The Weekly Orbit [9/22/25]

The Weekly Orbit is a (sometimes) weekly column collecting and refining my more casual anime- and manga-related thoughts from the previous week. Mostly, these are taken from my tumblr blog, and assume at least some familiarity with the works covered. Be wary of spoilers!


Hi folks, I missed last week, and as I alluded to the week before that, I’m experiencing a bit of end-of-season burnout. Still, I wanted to try to get an at least mostly complete Weekly Orbit to you today. We have some season finales and a few less permanent things. I hope you enjoy.

Anime – Seasonal

Call of The Night – Season 2, Episode 12 (Finale)

A really sweet sendoff for Call of The Night, here.

I really like that we’re not just abandoning Anko as a character now that her arc is “over,” and I will be honest, while it’s not for nearly as grandiose reasons, her comments about feeling like you’ve gotten older but not really grown up, and about wasting the last decade of her life, really hit home very hard for me. Not to be dramatic, but as I’ve sometimes discussed elsewhere on this site I sometimes feel the same way due to my disabilities. Accordingly, I think this is maybe the most I’ve ever liked the character.

As for Nazuna and Ko, I am happy to see their relationship developing as it has. Ending the season by cutting to black on the chomp (because bites are their private thing, now, you see) followed by the “Call of The Night” needle drop was just brilliantly classy. Good episode, good season, good show.

Dandadan – Season 2, Episode 12 (Season Finale)

Another example of that with Dandadan here. A great finale from what’s just been a pretty consistently great season of a great show. A robot vs. kaiju showdown just makes sense as a way to end an arc for something as rambunctious as Dandadan. I particularly like how the robot goes from very toku-esque (and a bit goofy looking) to a very Daicon-y thing with a flaming head by the end of the battle. And of course we end on the introduction of another new character to the anime, who I am excited to get more spotlight next time around.

Admittedly! The upcoming arc is maybe my least favorite of the manga? It’s….an odd one, to say the least. But it has its high points, too, so I’m sure Dandadan will be reliable with delivering bangers for many seasons to come.

My Dress-Up Darling – Season 2, Episode 12 (Season Finale)

And bringing up the third spot on the tic tac toe board, Dress-Up Darling also delivers a lovely end to a lovely season. I don’t have a ton to say about the finale, I’m happy that the two character arcs here resolved the way they did though. I think Akira actually just being a huge lesbian is a pretty unsurprising plot twist, but I was still really delighted with how they handled it. The Coffin cosplay scenes were also really great, I think this is easily the most blood I’ve ever seen in a gentle romcom!

Overall just a fantastic season of television. I’m hoping the third season, should they make more, isn’t too far off. We’ll see!

Necronomico & The Cosmic Horror Show – Episode 12 (Series Finale)

This was the first full-length TV anime of the season to end, at least as far as stuff I was watching. My verdict? This was fine! Not great, not awful. It was fine.

When the show started I said something to the effect of, if you can’t pull off “good,” “weird” is a solid second thing to aim for. I think maybe more than I expected, Necronomico is a great example of that. This is a show that has much less to say than it thinks it does, has generally messy and unfocused characterization, and its core conceits are all just generally kind of stupid. But it was largely entertaining week to week just off of novelty and audacity, and I think that’s worth something. This is a truly textbook Seasonal Anime, capital S, capital A. I cannot imagine anyone remembering this aired by this time next year, except maybe because of the ChatGPT subs controversy when the first episode dropped.

About the final episode, I can’t say I have a ton to comment on. I will say that I think any finale in which the main character gets to pilot her girlfriend, grown to kaiju size for the sake of a fighting game match, is an at least solid finale. I also like that, perhaps intentionally but perhaps not, the game Nyarlathotep—sorry, Tick Tock Man—comes up with seems kind of shitty. Everyone loves fighting games where you have to button mash so hard your fingers bleed, right? I also really appreciated the gag where Miko somehow magics up a proper fight stick after being frustrated with the gamepad. Also the symbol sealing thing felt like a missed opportunity to incorporate the Yellow Sign into the show. That would’ve been a fun gag.

The epilogue was honestly a little much. I appreciated seeing Miko reunited with her girlfriend, and the hints that Cthulu might still be in there (and a similar hint with Gua’s host streamer) are fun and tantalizing if they ever decide they want to follow this show up. (Frankly, it seems very unlikely that this show did well enough to warrant that, but I wouldn’t mind being proven wrong. I think the actual IP is owned by Cygames, so maybe they don’t care about that.) But I really had no desire to see most of the other characters again; the mangaka, the actress, etc. are just not memorable and I think if we really felt the need to establish that they were still alive, a simple montage of a couple seconds, tops, would’ve sufficed just fine. I’m also a little mad they never killed Eita, he really seemed like he was asking for it and if they do make more of this, I simply refuse to buy into any attempted redemption arc. Try harder, man.

In any case, yeah, that’s Necronomico. A solidly decent show that I will probably think about only very occasionally for the remainder of my life. Hardly the worst thing I’ve ever seen, but definitely in the bottom third or so of anime I’ve seen this year. I really liked Cthulu, and that’s probably the most credit I can give it.

Ruri Rocks / Introduction to Mineralogy – Episode 12

I know I’m overusing the word here, but this is another lovely episode from Ruri. Here, Ruri comes across an old crystal radio owned by her grandfather while snooping around her attic. This is a bit of a shift for the show in that this episode is as much about radio as it is about mineralogy, but I think it ties the two fields together very nicely. In addition to exploring the overlap between these fields, this is also the first time Aoi (Ruri’s gyaru-looking friend from school) gets to be much of a character, which is also nice.

I also think that the scene at the end, where Ruri finally gets the radio working again out near a shrine, is a very nice summation of the “point” of Ruri Rocks as an overall work.

What we do today can connect us, however fleetingly, to the endless yesterdays before us, whether that time scale is across human lifetimes or across aeons.

On a more grounded level, it is also nice to see Ruri working through her insecurities: after saying in last week’s episode that what she doesn’t isn’t research because that’s something only “smart people” do, she here opts to take geology as an elective at school. I should also commend the use of the ending theme as diagetic music. That was brilliant.

Turkey! Time to Strike – Episode 11

Have you ever played bowling with your life on the line?

This is truly just a delightful show. I think something that’s largely gone unsaid about it is that despite the very different literal events than most other anime in this broad girls’ drama genre, it is fundamentally wired the same way. The characters have similar arcs and the bonds between them are not unlike what we would have in a much more traditional show in this genre. The main difference is in the stakes, which are outright fatal here as opposed to the much lower ones present in what would otherwise be Turkey‘s peers.

A decade ago—to the month, in fact—SCHOOL-LIVE!, Gakkou Gurashi as it’s also known, pulled off a similar trick. That anime similarly borrows language from outright horror material to obfuscate the fact that it is, fundamentally, still a story about friendship and caring for the people close to you. The difference, of course, is that in most anime where girls compete in sports tournaments, their lives are not literally at stake if they lose.

The latter is what leads to Turkey’s second biggest tonal pivot, coming in behind only the initial switchup in the first episode. Just when things seem like they might be resolved a bit too conveniently by all of our heroes getting strikes in this tournament that the enemy feudal lord has agreed to, he changes the rules and puts them at a marked disadvantage, betraying their trust and any notion that he’s someone that could be seen as respectable.

I am pretty damn sure this is all a fakeout, of course. The finale will end with our heroines battered but not beaten, and they will tearfully depart to their own time. (There is always a second throw, recall.) But if I’m wrong, that’s actually even more interesting, so barring some generational last-episode fumble, I am still deeply interested in what Turkey will do in its last moments.

I mentioned Gakkou Gurashi. That anime is a classic, and I don’t think Turkey! is quite that good, but it’s definitely one of the more interesting things to air this year. I don’t think it’s out of the question to say it’s one of the better ones, too.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

The Weekly Orbit [9/01/25]

The Weekly Orbit is a (sometimes) weekly column collecting and refining my more casual anime- and manga-related thoughts from the previous week. Mostly, these are taken from my tumblr blog, and assume at least some familiarity with the works covered. Be wary of spoilers!


Hey there, friends! Another pretty light week this week, but one in which I’ve got some interesting stuff outside of the usual Seasonal Anime bracket to share as well. Enjoy.


Anime – Seasonal

Call of the Night – Episode 9

Bear with me here. I’ve always found the co-opting of the “arcs” system that shonen anime fans tend to use a little frustrating. Admittedly, I don’t know if this is actually true, but my impression at least has always been that things are sliced up into arcs as a fan-led convention. So when an anime’s English marketing actually refers to something as an “arc,” I roll my eyes a little. All storylines are arcs when you get down to it, so what are we saying here, right?

Well, Call of the Night makes the argument that this part of its story should be called The Halloween Arc because it takes place entirely on Halloween. You know what? Fair enough. I’ll let them have this one.

This is all tangential of course to the fact that this is probably the best Call of the Night has been since its return. (If it’s not, its main competition is episode four. Throughout its second season, Call of The Night has proven to be surprisingly adept at tragic yuri. I would love Kotoyama to attempt a full series in the genre at some point.) Anko springs her plan into motion on the night of a Halloween festival, but we’re still in the dark about what that plan actually is. Thus, most of Anko’s actions throughout this episode—and we see enough of them that she’s basically the second protagonist here—seem engineered to make you, the viewer, wonder what in the utter fuck she’s trying to accomplish. This is more entertaining than it may sound on paper.

It’s been established that a vampire’s main weakness is memorabilia from their human days. With most of the vampiric side of the cast having gone out of their way to dispose of those, Anko begins enacting a strange plan where she actually shoots two of the vampires—Niko and Seri—in full public view. (The public in question, being about as smart as any fictional audience, assume a movie is being filmed Or Something.) They recover, of course. You can’t kill a vampire with something as simple as a revolver. But the provocation has had its intended effect, and by episode’s end Anko is running from Seri’s boyfriend (Takkun, also a vampire) and the rest of the vampires. We end on a confrontation in her and Nazuna’s old classroom, where the two reunite and stare each other down.

It’s a hell of a cliffhanger, and it promises even better things ahead, but what I really need to emphasize here is just how wildly entertaining Anko is during all this? I was a bit slower to warm to the character than a lot of people in my age bracket, but she’s an utter riot here. Sure, she’s the antagonist, but that doesn’t mean she can’t be silly with it. Particular highlights include threatening to shoot some random guy after he hits on a girl half is age only to reveal that that gun is actually just a gun-shaped cigarette lighter, and a sequence near the end of the episode where she just runs like hell after tossing Takkun into a trashcan.

CITY THE ANIMATION – Episode 8

I think I should mention that I’ve been watching the dub of CITY. That’s very relevant in this episode because it ends with a musical number! And to my (pleasant) surprise they actually dubbed it! That’s not always a given in anime dubs.

