This article contains spoilers for the reviewed material, and assumes familiarity with it.
Few people nowadays know what man is. Many sense this ignorance and die the more easily because of it, the same way that I will die more easily once I have completed this story.
This is going to be a mess, so let’s start it with a question, so we at least have something to work off of.
Is a tragedy deferred a happy ending? Ave Mujica is at least willing to entertain the idea, but it’s never a clear-cut thing. Nothing about Ave Mujica is clear-cut, and the thinkpieces that will roll out over the coming weeks and months about this series might obscure how much of a rollercoaster ride it was, week to week, start to finish, in the moment. They might also obscure how wild it will keep being, as we now know—we’ll get back to this—that this isn’t the end.
To trot out the neatest and tidiest labels possible for a show that is the neither of those things, Ave Mujica is a series that deals with, among other topics; familial violence, how generational wealth drains the humanity from those that hold it, a number of different expressions of trauma and self-loathing, Dissociative Identity Disorder, and incest. All of this from a series that—despite some misguided English marketing trying to downplay this fact—is part of the BanG Dream! franchise. It, thus, is also still an anime about guitar music, at heart, a cousin of other recent genre entries like Girls Band Cry and Bocchi the Rock! (not to mention the other entries in its own series), in that it does still very much deal with a group of young girls using that music to process their traumas. The methodology is very different, and if Ave Mujica is the best of these (and I’d be willing to say that it is, even if the competition is very close), it’s not because its approach is inherently “just better”, or because more serious subject matter automatically leads to better content, but rather because it’s a logical outgrowth of what this genre was already doing. People will make their little jokes, of course: you can call it the dollposting anime, Perfect Blue for zoomers, etc. But none of these really capture Ave Mujica‘s fundamental observations and themes, and none of them can dent a show that’s this bulletproof.
All this to say, the walk from the earliest days of the BanG Dream! project to here is less extreme than it might appear at first glance. Poppin’ Party never went through most of this stuff, that’s true, but they’d absolutely be willing to throw horns at one of Ave Mujica’s concerts. The music, even when it’s not actively being heard—and it’s not heard for long stretches of this series—is both a connective tissue and a useful metaphor. If you can’t say something, maybe you can sing it.
That was the main thesis, too, of Ave Mujica‘s immediate predecessor and sister series, It’s MyGO!!!!!, effectively the first season of what becomes a two-parter here. AveMuji puts that theory to the toughest stress tests it can think of, and for a while, it seems like it might break under them. Consider that this is a band anime, and then recall that there is a gap from episode 2 to episode 7—almost half the season!—where there are absolutely zero in-show performances. Consider that this seemed at the time, given everything else going on in the narrative, more like a disband anime, an argument that Ave Mujica the group were not a good thing for anyone involved and maybe they’d all be better off apart.
It’s tempting to run through the absolute basics one more time. High school girl and neurodivergent icon Takamatsu Tomori [Youmiya Hina], and her first real friend Togawa Sakiko [Takao Kanon] form a band. This band, CRYCHIC, collapses not long after their first concert for a plethora of interpersonal reasons that are not really anyone’s fault in particular. It’s MyGO!!!!!, the first season of this show, focused on Tomori healing from this fallout with the help of both some of her old CRYCHIC bandmates and new friends alike. That group formed MyGO, title band of that season, pledging to build the rest of their lives, moment by moment, together as a band and as friends. So far, so girl band.
Ave Mujica—both the band and the show—run in the opposite direction, Sakiko attempts to put on a cold, merciless persona, and gathers a band based not on shared experiences or even particularly liking each other, but by a cynical rundown of what each member can add to the group. Sakiko’s childhood friend Mutsumi [Watase Yuzuki], another former CRYCHIC member, is added because of her guitar skills and her famous parents. Nyamu [Yonezawa Akane], the band’s drummer, is recruited as much for her looks and the flashiness of her ambidexterity as her actual chops, etc. If you’re reading this, you know all this already, so I won’t get too much farther into the nitty-gritty.
The result of all this? Probably the most seismic anime event of the 2020s thusfar. If not that, at least one that has exerted a deep and powerful pull on a certain kind of person. If you’re active on certain corners of tumblr or BlueSky you already know who I’m talking about. If not, we’ll just say: queer, gender-nonconformant, neurodivergent sorts. Which is a more formal and less fun way to say: the girlies. Ave Mujica takes the already intense emotional palette of MyGO and freezes it solid, erecting gothic cathedrals around the sharp, jagged pieces of pain and trauma that inform who we are, with a particular focus on the inherent violence of the family unit. Do you have bad parents? Mutsumi has the worst parent, a controlling, cruel stage mom who sees her daughter as competition instead of family. Furthermore, she’s plural, hosting, among others, a rambunctious protector alter who adopts the name Mortis from her stage name. From what we see, her mother treats this as a frightening burden, a sadly true-to-life read on how many singlet parents treat their plural children.
Uika [Sasaki Rico], the band’s singer, might be even worse off, the daughter of an illicit relationship between Sakiko’s grandfather and a house servant who has lived much of her life isolated from society. If this all seems rather melodramatic, I can only reiterate that that’s exactly the point, and anyone who writes the show—and honestly, much of this genre—off on those grounds is missing the most interesting artistic movement in the medium to happen this decade. More specifically, that heightened, arch theatricality has been present in the Ave Mujica project since we first knew it existed. This is a group of girls who were introduced to us as masked dolls, and who here leave us again as knights of a forgotten god. It feels a little ridiculous to criticize the series for a lack of “realism,” whether we’re referring to its literal events or its emotional palette. (And anyone who calls Nyamu and Umiri’s problems minor, even by comparison, is missing the very fact that by show’s end they’ve still willingly thrown their lot in with everyone else in the band.)
