(REVIEW) How AURA: KOGA MARYUIN’S LAST WAR Won the Battle

This review contains spoilers for the reviewed material. This is your only warning.


Aura: Koga Maryuin’s Last War, is a simple tale about bullying with a more complex and nuanced worldview than that description alone might imply. The basics are very straightforward: high schooler Satou Ichirou [Shimazaki Nobunaga] was, in his middle school days, deep in the chuunibyou delusion mines. These days, after an incident we remain in the dark about until the final act of the film, he’s cleaned up his act and is a respectably normal guy. Satou Ryouko [Hanazawa Kana]—no relation—is decidedly not normal, herself caught up, imprisoned perhaps, in fantasies of that very same type. Hers are about the “Other Side”, a world in her own mind that she has left to become The Researcher, her wizardly, scholarly, witch persona, versed in scattershot occult knowledge. The bulk of Aura is about these two characters and their relationship, by turns close and relatively rocky, and how they deal with the world around them. Ryouko spends much of the film on an ill-defined quest for what she calls “dragon terminals,” but in a literal sense, this movie is about two misfits breaking through to each other. However, I say “in a literal sense” for a reason, because –

AURA: Koga Maryuin’s Last War, is, also, a bittersweet but ultimately triumphant love story. The tale of The Researcher {Satou Ryouko}, a wise sage from another world, and how she comes to find solace in another who has shared in her supernatural experiences. That other, of course, being Koga Maryuin {Satou Ichirou}. It is the tale of two lost souls—more than that, really, given the gaggle of background characters known as the Dream Soldiers who are, also, reincarnates from the Mirror World—who reach out to understand each other in a world that is hostile to them at every turn. But, of course, such things are rarely so simple.

Bullying, in the most straightforward sense, is the main conflict driver of Aura. Ichirou was bullied in the past for his Koga Maryuin persona. Ryouko is bullied in the present for her Researcher persona. This manifests in all the usual ways; social ostracization, foul graffiti slathered on Ryouko’s desk that calls her a whore and tells her to die, the theft of her shoes, and the occasional more physically direct confrontation. One of these bullies actively beats Ichirou up. Another, a gyaru, is responsible for most of the shoujo manga stock bullying previously aforementioned, and also makes a habit of flicking bits of paper at Ryouko. Late in the film, she even blackmails Ichirou by threatening to leak some embarrassing photos from his Koga days. (Aura must, chronologically, be one of the very last anime to use the old “mean, bitchy gyaru” stereotype as opposed to the more common “nice gyaru” of the present day. Can you imagine, say, Kitagawa Marin doing this shit? Unthinkable.) Complicating matters is teacher Dorisen [Mizushima Daichuu], who essentially assigns Ichirou to watching over Ryouko.

The Dream Soldiers admire him, too, for being willing to stick up for Ryouko. And for a time, especially in the film’s middle third or so, it seems that they might come to some sort of mutual understanding without any dramatic occurrence, two souls in resonance.

However, mere admiration is not enough incentive as the film reaches its climax, as the bullying becomes entirely too much for either of them to bear, and we learn the full truth of the incident that broke Ichirou out of his own chuunibyou persona. One wherein his parents discovered letters he wrote to the “princess” of his persona’s home reality. In them, he describes his parents as mimics, false people in a false reality, and they, of course, react badly. (Neither they, nor the film itself, seem to question why someone would develop a psychological complex in which their parents are impostors. If I have a chief criticism of the film, even “on its own terms,” it’s this.) After cutting off contact for a time, the final confrontation comes with the revelation that Ryouko has climbed onto the school’s roof. She plans to do something drastic.

Suzumiya Haruhi, eat your heart out.

There, she has assembled the Dragon Temple. To even the most mundane eyes, it appears as a school desk Angkor Wat, heaps and heaps of the things piled high into a pseudo-sanctum far too complex for a high schooler to have reasonably assembled alone, much less in a short time. If you are wise enough, if you are looking for the magic, it’s here. Right at this moment, an arcane suicide attempt that doubles as the light shining through a keyhole. AURA could have become bleak here, if it wanted to. It could have been the Bridge to Terebithia anime that never was. But it does not! Ryouko, the Researcher, the witch, here also a princess, is rescued by a dashing dark hero. The day is saved! And he gets the girl.

Ichirou sheds his shame for the sake of the girl he loves. Donning once again the guise of Koga Maryuin, he takes a prop sword and bashes through the desks, cracking Ryouko’s temple apart as he approaches her, pleading that she has to live in the real world with him. To live and suffer, to cherish the adventures they can squeeze out of our mundane reality. He tries his damnedest to make the case that it’s all worth it, but ultimately what gets to her is that simple plea for connection. That the two of them are the same.