Now, the number itself was some kind of bizarre Hamilton-meets-Japanese folk tales-meets The Barenaked Ladies’ “One Week” kind of thing, but it’s the thought that counts.

Oh yeah and the rest of the episode was pretty funny, too. The “Bon Jovi” joke in the band names segment got me so hard that I had to pause the video to collect myself. Episode nine is pretty great, too, for the record! I’m hitting my limit for how much writing I can do about anime in a given week here, I think (this is the last bit of writing I’m doing other than the closer before this article goes up), but episode nine is a giant, wacky race. In the vein of something like….well, Wacky Races. The episode sprinkles in some backstory for the characters we’ve gotten to know over CITY’s run and is pretty sweet in addition to the usual humor as a result. This is especially true of our goofball schoolgirl lesbians Matsuri and Eri, who, soon to be parted, enter the race to make some final memories together and end up winning the whole thing. It’s cute!

Dandadan – Episode 9

Despite an absolutely fireworks fight scene at the start of it, episode nine is mostly a slower and more comedic break between the previous and upcoming arcs of Dandadan. This makes sense, and a decision to slow down a little and focus on the series’ character strengths is a good one on the heels of so much fighting.

That’s not to say this episode is devoid of important developments, though. Having finally become strong enough to take him on, Okarun manages to convince Evil Eye to not constantly attempt to slaughter all humans in his vicinity. Instead, the two of them will fight once a week. Like gentlemen. (More or less.) This paves the way for Jiji to return to school, which sets up the often hilarious second half of the episode, wherein Evil Eye emerges at school and Jiji’s classmates have to wonder why he’s suddenly talking about butchering all who stand before him, and why he suddenly looks so goth. It’s basically just one joke iterated upon for several minutes, but it’s a pretty good joke.

in between these things, Mantisian and some of his friends—including the Minecraft Steve-esque Mr. Ludris—rebuild the Ayase household’s home, with the help of an alien wonder-material called nanoskin. While this seems like just a cute way to wave away the whole “no longer having a house” situation that Momo and her grandmother would otherwise be in, it’s actually about to be rather important as a plot device. In the interest of not spoiling the rest of this season, I’ll say no more on that, but overall, yeah, this was a very fun episode. I’m excited to see where we head next.

Necronomico and The Cosmic Horror Show – Episode 9

As I assumed would be the case last week, Episode eight of Necronomico sets us up with what seems to be the structure we’ll be working with for the remainder of the series.

Our four remaining heroes have to tackle the four Old Ones, and they end up splitting up and doing each trial alone. This means that the first half of this episode is actually a focus story about Hastur on the villains’ side, and, on the heroes’ side, Sano Seishirou. Given that the latter’s characterization so far has amounted to a pedophile joke about 5 episodes ago, which even the show itself seems to have forgotten about, this is a good chance to give him some actual characterization.

And you know what? He acquits himself pretty nicely here. Hastur’s game is in of itself not terribly interesting, being essentially the card game War with a smaller deck and some extra steps, but it’s nice to see Seishirou actually fit into the “heroic teacher that goes down fighting” archetype, even as Hastur taunts him all the while. (The drawling, low growl that Okitsu Kazuyuki delivers for how Hastur mockingly calls Seishirou “senseeiii” is one of the best pieces of voice acting in this whole show so far.)

The card game does manage to have some legitimate emotional stakes, especially when Hastur conjures up mental recreations of Seishirou’s family for the final hand. Pretty impressive considering that it just boils down to a coin flip, essentially, but Seishirou ekes out a win by psychoanalyzing his opponent and is free to be reunited with his family.

Except he isn’t, because SURPRISE! HE DOESN’T ACTUALLY HAVE A FAMILY!

In the sort of beautifully brick-stupid twist you only get in this kind of show, it is revealed that Seishirou’s family, who we only met a few minutes prior, are in fact completely imaginary! Surprise! It’s the most hilariously awful system rep of all time!

Suffice to say, I think this is so dumb that it kind of comes back out the other side and becomes funny. How can you hate dialogue like this?

Others will feel differently I’m sure, and Seishirou’s victory over Hastur is pyrrhic anyway: he collapses and dies shortly after Hastur’s disposed of, leaving the remining three Old Ones (and possibly also Tick Tock Man? I wouldn’t put that past this show) for the anime’s final few episodes.

Ruri Rocks / Introduction to Mineralogy – Episode 9

Another complete delight from the slice-of-substrate anime this week. This marks a return to what we might call Ruri Rocks’ usual formula, but the expressiveness of the animation is at an all-time high here, and there are a lot of gorgeous moments throughout the episode. I’m particularly fond of Ruri’s dream of infinite fields of opal and how it eventually reflects itself in reality toward the end of the episode. This is also another episode that deals with a manmade object—this time a massive dam—and its impact on mineralogy, which is a theme the show seems to want to return to again and again. I admit I find it pretty compelling stuff, so I can’t complain. Also, Nagi tries on a bunch of different outfits in this episode and looks gorgeous in all of them, god bless.

There’s No Freaking Way I’ll Be Your Lover! Unless…. – Episode 8

I really enjoy that Satsuki’s evil plan to break Mai’s spirit consists of….telling an embarrassingly sweet story, so she’ll be distracted, so she can headshot her in a video game. Truly, a woman after my own heart (and of course the evil chiptune music makes a return to compliment it).

I find myself short on actual commentary for Watanare, which is a little frustrating because it’s honestly an absolutely fascinating show. In this episode we have a series of amusingly janky Red vs. Blue-ass 3DCGI segments, of our characters playing this video game they’ve agreed to compete at, juxtaposed against sincere emotional stakes, which are themselves complicated by the series’ overall messiness. (A term I normally hate and try to avoid, but I really can’t think of a better adjective to describe the relationships on display here.) If someone handed you just the script for this episode, you might think it was some kind of very bizarre sports anime, given how well the game and the emotional development are woven together.

Turkey! – Episode 8

Turkey has juggled an impressive amount of moods and tones over the course of its run thus far. Episode eight largely sits on the “quiet melancholy” end of the spectrum, before a sudden swerve—a fakeout, I am guessing—into horror at the episode’s end.

This isn’t my favorite episode of the series, and what we learn here is not anything we couldn’t have guessed from context. Still, the reveal of Mai’s backstory is well done, and I like the way everyone is connecting with their feudal counterparts. Also, I’m not sure what it was, but Nanase’s line about liking (or at least acclimating to) living in the past because she “feels useful” there really hit me. There is something immensely sad about that.

Anime – Non-Seasonal

Key The Metal Idol – Episodes 3 & 4

The main thing that has interested me about this show so far is its sheer, overwhelming atmosphere. That’s still true; there’s a real hypnagogic feeling to much of the plot. Key—who may not really be a robot after all? It’s still unclear—suddenly develops psychic powers, which she seems to unintentionally use to kill an idol singer (herself a remote-controlled PPOR android) mid-concert. The sleazy gravure idol manager from episode one hangs on to the lip of a rooftop for dear life. A tech CEO protests that robots don’t need self-awareness, damn it! All the while picking apart the gears of his own robotic “son.” These strange and haunting images, combined with the forceful sheets of pulsing, heavy synthesizer, give the entire thing the energy of a jumbled-up nightmare. I know people compare these two all the time, but it really does feel quite similar to Serial Experiments Lain. The emotional beats are arranged very differently, though, and in general Key the Metal Idol, at least so far, feels in some sense more raw and primitive. Time will tell if that impression holds.

22/7 – Ano Hi no Kanojotachi: day09: Miu Takigawa – Short

It has been five years since early lockdown-era idol anime 22/7 tried, and failed, to reinvent its genre.

22/7 the idol group, though, have ticked on. They still exist, and have persisted through a variety of lineup changes, a notably rocky history that has resulted in a lot of changes in direction for their sound and, admittedly, given them more of a fanbase than you might assume if you don’t follow idol stuff very closely. Takigawa Miu, the group’s center, was one of two remaining original members. She has now left. “Graduated,” as it is somewhat-euphemistically referred to among idol fans.

This short is ostensibly a sendoff. It’s not even narratively related to the 22/7 TV series (it has more in common with, and is presented as, an episode of the 2018 slice of life shorts that were created in the early lifespan of the projects), but it marks the end of something, so it’s still significant, as both a point to reflect on what 22/7 was and is and what its existence can tell us in general about the circles of art and media it is a part of.

Miu’s vocal performances—both voice acting and singing—were provided by Saijou Nagomi. (She technically reprises the role here, but doesn’t speak, contributing only a few soft sobs at one point. These could easily have been provided by a fill-in or pulled from archive audio, but I’m choosing to assume some amount of professionalism here.) Five years is a long time in the entertainment industry, and watching this short, and its quiet melancholy, I cannot help but wonder how she must’ve felt to have it playing behind her during her farewell concert, as that is the context for which it was originally produced.

It is worth noting that Miu is Ms. Saijou’s only voice acting credit of any note, and if she’s ever released any other music, I was not able to find it by doing a cursory search. Still, a glance at her Twitter page indicates she was keeping it professional up until her very last day in the group. There is lots of talk over there of cherishing every moment she spent with her fans and so on. As of the time of this writing, the most recent post is a handful of images from the farewell concert.

The short itself, portrays Miu in transit; first coming home on a bus, and then, after quietly crying to herself in bed, going somewhere that looks an awful lot like a college or new school of some other sort, in what is either a dream sequence or a flash-forward. It’s definitely playing into these sorts of thoughts; where is she going from here? Is she happy? Does she have regrets? On some level, all of that is as much an emotional manipulation as any of the more obvious work done by any number of more traditional idol anime—before or since—that 22/7 sought to surpass. (And we have to give credit to Wonder Egg Priority director Wakabayashi Shin that this is imbued with such emotion in the first place. The short has no dialogue, as mentioned.) Still, it’s overall a surprisingly moving piece of work, and one that feels ever so slightly out of step with where the medium’s sensibilities currently are, with its vibrant and shiny lighting that feels so tied to the visual aesthetics of the last decade as opposed to this one. I said it’s a long time in the entertainment industry, but honestly, five years is a long time for anyone. The short is a potent, if brief, reminder of this.

The last scene of the short shows us Miu, on a bus, looking back at the camera. We don’t know where she’s going, but she is going. It’s hard not to feel happy for her. And as strange as it may be to say, that shot, as it fades out for the final time, is probably the most 22/7 has ever affected me. Perhaps tellingly, it did it without subverting, reinventing, or deconstructing anything.