That tense, coiled sense of façade is also why it hits so hard when, in its very last episode, Ave Mujica finally lets all of that tension out. No one would walk away from this series thinking everything is neatly solved, but the finale is more concert than anime episode: 5 songs, two from MyGO, three from AveMuji themselves, all fantastic, and importantly, both bands are clearly having a blast. MyGO have the simpler story, but their sound has genuinely developed in some interesting directions, and centering a new song around Tomori’s jumbled, Jenga Tower-block poetry is never going to be a bad call.
Ave Mujica, meanwhile, have somehow gone stadium-level yet again (the episode’s lack of a traditional narrative leaves us in the dark about how that happened. Season three material, most likely). Their doll motifs replaced with a warped Round Table-style knightly mythos, Uika-Doloris as an amnesiac who finds herself returning to the embrace of Oblivionis, god of forgetfulness, over and over. Sakiko literally portraying herself as a deity within the world of the scripts is sure to have ramifications going forward as a plot point, but, consider that outside of the series itself, it also easily cements her as one of the most interesting and iconic characters of her generation. It has been way, way too long since we had someone to add to the Anime Girl Pantheon, and if Sakiko needs to actively force herself up alongside older legends like Lain, Haruhi, and Madoka, that’s all the better. It fits.
(Also, let’s just be honest here. Sakiko’s god complex is probably not great for her, mental health-wise, but if it’s making her write stuff like this, well, at some point you can’t argue with the music.)
As for the literalities of the last story arc, episodes eleven, twelve, and so on, it seems impossible that this won’t all fall down around them someday, possibly even someday soon.
So again, to ask the question, can tragedy deferred really be considered a happy ending? Even a bittersweet one?
Maybe we should reframe that, and turn it back on ourselves; can you be happy, knowing you will one day die? If Ave Mujica are a fleeting dream, that’s at least partly because everything is a fleeting dream. Any comparison between MyGO‘s “a series of moments adds up to a lifetime” and Ave Mujica‘s embrace of an illusory eternity needs to understand that, despite the obvious differences between these groups of people, these are fundamentally two ways to say the same thing. Something lasts forever until it doesn’t. You take things day by day, and one day is eventually the last one. (I don’t have much to say about this series, as I’ve made clear from how I’m framing this article, but I am a little surprised how rarely I’ve seen discussion of death in relation with Ave Mujica; Sakiko’s late mother is a shadow who looms over much of the series, and there is a broad implication that Uika’s sister, the actual Uika, is no longer with us either.)
I have spoken before in my work about hating the term “messy” and how it’s often used to paper over the flaws in works that a certain stripe of critic, myself very much included, like. Something is messy if it induces strong emotion but has some kind of missed shot or some kind of frustrating loose end. To that, I refuse to apply the term to Ave Mujica, even though I’m sure many other people will. Every time I had a doubt about this show, it proved me wrong. Mortis disappearing for much of the show’s final act? She shows up in the finale to wink at the mirror and reassure us she’s fine. Umiri “not getting” a proper character arc? Her tragic backstory is presented in a funny way, sure, but it’s as legitimate a reason for trauma as anything else, this stuff isn’t a competition. Not enough songs? The last episode has fucking five of them. The fact that Hatsune is down awful for her niece? That makes their relationship more interesting, and sure, more troubling. I won’t entertain any suggestion otherwise. You can’t catch Ave Mujica off guard.
Even if you could, the curious thing about something as arresting as Ave Mujica is that after a while one’s emotional attachment stops being to the work itself so much and more the general orbit of it. The characters make such an impression on screen that they will live in our hearts forever. There is also the actual band, of course, who are fantastic, and a small spiderweb of ancillary media that enhances and sharpens the show in a number of interesting ways. None of this softens the point that the show itself is excellent, of course, one of the best I’ve ever seen, but it is worth keeping in mind.
And if you don’t agree….well honestly that’s fine? Why is talking about anime expected to be didactic like this anyway?
Isn’t all of this sort of silly? Another thing Ave Mujica has made me realize is that, despite the fact that I enjoy writing about anime, I also kind of hate doing it. (A love-hate relationship that I am all too aware is ironically somewhat reflective of what I’m reviewing.) Not because I’ve lost any love of prose or any love of analyzing fiction, but because there is this constant unending pressure to be correct about everything. (Or at least, I feel that there is. Maybe this feeling says more about me than it does anything else.) I had an inkling of this back when I reviewed Wonder Egg Priority years ago, which is why the two are somewhat connected in my mind even though the reception to AveMuji has been much more positive overall. Most of my really fulfilling engagement with Ave Mujica has not stemmed from my collective efforts of reviewing it. (Longtime readers will probably remember that we are a system ourselves, and if you didn’t know, well, surprise.) I—Ediva—have gotten much more out of talking about it with others, making of it a living discourse as opposed to a series of endlessly prolix pages where I try to prove that my opinion is the right one, man!, than almost anything else I’ve ever seen. I, Opal, have written fucking fanfiction for this series, weird and outlandish fanfiction—fanfiction I would never in a million years link here, mind you!—that has made me feel so much more connected to its world and its characters than laying them down on a table to cut them open ever could. And I, Ollie, have simply reveled in the fact that I got to feel seen. It’s very rare for popular fiction to touch on systems. I am not going to quit writing about anime—this is not my version of Brent DiCrescenzo’s To the 5 Boroughs review—but Ave Mujica has once again made me reevaluate how I really think about this stuff. How I feel about this stuff. In a way, that’s a higher compliment than anything I could actually say about it could ever be. Here’s something that sounds like a joke but isn’t: in the previews for one of the later episodes, 10 I want to say, Sakiko was shown reading Hermann Hesse’s Demian. We decided to read it too—why not, right?—and loved it. Some shows are bigger than just what’s on the screen.
None of me are saying that any of this makes analysis of the series wrong. But it does, increasingly, feel wrong for us. This is a world to be lived in, an atmosphere to be breathed, and a dream to set drift upon. I can’t pin the butterfly to the board like that. If you can, I’m not going to tell you you’re doing something wrong, but it’s not the right fit for how we feel about this show. Hence this instead of a “proper” review. Hence leaving it all up in the air.
