reached the peak of the proverbial mountain for now, her story is far from over. Challengers new and old are already coming for the crown.

“For the road was the rim of the Wheel, which encircled infinity.”


* I am 99% sure this is supposed to be “Faith No More”, as in the metal band, but F-a-c-e is how it’s rendered in REMOW’s subtitles, so it’s how I’ve written it here.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch UMAMUSUME: CINDERELLA GRAY – Episode 22 – “Gray Phantom”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime.

For the Cinderella Gray column, new installments will be posted either on the Sunday each episode airs, or as soon as possible over the succeeding week. Expect spoilers!

Cinderella Gray can be watched, legally and for free, on It’s Anime By REMOW on Youtube. A link is provided below for your convenience.


Native Dancer was an American thoroughbred racehorse. Without getting so into the nitty-gritty that this turns into a column on actual horseracing, the very short version is that he was one of the best. It’s hard to beat 21 victories in a 22-race career (although some have done so). To list just one accolade, the AP’s list of the best racehorses of the 20th century places him at third, behind only Man O’ War and Secretariat. For our purposes, though, his actual career is less important than two other things you need to keep in mind about Dancer. The first is that he had a nickname, the Gray Ghost. The second is that one of his children was Dancing Cap, a horse who, himself, we are primarily interested in here because of one of his children. You’re reading a column about him right now: Oguri Cap.

There is little reason to suspect that any version of Native Dancer ever existed in Umamusume. In general, lineage plays far less of a role in Umamusume than it does in actual horse racing, and the closest Umamusume has ever come to acknowledging any of the legendary racers who fill in the strange, fuzzy area outside of its immediate characters of focus is the vague insinuation that Manhattan Cafe’s mysterious “friend” might be the metaphorical or literal ghost of Sunday Silence. (As always, I recommend IronicLark’s blog if you want Umamusume analysis from someone who really knows their horseracing as opposed to someone with a mere passing interest in it like myself.) Nonetheless, watching this episode today, I thought about Native Dancer and his nickname. I have absolutely no way of proving this, but I think one of the most important aspects of this episode, and indeed the episode itself, takes its name from that epithet. In doing so, Cinderella Gray asks broader questions about what Umamusume actually is. Not as a franchise but as a story.

First, though, let’s pick up where we left off last week. The back half of the Arima Kinen is, to put it as simply as possible, nuts. After entering her Zone and blitzing past most of the playing field, Tamamo Cross duels it out with Oguri Cap for first place in the final leg. I repeat myself, but it’s worth repeating, it’s not merely that there are impressive action scenes here—though there definitely are—it’s that the raw emotion on display here is a very rare thing.

In literal terms, what happens here is the race’s four strongest competitors angling for the lead. Super Creek puts up a surprisingly strong performance, banking on pure stamina as opposed to anything flashier. Dicta Striker’s shotgun final spurt is a spectacle to behold as well, earning her probably the single most impressive cut of animation in the entire episode and deservedly putting her name in the conversation with the other greats here. Between the fierce showdown between rivals and the fireworks animation, I fall back on my old standby comparison: this is essentially a battle shonen anime, and the earlier half of this episode comes complete with plenty of “oh my god, the ultimate technique!”-style commentary from characters like Symboli Rudolf and Sensuke Fujii. This stuff is fantastic on even its worst day, and if that were all the episode was, it would still be great.

But, let’s be serious here. One of two umamusume are going to win this race. It’s either going to be Tamamo Cross or Oguri Cap. One of Cinderella Gray‘s favorite storytelling techniques is to dot an important race episode with little dollops of backstory or reflection from the runners. Previously, this has been used to characterize Oguri’s rivals. In the penultimate episode of the first cour, Tamamo Cross got that treatment, where the show strongly suggested that despite a thwarted crossing of the paths when they were both children, Tama and Oguri were, in some sense, always meant to run together. This episode reinforces that connection, but also reminds us of something else.