AURA, then, stands at a crossroad in more ways than one. Mundane and magical. Of the past and the future.

Indeed, not only in plot but in presentation, Aura resembles an anime of the 00s proper more than one the 2010s, with its somewhat muddy color palette and generally moody emotional timbre. Of course, it is always helpful to keep in mind that every single anime studio did not instantly switch from grays and browns, sharp shadows, and airbrushed metal surfaces to KyoAni-style pop colors and tons of flashy VFX the very second that the calendar flipped over to January 1st, 2010. It is instructive, as the last decade fades into the rearview, to remember that any stylistic trends of a given time period are just that, as opposed to absolutes.

Consider AURA, also, as a magical work. We are never given reason to believe that Ryouko and Ichirou’s fantasy is anything but. But consider that there are multiple senses of the word “fantasy.” Consider, too, that all fiction is equally fictional. It bears repeating, could a high schooler truly have assembled those desks into such a magnificent altar? What of the minor character Kume [Morikubo Shoutarou], responsible for the dragon-shaped nails that spurred the imagination of both Ryouko and Ichirou? He identifies himself as a creator of small wonders, despite acknowledging that such things are rare in this world. And, again, there is the temple of desks that Ryouko constructs.

Depending on your proclivities, these sorts of questions will strike you as either the most fascinating thing about the movie or a heap of totally pointless navel-gazing. It is not hard at all to read Aura as a straightforward anti-escapist fable, a cautionary tale of how things can go wrong if you’re not living in the real world, and how no amount of retreating into your own delusions can solve the problem of loneliness. I suspect that this is more or less the “intended” reading of the film, and am well aware I am swimming against the currents somewhat with this piece.

But, that ignores that it is precisely becoming Koga once more that gives Ichirou the connection to Ryouko he needs to save her. And anyway, who cares solely about “intent?” Once a work of art is released into the world, it grows wings of its own.

So which is it, then? I, your humble reviewer, have tried, here, to represent both ideas in alternating line breaks. I, the writer.

And I, the witch. Ultimately, both are real (or fake) in their own ways. Such is the case, too, with AURA itself.

“As a film”, further criticisms could of course be levied. The directing, from Kishi Seiji at AIC ASTA, is a competent execution of the denpa visual style that, had, by this point, become well-established, but it is perhaps a bit lacking in true personal “oomph” other than its final climactic scene. (Even that feels very SHAFT-indebted, albeit not in a bad way.) There’s a bit of nudity that is beyond unnecessary, even as someone who is normally fine with that kind of thing. You could also argue, perhaps, that the gyaru antagonist has no real arc and is simply shoved to the side as the film ends.

But these are all craftsmanship issues, and I’m not reviewing a table, you understand? This isn’t some functional object, it’s art. None of those flaws being corrected would be worth anything if the film didn’t speak to me. That they’re present doesn’t undermine the fact that it does. AURA is a patently ridiculous movie, there is no shortage of scenes or screenshots you could take out of context to make it seem like the most absurd thing in the world. It’s also brilliant, those two things aren’t mutually exclusive.

If nothing else, it is absolutely fascinating to consider Aura‘s place in the broader continuum of chuunibyou-related pop culture. Because, by any reasonable metric, the chuunis won in the end. Setting aside the most obvious indicators (eg. that light novel adaptations comprise the bulk of anime adaptation today), there is an overall generally more favorable attitude toward these individuals over the past decade and change. You could very, very easily argue that Ryouko is genuinely mentally ill. And yet! The story treats her with no small amount of sympathy! Not that Ichirou’s more grounded perspective isn’t treated so as well, but if we were truly just supposed to write all of this off as Ryouko Being Weird, I don’t think the ending would be written the way that it is. And Aura isn’t unique in this regard! Compare it to its closest cousin, KyoAni’s seminal Love, Chuunibyou, & Other Delusions. Despite the chronology telling us it has to be the reverse, Chuunibyou essentially picks up the thread that this film leaves off, recognizing that the dividing line between the so-called worlds of fantasy and reality is itself somewhat illusory, and that in any case the two halves can exist in harmony. (A rather perfunctory post-credits scene on the part of this film perhaps notwithstanding.) Whether the world today would strictly be kinder to Ichirou and Ryoko I can’t entirely say, the bullies they railed against certainly still exist, but I’d like to think that more than ever, Ichirou would be empowered against them.