That’s a temporary solution, but this, too, is the beautiful paradox of Ave Mujica: we can stay asleep in this dream forever—Until we wake up.
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This review contains spoilers for the reviewed material. This is your only warning.
Note: this is a review of the English dub.
In the shadows, nameless assassins load their pistols. The bullets in the chamber end the lives of the rich, the powerful, the damned. It happens everywhere; abandoned construction sites in Japan, the coasts of South America, the heart of Paris, just outside the Arc de Triomphe, the glittering skyscrapers of New York City, the cold landscape of Russia, just before winter’s first snowfall. It happens by the hands of two women, hitmen without equal, twin goddesses of death. The result? Something between an action movie and a slow-burn nightmare, filled with pinging gunshots, glinting dagger blades, and poisonous incense. Enter this dreamy vein and you find Noir; a haunting, gauzy series whose emotional and literal palette is dark and thick as tar pitch. Fitting enough for something whose title is just the French word for “black.”
The reference point here is of course film noir, the genre of black and white movies. But Noir‘s inspiration is less a direct aping of tropes and more a signal that it intends to replicate that movement’s sense of mood and place. Indeed, even as Noir‘s marriage of action movie tropes and dramatic, philosophical dialogue spins out into a storyline of rival assassins and inherited codenames spanning the globe and across time, it never loses that sense of dreaminess, underscored by the lack of blood despite all the violence. This is the aspirational case for highly stylish death-dealing as compelling psychodrama. Firefights are frequent enough to be something you can set your watch to, but every one punctuates big-question themes of loss, fate, memory, revenge, and of course, death.
Our twin deathbirds are Yuumura Kirika [Monica Rial] and Mireille Bouquet [Shelley Calene-Black]. Kirika is an amnesiac Japanese high schooler whose almost supernatural abilities as a hitman seem impossible for someone her age. Mireille, the older of the two by a good five years, is the only remaining member of a powerful Corsican crime family. Together, the two work under the codename Noir, the moniker of a legendary assassin who’s stalked Europe for a thousand years, and take on various hit jobs to make ends meet while pursuing their deeper goals. All the while, their alliance is an uneasy one; sometimes friends, sometimes more than friends, and yet other times keeping each other at arm’s length, they are united by a sworn pact and, as eventually becomes clear, a shared history.
Kirika is introduced to us when she sends Mireille an e-mail, containing a cryptic comment about taking a pilgrimmage to their respective pasts and an audio file, recorded from a silver pocket watch, that plays a haunting melody from Mireille’s own. When they meet, they’re almost immediately attacked by throngs of faceless assailants. This opening action piece sets the tone in many ways, as all of the elements Noir will follow are here; Kirika being so good at killing that she can hang a man by his necktie without a second thought, Mireille holding her own but being equal parts stunned and unnerved by Kirika’s abilities. All this while the two exchange gunfire with the nameless men pursuing them in a construction site that serves as a murderous, surreal jungle gym. Even the use of light and shadow, the look of Noir itself, is laid out in these first fifteen or so minutes. Eventually, the gunsmoke clears, and Mireille offers Kirika her terms: the two will help each other discover who the amnesiac Kirika really is and why she has a pocket watch once owned by Mireille’s late parents. Then, when the truth is clearer than light, Mireille will kill Kirika. The schoolgirl accepts, and our story begins.
Thus set is the stage for a heavy, dramatic narrative. Both of our leads are seeking answers from their pasts. Kirika wants to know who she is, the ordinary self she’s convinced lies underneath all of the murderous conditioning. Mireille has a more concrete goal; she wants to know who killed her parents and brother, and why they did it. These two seemingly parallel roads meet under the sinister gaze of Les Soldats, the show’s assassin-death cult-Illuminati, a powerful force that veils the entire world in a suffocating black shroud, and the main antagonists of the series.
Early episodes, though, touch on the Soldats only briefly, or not at all. They aren’t introduced until several episodes in, and they’re more of a background presence throughout the first half of the series. These earlier, episodic adventures are more defined by the locales the main duo visit and who they take out while they’re there, emphasizing action and mood-setting as opposed to the strong central through-line that soon develops.
Even still, there’s a streak of profound melancholy that runs through Noir from its very first episode. Despite its excellent action, this is not a show that boils down to a mindless exchange of bullets. Kirika’s quest for identity in particular is central to the series from its very beginning. An early episode sees her befriend a lost cat, first comparing herself to it and then remarking that since the cat is only lost physically, they aren’t truly that similar at all.
That cat belongs to a former Soviet prison camp commander, one who used that position to further an ethnic conflict between his own people and another group, rounding up the latter and sending them to their deaths. When the duo, tasked with killing this man, actually meet him, what they find is an old man who devotes his every waking hour to feeding the poor and homeless.
Setting aside that these kind of complete moral 180s don’t really happen very often in the real world, Noir asks a very pointed question here, the first hint at a larger overall theme. Does this turnaround actually matter? It is certainly a good thing to be helping the needy, but it doesn’t revive the people he’s murdered. This one of the show’s more extreme extensions of one of its basic ideas, that of killers of all sorts are notably distinct from regular society in a way that isn’t reversible. The notion permeates Noir. So too does the dichotomy between this underworld and the “daylight” world of ordinary people, who are rarely ever particularly relevant in this series. When they are, it’s to draw attention to this painful contrast.
Take, for example, in episode 4 when Kirika and Mireille fly to South America. There, they assassinate the head of a private military company called Atride, who are aiding an ongoing coup d’etat. After killing the man, Kirika unknowingly crosses paths with his daughter, who doesn’t yet know that her father is dead. We never see her reaction at all, in fact. The emphasis is not put on the victims, or those they leave behind. The grieving families are left implied, and the pain permeates the series in only an indirect way. Instead, the focus is squarely on the staining of the killers’ hands, and, by implication, their souls.