We see flashbacks to Oguri Cap’s childhood, a tiny gray puffball of a kidlin enraptured with the lightning-fast running she sees on TV. Her own legs, though, are weak, and her mother1 bandages them as she tries to stand and move around. The young Oguri asks her mother if she’ll ever run like the girls on TV, and her mother hugs her tight.

Of course she will.

And as Oguri’s mind turns to her gratitude toward her mother, it flows to everyone who’s helped get her where she is. The Kasamatsu gang, Fujimasa March, Belno, Jo, Musaka, every one of her rivals, all of whom have asked her, why do you run? Who are you aiming for?

And the answer, of course, is that Oguri isn’t trying to surpass anyone but herself. To whom running at all is a miracle, something fought for rather than given. She’s doing it because she loves it.

As soon as she realizes this, it all clicks into place, and we get to the episode’s namesake. The payoff, the gleefully cool-as-hell ultimate technique, Oguri Cap’s very own Zone.

A ghost, one might say.

Oguri and Tama continue running the final stretch neck to neck. But we actually see only relatively little of the literal events of the race from here on out. Instead, we’re transported to an emotion-driven image space, where the two talk. They reminisce, Tamamo Cross speaks of races come and gone and races that will never come, wistfully talking about how she owes Obey Your Master a beating at the next Japan Cup. But, she knows this won’t ever happen. Together, still in the shared mind space, Oguri and Tama begin running again. Tamamo Cross complains about how short the race is, even here, the finish line is in sight.

Nothing, not in sports, not in life, lasts forever. Every story has an end. There are no perpetual dawns, and any time the Sun rotates around our humble planet, it’s one day closer to going out forever. Here, in what they both know is their last dance together, Tamamo Cross and Oguri Cap bond for one final time over what keeps them going in spite of that, their love of life. Running more specifically, sure, but it is worth seriously understanding that finity and transience are two of Cinderella Gray‘s main thematic ideas.2 This, which is also what I was alluding to at the top of this column, is the first time we see those themes really underscored in a major way. It will not be the last.

Tamamo Cross’s story ends in defeat. Oguri Cap, reborn within the Gray Phantom, manages to edge over the finish line by just the slightest bit. This is not a sad ending, the victory and defeat are less important, perhaps, than who they are experienced alongside.

After the race, they have a talk that is heart-achingly sweet, and they embrace each other. To paraphrase the great Miko Iino, I am someone who enjoys hugs probably 50-70% more than the average person, this one here is one of the best anime hugs ever. I’m honestly jealous. Put it on the accolade board.

The end of the Arima Kinen is not a happy story for everybody. Dicta Striker gets properly fired up when she notices Oguri entering her Zone, but, the combined blood loss from her injury last episode and perhaps just general fatigue mean her body betrays her, and her legs give out as she attempts another shotgun surge. She still takes third, with Super Creek behind her taking fourth. Or at least, she would have taken fourth were she not ruled to be obstructing another racer’s movements after the fact, disqualifying her. It’s sneaky as hell to slip in the start of Creek’s upcoming arc here. But the nature of how Umamusume is written means it’s also a necessity, and it’s handled pretty well, juxtaposing as it does Creek’s embarrassment and loss with the overwhelming warmth of the rest of the episode’s final third.

(There are some other, smaller good bits as well, such as Symboli Rudolf heaping praise on Oguri, a really nice followup from that conversation she and Maruzensky had back in the first cour.)

That warmth truly is the dominant feeling. In what is by now a relative rarity for the series, we get an actual winning concert performance in place of the episode’s usual credits. Oguri Cap, Tamamo Cross, and Dicta Striker—patched up after her injuries, including breaking a tooth! which is perhaps why the concert seems to take place that night instead of immediately after the race—perform “Next Frontier”, one of Umamusume‘s standards, and a swelling, triumphant note to close out the episode.

Except there’s actually one more thing. After the concert, Oguri Cap takes the time to thank everyone who’s inspired her, who made her the racer she is today. She thanks her trainers, her rivals, and the crowd. That includes us.