Part of Koga’s speech in the film’s final minutes asserts that the enemies of this world are invisible. This is a subtle, but very accurate, distinction. “Material reality”, so to speak, cannot be changed by fighting off dragons, slaying demon lords, unsheathing a cursed sword, or so on. But, it can be changed nonetheless. The weapons are different, the battles unseen, but they rage on, around us, every day. So fight on, Dream Warriors, we will win a kinder world for ourselves yet.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

(REVIEW) Feminism, Football, and FAREWELL, MY DEAR CRAMER: FIRST TOUCH

This review was commissioned. That means I was paid to watch and review the series in question and give my honest thoughts on it. Thank you for your support.


There’s a long, and pretty embarrassing, story behind this particular column.

A solid sixteen months ago, I was commissioned to watch this film by a Twitter follower. I added it to my queue and intended to get to it pretty promptly. After all, movies are pretty short time commitments compared to, say, a whole cour or two of TV anime. Somehow, over the next several months, I’d managed to incorrectly get it in my head that I’d gotten through the entire batch of commissions that I took around that time, instead of just most of them. A fair bit later into 2023, shortly before I had my massive burnout episode in August, I realized I’d never actually finished this, and another commission. (Which will hopefully be up on this site, soon, but is a bit more of a time commitment, being for a whole series instead of just a movie.) Yesterday, in the middle of January, a year and half later, I finally had both the time and motivation to watch and do a writeup on the film.

So that’s why this column exists. At this point, I have no method of contacting the original commissioner (I, a brilliant mind as always, forgot to write their name down, and I don’t have that Twitter account anymore), and thus have no way of letting them know the work has finally been completed. Hopefully, they somehow see this. If not, this is an endeavor I embarked on purely to make myself feel less bad about essentially scamming someone by accident. Genuinely, I feel pretty terrible about this whole thing, and this entire explanation is only that and not an excuse, of which I have none. But I figure the least I can do is give the film an honest go.

And if there’s a silver lining to this entire rigamarole, at least on my end, it’s that I got to watch a pretty decent sports movie. I’ll go farther actually; Farewell, My Dear Cramer: First Touch, is a good sports movie. It’s a fairly typical underdog’s journey kind of thing, with the additional slant that there’s a bit of tackling of sexism in sports here as well.

Our main character, Nozomi [Miyuri Shimabukuro], is forever frustrated that, following an injury in her first year of middle school, she’s not usually allowed to play in official matches with her school’s soccer team with all the boys, despite the fact that she really wants to.

Nozomi’s the one with her arm in a cast.

People tell her, explicitly, many times throughout the movie, that girls are just weaker than boys and that she will never be able to compete on even terms. This is a bit silly, even in-universe, because generally speaking, throughout the film, Nozomi is shown to be very good at soccer. The source of much of the film’s conflict is actually just that her soccer team’s coach [Kouji Yusa] won’t let her play in any serious context. He’s too worried that she’ll get seriously injured and ruin any chances of a future career, apparently ignorant of the psychological damage he’s doing in the present in the process. In his limited defense; Nozomi does get hurt during a game near the start of the film, but it’s hard to read his attitude as anything but condescending when this same incident is still being cited as a reason not to field her months later. It’s only toward the end of the movie that he changes his tune, and how that happens dovetails nicely with First Touch‘s other big thematic point; soccer as an expressive medium.

There’s an old cliché you’re probably familiar with: “it’s not about winning or losing, it’s how you play the game.” In First Touch‘s world, they’re instead about equally important, which is still more consideration of that old chestnut than a lot of sports anime give. Much of this, in the context of the film, is devoted to showing how truly dedicated Nozomi is to playing the game. It’s not just that she’s good at soccer, it’s that she’s passionate about it, and her friend Sawa [Shion Wakayama] describes her play as “inspiring.” A decent stretch of the film is devoted to showcasing her determination; she’ll practice ’til she drops, and if more formal equipment isn’t available she’ll practice kicking against concrete struts beneath a highway bridge under a grey, drizzly sky. It’s a common sort of visual language for this kind of movie, but it’s effective, and it does a lot to drive home that Nozomi cares a lot about soccer. It makes you care, too, even if you’ve never played the game in your entire life.

This isn’t necessarily as effective with some of the film’s other main characters. Take Yasuaki “Namek” Tani [Shinba Tsuchiya] for example, who we could probably call the film’s antagonist of sorts. Namek starts the film, in a before-the-main-story scene that takes place several years prior, as the curly-haired baby of a young Nozomi’s soccer-playing friend group, who nicknames her “Boss.”

When they meet again in the film’s present, he at first tries to be friendly, but when Nozomi, frustrated by the goings-on in her life, is hostile, he very quickly turns nasty and sexist, and some of what he says is downright gross.