This isn’t to say that Noir is moralizing. It really isn’t, certainly not in comparison to some other anime from this time period that I’ve reviewed on this site. It’s more of a question than a strong stance; are these methods worth it? Does it ever result in anything but violence begetting violence, down through the generations, again and again? Noir is much more an interrogative work than it is one that’s keen to offer up clear, simple solutions.
If you, personally, want to either exonerate or condemn the Noir duo, you’re certainly free to. As the series hands you more than enough evidence to do either. In the former column, the world is arguably better off without most of the people they kill; the aforementioned PMC CEO and prison camp commander, French right-wing extremists, Mafia dons, Triad elders, etc. In the latter column, there’s the obvious counter that they’re still killing people extrajudicially based on not even their own judgement but the judgement of those who hire them. But making moral calls like this, in either direction, risks getting lost in the weeds. It’s fair to raise the point that if Noir does not want to be seen as endorsing some form of real world politics, it should not have its main characters involve themselves with so many political conflicts, but the series’ focus on the question of violence as an acceptable tool (or not) of change is more general and philosophical than tied to any movement in particular. Again, it must be emphasized that this is a recurring idea throughout the series. The notion that violence begets itself. As one of the duo’s one-arc enemies—Silvana [Heather LeMaster], the scion of a Mafia family—puts it, only blood can wash out blood.
Noir thrives on contrasts such as these. Once again, this is most obvious with Kirika, whose dark talents are always juxtaposed against her desire for an ordinary life. Sometimes simply represented by her high school ID (a highly symbolic object, the lone remnant of a normal life she may have lived, however briefly), and other times personified by connections that she makes which are ripped away, such as when she learns to draw from tragic character-of-the-day Milosh [Jay Hickman], who naturally does not survive his debut episode. It’s present with Mireille too, however, as her comparative involvement with ordinary society is always cut against how profoundly the loss of her parents stung her, and how her past sometimes pops up in unexpected ways to fill her with dread. The largest of all of these contrasts however, is much bigger than any single character. Rather, it’s the twin notions of self-determination and fatalism. The opening spiel at the start of each episode tells us that Noir is “the name of an ancient fate”, and that’s a thought the anime takes very seriously.
In episode 11, around the show’s halfway point, we’re introduced to Chloe [Hilary Haag], our third main character.
Chloe, like Kirika, is a teenage girl who is also a ridiculously skilled hitman, possibly to an even greater extent than Kirika herself. Quite unlike Kirika, Chloe is a Soldat, under the thumb of one of the Soldat leaders, the mysterious priestess Altena [Tiffany Lynn Grant]. Chloe and Kirika are quite quickly established to have a mysterious connection that is only elaborated upon at length toward the very end of the series. They’re on a similar wavelength in general, a fact that clearly disturbs Mireille. All the more troubling is Chloe’s claim of being a “true Noir.” As we eventually learn, that name was originally given to the pairs of agents serving the Soldat high priestess. Our main duo are thus left to consider the idea that their meeting and adopting the Noir codename was determined from the very beginning, a suggestion that only becomes more likely as the show crams detail upon detail into the margins of the characters’ pasts, most especially Mireille’s backstory. I can imagine a certain kind of person finding this overbearing, even convoluted. I’m inclined to accept it for what it is; a further reinforcement of the dreamlike, haunted nature of this entire story.
It’s worth pointing out, too, how all of these characters—our leads of course, but also Chloe and her mysterious handler Altena—are weomen. Noir features a fairly intense homoeroticism, culminating in, when the main duo temporarily break up during the final arc, Kirika referring to Mireille as “my dear Mireille” in a tearful letter. I’ve seen it claimed that Noir has “yuri undertones,” but frankly this seems far too cautious, the show simply has romantic yearning as another thread of its emotional tapestry. This marriage of themes isn’t coincidental, either. Noir seems to suggest that its characters being queer reinforces their outcast nature within society. As queer people, we are present in society’s clockwork, but not truly a part of it, and that separation is only further reinforced by the girls’ occupations. It’d be easy to assume the contrary, that Noir was conflating homosexuality and the girls’ professions to condemn both of them, but this is at odds with the immense humanity that all of these relationships are written with. (And Noir‘s complicated views on violence.) Even the spiny, borderline-yandere obsession Silvana has with Mireille is well-considered, and it goes without saying that Mireille and Kirika’s relationship is the center of the series. Chloe, too, gets a lot of consideration, and when she dies in the final episode, seemingly as punishment for daring to kiss Kirika on the lips just fifteen or so realtime minutes before, it feels less like Noir spitting on a character’s grave and more simply a grim reflection that there are times and places where this sort of thing does, in fact, get you killed.
That last arc is where Noir tries to answer at least a few of the many questions it raised earlier in the story. To leave out a great many details (both for the sake of preserving some of the show’s tricks and to not bog this article down with any further length), Kirika is eventually revealed as being another of the Soldats’ trained-from-birth assassins. What’s more surprising is that this is also true of Mireille, and her parents’ murder stems directly from their refusal, when she was a child, to hand her over to Altena. Altena is revealed to be behind this program of “saplings” in the first place. This raises the obvious question of why she’s doing this, and what the Soldats are actually seeking to gain.
Just as our leads take jobs from whoever will pay for them, and pursue no coherent agenda but what they’re seeking from their own pasts, the Soldats, similarly, don’t seem to be shaping the world to anyone’s ends but their own. Power not only corrupts, Noir ventures, it blinds. The Soldats, despite their mystical trappings and Illuminati-coded global reach, are not really any different from any other group of soldiers or guerillas. Lethal violence to reinforce the power of the group is the order of the day, and all else is bloviating self-justification. Altena, despite the motherly countenance she puts on throughout the series, and her own claims that the Soldats were once champions of the oppressed, isn’t really doing much more than lying to herself.