Overall, “Gray Phantom” probably surpasses “Wild Joker” as Cinderella Gray’s best episode, and it’s one of the best in Umamusume on the whole. It also got me thinking, though, about the series’ overall nature. For a while now, I’ve been workshopping an as-yet unpublished article about a different piece of the Umamusume franchise. In that article, as I am about to here, I propose that despite its ostensibly “silly” or “very anime” premise, Umamusume is actually part of a very long lineage of work that seeks to anthropomorphize the minds and lives of non-human animals. I don’t have an answer as to whether that instinct is selfish, a bad habit of seeing all things as reflections of ourselves, or selfless, a genuine desire to connect with minds very different from our own.

Regardless of which side you fall on, it is fascinating to me that Oguri Cap, in some form or another, continues to inspire people 33 years after the end of his career and 15 after his death. (To float another conspiracy theory, I have wondered if the real Oguri’s epithet of “The Idol Horse” is how the premise of Umamusume was come up with in the first place.) If I can show my hand a little, I do think there’s something beautiful about the ideas that Cinderella Gray puts forward here, even the sad ones. Ultimately, though, these questions are a bit beyond the scope of this column, and I’ll save any harder arguments for another day. Tamamo Cross’s story is over, and while Oguri Cap’s will not last forever either, we still have a good, long time with her, assuming the anime gets renewed for another proper season (here’s hoping).

This isn’t the end of this season just yet, however. See you next week, umadacchi.

Now where have I heard that before?


1: It’s interesting that what little we know about Oguri Cap’s mother in Cinderella Gray doesn’t really fit the profile of either of the real Oguri Cap’s parents. Nonetheless, I usually refer to her as Narubi in my notes on the rare occasion she shows up, since it’s shorter than writing “Oguri Cap’s mom” every time.

2: There is a reason that, despite being “just” the last time we will see these two specific characters compete, this whole scene feels an awful lot like a depiction of some kind of afterlife. Tamamo Cross thus joins the storied ranks of sports anime characters who are being treated vaguely as though they’ve died when they’ve actually just retired or graduated or what have you. Sempai will be furthering her education, no doubt.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch UMAMUSUME: CINDERELLA GRAY – Episode 19 – “A Zone Yet Unknown”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime.

For the Cinderella Gray column, new installments will be posted either on the Sunday each episode airs, or as soon as possible over the succeeding week. Expect spoilers!

Cinderella Gray can be watched, legally and for free, on It’s Anime By REMOW on Youtube. A link is provided below for your convenience. The descriptive blurbs for these articles are taken from those of REMOW’s Youtube uploads.


Hello, Umadacchi. This week’s column arrives to you several days late. In my defense, I spent most of the past weekend being jabbed full of about a thousand vaccines I was behind on, and have been a real mess in the days since. I’m still not fully recovered, but I figure I’m well enough to do a little light writing. Luckily, this is a fairly light episode. There’s some important character work done here, to be sure. I also want to touch on the visual aspects since the first half of this episode is brilliantly-directed, but compared to the adrenaline burn of an actual race episode, we can afford to relax a little here.

Someone else who could maybe stand to relax is Oguri Cap herself. Stuck with the bronze medal in last week’s episode, the Gray Monster has entered a period of genuine burnout and self-doubt. While her chibi slumping about is pretty funny to witness, it is also genuinely sad to see our protagonist lose her confidence in such a major way.

It’s not subtle, either. Her classmates pick up on it pretty easily, since she’s been doing things like walking into walls and whatnot. The concerned include Mejiro Ardan, Sakura Chiyono O, and Dicta Striker, who Oguri is slated to race against in the upcoming Arima Kinen. Black Ale, still evidently a bit bitter over her loss to Oguri a whole anime season ago, is less sympathetic, but perhaps describing her as a baby or what-have-you is just the unruly horsegirl’s way of showing concern. (Probably not, but hey.)

I would love to know how many of you thought Black Ale would ever come up in this column again.