Now, let’s be fair here; these characters are middle schoolers, and middle schoolers will absolutely just Say Some Shit to get under each others’ skin. But this whole exchange is definitely deliberately uncomfortable, and sets Namek up as the closest thing we have to an outright bad guy here. The thing is, Namek is also the other main character of this story, and he and Nozomi get about equal screentime. There’s something to be said here about how Namek doesn’t really seem happy with his own attitude, and tellingly, he abandons it at the end of the film. Misogyny does have an emotional impact on the men who propagate it, too, especially when they’re this young. The film’s attempt to address that is blunt, and doesn’t entirely connect, but trying at all is worth something, and it’s usually a decent sign when the worst thing you can say about a film’s thematics is that it’s probably trying a little too hard. This is all perhaps best encapsulated by a flashback to Nozomi rescuing a young Namek from a bunch of bullies by soccerballing them in the face, which is hilarious. Taking all of these things together, it’s clear that he actually idolizes her, which makes his macho disrespect of her just a few years later in life, evidently a cover for his own insecurity, kind of sad.

All of this is fine, on its own. However, as Nozomi and Namek’s rivalry escalates, it quickly gains a romantic overtone that it really probably didn’t really need. I can’t help but wonder if the movie wouldn’t feel more coherent if Nozomi’s rivalry with him lacked this inflection, since it can make the film’s portrayal of Namek a bit muddled and notably less sympathetic, since it feels like it’s trying to build an excuse for him. (The whole “boys pick on girls that they like” trope.) Middle school kids hate each others’ guts for much less good reason than Nozomi has here, there’s no reason to turn it into a romantic thing beyond lacking the imagination to do something else with the plot here, and it’s just a little disappointing to see the movie fall back on cliché in that way. That said, in the final stretch of the film, we do get a very nice scene of Nozomi reminiscing about how far he’s come as a player, actively cut in with the ongoing final game, and it’s very visually striking, so that’s something.

Let’s talk visuals in general, in fact. There’s something notable in how First Touch feels like the starting point for LIDENFILMS’ ongoing flirtation with nighttime settings; enough of the movie takes place at night, including a couple pivotal scenes, that it’s noteworthy, and this seems like foreshadowing of the powers they’d later put to fuller practice with Call of The Night and Afterschool Insomniacs. I know the Farewell, Cramer TV series is not liked specifically because of its production woes, but the movie doesn’t really struggle with that at all, perhaps indicative of shakeups of some sort at LIDEN around that time, although without having any primary sources on hand it’s hard to say for sure.

Sonically, there’s not much to say, other than that First Touch has a heavy reliance on insert music that veers between endearing and cloying. Not exactly a rare phenomenon in this genre, but at its best it does make the soccer feel more impactful.

All told, First Touch is very much at its best when reinforcing the point that competition isn’t all there is to these things. Its highest points highlight soccer’s ability to serve an expressive medium, and its value as, purely, a fun activity. (Again, remember that all of these characters are middle schoolers, we’re talking 14 year olds or so at oldest here. Nobody in these games is actually playing for world championships or anything, despite Nozomi’s Coach’s high hopes for her as the film comes to a close.)

The final game, where Nozomi is able to play in an official school-to-school match by pulling off the brilliantly silly maneuver of stealing her brother’s jersey and sneakily substituting herself in in the second half of the game. Films like this need to have A Sports Moment of this type, where the actual rules of the game are, if not flouted, definitely at least stretched to their limit, in the service of an elevated hyperreality. This moment is basically the only thing First Touch does that’s like this, but it makes it count. In the end, Nozomi’s team loses the game but she wins a far more important emotional victory over Namek. (Honestly I might’ve preferred a clean victory, but whatever.) In First Touch‘s closing minutes, the two reconcile, and Namek sobbingly confesses his love to her in a pretty hysterical cry of “SUKI DA, BOSSU.” This doesn’t change the fact that Nozomi honestly has more chemistry with her gal pal Sawa than she does with Namek—it is after all, Sawa’s cheering that encourages Nozomi to make the inspiring, climactic play that eventually earns her the respect of the rest of her team—but it’s a cute and funny note to end on, enough that it can make some of the film’s writing flaws easy to forgive.

If there’s a downside to this whole ending bit, it’s that the movie is probably a little longer than it needs to be. (Remember what Pompo said about the 90-minute rule.) Personally, I count no less than three points where the movie could’ve ended but felt the need to try stretching its last emotional beats one more time. That’s a reductive and overly mathematical way to qualify these things, of course. The film drags, but it doesn’t overstay its welcome badly enough to undo its stronger points. The film understands the expressive power of sport, and that pulls it through any issues it might have. If not necessarily a great film, it’s firmly a pretty good one.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.