Altena is only given a fairly subtle characterization, in fact. Without close viewing I imagine some might come away from Noir finding her actions nonsensical. The only direct look at Altena’s past we get is through a handful of un-narrated, brief flashbacks. Despite their brevity, they paint a bleak picture; a girl whose home was destroyed by invading soldiers, and whose innocence was stolen from her at gunpoint. How she fell in with the Soldats from there goes unsaid, but it’s easy to make the leap that learning this organization existed, and that they didn’t help her and her people despite their lofty ideals, simply broke her. In her role as a leader of the Soldats, she passes this pain onto her “saplings” in motherly guise. In the final episode, she outlines the real purpose of, at least, her version of the “true Noir.” To simply be a scapegoat for humanity’s worst impulses, to kill for no reason but to perpetuate the killing, again and again, across the globe, and through time.
That fatalistic outlook runs counter to the nihilism (in the neutral sense) of Noir itself, so it’s unsurprising that she doesn’t succeed. In the final episode, Altena’s grand plans come to little, and the final sacrificial victim of her “ritual” is the woman herself. Neither Mireille nor Kirika kill her directly, in doing so breaking Altena’s hold on their lives. Instead, cornered, Altena attempts to get Kirika to shoot her.
Kirika refuses this, choosing to shoulder her actions not under the codename Noir but as herself, attempting to sacrifice herself while saving Mireille and stopping Altena’s plans. In the end, Kirika is saved, and Altena dies without her intervention. The threat gone, our girls cast off the mantle of Noir, and declining any alliance with the remaining factions of the Soldats that remain, they strike out on their own. They may never know peace, but they have each other. In a sense, they are free.
It’s a very open ended conclusion to a show that asks many questions but offers few answers, only that we must all ultimately take responsibility for what we do (or indeed what we don’t), regardless of our choices.
Time has done curious things to the legacy of Noir, perhaps appropriately for an anime so concerned with the past. In its day, the series seems to have been both widely-liked and fairly widely-watched, but “its day” was more than 20 years ago, and unlike some other anime of roughly that vintage that prominently feature f/f pairings (say Revolutionary Girl Utena from a few years prior), Noir seems to have been largely written out of the history books, at least in the anglosphere.1 Despite this, its reputation was still such that as recently as 2012, Starz, the American network, hadn’t fully given up on trying to adapt the series to live action for American audiences, well before the “anime live action remake” became a trend and then a punchline. It was clearly a success for its studio, the late Bee Train, as well, as positive reception prompted the creation of two spiritual sequels in the form of Madlax and El Cazador de la Bruja. And from a fandom perspective, it’s historically important, as it indirectly led to the creation of Yuri Hime.2 So while it’s a shame that Noir doesn’t come up more in retrospectives of yuri as an umbrella term, or just in discussions of early aughts anime in general, it can’t really be said to have left no footprint. Stories that have aged this well will probably always be waiting to be rediscovered by each subsequent generation. I doubt Noir will truly fade from the collective awareness of the dedicated anime fan any time soon. Indeed, I only came across the show by total serendipity myself. It happened to be airing on one of PlutoTV’s anime channels, and I was instantly hooked off of the few episodes I saw there. (Maybe that’s the real magic planet of anime at work right there.)
There is, to be sure, also a lot I’ve left unsaid here. It’s nearly criminal that I haven’t mentioned Kajiura Yuki‘s soundtrack up to this point, as its ghostly choirs and mysterious melodies not only presage what she’d later do on Puella Magi Madoka Magica, they’re just as crucial to establishing the show’s atmosphere as the delicate visual work of, most especially, the painterly backgrounds. There’s also a few nitpicks I could make, but they’re minor enough that I’ve left them by the wayside here, because the series does so much right that they truly do feel like nitpicks as opposed to major complaints. That’s Noir, arresting, haunting, cool as hell, worth counting as among the standouts of its generation. It’s probably not going to truly go away anytime soon.
1: My hunch is that this is at least partly because of the noticeable age gap in the main pairing of Kirika/Mireille. It’s not the sort of thing that bothers me—and honestly I’d argue there are bigger obstacles to those two having a relationship you could truly call healthy—but I can imagine others minding it. Also maybe Chloe’s death? I am of the impression that my reading of that plot beat is not universal or necessarily even common. A cynical part of me wonders if Kirika seemingly crushing on Milosh in his one episode might be part of it, too. But I’d prefer not to think so.
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This review contains spoilers for the reviewed material. This is your only warning.
It’s a cliché to begin any piece of writing on a short anime with defense of the form, but to indulge in that cliché a bit, sometimes a premise dictates that an anime’s episodes only really need to be somewhere on the order of 60-120 seconds. So it is with Honobono Log, a series with a not quite a cour’s worth of 2-minute scenes that, consequently, doesn’t even total a full half hour in length. I didn’t know going into Honobono Log that it was adapted from a picture book, but it makes complete sense looking at the show on the whole. The episodes present extremely brief vignettes; tiny windows into the lives of couples and families for us to peer at single, specific scenes from their time together. Animation is limited, backgrounds even moreso; the vast majority of the show’s lean runtime takes place against a solid yellow backdrop. But this isn’t so much a flaw as it is a strength in disguise, by cutting down on extraneous elements both spatial and temporal, Honobono Log leaves us with what really matters; these brief flashes of some emotion or another between two or more people who truly care about each other.
An exhaustive list of these situations would completely spoil the point of the show, but they include aquarium dates, father/child disputes over gumdrops, and brief goodnights over the phone. In each case, the emphasis is less on the intensity of the emotion displayed and more on its casualness. None of these scenes involve anything along the nature of a romantic confession or, really, any identifiable romcom tropes as such at all. Hands intertwine, boyfriends reluctantly run an errand, fidgety girls are hugged, a mother comforts a daughter whose crush has gotten with someone else.