Oguri’s problem is that she feels that the two rivals who have bested her, Tamamo Cross and Obey Your Master, have something she doesn’t. Worse, she feels like she almost knows what that is, but not quite. Oguri isn’t the only one frustrated by her failure, either. Belno Light blames herself and, indeed, this is the most Belno-heavy episode in a good while, as she spends a large chunk of it trying to figure out what she can do to help Oguri train for the Arima Kinen. When Oguri meets Belno and Musaka to discuss the race, she seems almost disgusted with herself for what she says, but she’s honest nonetheless: she doesn’t think she can win.

We get a nice bit of scene interweaving here as Oguri’s rivals prepare for the clash at the Arima Kinen in their own ways. Dicta Striker runs, Super Creek boldly proclaims that with her trainer beside her, she can’t lose no matter who she’s running against, and Tamamo Cross….seems oddly reticent about the entire thing. She asks to talk to her trainer, it’s clearly serious, but what exactly is said is left as a mystery this week.

It’s Tamamo Cross who’s clearly on Oguri’s mind as she explains that, without that something that she and Obey have but Oguri doesn’t, she can’t imagine winning. This is more serious, even, than it might sound. Umamusume has a long history of dialing in on the mental state of its athletes as an indicator—maybe the indicator—of their performance. If Oguri Cap can’t conceive of herself winning, it’s difficult to believe she actually will. She’d hardly be the first character in this series to be psyched out by her own regrets.

Talking with Belno, Musaka ponders the intricacies of the Zone, in a very nicely-directed conversation that takes a SHAFT-y visualized-dialogue approach to keep things interesting. The result is some of the nicest looking moments in the entire series, and also a very telling one.

Musaka doesn’t entirely understand the Zone either—it’s been all but said that nobody really does—but what’s certain is that it’s the rarified territory of the racers who define their times. If Oguri Cap is shut out from this exclusive group, what can she really do?

Well, she can train. Musaka, who hilariously comments that this “isn’t an anime”, rejects the notion that the Zone is some kind of cheat or sure-shot victory card. Indeed, over the course of the rest of the episode it’s clear that his main strategy here is reigniting Oguri’s passion for the sport in the first place. If she can remember why she’s running at all, maybe all of this will seem less insurmountable.

To that end, this is the obligatory “everyone from Kasamatsu shows up” episode of the cour. And it’s genuinely great to see all of these characters again, especially Fujimasa March, last seen in the adaptation of “The Mermaid Left Behind” that was the first episode of this cour, and Kitahara Jo, fresh off from flunking the URA national trainer exams. (Better luck next year, Jo.) Musaka’s strategy seems, by the end of the episode, like it’s more or less worked. Oguri’s back in good spirits because she’s been reunited with and training with her hometown friends. There’s even a terribly cute moment where March and Oguri challenge each other in the exact same way they did back toward the start of the first cour, with Oguri directly calling back to her pose and “I won’t lose to you!” declaration. But there’s a lingering question over the entire thing: does that actually mean she can win the Arima Kinen?

We’ll find out on Sunday, I suppose.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch UMAMUSUME: CINDERELLA GRAY – EPISODE 17 – “THE JAPAN CUP”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime.

For the Cinderella Gray column, new installments will be posted either on the Sunday each episode airs, or as soon as possible over the succeeding week. Expect spoilers!

Cinderella Gray can be watched, legally and for free, on It’s Anime By REMOW on Youtube. A link is provided below for your convenience. The descriptive blurbs for these articles are taken from those of REMOW’s Youtube uploads.


We open with Oguri on the practice track, remembering the sting of defeat at the Tenno Sho. Today, she swears to herself, is the day she closes that distance. Is it really? Can our ash-haired champion make a comeback?

One of the lovely things about the relatively curt episode titles that Cinderella Gray has used so far is that they point out certain reflections and repetitions within the story. Each of the episodes we’ve had which are directly named after a race—of which this is the third—have marked major inflection points in the series. “The Japanese Derby” showed us Oguri at her most dominant, a competitor so good that her absence overshadowed the race that was actually run. “The Fall Tenno Sho” focused on Tamamo Cross, Oguri’s strongest rival thus far and the first since her transfer to actually defeat her. This episode, then, seems to promise at least the possibility of a comeback story for Oguri.