Manga

Dear Flowers That Bloom in Days of Yore – Chapters 1-10

I think, in a world where there are already a lot of yuri manga doing this, there is a danger that the whole “subversively playing with Class S tropes” setup would start to feel hoary and cliched in its own right. This has not happened broadly, and it certainly hasn’t happened with Dear Flowers That Bloom in Days of Yore. Protagonist Kasumi begins a letter writing relationship with an anonymous “onee-sama” after discovering a note from her in a copy of foundational Class S text Hana Monogatari. In doing so Kasumi and her “onee-sama”, who she eventually meets in person, discovering her to actually be an older middle-schooler named Haruyo. The two wrap themselves in these roles, roles that are heavier, bigger, and older than either of them. Heavier, bigger, and older, but not necessarily more real. And that tension is threatening to tear Kasumi apart.

Were the manga merely playing with Class S tropes, I would think it was clever but not terribly ambitious. Where it clearly excels is in its ability to use this framework to subtly but definitively expose Kasumi’s own internalized homophobia. Something happened to her. We don’t yet know what, but we know it involved a now deceased friend. In the most recent chapters, Kasumi has met another girl who also met her own “special one” through a letter slipped into the copy of Hana Monogatari. I won’t spoil the specifics, but the most recent chapter seems to certainly imply that the girls who meet via this method are doomed to tragedy. The book, in other words, is cursed. Literally or metaphorically? Who knows? The distinction isn’t relevant except for fiddly questions of what genres this manga technically belongs to.

I have gone this whole writeup without mentioning that mangaka Igarashi Jun is….honestly a very rare talent in terms of presentation. Aside from being an absolute master of chiaroscuro—simple but striking contrasts of solid lights and darks recur throughout the manga. You would think this would be very common in a medium that’s solidly black and white, but it really isn’t.—they also employ, admittedly sparsely, a number of paneling techniques I just really don’t see in manga very often. They’re also an expert at conveying mood through visual metaphor; before meeting Haruyo, Kasumi imagines her as a thorned rose bush in the shape of a woman. When the two sink their most firmly into their roles, the scene is wintry and amberlike; beautiful but remote. I think one could recommend this manga alone on the strength of the fact that it’s clearly written by a master of their form, but the subtle and resonant details of the storytelling shouldn’t go unappreciated either.


That’ll be all for today’s column. Have a pleasant week, friends.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

The Weekly Orbit [8/4/25]

The Weekly Orbit is a (sometimes) weekly column collecting and refining my more casual anime- and manga-related thoughts from the previous week. Mostly, these are taken from my tumblr blog, and assume familiarity with the works covered. Be wary of spoilers!


Happy Monday! These are probably going to be going up on Mondays for the rest of the season, provided my energy levels and outside obligations don’t interfere. We’ve got a long one today, with a couple doubles, so I hope you’re ready to read all about the anime I’ve been loving (or even just kinda liking) this week.


Anime – Seasonal

My Dress-Up Darling, Season 2 – Episodes 3-5

This show is so warm. I love the unifying theme between these episodes; cosplay on the boundary of gender expression. Amane’s cosplaying is something he stuck to even as his ex-girlfriend found it creepy and offputting (his cheerful “so I dumped her!” line when explaining this is absolutely hysterical. Queen shit). A contrast is drawn between that attitude, which in the world of the show—I’d like to think in the real world as well, but who can quite say—is quickly fading, and the present reality of Gojo and Marin’s classmates, who both support and are enthusiastic about Marin’s crossplaying for their school festival event. Episode five continues along this path as Gojo has to learn to ask for help while preparing the perfect crossplay for Marin, a storyline that promises to come to a head next episode. I’ve honestly been loving every second of Dress-Up Darling since it came back, I don’t know if I realized I missed it that much.

Ruri Rocks – Episode 4

A more character-driven and comedic episode from the mineralogical slice of life series this week. Still a great one, though, and I particularly appreciate how much of this episode is devoted to teaching Ruri (and by extension the audience) to understand the interconnectedness of place. Grains of sand in a river were once on a mountain. Over the course of millions of years, time and tide have eroded them, and just as natural forces moved them downstream to where Ruri and Nagi collected them, so too is Ruri herself slowly changing from an impatient gemstone-hunter to someone who truly understands the scope and scale of the natural world. Of course, this episode subtly suggests that in doing so she might be moving away from her previous group of friends in the process. But I can’t imagine they’ll stay removed from Ruri’s geological adventures for very long.

Gachiakuta – Episode 3 & 4

Full credit, I liked this a lot more than episode two, and honestly a fair bit more than episode one as well. My feelings are still pretty mixed overall, but I might actually stick with this for a while longer? Depends on how circumstance shakes out. More on that below.

So, straightforward positives. There’s some pretty neat (if not necessarily super original, but that doesn’t really matter for something like this) worldbuilding stuff in this episode. The dynamic between Enjin and Rudo is a very classic somewhat strained mentor and student sort of thing, and I think it works pretty well. We’re introduced to our main monsters-of-the-week here, and Rudo meets a new character, Nijiku Zanka [Matsuoka Yoshitsugu].

My main problem here is still just with the adaptation itself. Politely, it’s a bit lacking in visual urgency, and the muddy color palette—while appropriate, given the subject matter—doesn’t exactly make most of this stuff pop. There’s a nice ambiance to the city itself, but outside of the backgrounds I just don’t love how the show looks overall. Impolitely, it’s giving a bit of Sabikui Bisco. I do somewhat question this production’s ability to stay afloat over the course of two consecutive cours. That said, the Rudo / Zanka fight scene was nice. So maybe this is being planned out better than I’m giving it credit for. Definitionally, there’s no real way to know until we get there.

About that fight scene. I liked the quick subversion of the usual cliche where new characters meet and fight before getting to know each other. Rudo actually tries talking to Zanka first, remembering some advice from his father figure Regto as he attempts to talk Zanka down. This works until Rudo tries smiling at him (long story) and is so bad at it that Zanka assumes he’s being mocked, and we thus get back to the usual fight setup. It’s a fun and funny way to work with the expected beats of something like this. And, in Zanka’s defense, Rudo’s “smile” looks like this:

The whole….bit with the plunger, which I am just not going to describe in detail because I dislike toilet humor, is, well, I’d call it the episode’s low point, certainly. The episode ends with Zanka and Rudo kinda-sorta reconciling in Enjin’s jeep as Rudo officially joins the cleaners. Also introduced here briefly is a character whose name I don’t think we get from the episode itself but who Anilist tells me is named Riyou [Hanamori Yumiri]. She is, I believe, the final member of the core cast, and our token Girl. I didn’t get much of an impression of her off of her brief scene here, but she seems neat. (I am perhaps unsurprisingly always a little biased toward the women in battle shonen. We’ll see how Gachiakuta scores in that regard.)

Also, she spends a bunch of time touching Rudo’s hair, which, huge tangent here, is very true to life. Having been on both ends of this—I’m transfem, if you’re a new reader—girls just do love hair. We’re fascinated by it, I’m not sure what it is, it’s just a very interesting thing in a lot of people.

In any case, yeah, Gachiakuta has probably avoided my chopping block for the time being. This is actually slightly annoying, because I was planning to pick up another show—Bad Girl—in the free slot I’d have. But, I may just end up dropping Kamitsubaki City instead. That show, unlike this one which I’m just a bit mixed on, is just genuinely very bad, an incoherent mess at best. And I’m not sure how worth it it is to keep watching just to hear V.W.P.’s songs. (Also, Takopi’s Original Sin ended this week—keep scrolling for more on that—so I’ll have some extra time there, too.)

I’m rambling. If I can make two more quick minor gripes before I end the section on episode three (which has gotten oddly long by the standards of the posts I usually transfer over here), the bit at the start with the old woman who looks like an old man is super cringy, and the episode really had to work to win me back after that. Similarly, the bit about Rudo being able to turn any object he touches into a vital instrument just feels sort of….I don’t know, a little much? Give the guy some limits!

These minor complaints aside, episode three was solid! I’m happy to report much the same is true of episode four, and I think at this point Gachiakuta has fully won me over.

Conceptually, four is a very simple episode. We’re getting Rudo acclimated to the Cleaners as an organization and as allies, so he’s introduced to a few of them and accompanies one of them—Riyou, in fact—on a job to fight some “small” trash beasts.

Of course, said beasts turn out to be anything but small. Even the relatively little ones are iron, skull-faced antelopes that can easily bowl a man over, and the largest in the group is a massive wedge-headed thing that takes all of Riyou’s power and attention. (When she destroys it, she finds that it’s mysteriously powered by a Vital Instrument not unlike the Cleaners’ own, thus nicely setting up a future plot thread.) Riyou is the real star of the show in this episode, and there are some real shades of Kill la Kill with her, given her bombastic design compared to everyone else and the fact that she fights with a giant scissor blade. (Which she mostly wields with her feet? Interesting decisions are being made here.)

Her death blow against the giant trash beast at the end of the episode is probably the best the series has looked so far. Hopefully it continues to stay the course in that regard. All around, the past two episodes have done a lot to persuade me to stick with the series.

CITY The Animation – Episode 4 & 5

Episode four is our first that ends with an actual cliffhanger, thus bringing something of a semblance of an actual, overarching plot to CITY. Regardless of whatever’s in that locket, I think the show will probably continue to be just as wildly zany as it has been, so I’m not too concerned about the (very slight) change in direction.

What of episode five you ask? Total! Sensory! Overload! In the absolute best way possible.

It’s difficult to nail down using written language what CITY mostly says purely visually, but that’s especially so here. This episode’s bursting-at-the-seams color, bonkers animation, and general technical wizardry really have to be seen to be believed. In terms of story we mostly follow Nagumo and the still-unnamed “Nice Man” from a few episodes back. The how is secondary to the what; through a series of zany misadventures, Nagumo and the Nice Guy find themselves having to descend through a tower of increasingly silly obstacles in order to escape. What are they trying to escape? Too much hospitality of course, although Nagumo regrets her decision to try leaving almost as soon as she attempts it, and thus tries to lose on each floor. This makes it all the funnier when the floors mostly solve themselves, starting with a magician whose tricks turn on him and just getting weirder and more surreal from there.

The what, it must be stressed, is also secondary to something else; the presentation. About halfway through the episode, CITY zones itself off into multiple screens, like the picture-in-picture mode on a digital TV, and it just keeps doing this until the episode is following essentially the entire cast of the show up to this point, showcasing events from every possible angle at once before finally breaking down even further into a morass of blobs containing one or two characters each.

In its final scene these blobs finally knit themselves back together as Nagumo, The Nice Man, and Wako (also along for the ride) finally leave the tower only to discover that a huge party has sprung up on the tower’s front lawn.

It’s joyous, full of life, and just an absolutely mindbendingly gorgeous work of art. With this episode, CITY passes through any mere “anime of the season” conversations, demonstrating that it is not content to just hold the torch of its stylistic predecessor Nichijou; it wants to build on and surpass it.

Call of The Night, Season 2 – Episode 5

If there’s one thing Call of The Night seems really keen on, it’s complicating its central metaphor.