What’s truly being drawn attention to here is the brevity—but also the importance—of these actions themselves, through naturalistic, understated voice acting and simple, unflashy animation that nonetheless takes joy in its movements. Any single one of these moments could crystallize into a memory for someone involved in it, and the show can in fact be taken as a memory catalogue of sorts, not for any one person but for humanity on the whole. One could find flaws in this—for something that clearly reaches for universal experience, all of the couples are straight, for one thing—but these minor criticisms are easily dismissed as flaws of absence. Points to be improved on, as opposed to things wrong per se. No, what we have here are ten tiny miracles. Little wisps of personable warmth and nostalgia, whenever you need them.
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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
This review contains spoilers for the reviewed material. This is your only warning.
This review was not commissioned.
It’s all there in that first episode. The flowing rivers and the rolling hills, the heroic romance in the swish of a cape and the slash of a sword bringing an end to a wicked Demon King’s reign somewhere far away. Fireworks spark over a city to signal the triumphant return of the heroes. A meteor shower streaks overhead. Suddenly, it’s decades later, and the adventurers who embarked on this grand epic have grown old. A bell tolls, a man dies. All of them have grown old but one.
Wherefore the anime elf? That’s what Frieren: Beyond Journey’s End asks, at least at first. That’s what I asked, back when it premiered, nearly a year ago. Everything I said in that article is still true, at least about those first few episodes, but time, as Frieren is keen to point out, has a way of making fools of all of us.
In the months since it premiered and its first season ended, Frieren has gone on to be widely hailed as a modern classic. It is, without exaggeration, one of the most broadly-acclaimed anime of all time. The most famous (and most infamous) sign of this is its current spot at #1 on the MyAnimeList audience rankings, overtaking the darling of the Toonami generation, Fullmetal Alchemist: Brotherhood, after many years of only occasionally-interrupted reign at the top of that list. But one can easily find dozens upon dozens of essays, videos, reviews, podcasts, random forum posts, and so on proclaiming it the greatest anime ever made, or at least the greatest made in the past decade or so.
Simply pondering the question of something’s quality, whether it’s “good or bad”, is rarely the most interesting approach when engaging with a work of fiction. But nonetheless, with Frieren, it’s at least worth considering. Because consensus like that can become overwhelming and prevent honest assessment of what a series is and isn’t. There is an aura of untouchability around the thing now; criticism of the series is met with the assumption that you’re just an aimless contrarian and not to be engaged with seriously. This has happened before, often to works that—like Frieren—don’t display many obvious hallmarks of being culturally Japanese. Cowboy Bebop was the posterchild for this attitude for years, but FMA:B has had that status as well, as have a number of other anime.
We should be careful here, though, because criticizing a series’ fanbase is a very different thing from criticizing a series. The problem with that being that the two are here, and as much as this project has been about me wanting to find out for myself what I thought of it, some of it was in fact an attempt to see what others saw. Because I do have to confess from the jump that while I’ve actually come out the other side appreciating the series for what it is, I do find the universal acclaim deeply puzzling. And as I’ve returned to the show, I’ve only found it more and more so as I’ve trekked onward.
Yes, returned. I actually dropped Frieren as it was airing! The sudden swerve into the demon plot after the initial arc left me uncomfortable and unimpressed, and my plan at the time was just to never touch it again. Nonetheless, circumstance is a funny thing, and through a chain of events I won’t recount here (because they’re boring), I was indirectly persuaded to give the series another shot. When I came back to Frieren, I was hoping to either be converted or be vindicated. Converted in the sense that I would see what everyone else seems to see in it, and would understand its near-universal high praise from viewers. Vindicated in the sense that I would at least feel justified in having dropped it the first time around, that this would be a clear cut case of me being right and everyone else being wrong, and that this is the work of some great huckster, where I am just somehow one of the few not taken in. Instead, neither has happened. What I’ve discovered is a fractured, self-contradictory anime with no clear picture of what it wants to be. Occasionally beautiful, sometimes funny, at times thrilling, more than once absolutely infuriating, quite often just flat-out puzzling. Normally, I like to start a mixed review by listing off the uncomplicated pleasures of the work. With Frieren, there are none of these. Nothing about this show is uncomplicated.
Frieren at The Funeral
Instead, let’s start at the beginning. Right at the funeral. Here, Frieren the character [Tanezaki Atsumi] grieves for Himmel [Okamoto Nobuhiko], the “hero” of the Hero’s Party who we will hear brought up again and again, openly and loudly questioning why she never tried to get to know him while he was still alive. Over the course of the ensuing months and years, she reconciles with her two other companions in the party in her own, loose way—the priest Heiter [Touchi Hiroki] and the dwarf ‘front-liner’ Eisen [Ueda Youji]—takes on an apprentice, in the form of Fern [Ichinose Kana], a human girl, initially a war orphan adopted by Heiter, with purple hair, and hatches a plan of sorts. She will retrace the route she took on her journey to slay the Demon King nearly a century earlier, hoping to spark her memories before all sign of them fades, and thus perhaps understand her companions better with hindsight. A bit later on, she’s led to the idea of following in the footsteps of her mentor, the human mage Flamme [Tanaka Atsuko], who, in her last writings, claims to have discovered the location of Heaven in the form of a realm called Aureole. The idea, then, is to either literally meet Himmel again or at least commune with his spirit, as Aureole is allegedly accessible from the northern tip of a region called Ende. Conveniently, Ende is near the Demon King’s old castle. Thus, begins a journey tied in a symmetrical loop. One preoccupied with finality, finity, transience, nostalgia, sentimentality, and loss.
Frieren and Fern meditating among nature.