In typical Oguri fashion, she’s not content to simply run. She wants to try something new and a bit daring. Specifically, she asks Musaka if she can run in the pace chaser style as opposed to staying farther back as she usually does. Her idea here being that Tamamo Cross mainly won due to being able to spurt farther ahead on the last leg of the Tenno Sho. If she’s in a better position, Oguri reasons, she’ll have a better shot at actually outpacing her. It’s a pretty sizable switchup, but Roppei agrees. Again, the elements for a comeback are all here.

Except, of course, the fact that Tamamo Cross and Oguri Cap are not the only two people running in this race. A walkout sequence quickly brings in all the competitors we met or met again last week, saving two in particular for last: Tamamo Cross herself, and Obey Your Master, who meet for the first time on their way out to the field.

Obey, apparently not above taking the low road, makes a psychological play. We know from earlier in the series that Tamtam is normally pretty nervous before a race, but, as with the Tenno Sho, she seems calm here. (We don’t know who exactly, but Tamamo Cross was on the phone with someone, evidently someone important to her, earlier in the episode. Perhaps these two things are related.) So it certainly seems like she’s in great shape both physically and mentally, until Obey tries getting under her skin. It’s not hard to conclude, following on from last week, that Obey is deliberately attempting to psyche her biggest competitor out. She’s surprisingly good at it, too, initially leading with a bit of fake buddy-buddy talk that Tama immediately catches on to, only to hit her with this.

Mood down?

This doesn’t seem to properly rattle Tamamo Cross, but it definitely at least ticks her off. A more stabilizing presence though is, unsurprisingly, Oguri Cap herself, and it’s cute to see the two of them do the whole “I won’t lose to you!” rival bit.

Once the race starts, Oguri actually seems to be doing rather well right up until she finds herself next to Michelle My Baby. Michelle, being American, does not have the sense of decorum most of the Japanese racers—Oguri included—are necessarily used to. What I mean by this is that when Oguri finds herself in a spot Michelle wants, Michelle has no problem attempting to take it by literally elbowing her out of the way. (Similar things play out up and down the pack, including between Ellerslie Pride and Gold City towards its back half. Noteworthy, as the two got a bit of banter in before the start of the race.)

Aside from being pretty borderline in terms of whether or not it’s actually allowed, this is also terrible news for Oguri in general. Already lower on stamina than she’d like to be given that she’s pace chasing (and thus having to run harder to stay near the top of the pack), Michelle’s rough tactics sap her of most of her strength entirely, and she falls back to the second half of the pack in the last few minutes of the episode.

It’s a pretty disheartening showing for our protagonist, and it’s hard to imagine her coming back from it. Though, as Musaka points out, the race isn’t over ’til it’s over.

At around this point, Toni Bianca, the favorite of the overseas racers and, as we established last week, really the smart money to win this thing in general, stops playing around. Bianca has up to this point been biding her time in the dead middle of the pack, so this is her going for the win. As she does so, she remarks that Tamamo Cross—coming in from the outside to avoid the physical contact stuff from the foreign racers—must be very arrogant to think that that kind of recklessness is going to help her against someone like Toni.

Here’s the thing though, it absolutely does help her against Toni. For the second time, we see lightning strike the racecourse.

About “the Zone” (almost always written in quotation marks, from what I’ve seen): it’s a natural question to ask whether what we’re seeing is “real” within the context of the fiction—regardless of whether anyone who’s not an elite racer can actually see it—or if this is visual metaphor presented for the sake of us, the audience. I think, though, it’s an imperfect and incorrect question. Umamusume likes to play coy with whether or not “magic” (or at least something sufficiently close to it) exists in its universe beyond the obvious conceit of the horsegirls themselves. I think the honest answer is that leaving it open to interpretation actually makes these scenes more compelling. Is this merely Tamamo Cross breathing rarified air, giving it 110% with whatever powerful but still mundane techniques she’s learned, or is there actually some kind of Horsegirl Domain Expansion thing that she has access to? I personally lean more toward the former, since I think it’s largely more interesting. But I also admit that there’s part of me that practically vibrates in my seat at the thought of umamusume with superpowers, so it’s not a clear-cut case of one being better than the other. Hitting both sides of that internal divide is one more stylistic thing that makes Cinderella Gray so great.