Here, continuing the flashback from last week’s episode, Kabura learns from Haru about how she has to hunt on her own. Becoming a vampire, Call of the Night suggests, comes with its own set of rules and obligations, but we don’t actually get to see much of Kabura learning from Haru here.

Instead, Haru leaves Kabura behind. Requesting in the process that she care for her born-vampire child, revealed to be Nazuna. It’s both fascinating and absolutely heartbreaking. This poor woman, someone who spent much of her life cloistered off from other people, has now been abandoned again, explaining both her generally cold demeanor and her self-professed habit of trying to steal potential offspring from other vampires.

Or does it explain all that? Again, it’s just complications on complications here. There’s no easy map for Kabura and Nazuna’s unusual relationship, and at some point it almost feels like the story is trying to actively frustrate any applicability. If you wanted to be uncharitable, you could write all of this off as an around-the-bend way for Ko to still be Nazuna’s perfectly heteronormative first love.

But this, of course, brushes off the complicated and compassionate writing of Kabura herself. Late in the episode, after Kabura has told Nazuna that she hates looking at her because her face brings back painful memories, Ko calls her bluff, describing Kabura’s demeanor as concerned and almost motherly. Kabura admits he’s not entirely wrong, but she, and Call of the Night itself, swat Ko’s “mom” label away as restrictive and insulting. He doesn’t know her, and really, neither do we. At the same time, she ends her conversation with Ko by warmly telling him to build a good relationship with Nazuna. Later on, Nazuna herself seems to know, both from how Kabura always did her hair and how—in a flashback not explicitly from anyone’s point of view in particular—Kabura would hug her tight. Crying for her lost love, sure, but an embrace is an embrace.

All but said outright is that these two facts about Kabura; both her endless brokenhearted frustration with Haru, and the resentment she feels toward Nazuna as a result, and the fact that she nonetheless does genuinely care about Nazuna, are two facets of a very complex person who has lived an equally complex life. (And there is some implication that the story Kabura tells Ko and Nazuna isn’t the whole truth anyway.)

The episode—and thus this short arc about Kabura—ends with an application of that not just to Kabura but to everyone. A short comedic sequence aside, the episode’s remaining runtime is eaten up by Ko wondering what in the vampire-hating detective Anko’s past could have led her to such extremes. There’s a cut to Anko herself, stalking the hospital where Kabura works and barging into the derelict room where Kabura had kept all of her memorabilia from when she was human. Anko sighs with frustration; the room has been emptied. Kabura has already thrown her past away, Anko can’t catch her out either.

Dan Da Dan, Season 2 – Episodes 2 & 3

A huge step up from the second season’s premiere. Evil Eye’s backstory in episode two is particularly well done, and I also love the fight scenes in episode three. Dandadan truly feels like it’s back now and I can’t wait to be fully caught up.

Necronomico & The Cosmic Horror Show – Episode 5

Still mixed on this one, but I think if the show continues on this track I’ll be fully won over before too long. A bit against my own wishes, even.

The obvious “problem” with this show is Eita, right? Eita is just not that interesting of a villain. He definitely sucks, don’t get me wrong, and it’s funny and a bit cathartic when he malds about the game (a twisted quiz show in this episode) being rigged or whatever. But he sucks in such a vapid, air-sucking way that watching him ham it up for the camera during the rest of the episode is exhausting instead of fun. Even the reveal that he went to the guy he magic’d up a car crash on in the hospital and literally yanked his life support, normally the kind of thing that’s so over the top it’d loop back around to being interesting, just comes off as an attempt to gas a fundamentally lame villain. At one point, Gua (the redheaded old god) says that in another life he “might’ve shaped history”, which is a hilariously stupid thing to say about a guy who’s basically an evil version of Ninja.

I do sort of think the show might be gearing up to get rid of him, though, because all he really accomplished this episode was making everyone else angrier at him than they were already. Then again, this genre loves its utterly vile villains, so maybe I’m being overly optimistic.

In the positives column, you’ve got basically everything else. The actual premise of this episode is pretty neat. The idea of a quiz show where all the answers are about the contestants and so what you’re really sacrificing is either goodwill (if the question is about someone else) or your own dignity (if it’s about you) to score points is interesting, much moreso than the tedious lateral thinking puzzle that kicks the episode off, thank god we got past that quickly. Eita shafts another player again, in this case Kanna, but she manages to bounce back by answering a question about herself. In the process, she reveals to the other contestants that she was horribly abused as a child and ran away from home when she was younger, which is also why she lives by herself (how she does that, on a streamer’s earnings, is a question left unanswered). Then at the end of the episode, Miko gives them a pretty good put-down:

At which point they reveal they’ve been livestreaming this entire event, so Kanna did in fact just reveal her domestic abuse to the world. Pretty harsh!

She gets something of a silver lining in that the “Lord of All Things” (I don’t know my Cthulu Mythos very well. I think that’s Azatoth?) intervenes to help her during the quiz itself, and seems to be favoring her in general. I really hope this plot—including some of Cthulu’s more ambiguous comments about it—goes somewhere, because it’s easily the most interesting thing introduced this episode. If I’m writing a wishlist, Kanna turning heel and murdering Eita would be amazing.

Speaking of amazing things, the episode ends on the reveal that a witch hunter from the Vatican is now aware of the Cosmic Horror Show. I think this has the distinction of being the first absolutely fucking hilarious appearance of the Catholic Church in an unexpected place in anime since Pope Leo XIV took office. I’m sure he’s thrilled.

Takopi’s Original Sin – Episode 6 (Finale)

They really got me with this last episode man, I’m not even going to try to pretend otherwise.

Takopi ends on a bittersweet note and, honestly, essentially where it started. In removing himself not just from Shizuka’s life but from everyone on Earth’s life, Takopi leaves her with nothing. Nothing except the time they spent together—now buried in some deep, deep well of the unconscious that just a bit more timeline-shifting-proof than the rest of her mind—some hugs, and the idea that talking to people is a good way to get to know them. Kids shit, basically, but it’s enough for Takopi to finally improve Shizuka and Marina’s lives, even if just a little bit.

Their mutual quasi-memory of Takopi, who lives on as a doodle in one of Shizuka’s notebooks, is enough to finally get the two of them to stop fighting in the new and final timeline. Chappy thus doesn’t die, preventing Shizuka from going past the point of no return, and while all of the other hardships in her and Marina’s lives are still present, The epilogue implies that they’re actually quite close now. Takopi, gone from the world, has finally given them something. Not by trying to directly fix their problems—remember, Takopi’s a kid too, he never really had the ability to do that—but just by being their friend. It’s a beautiful ending to one of 2025’s most complete thoughts.

I will say, as an olive branch to the other half of the audience, I have seen backlash to this show and while I don’t agree with it, I do at least understand how it could at least fail to affect someone as profoundly as it’s affected me. Because, ultimately, the emotional impact of the narrative is contingent on you sympathizing with these kids (and Takopi, again, also a kid) in the first place and I know some have had some difficulty in getting there. I do think it depends on one’s own experiences somewhat.

Personally….I mean, I won’t pretend I had it nearly as bad as Shizuka or Marina, but I had a pretty rough childhood in some aspects and, even more honestly, it’s led to a pretty rough adulthood. So I do see something of myself in all of these kids. It’s not that surprising, this in mind, that Takopi got genuine tears out of me. A fantastic show, overall. Maybe even—although this is a judgement for the long view of history alone—a generational one.

Until we meet again. See you, space octopus.


Anime – Non Seasonal

Key The Metal Idol – Episodes 1 & 2

Key the Metal Idol is a fascinating little OVA I started the other day. Its first episode sets up the premise—our titular robot girl, Key herself [Iwao Junko], must make 30,000 “friends” before her final battery runs out, the last wish of her creator now that he’s no longer around to repair her—but more than its actual story, what has gripped me about the show so far are its palette of moods and a few standout individual moments.

That’s not to say it’s devoid of overarching plot or themes, there are actually about a half-dozen plot threads running even just already by my count, and thematically we’re clearly doing something with dehumanization and the commercialization of bodies—one of the first things that happens to Key in the story is that she’s scouted by a sleazy gravure model manager—but however that might look when it eventually comes to a head, that’s all a way’s off.

So, yeah, moments and moods. In this second episode, Key’s friend(?) and impromptu roommate Kuriyagawa Sakura [Nagasawa Miki] ends up confronting that gravure manager and his hulking bodyguard. Except, she doesn’t actually have to fight him, because quite literally just Some Random Guy [Tataki Shuuichi, Anilist tells me, VA: Morikawa Toshiyuki] who happens to be at the video store she works at goes Bruce Lee on their asses. Because he’s a “martial arts otaku.”

There are moments of deadpan comedy like this throughout Key The Metal Idol thus far; bizarre things presented in a very deadpan way so as to not jostle the otherwise moody and downbeat nature of the episodes. For example, tracking Key for his own reasons is a shadowy figure named Sergei [Kosugi Juurouta] with shady connections to android experiments. This wouldn’t be out of place in any cyberpunk or contemporary sci fi series, but what’s notably weird (and thus funny) about the guy is that he….spits gumballs at things to break them a few times? This isn’t commented on, it just happens and we’re left to either laugh at it or accept it at our leisure. Sometimes the jokes roll over into more serious story beats, thus bending the arc of our attention back to the more thoughtful and emotional aspects of this setting. At one point, Sakura leaves a note for Key that she should take a shower. She does so, but Key being a robot girl who doesn’t really understand much about the world, she stays in the shower all day. On its own? Pretty funny. What’s less so is Key actually passing out for some reason, and Sakura’s duress when she comes home and finds her unconscious in the shower.

The second episode ends with a truly great scene where Key watches a tape of an idol. This idol is introduced earlier in the episode (she seems like she’s going to be important), as is the tape itself. When first introduced, the tape is accompanied by its actual music, a nice little bop that sells the character’s status as this important and unflappably cool musical figure pretty well. But when Key watches it later, we don’t hear the music anymore, just the mechanical whirring of the tape as she studies the idol’s movements in silence. Hologram hands reach out to her as the episode comes to a close, and we get a sense of why the show might be called specifically Key the Metal Idol.


That’s about all for this week, as usual, if you liked what you read here, a donation to my Ko-Fi page is always a huge help. Every penny counts.

One final side note; if you follow me on tumblr and wonder why my Bullet/Bullet writeup didn’t make it into this column, it’s mainly because I’ve been trying to cut down on the amount of things on this blog that are that negative. Although honestly knowing me I’ll probably reverse this particular policy decision in a month or two, I can never quite seem to settle on how to organize this place, and what “counts” for this column or not.

In any case, for the Bonus Screencap this week, I wanted to go with this simple but pleasantly My Neighbor Totoro-esque shot of Takopi and Shizuka. They won’t be appearing in this column again, so it felt only right to give them a nice send off.

When it rains, it pours.