Or does it? Some of those things are definitely themes of the series. It’s absolutely about nostalgia and sentimentality, in part. In nearly everything Frieren does, she’s reminded of Himmel and her time with the Hero’s Party. Sometimes these reminiscences, which often take the form of direct flashbacks, are meaningful elaborations upon some connection between what Frieren is doing and what she has done. Just as often, though, they serve to simply repeat the same events twice in two not-that-different contexts. There’s a localization-induced pretense to the subtitle Beyond Journey’s End, because Frieren’s first journey and her second are not actually terribly different. Over the course of this series, this constant flashbacking begins as simply a technique being used, hardens into an irritating tic, and then becomes an outright crutch.1 A way to fill time and space when the story is out of ideas in a given moment.
As for those other things; transience and especially loss? They are not nearly so prominent as the first episodes, especially the outright first, would have you believe. A friend pointed out to me that after that initial scene at the funeral, Frieren doesn’t ever openly grieve Himmel again. She certainly is fond of remembering him—again, the constant flashbacks—but she rarely seems terribly sad about it. Frieren is not an overtly emotional character, so it isn’t that strange that she never has another outright crying fit like that again, but it is odd that she doesn’t even seem particularly melancholic when remembering him most of the time. This itself would be easy to wave off as the effect of the passage of time were it not for Frieren’s own massive emotional continuity in almost all other areas, almost everything else about the character is consistent before and after an initial timeskip of a few years where she trains Fern before setting off again. This is not. It’s downright odd, even accounting for the whole “Heaven” thing, and is representative of many of Frieren‘s more general issues, to such an extent that when it was pointed out to me, deep into my work on this piece, I felt like I’d been handed a skeleton key to a particularly challenging lock. Upon thus picking it, I have found myself focusing more on the amount of empty space in the vault than the jewels that are actually there.
Let’s back up a bit. Since I am, as I often do, getting ahead of myself. We can roughly divide Frieren, or at least the anime, primarily what I’m looking at here, into four acts. The first is that initial scene of mourning and its aftermath. Upon meeting again with Heiter, Frieren is eventually convinced to take Fern on as an apprentice. She does something similar upon adding Stark [Kobayashi Chiaki], a young warrior originally trained by Eisen, to her group. These three form the core of what I’ll follow the direction of the fandom in loosely terming “Frieren’s Party,” and they are our three main characters. Frieren herself gets the lion’s share of the focus, with Fern at a respectable second. Poor Stark, a warrior in a world of wizards, is relegated to a distant third, and has only a handful of focus episodes to his name. These early episodes are pleasant, however, and aside from a few disconnected foes that must be subdued, including a dragon in Stark’s first focus episode, are largely peaceful. They’re also emotionally resonant enough that any qualms are easily waved off. If Frieren as a series is ever simple, it is so here, but things don’t remain that way for long.
In Tristram
This first act of the anime comes to an abrupt close when the party enter a town currently in the midst of negotiations with a host of demons. This, the series attempts to demonstrate, is foolish. Demons in the world of Frieren do not have minds in the same way that you or I do, and are more akin to natural disasters than people. Any attempt at kindness or cooperation is met with deceit and slaughter. Predictably, once Frieren introduces these ideas, through the mouth of Frieren herself, who immediately turns into a racist grandma when the subject of demons comes up, it promptly sets about proving her completely correct. The demons are eventually revealed to be under the control of a “Sage of Destruction”, Aura [Taketatsu Ayana], a remnant of the original Demon King’s forces. Throughout a painfully contrived plot that admittedly does have a lot of very effective visual work, the series shifts gears in its first major way here, and it never entirely looks back.
The unfortunate fact of the matter is that we need to digress here, to talk at some length about how Frieren treats the demons. Not just because, personally speaking, they are why I left this anime on the back burner for nearly a year, but because not addressing this issue honestly is, in fact, disrespectful to the work itself. Praise is meaningless if it’s disingenuous.
The fact of the matter is that the way Frieren writes demons, as infiltrators with no interiority who destroy communities both within and without, who always band together over any other ostensible loyalty, who cannot be reasoned or negotiated with, and so on, is uncannily reminiscent of certain kinds of anti-Semitism. Now, is this intentional on the part of Frieren? I prefer to think well of people, and I have certainly been given no reason to believe that author Yamada Kanehito is bigoted in this or any other way, so I do not think so. It’s very easy to dismiss all of this as the writer regurgitating harmful tropes and stock plot beats from other works. Since the idea of something that isn’t actually capable of thinking or feeling but outwardly acts like it can pops up more than once later on in other contexts, one can easily file this away as, perhaps, someone trying to draw a loose analogy to AI, or philosophical zombies, or various other such concepts. Perhaps it’s as simple as trying to give our hero some villains she can fight guilt-free. But those echoes of real-world prejudice are there, and they’re meaningful, because this kind of rhetoric hurts people.
Even if it didn’t, one of Frieren‘s own main defining character traits is her hatred of demonkind, so this stuff is baked right into the narrative, and is so in a way that I think actively cuts against Frieren‘s attempts to present itself as a story at least in part about the title character learning a little compassion. I do not mean to indict the character of Mr. Yamada in any serious way, but treating this as the problem it is is absolutely necessary to talk honestly about Frieren. We can discuss it and we can confront it, but if we ignore it, everything positive we say about this series is meaningless.
In a sense, it is unfortunately true that none of this is actually unique to Frieren. Fantasy, especially high fantasy, has a problem with this sort of derived racism that runs very, very deep to the genre’s roots. Ever since the first essay criticizing Tolkien’s depiction of the orcs, this has been an ongoing subject of discourse. That thread runs from Tolkien’s work, through Dungeons & Dragons, winds its way through several generations of JRPGs, anime, and manga, and continues to exist right up to the present day. It is uncontroversial to say that the narou-kei scene—which Frieren is not a part of, but they exist in the same landscape and are in conversation with each other, so this is still worth noting—has a huge problem with stock Fantasy Racism, going right up to, for example, Reign of the Seven Spellblades, which aired in the season before Frieren began, and The Wrong Way To Use Healing Magic, contemporaneous with its second cour. In those stories, as in Frieren, imagined ethnic conflict is a plot greaser; a worldbuilding detail that lets us sort the characters into groups, and gives those groups an excuse to fight. When this is handled irresponsibly—and it often is—we get situations like the one in Frieren.