Everything, then, seems primed for Tamamo Cross to take another G1, which would put her at a ridiculous seven such wins in a row. Here’s a question though, about the “Zone” and about Cinderella Gray in general; is there any reason at all to believe Tamamo Cross is the only umamusume who can do that?

And that’s the note we end the episode on! Tamamo Cross a streak of lightning across the track, suddenly staked to the ground by a sinister, all-seeing eye. What the finale of the race holds, we can only guess. See you next week, umadacchi.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch UMAMUSUME: CINDERELLA GRAY – Episode 16 – “The World’s Best”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime.

For the Cinderella Gray column, new installments will be posted either on the Sunday each episode airs, or as soon as possible over the succeeding week. Expect spoilers!

Cinderella Gray can be watched, legally and for free, on It’s Anime By REMOW on Youtube. A link is provided below for your convenience. The descriptive blurbs for these articles are taken from those of REMOW’s Youtube uploads.


Hello, umadacchi. Your beloved blogger is a bit under the weather this week, but luckily, this particular episode of Cinderella Gray is mostly one of laying groundwork and doing some character introductions. As such, it’s pretty simple to cover.

Plainly, this episode serves to introduce (or reintroduce, in a few cases) Oguri Cap’s competition at the upcoming Japan Cup. The episode is actually structured as such that it largely introduces Oguri’s foreign rivals first—which makes sense, there’s more to cover there—but we’re going to flip that around and talk about her domestic competition to start with. There are just fewer umamusume in this category, and one of them, Tamamo Cross, is essentially the show’s defending champion. Tamtam gets a nice little practice vignette with her trainer, who warns her against pushing herself. A gentle reassurance from someone who cares, or foreshadowing of something greater? We can’t yet say, but it’s good to see Tamamo around, and it also gives us the delightful treat of seeing her with her head ornamentation removed. Cute!

Oguri’s other main competitor from Japan is Gold City, who actually practices with her at Musaka’s behest as they try to build Oguri’s stamina, given that the Japan Cup, at 2400 meters, is longer than any race Oguri’s yet run.

Oguri and Gold City, in a nice change of pace from some of Oguri’s more serious rivalries, hit it off pretty much immediately, and the episode’s penultimate scene is a funny exchange between the two of them wherein Oguri asks Gold how she keeps her hair so nice, leading to a whole bit about shampoo.

Perhaps unsurprisingly, the international competition is given a bit more focus. Umamusume doesn’t get the chance to feature horsegirls from anywhere but Japan terribly often, so when they do, they tend to go all out. It is also worth noting that this is another case where the umamusume aren’t named directly after the real racehorses—rights issues, one imagines—and it’s fun to compare whose legally-distinct name is an upgrade and try to imagine how they might have gotten from one name to another.

Easily the most prominent of the umamusume featured here is Toni Bianca [Kaida Yuuko, based on the real horse Tony Bin], presented as a genuine menace. Enough so to merit an at least passing comparison to Symboli Rudolf (herself the last Japanese horsegirl to win the Japan Cup). She has an impressive record, too, most notably, she’s the most recent Prix de l’Arc de Triomphe champion.

Of the girls introduced here, Bianca is perhaps the most classically in the ‘arrogant rival’ mold. When our good friend the reporter Fuuji, a recurring presence throughout this episode, asks her what she intends to accomplish by running in the Japan Cup, Toni replies nothing. She intends to win, and she will win, and that’s that. Fuuji is impressed by this of course, but there’s the subtle implication of something more complex going on when later, on her own, she contemplates that the upcoming race will be her magnum opus. What that could mean, we don’t yet know, but it’s enough to raise some intrigue about a character who is otherwise a bit broad.