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The Weekly Orbit [7/26/25]

The Weekly Orbit is a (sometimes) weekly column collecting and refining my more casual anime- and manga-related thoughts from the previous week. Mostly, these are taken from my tumblr blog, and assume familiarity with the works covered. Be wary of spoilers!


Hi folks! It’s probably late at night for most of you as I post this, but I wanted to get one out this week, so I was willing to put it up outside my usual posting hours. Weirdly, the late hour sorta works, here. We’ve got a buffet of somewhat darker episodes this week, with only a few exceptions. Do enjoy.


Takopi’s Original Sin – Episodes 4 & 5

I haven’t written about Takopi’s Original Sin basically at all since it started airing, and I think part of that is a desire to not pass any judgment on something like this until I fully understand where it’s going. But it’s worth breaking that silence to say; this might be the best-animated episode of any show this year. There is some steep competition in that regard, but the way the visuals wobble out to convey Naoki’s dissociative state throughout much of episode four is really something else.

Narratively, I’m slightly less sure of what we’re doing, but the series has been good enough so far that everything I’m about to say should be taken as, at absolute most, a minor qualm. I think you can put the three kids that star in this story on a scale as to how obvious it is that the show wants you to sympathize with them: Marina was the least sympathetic, an incredibly vicious bully whose outbursts were explained by the revelation that she was physically abused at home. Her being perhaps the “worst” (I use the term very loosely) of these kids made her death all the more shocking. It’s not punishment vested on a bad person, it’s an absolutely tragic end to a very unhappy child whose life was defined by abuse, which she was the victim of but also the further perpetrator of. Naoki is the most overtly sympathetic, being subject to harsh psychological abuse by his own mother for much of his life and having few of the more “unpleasant” qualities of the other two. Shizuka, our protagonist, is somewhere between these two poles, and that’s where I’m scratching my head slightly because the specific way she’s between those extremes feels like something I’m not entirely clicking with. (Saying all this, I must again clarify that I am referring to ‘sympathetic’ as in the way that the narrative presents these characters to us. Personally speaking, I sympathize with all of them, because they’re young kids trapped in absolutely awful situations. But I digress….)

Naoki is talked into being an accomplice to covering up Marina’s murder because Shizuka basically charms him. Now, in of itself I think the beat of Naoki falling for Shizuka and this informing his actions is fine. But the degree to which Shizuka leans into it and actively leads him on just strikes me as kind of odd. To be clear, I don’t think this is “problematic” or whatever, I think what the series is trying to do is make a point about how people tend to take after their parents (in particular, bad mothers, respectively neglectful, psychologically abusive, and physically abusive, are a shared commonality between Shizuka, Naoki, and Marina respectively. Naoki’s brother even compares him to his mom explicitly). The framing is what feels a little odd to me, which I imagine is a problem unique to the anime, with the cartoon gunshot sounds accompanying Naoki’s gaga heart eyes probably being the most over the top example. (Although to be honest, now that I’ve laid it out here, I think I’ve actually talked myself out of having a problem with it. But it does still feel like the anime is trying a little too hard to shock us with how “bad” Shizuka is, maybe that’s just in my own imagination.)

On another note, Naoki’s brother is handled in a really interesting way throughout this episode. The bit where he comfortingly pats Naoki’s head and it’s portrayed as this bright, cheerful bit of magic is another example of the show’s visuals being over the top, but in a way I really appreciate.

Episode five, meanwhile, is another swerve and once again takes things in a somewhat different direction. I’m using this space to both jot down some thoughts on episode five itself—which, this is the rare thing that’s exclusive to this column, I’m not pulling from my tumblr here—but also to bounce off of this reblog addition to what I wrote above on the previous episode by tumblr user angyo. Angyo puts forward that the reason behind the way the show treats Shizuka is that we are to understand Shizuka and Marina as being two sides of the same coin. People in what are, at the end of the day, actually quite similar situations, being driven to life-or-death extremes by respectively Shizuka’s need to see Chappy again (even though he is probably dead) and Marina’s need for approval from her mother. (“Cornered raccoon rules”, as angyo put it, a turn of phrase good enough that I’m stealing it.) And I do think this is directly relevant to episode five, because what the gradual darkening of Shizuka’s character—what I took for an attempt to shock the audience just two paragraphs back—is actually an attempt to underscore how easily these characters could switch places. It is very easy to imagine, for example, a situation where Takopi encountered Naoki or Marina first upon arriving to Earth and this entire narrative is framed differently, with Marina as the most overtly sympathetic of the cast and Shizuka as the “bad guy.”

In fact, you don’t have to imagine this at all, because that’s exactly what episode five is. Shizuka and Takopi make it to Tokyo only to find that Shizuka’s father has since started a new life with some other woman and now has two other kids. Any hope that her father might entertain the idea of helping Shizuka is dashed when one of his other children asks him who this strange girl is, and he shuts the door on her. Backed into a corner yet again, she takes it out on Takopi, bashing him with a rock hard enough to induce forgotten memories to rise to the surface. He remembers something—wait a second, he actually has been to Earth before.

In a previous timeline, Takopi met Marina first. Thus, the anime’s fifth episode is a rough perspective flip of its first. Takopi—not yet known by that name—befriends Marina, more or less, and helps her navigate life from ages ten to sixteen or so. Shizuka is actually barely present in this version of events. Instead, we focus on how here as in the timelines we’ve already seen, Marina’s youth is defined by the abuse of her mother, and there’s a heartbreaking bit where Takopi, again totally innocent, observes that Marina must smack him around so often because her mother does the same to her. It’s these moments where Takopi’s Original Sin is most devestated, not where things reach an elevated fever pitch, but when Takopi makes a simple observation that any child could.

As things seem like they might finally be getting a bit better for Marina, Shizuka reenters the picture at a crucial moment. She (inadvertently? I’d like to think so) steals Naoki, here Marina’s boyfriend, from her. This leads to a terribly sad series of events that culminates in Marina finally snapping under her mother’s abuse, killing her and, it seems clear, eventually herself. Takopi knows what he must do to prevent this; he has to kill Shizuka, and he’ll use the time machine on his home planet to do it.

Forcing his way to the machine, he is reverted to mental childhood himself by the mysterious mother figure of his home planet, and by the time he returns to Earth we’re back at the start of episode one, and he’s forgotten about Shizuka and Marina entirely.

The strongest parallel here is thus that despite Takopi’s best intentions, he has demonstrably led both of this show’s protagonists to bad places, and eventually their deaths. The show’s present timeline, which we return to at the end of the episode, gives him a chance to potentially fix all of that, but it’s difficult to imagine him succeeding for the same reason that Takopi is, despite everything, still ultimately sympathetic. He’s basically a child himself in his current state, he has a simplistic understanding of the world, which is why his most sophisticated attempts at problem solving in the entire show so far boiled down to “kill Shizuka” and “try to help Shizuka cover up that she killed Marina.” Episode five ends with the unexpected return of Naoki to the main timeline, and between him coming back and Takopi’s memories resurfacing it’s hard to say where all of this will eventually end, but any show that makes its viewership turn over character dynamics this thoroughly is doing something right. Just one week out from its finale, it remains one of the season’s most compelling.

There’s No Freaking Way I’ll Be Your Lover! Unless…. – Episode 3

I like to give a show credit when it manages to completely throw me off. I do see how we got here Watanare‘s first episode, but it’s definitely still not a direction I expected the show to take when I watched its premiere.

There’s a lot of things I could talk about here but I’m a little uninterested in attempting to make some grand proclamation about what this narrative development “means.” Because I’m sure tons of people are already doing that and, to be honest, I do not really need my fiction to be a morality fable, so I don’t have strong opinions on where they’re going to take this. I’m fine with anything as long as it’s interesting.

I actually wanna talk about the backgrounds, mostly.

I’m hitting the limits of my artistic vocabulary here, because I don’t know what about them makes them look this way, but a good amount of the backgrounds in this series have a very flat and fake look to them. These are spaces meant to emphasize their own artificiality, and it hits a height in this episode that I was worried we wouldn’t see again after the premiere.

This isn’t a bad thing, It’s clearly deliberate and is meant to convey a sense of alienation. It’s also a very subtle inflection, and it’s one of my favorite things about the show. It’s most obvious with Mai’s room in Paris-

-and the suburb Renako lives in.

But notably, Renako’s room itself takes on this quality during the night after the incident at the end of this episode, which I think is a great way of quickly and subtly conveying her anxiety and confusion.

I’m unwilling to contribute to the discourse (in both the literal and euphemistic sense of that term) around the show beyond this, at least so far, but it’s definitely established itself as quietly being one of the season’s more interesting anime. I salute that.

Necronomico & The Cosmic Horror Show – Episode 4

I need an anti-favorite characters list on Anilist so I can put Eita on it. I get characters like this are supposed to be annoying and hateable so they can die late in the show for catharsis, but the dude is seriously just aggravating as shit. Also, I feel like there’s a version of this same character in every show like this so he’s not even particularly interesting or novel. Maybe my perception is skewed since I haven’t actually seen that many of these, but yeah.

Anyway, other than his being generally grating as fuck and the weird “on-screen chat commentary” gimmick, this is actually probably the best episode of the show so far. It’s also the best-looking since the premiere, a good sign for a show that would be lost without some visual oomph. I was a little worried we were already running out of ideas for death game setups with the second one, but the escape-room-with-the-directions premise the Old Gods field here is pretty solid. More importantly, the actual environment of Hotel Reversal, as it’s called, is really good, I love all the oranges and greens and the generally very zany vibe of the hotel itself. It makes it feel like a real escape room game despite the high stakes. We lose a few people this episode too, and it’s no big loss because they’re among the less interesting characters. My bet is that the teacher is the next person to die, but we’ll see.

Ruri Rocks / Introduction to Mineralogy – Episode 3

I’m really delighted by the decision to expand the show’s world a bit here. The anime’s first two episodes were nearly devoid of anything but Ruri and Nagi’s mineral expeditions. Here we meet one of Ruri’s colleagues, Imari Youko [Miyamoto Yume], and since we’ve roped a third person into this setup, the scope of the show expands too.

The entire iron mine trip is lovely, but obviously the bit at the end with the Flourite vein is the episode’s apex. We have an actual cliffhanger of sorts at the end and I really cannot wait to see what else this show has in store. The next episode of this show will likely have aired already by the time you read this, I’m sure that one will be lovely too.

It is also worth restating that Nagi remains just devastatingly hot. Anime woman of the year, I won’t apologize.

Call of the Night – Season 2, Episode 4

Well, this episode hit me like a ton of bricks.

Overall, Call of the Night has been improving steadily since it came back. (In fact, I’m starting to think the premiere was the weak link.) As such, there’s a lot to like in this episode; visually it’s an array of achingly lonesome liminal spaces, hospital rooms so dreary you can practically smell them, and dramatic, frightful closeups. The same borrowed horror language that the show used in its first episodes.

There’s all the show’s usual strengths writing-wise, including some great banter between Ko and Nazuna. But what really takes this episode to another level is its second half, where we learn the backstory of the character Honda Kabura [Itou Shizuka], a long-time supporting member of the cast and one of Nazuna’s fellow vampires. I don’t want to relitigate all the specifics, but the gist is that Kabura was, as a human, sickly, frequently in and out of hospitals. What we see of her friend group paints them as pretty unsupportive and shitty people, and in fact, her nurse tells her this outright.

Her nurse is, or at least appears to have been, Nazuna. But she’s not called Nazuna, as this person refers to herself as Haru. So either Nazuna went by a different name back then—it would track, given her almost total amnesia as to her earlier life established in last week’s episode—or there’s something else going on here and this is a relative or somesuch. Either way, Haru seems to be just about the only person Kabura really had in her life, so when things reach a breaking point, Haru is the person there for her. This all has an extremely strong gay overtone—more than that, really, since when Haru is running down a list of things that she hates and which have been imposed upon her, she includes men—and when it inevitably comes time for Haru to turn Kabura into a vampire, Call of the Night actually brings back its season one opening theme, drawing a direct line from what happened to Kabura in her own past and what happened to Ko at the beginning of this story.

Their specific situations are different. Ko’s problems seem to be mostly mental and social. Kabura’s to at least some extent are physical. But the effect is the same; these two are societal outcasts. When one of Kabura’s shitty friends visits her in the hospital, she ends up snapping at her. She hits the nail on the head though—these people really do look down on the sick and the unwell, those of us who walk slow or don’t socialize. When Haru offers to turn Kabura, she phrases it not as inviting her to vampirism but as inviting her to the opportunity to live a full life with actual meaning. “Do you want to be able to run?” asks the vampire. The girl who can only walk slow does not need to even speak her answer, for the vampire already knows it.

Anime – Non-Seasonal

The Epic of Zektbach

Well, this was quite a goofy thing.

Essentially, what we have here is a highly compressed attempt at a heroic epic about a character named Shamshir. Shamshir saves her country from an invasion, but her fellow soldiers are entranced by her “dance”—her fighting style—and eventually start committing murders, which Shamshir herself is blamed for.

This doesn’t really go anywhere despite a small handful of interesting ideas—we see things from Shamshir’s and also the murderers’ perspective a few times and they seem to see their targets as masses of binary code and chemical formulas—and the OVA unceremoniously peters out after Shamshir gives in to her bloodlust and murders her entire city, seemingly including her childhood friends.

Apparently, this is one facet of a larger franchise connected to a bunch of concept music, some small booklets, and a now-defunct website, so maybe this makes more sense in context (the series’ somehow still online Fandom wiki boldly claims the series has “gnostic themes”) but as an OVA it’s pretty bad. Not helping is the fact that it looks like absolute mud; almost everything is a shade of brown or red with occasional grays. The resulting visual effect is a bit like if a show had a sub-Attack on Titan color palette on Arifureta‘s visual budget. Still, there’s a charm to the specific kind of bad on display here, not so much so that this is worth seeking out, but I at least had a good time poking fun at it with my friend Josh, who I have now promoted to main-body-of-the-article status, I suppose. (Hi Josh.)

Josh and I started watching old OVAs together recently after having the brilliant decision to knock out famously bad anticlassic Garzey’s Wing together—if you see more OVAs here in the future you can thank them—and they in fact found one of the music videos that comprises the bulk of the remainder of the Zektbach franchise. It is way, way better than the OVA, and also has a much nicer art style. It lacks much of a narrative given that it’s, you know, a 2-minute music video, but it’s much more worth watching than the OVA, I think. I’ve embedded it below.

Puppet Princess

This, on the other hand, was just an absolute slap from start to finish.

These OVA centered around some kind of odd conceit from back in the day aren’t always as great as the general concept makes them sound. But this one and its puppet fighting gimmick really are just as much fun as the idea promises. Obviously, there are a lot of really excellent action sequences here, mostly revolving around our protagonist Rangiku’s [Uechi Aki] array of fighting puppets and the large box she keeps them in. But it really can’t be overstated how absolutely great this thing looks in general, the direction is razor-sharp and in particular the more horror-leaning scenes really pop. (As a side note, basically everyone suddenly gains individually-drawn teeth and bulging eyeballs when they’re going through terrible things. The former in particular means this probably has the most teeth-per-minute of any anime I’ve ever seen. Just something to think about!)

Also present is a master ninja / illusionist named Manajiri [Wakamoto Norio. Yes, really!] who serves as a sort of secondary dynamic. They have a solid dynamic. Although sullying it somewhat is that there’s a decidedly uncomfortable and unfortunately very of its time bit where he tries to grope Rangiku while she’s cleaning herself in a waterfall, although he does at least back off, which is more than can be said about many characters who’ve been placed in similar situations. It’s a little unfortunate since Manajiri is otherwise a pretty great character in his own right.

Rangiku’s puppets are easily my favorite thing about the OVA overall, though, she cycles through a couple of them over its 40-odd minute runtime and while the best is probably the large red samurai she uses for the first and last battle, they’re all great. Naturally, they become the tools of vengeance used to kill the man who murdered her father. Between the beats of the vengeance plot, there’s also some interesting (and harrowing!) stuff in here about how badly her father treated her in favor of the puppets. You can thus extract an interesting thematic line about a man in power favoring literal dolls over the human women in his life, but the OVA only has so much time to explore this. My only real complaint, in fact, other than the waterfall scene, is that I actually wouldn’t have minded watching a lot more of this. I think you could pretty easily extend this to a full series.

And interestingly, it almost sort of did? Puppet Princess itself never got a TV anime, but one of the mangaka’s other projects, Karakuri Circus, did, nearly twenty years later. It features a similar overall premise, which may be enough to finally get me to check Karakuri Circus out after having had it on my plan to watch….since it was new, I believe. There’s a lot of interesting anime out there! For better or worse.


That’s all for this week!

It’s been a long time since I did one of these, but on your way out the door why don’t you take a Bonus Screencap along with you? This time of Nazuna in her nurse getup from the Call of the Night midcard for this week.


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Ranking Every 2022 Anime I Actually Finished from Worst to Best – Part 3

“Ranking Every Anime” is a yearly, multi-part column where I rank every single anime I finished from a given year, from the very worst to the absolute best. Expect spoilers for all anime covered.


In some ways, this is the hardest part of the list to write. The stuff I liked pretty much without reservation, but which I still felt didn’t quite make the very top. But honestly, what else is there to say? At this point, you all know what you’re in for. Let’s get to the “solidly good to great” part of the list.


#17. The Case Study of Vanitas: Part 2

Remember 2022 as a banner year for the anime vampire. Two of the three shows on this list that involve them come primarily from the same hand, Tomoyuki Itamura, yet, they couldn’t be more different. 

The Case Study of Vanitas, which entered its second season back in January, is fundamentally a dark fantasy series. It’s tinged with romance, drama, and sly humor, but everything is filtered through the church glass that composes its specific brand of vampiric fantasia. 

Of course, the actual reason, so far as I can gather, that most people like Vanitas, is its shameless sensuality. Yes, this is probably the only thing on the list I’m going to outright praise for being horny, even as it ranks higher on the Problematic-o-Meter than most things I watch. Do you like men? Women? Both? Vanitas has a character or six for you to mercilessly simp for, and I do consider that something of a positive, if done in a way that makes emotional sense, as it does here. The vast reservoirs of easily-flustered bisexuals in the world are an untapped resource, some might say.

But on top of that, Vanitas’ second season also has a pretty compelling actual plot, featuring closed-off secluded worlds of snow, haunted by a twisted take on the already-spooky tale of the Beast of Gevaudan. The series’ gothic sensibility serves it well, here, as the sweetness that lightened up much of the first season turns decidedly sickly. (And even so, there’s still quite a lot of steaminess in the second season. Seriously, if you’re into that kind of thing you owe it to yourself to watch this.)

#16. ESTAB LIFE: Great Escape

If there’s a unifying thread for the anime of 2022, it might just be that a lot of them were really fucking weird. Novelty of premise is pretty easy to come by in anime, a medium that, moreso than many others, is pretty unashamed of its inherently pulp nature and will often race to the bottom to come up with the most bizarre thing possible to get more eyeballs on a project. Even so, Estab Life stands out for strangeness not just of premise but of execution. How many anime this year were both all-CG affairs and had an episode about the Penguin Stasi? As far as I know, Estab Life is the only one.

Sporting some strange mix of the traveler story genre, a droll-as-hell sense of humor, and decent action anime fundamentals, Estab Life surely stands out as one of the year’s most singular offerings, revolving as it does around a group of “extractors” whose job is to spirit away those unhappy with their lot in a bizarro future dystopia to one of the many other future dystopias—a collection of them now makes up what was once Japan. Even the stylistics and actual narrative aside, there simply aren’t too many anime with transgender yakuza magical girls and giant Facebook Like thumbs in them. But maybe you’re the sort who prioritizes character writing, in which case, I would point you to the fact that resident slime girl Martese is a curiously-compelling lesbian slime girl tomboy, team lead Equa is a quietly commanding presence, and even many of the show’s one-off characters are pretty interesting.

Estab Life is certainly not perfect (I am not huge on how Feres, my favorite of the main trio, is the one with by a fair shake the least amount of character development), but it’s compellingly weird and worth a watch. Incredibly, this strange little train hasn’t stopped rolling. We’re allegedly waiting on a mobile game, as well as a film with the tentative title Revenger’s Road. See you again soon, extractors?

#15. Do It Yourself!!

If the adage holds true that to build a city, one must start with a brick, surely the same is true for homes and the furniture that decorates them.

Thus, very broadly, is the premise of Do It Yourself!!, a gentle iyashikei—one of a few this year—about do-it-yourself crafts, mostly woodworking. The series is packed with enough goofy-pun character names that it might give you the impression that this is a slapstick of some sort. (The lead is named Yua Serufu, and her okay-they-don’t-say-they’re-in-love-but-they-pretty-obviously-are-at-least-crushing-on-each-other crush is a girl named Suride “Purin”, who attends a techy academy where she learns how to….3D print things. Goodness.) 

There is an element of that; Serufu herself is pretty dang clumsy, and her pratfalls are treated as amusing slipups more often than not, but DIY!!’s real core is about how making things for yourself is irreplaceable, not just as a skill but as a passion. It’d be easy for the show to swerve from there into a rote “technology bad” message, but it never really even approaches doing so, and there are even a few scenes that showcase synthesis of cutting-edge technology and traditional crafts.