Even more so is the UK’s representative, Moonlight Lunacy [Sekine Akira, based on Moon Madness. I’m honestly not sure how they got away with that one].

She has a refined and elegant design, and some banter with Fuuji reveals that the two have at least some prior history together—she apparently competed in the last Japan Cup, only to come in fifth—and she kicks him for being tactless when he brings up her previous defeat in the race. Still, I’d say she’s firmly the least interesting of the umamusume introduced here.

Contrast, for example, Ellerslie Pride [Tomita Miyu, based on Bonecrusher, easily the biggest name downgrade here], the sole Japan Cup runner from the southern hemisphere and representing the hope of not just her home country New Zealand, but that entire half of the globe in general.

Her somewhat tough appearance (and the straight-up intimidating name of her inspiration) belie a horsegirl who is clearly a little desperate to put her country on the map. She actually visits a shrine as her first order of business in Japan, apparently praying for her own success. (Fuuji bothers her, too, and gets a giant shrine bell dropped on his head for the trouble.)

And of course, there are the Americans. Michelle My Baby [Takagaki Ayahi, based on My Big Boy] is incredibly tall compared to almost every other character we’ve seen in the series so far. We don’t learn terribly much about her—although on a fact-finding mission for Musaka, Belno Light describes her as having the strength of a bulldozer—but when you’re introduced by slam dunking a basketball from across the court, maybe you don’t need much in the way of complicated character motivation.

Which leaves us with one last character to meet. The other American umamusume is an apparently utterly unremarkable racer, no G1 wins, no record of really any note at all, and she’s also rather hard to get ahold of. Fuuji tries to find her but doesn’t succeed. Belno does, though, although one gets the sense it might be because she wanted to be found.

This is how we meet Obey Your Master

[Ishigami Shizuka, based on Pay The Butler].

When Belno finds her, Obey is literally face down, ass in the air, sniffing the grass. Why is she doing this? Who knows! Belno asks her, and her response is that it “smells amazing.” So at first, one might reasonably conclude that Obey is just weird. Weird girls are not new territory for Umamusume—see Gold Ship, a generational cryptid sort of girl, as just one example—but Belno, and indeed Oguri Cap, are not so lucky. Obey seems to immediately cotton on to what Belno is doing (and jokingly calls her “James Bond”). In fact, Obey knows all about Oguri Cap, starting from her career as a regional star in Kasamatsu up to the Fall Tenno Sho where she lost to Tamamo Cross. But actually, Obey even knows who Belno is, and it is with some sense of alarm that Belno Light processes that the last girl she’s been sent to find is not normal.

We can just say it. Obey is a freak. I fucking love her, she is one of my favorite charcters from Cinderella Gray in general, but she is an odd, odd character. The combination of everything we see here; her wild eccentricity, the star-shaped pupils, her encyclopedic knowledge of the competition, and of course the episode’s instantly-infamous final scene where she dances alone in the dark, Oguri Cap and Tamamo Cross’ race playing on her television and her rivals’ photos plastered all over her walls, brings to mind nothing less specific than Kurokawa Akane from Oshi no Ko. In fact, despite some obvious differences, she comes off as an outright interpolation of the character into a radically different context. I can’t prove that the inspiration actually worked that way—if it did, mangaka Kuzumi Taiyou would have to have been pretty quick on the draw, as Cinderella Gray and OnK started serializing around the same time—so if that reference point seems improbable to you, we can also just say that Obey comes off as a bit serial killer-y in, especially, that final sequence. This is, of course, fantastic, and it implicitly suggests that the true showdown in the Japan Cup will not be between Oguri Cap, Tamamo Cross, and—as one could be fooled into thinking from the start of this episode—Toni Bianca, but between those two and Obey.

Obey explicitly identifies Tamamo Cross and Oguri Cap as her “enemies” for the Japan Cup. And they both, it seems, will have to be careful to not be her next victim.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.