Indeed, the focus is on that spirit of craftsmanship itself, apropos from another visual treat from the studio Pine Jam, whose strong central staff seem to have developed a habit of putting out a show that simply looks amazing about once a year. (Whether that show is any good otherwise is another question, see Gleipnir near the bottom of the 2020 list.) This is apropos too for the year that brought machine art to the public sphere of discourse. It’s a topic that is probably not going away any time soon, but DIY neatly sidesteps any similar question with its own answer; isn’t there plenty of joy to be found in the process of creation itself?

#14. My Master Has No Tail

Is Rakugo having a bit of a moment? Probably not, but My Master Has No Tail airing in the same year that brought us the unexpected Jump hit Akane-banashi made me think. The two aren’t really terribly similar, but they share a key piece of subject matter in the traditional Japanese comedic storytelling art.

Our protagonist, Mameda, is a tanuki infatuated with the art form, since inspiring strong emotions via telling tales is a form of “tricking” people. But what begins as a fairly straightforward comedy / niche interest manga reveals itself to have a beating heart focused on Mameda’s own place in the world, and that of other beings like herself. (Her master Bunko is a kitsune, for example.) In the process, it places not just specifically these stories but, in a broader way, all popular stories, in a specific cultural context. Specific episodes deal with the process of passing artistic traditions on from master to pupil, and with Japan’s transitional Taisho period as a time when old things—both old ways and creatures like Bunko and Mameda themselves—are being lost to the tide of modernism. In this sense, there’s a surprising edge of slight melancholy to My Master Has No Tail.

Even so, this is primarily a comedy, and it’s a pretty good one. Both the rakugo itself and Mameda’s own antics are a light brand of amusing that never feels like it’s overstaying its welcome, even with the series’ absolute dumbest jokes. (One of the character’s nicknames being “Butt”, anyone?)

#13. Princess Connect! Re:Dive Season 2

It often comes across as a backhanded compliment to say that an anime’s best trait is that it just looks really good. It feels like you’re implying a deficiency in some other area. But if that’s ever the case, it certainly isn’t so for the second season of Princess Connect! Re:Dive, which thundered back after a year’s absence way back in Winter to blow basically every other isekai anime that aired this year out of the water. (It’s the last example of the genre you’ll find on this list, in fact.)

That said; this doesn’t mean that the story isn’t also worthwhile—it’s actually quite interesting, a novel take on the genre that manages to make it feel meaningful and substantive again in a year that was absolutely swamped with mediocre isekai. But, of course, the visuals and the writing go hand in hand. Princess Connect’s sideways spin on the genre means nothing without its phenomenal visuals; in particular, the fight scenes give a real weight to its fantasy heroics in the series’ latter half. What you have with Princess Connect is the Proper Noun Machine Gun on full autofire; the series builds on so many classic tropes, both from isekai and from fantasy adventure in general, that it risks drowning in them. But that never happens, it just builds and builds and builds, until its final stretch lights up into a blazing, spectacular show of fireworks. More than anything, this one is a treat for the chuunis out there. All spectacle, but pure killer, a whirling show of pyrotechnics that is never less than a total blast.

#12. Love Live! Nijigasaki High School Idol Club Season 2

The dream lives on! While its younger sister Superstar floundered in the season that followed, Nijigasaki High School Idol Club made a strong return this year. Its second season wasn’t the blow-the-doors-open affair that its first was back in 2020, but the anime’s personable sense of purehearted sincerity remained even as it dipped into ever so slightly more dramatic territory. Old characters paired up into duos while new ones took the spotlight as solo stars, in a turn that somehow managed to do what Superstar failed to despite the higher character count overall. Most notably, two equally-fun polar opposites; the queen diva / secret idol otaku Lanzhu, and the introverted Shioriko, who has to be convinced to not prematurely give up on her fledgling dream of being an idol. Smaller character arcs like “Nana” finally giving up the facade and revealing to the whole school that yes, she is Setsuna, provide a nice cherry on the sundae, tinged with a slight bitterness not rooted in the series itself, but in the news that her voice actor won’t be returning to the role. If she had to leave, this was a good note to end on.

Nijigasaki’s remains a world where anyone can be an idol. There’s a kind of beauty in that, and the show’s strength comes from playing it very well. Even still, 2022 was home to more than one legitimately great idol anime, and I hope you do like idols and other girls who make music, because these aren’t the last ones on the list by a long shot. But first, something a little more….violent.

#11. Akiba Maid War

Is it a yakuza series? A deeply ridiculous comedy? Why not both? In a year of anime making the most out of completely absurd premises, Akiba Maid War might’ve gotten the most blood from its particular stone. On the surface there’s not anything terribly special about something deciding to subvert the old moe’ tropes by making the girls that embody them engage in mob war violence, and if that’s all AMW were doing it would be way farther back on the list. 

On top of that, this is also another entry that feels unstuck in time. People don’t really remember this whole trend anymore, but there was a wave of these anti-moe comedies around the turn of the new millennium, where much of the joke was simply that the characters enacting the absurd hyper-violence were cute girls. Most of them weren’t really particularly funny and have accordingly lost their charge now that the thing they were parodying is simply the norm. Fortunately, because Maid War clearly loves all of its influences, it manages to paradoxically pull off being that kind of slapstick-with-firearms comedy, a fairly played-straight yakuza series, and even sometimes genuinely cute, all without really even breaking a sweat. 

The sheer amount of small touches in this thing helps, too. My favorite example being the fact that most of the one-off maid characters who (spoiler alert, here) tend to get killed at the end of their episode are voiced by famous seiyuu. The crowning example being Aya motherfucking Hirano in the show’s penultimate arc. You don’t get anime that are this singularly their own thing super often. Despite its fairly obvious influences, and the several other interestingly retro anime that aired this year, Akiba Maid War stood in 2022 as an army of one, and accordingly, and this might just be the most underrated anime on the whole list.

#10. Waccha Primagi

The language barrier does strange things to relative popularity between Japan and the anglosphere. For the most part, the anime that are popular over there are popular over here, and vice versa. But there are exceptions, and kids’ shows are a wealth of them. Pretty Cure is the most obvious example, but one of that series’ main competitors, the Pretty Series—no relation—is up there, too. Waccha Primagi, like the other anime in the series before it, is ostensibly a promotional tool for an arcade game. Does this matter at all when evaluating the series? I’d say not really. I’ve never even seen the game in action, but despite that, I love this anime to pieces.

It’s fair to ask why. The fact of the matter is that Waccha Primagi is not the most polished anime on this list by any means, and its nature as a promotional tool means that it can at times feel repetitive. But there is really just something about it. The strange magic-filled world it conjures, where humanity and the animal “magic users” live in parallel to each other but come together to put on magical “waccha” idol concerts? That’s step one. Step two is the sheer amount of heart this thing has; its characters are candy-colored archetypes, but most pop with a rare amount of personality, be they the smug Miyuki, the anxiety-riddled gamer / idol otaku (yes, another one!) Lemon, the sporty Hina, or the princely Amane. Even Matsuri, the comparatively ‘generic’ lead, has an important role to play both as the audience proxy and as the lead for her partner, Myamu, yet another of the show’s most endearing characters.

But a broader picture than all that is Primagi’s actual plot. Waccha Primagi goes to some truly buck-wild places over its four cour runtime. Individual episodes contain straight-up gay confessions, simmering tensions between the human and magic-user worlds that threaten to erupt into full-on war at any moment, light satire of reality TV, a big bad who’s an entertainment and social media mogul, and carefully studied pastiches of the ancient “Class-S” genre of yuri, something with which its young target audience is wholly unlikely to be familiar. By its final stretch, one hardly bats an eye when Jennifer, the local Beyonce analogue, ascends to vengeful Sun God-hood to try to free her girlfriend from a magic diamond prison. And yet, the last two episodes strip all of that back away in an instant, and are hearteningly sincere instead. Waccha Primagi truly can do it all.

There were better anime in 2022, perhaps, but none hit higher above its weight class.

Well, alright, that’s a lie. One did. But we’ll get to that.

In the meantime, in spite of all of its strengths—and more than one kickass OP—Waccha Primagi was still not quite the best idol anime of 2022 either, as we’ll get to. Like I said, it’s been a hell of a year for the genre.

#9. Kaguya-sama Love is War! -Ultra Romantic-

Shot through the heart, and who else could be to blame? Love is War! makes a swing for personal notability by being the only anime to rank in the top ten both of this year’s list and of the one I did back in 2020. Why? Because it’s never stopped being just really fucking good. 

The mind games that gave the series its title finally die down here in the last act of the first half of the series (the second, which goes in some pretty out-there directions, has already gotten off the ground via a theatrical film that we probably won’t get over here in the US for a while). But the show itself doesn’t really slow down for even a second. If anything, the third season is defined even more strongly by fun, stylish visual work, with all of its old tricks acquiring a heart motif that serves as the central symbol of the school festival arc. (In terms of filtering a fairly conventional story through delightfully out-there visual work, it really only had one competitor this year. We’ll get to that.)

And of course, capping it all off, is that scene. Spoiler alert, but not really, right? A first kiss raised to such ridiculous, whirlwind heights of idealized romance that it could get just about anybody’s heart pounding. In Kaguya‘s case, it was enough that it called for a really fucking funny Gundam homage. (Mute that video, just as a heads’ up.) Truly, the character there—Karen, a minor character in Kaguya-sama proper but the lead of one of its spinoffs—is all of us. The real question is what Kaguya and Shirogane are going to do now, with the entire direction of their lives solidly changed?

We’ll find out before too long, I’m sure. The first kiss never ends, you know.

#8. Call of The Night

If The Case Study of Vanitas was a little too gothic for you, and My Dress-Up Darling’s particular brand of steaminess didn’t really get you going, maybe this particular ode to nocturnality, originally from the pen of Dagashi Kashi author Kotoyama, would be up your alley, as an interesting and unexpected midpoint between the two.

In Call of The Night, we have a romance that doubles as an apply-as-you-please metaphor for the outsiders of society. Normal people do not walk around their city in the middle of the night and get entangled with vampires. This is your first clue that CoTN protagonist Kou Yamori is not, in fact, a normal person. What kind of “not normal” is a sort of grand, moving-target metaphor that resists any single easy interpretation; I’ve seen him described as neurodivergent, as a closeted queer person, and as several other things beside. The fact of the matter is that, as a living symbol, he’s all of these and none of these. His relationship with Nana is certainly charged, but charged how is kind of an open question until the series’ final act, where it turns on its head and reveals that, more than anything else, this is a simple “you and me against the world” sort of tale. The kind I’m a sucker for. The fact that it all takes place almost entirely at night—daylight is a rare intrusion reserved for flashbacks and a tiny handful of other moments—makes it look amazing. This is certainly the most visually impressive series LIDEN FILMS have ever made, and wouldn’t you know it, much of that is on director Tomoyuki Itamura, who not only also did The Case Study of Vanitas a number of spots back, but in years past has done an absolute ton of work on the storied Monogatari series. The guy loves his horny vampires; I can only respect the hustle.

And hey, Call of The Night is probably also the year’s only anime to make compelling use of Japanese hip-hop for its soundtrack, Teppen’s OP theme notwithstanding.

#7. Birdie Wing -Golf Girls Story-

SolidQuentin was a prophet, because Birdie Wing -Golf Girls Story- is some hitherto-unknown kind of genius. 2022 was stuffed with anime that leaned heavily on sheer WTF factor; Estab Life, Akiba Maid War, etc. None could swing as much iron as Birdie Wing. More than anything, the golf girls’ story just doesn’t give a fuck what anyone thinks, which in a lesser anime could be a weakness, but here, it makes the show’s many disparate elements—illegal underground golf tournaments with morphing golf courses, characters who want to be good at golf with an enthusiasm that would put the average shonen protagonist to shame, a huge amount of rich girl/working class girl yuri subtext between its two leads, an incongruous fixation on referencing Gundam—feel whole. Birdie Wing feels like a dimension-hopper from a timeline where “irony” as a concept was just never invented. Every single thing it does is completely sincere; it knows it’s funny, but it’s not a joke. It’s camp, in its purest form.

And truly, the only real point of reference for things that feel like this is stuff like Symphogear. The main difference is that by downsizing that genre’s enormously campy energy to be about something as deeply trivial as golf, Birdie Wing makes the argument that maybe everything is this trivial, and maybe we deserve to have huge feelings about it anyway! Maybe our world isn’t so different from one where people play ludicrously high-stakes golf games with lives and pride alike on the line!

Every time I’ve written about Birdie Birdie, I’ve brought up “Nightjar“, its utterly insane choice for an ED, which carries a full-throated, big-hearted sincerity that, juxtaposed with a show that were even the tiniest smidgen more self-aware, would scan as a deliberate joke. But no, that is the beauty of Birdie Wing; this shit is as serious as your life, do not make any mistake. The only reason Birdie Wing isn’t even higher on the list is that it’s not finished yet. Season 2 airs in Spring, are you ready to tee off again? I, personally, cannot fucking wait. If it hits as many holes-in-one as the first season did, there is a very real chance that it will top the list next year. That’s not a threat; it’s a promise.

#6. BOCCHI THE ROCK!

Here it is, the hardest cut from the Top 5. I did not labor over a single decision on this list more than whether to include this in the Top 5 or put it down here as the “highest honorable mention.” Fun fact; by the time you read this, I have swapped it with the show at #5, by my own count, four times. This was a hard decision. Not the last of those on the list, but probably the one I’ve thought about the most.

In general, there were a solid handful of really fucking good music anime in 2022, let’s just lay that on the table. We’ve already seen a couple, and this isn’t the last one we’ll see on this list, but BOCCHI THE ROCK! might be the most unexpectedly successful. Not in purely commercial terms—although it did well in that regard, too—but in terms of setting up an artistic vision and then following through expertly. Few anime this year not only had this much style but used it to such compelling ends; it might actually beat out the third season of Love is War! on that front. No mean feat, considering how easily that anime turns its own medium into putty in its hands, too.

I will be honest, BOCCHI placing this high on the list is something of an act of course-correction, as well. I liked BOCCHI throughout more or less its entire run, but I really only started appreciating what it was trying to do—and thus, really loving it—pretty late, episode 9 or 10 or so. By that point, the Fall 2022 season was on its way out and I felt that I hadn’t even remotely given the show its well-earned due. But if Kessoku Band are a fill-in act, they’re a pretty damn amazing one, so don’t make the mistake of assuming I don’t love them or that this is a pity award, nothing could be farther from the truth.

BOCCHI THE ROCK!’s main point is to watch the title character, Hitori, alias Bocchi, herself grow as a person. She begins as an anxious wreck in the vague shape of an internet-famous guitarist and, by the end of the season, she’s still that, but she has not just a band but friends now. The thing is, if BOCCHI had simply adapted its manga straight, we would not be talking about it very much at all. Instead, BOCCHI THE ROCK’s real strength comes from the utterly absurd stylistic tricks it pulls out to pave the road along Hitori’s emotional journey.

Essentially, BOCCHI THE ROCK is unafraid to treat its characters as props. It’ll stick them on popsicle sticks and wave them around like this is His & Her Circumstances. It’ll render Hitori in chunky 3D and hurl her at a wall of gray blocks. It’ll turn her into a slug because sometimes when you’re this wracked by anxiety you really do just feel like a slug. It’ll have her slip out the bounds of her character outline like Jimmy from Ed Edd N Eddy just so she can look how a panic attack feels. Incredibly, at no point does it feel like BOCCHI is mocking Hitori herself. This is a relatable, we’ve-all-been-there sort of humor, one for the true otaku. This emotional power chord resonated with so many people that BOCCHI eventually overtook even long-anticipated shonen manga adaptation Chainsaw Man on MyAnimeList, in a come-from-behind victory for the socially anxious everywhere. (It doesn’t beat that series out on this list. But what is my blog compared to the will of the people, really?)

At the end of it all, you realize that Hitori is nothing more than an ordinary teenage girl; nerdy, talented but incredibly anxious, in serious need of a shoulder to lean on. And the series’ biggest trick is the ability to roll all that wild craziness into a gentle push on her back; before you know it, she’s shredding onstage. They grow up so fast.


I stressed a lot over that BOCCHI cut in particular. Hopefully the cult of the box of oranges won’t be too upset.

Tomorrow; the best of the best, the top 5 proper.


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(REVIEW) The Clock Strikes Twelve for CALL OF THE NIGHT

This review contains spoilers for the reviewed material. This is your only warning.


Remember 2022 as a banner year for the anime vampire. Between the second part of The Case Study of Vanitas, 5-episode wonder (and future Magic Planet Anime review subject) Vampire in The Garden, and of course, this very anime, Call of The Night, it’s been a solid year for the fanged and fearsome among us. Of course, vampires—more specifically vampires and romance—are not new additions to anime as a medium. Not by a longshot, as I discussed when I first blogged about this series back in July, they’ve been common bedfellows for a long time.

Since then, in my intermittent coverage of the series, I’ve made mention more than once that vampires, traditionally, are symbols of the other. Of outsiders. The thing about symbols of course is that they eventually acquire a life all their own, separate from any single author’s intent. They become entities of their own; concepts that lurk in the collective human subconscious, to be interpreted a myriad of different ways as any individual artist sees fit, certainly, but always retaining a core identity that, if it changes, only does so slowly, over time, and through repeated effort by many individual interpreters.

So, when we look at Call of The Night, a series primarily centered on the 14-year-old Ko Yamori (Gen Satou) and his quest to fall in love with, and thus be turned by, decades-old vampire Nazuna Nanakusa (Sora Amamiya), we must ask ourselves what it is using that symbol to say, and how these things align with its broader storytelling goals.

In a general sense, there’s not really anything complicated about Call of the Night at all; it’s a story about Ko, an antisocial shut-in who starts taking long, lonesome night walks because he’s stopped going to school, coming of age and becoming his own person. Thought about this way, it could be lumped in with any number of other anime.

What lessens those commonalities that Ko and Nazuna’s relationship is somewhat fuzzy for much of the series; are they actually in love? Just friends? Something else entirely? It takes almost the entire 13-episode run for a definitive answer to that question to actually emerge, and that very uncertainty is largely what “vampirism” means within the context of Call of The Night. If we take “vampires” to be anyone who lives outside of normal society, the show’s theming clicks into place perfectly.

Indeed, it is very easy to read Ko, Nazuna, and their relationship in any number of ways. I’ve previously mostly looked at it through the lens of Ko, a fairly strongly neurodivergent-coded character, and quite possibly an aromantic, trying to figure out the foreign field of romance. Far on the other end of the field, I’ve also seen Nazuna called a sexual predator preying on Ko’s insecurities (I think you have to get pretty far into a countertextual reading to argue that, but I definitely get why people might get that vibe at first glance). In hindsight, I’d say neither of these, really, fit the show particularly well, which is a little unfortunate in the former case and a massive relief in the latter.

Instead, Call of the Night effectively presents a world much like our own, where human relationships are complicated, thorny things, full of accidents and insecurity, and in which you can never truly entirely know where you stand. This becomes clearer during the show’s last arc, with its introduction of the detective / vampire hunter Anko Uguisu (Miyuki Sawashiro), who makes it very clear that she does not see human and vampire lives as equally worthwhile. (It’s also worth noting that she guns for Ko more directly than Nazuna ever does.) Her killing a blood-starved vampire kicks off the final quarter of the series, which casts much of what comes before in a different light.

But, crucially, not all of it. At series’ end, Nazuna and Ko redouble their commitment to each other. Call of the Night ends on the line “we’re in this together.” Perhaps, then, what is crucial is not so much what Nazuna and Ko are to each other, but simply that they are something to each other. The very last scene is a kiss; so clearly this is a romantic relationship, but what is almost more important than the establishment of a definitive romance is that this clears out any uncertainty. “You and me against the world” is pretty easy to get your head around, even for the most romantically disinterested among us.

In that final arc, Call of The Night seems to pose Ko a choice; to become human and return to the world of ‘living’ (read: ordinary) people, or to take a gamble on the unknowable dangers of the vampire world. But interestingly, it does not present either humanity or vampirism as “the right choice.” Vampirism is neither a curse nor an automatic liberation. What is more important than making the choice at all is making it honestly, definitively, and with purpose. By the series’ end, Ko makes his.

None of this is to say that the show is flawless. For instance, its only real depiction of a genuinely GNC character, the otokonoko vampire Hatsuka Suzushiro (Azumi Waki) leaves quite a lot to be desired, and, for better or worse, there are many open questions by the time it ends. (Less a flaw, admittedly, and more just a consequence of adapting a still-ongoing manga.) It also probably spends a little too much time leering at various characters’ bodies; some of it makes sense, some of it just feels a little much.

But indeed, even in terms of positive qualities there’s a fair bit I haven’t talked about, such as the show’s absolutely phenomenal directing courtesy of Tomoyuki Itamura, whose pedigree includes not only fellow 2022 vampire series The Case Study of Vanitas, but also work on most of the Monogatari series, and, remarkably, episode 7 of ever-underrated SHAFT comedy And Yet The Town Moves. Perhaps unsurprisingly, that episode’s second half is entirely about the wonders of liminality, centering on a story about a young boy who watches midnight tick over into a new day for the first time. Call of The Night, despite many other differences from that series, inherits some of that spirit, a certain sense of midnight-black magic that no amount of cynicism and adult world-weariness can truly erase.

Back when Call of The Night first began, I made the remark that if it could keep up that feeling of nocturnal wonder from its first episode’s closing moments, it had nothing to worry about. Thirteen weeks later, that thought remains unchanged. Nazuna and Ko definitely have, but not the night itself. It’s as young as it’s ever been.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.