To a certain sort of person, this criticism is never going to make sense. They will say that fantasy is fantasy and consider any objection of this sort to be looking for something to complain about. “They’re just bad guys, you’re overthinking it.” I am unlikely to persuade such an audience that this is a real problem, but I would at least like them to take me at my word that it is very bothersome to me, it sticks in my craw badly enough that it was on my mind throughout almost my entire time watching the series, during both my favorite and least favorite of its episodes. To such an extent, in fact, that if someone who were not me chose to be far less charitable toward the series, for any number of their own reasons, I would completely understand. Especially since the series goes out of its way to prove Frieren’s initial assumptions completely correct.2 Even extending it so far as to make them shared sentiments with her mentor Flamme, thus recontextualizing both characters.
The demon issue that dominates the second act also heralds a major change in writing style for the series. Some foreflashes of this are visible during an early episode where Frieren and Fern fight a demon wizard by the name of Qual [Yasumoto Hiroki]. Curiously, the narrative treats Qual with a lot more dignity than most of the later demons, and there’s a sour bit of foreshadowing in his corner of this narrative. It’s mentioned that Qual pioneered the use of magic for combat, something that has, by the series’ present day, become a standard part of every mage’s arsenal. There’s a grim irony here, given what the series becomes after Qual’s brethren show up. Grim enough that were the other demons similarly characterized I might assume it was intentional, but it really doesn’t seem to be.
An immediate, obvious signpost for how drastically Frieren changes in such a short amount of time, is the topic of mana. Mana, as you surely know, is in its modern usage a general catch-all term for magical energy in fantasy fiction. It means different things in different contexts. In Frieren, as soon as it’s introduced, it becomes an analogue of Dragon Ball Z‘s power levels, or just generally speaking, various forms of battle shonen “aura” that have kicked up and down the genre for years. Late in the demon arc, we learn that Frieren can manipulate her mana levels to conceal the true extent of her power from those around her, and by the time the show has put these ideas into practice, Frieren has fully changed into a straight action series with a fantasy veneer.
Frieren’s instantly-memetic showdown with Aura in episode 10 is representative here; a whole episode of doled-out backstory and rules lawyering leads up to Frieren revealing to her demonic enemy that she’s been suppressing her mana for decades, thus giving her the win over Aura in a magical weighing of souls, and leading to the episode’s infamous conclusion where she turns Aura’s spell back on itself, and orders the demon lord to kill herself. It’s anticlimactic, bizarre, and not satisfying in the least. The fact that it’s also needlessly cruel and petty is almost a minor nitpick by comparison.
It has been months and months since I first saw a screenshot of this, and I still cannot believe that it is a real, unedited line from an official sub track of a widely-watched and widely-liked anime.
It really seems like the main intent here is just to convince us that Frieren herself is super badass. This itself merits further questioning though, when we talk about “Frieren herself,” who are we even referring to?
At the risk of adding a lengthy digression to a lengthy digression, it did occur to me over the course of the series that Frieren’s characterization is, to say the least, peculiar.
There Are Three Elves
Frieren is easily the most complex of any of the show’s characters, with her companions Fern and Stark by contrast fitting into relatively straightforward anime archetypes. Over the course of the series, three distinct modes emerge. Three Frierens that alternatingly compliment and contradict each other. Since the character informs the series that bears her name, it’s important to pin these three down, and I’ve done my best to do so here.
Firstly, there is Frieren as the elf in the classic fantasy mold. She is removed from humanity, but through the initial influence of Himmel and his party, she comes to discover it in both a literal and abstract sense over the course of her time with them, and more fully after his passing, as the series goes on. We will call this facet of the character Frieren the Elf, as it is she who gets the lion’s share of the show’s explorations of empathy and understanding. She’s also the version of Frieren we meet first; this is Frieren of Frieren at the Funeral, the manga’s unofficial alternate English title. This is the one Frieren who openly grieves for Himmel, the one who seems most nostalgic for her time with him, whose constant flashbacks emphasize to her that she needs to appreciate the time she has with her apprentice now. This is the Frieren who sets out to retrace the journey of the Heroes’ Party before all sign of it fades like train tracks beneath the wildflowers. I’ll admit a bias here in that she’s my favorite facet of the character. I don’t seem to be alone here, though, in that she seems to also be the most widely-liked and, certainly, acclaimed version of her. When people talk about “Frieren the character,” they are usually talking about the Elf.
Secondly, there is Frieren as a simple magician. This is more of a comedic figure than anything, obsessed with magic to the point of being willing to do absurd tasks to gain knowledge of incredibly minor spells. Sometimes she plays the straight man, but just as often, she’s the instigator for these hijinks. This is the Frieren of the somewhat infamous nudity potion gag, the one that gets stuck in mimic maws because she’s blinded by the possibility of rare lore, and the one who expresses bemusement at the highly regimented systems for “authorizing” mages that humans tend to come up with. Generally speaking, she’s the most overtly silly of the three. But she’s as important as any other, and in her more tender moments is the Frieren who bonds most closely with Fern, and is the one who laments the decline of magic in her world. This Frieren, we will call Frieren the Mage.
Lastly, we must return to the whole demon thing, because the final facet of Frieren is the ugliest and least personable version of the character. A dark, cold avenger who places her self-appointed task of driving demons to extinction above all else, both because of a deep personal grudge and as an inheritance from her mentor Flamme.3 This Frieren is responsible for most of the overt action scenes that the character participates in, as well as her sometimes cold attitude in general. She is a constant, unpleasant reminder of the series’ worst and most ill-considered impulses, and is often lurking beneath the surface in even otherwise less action-heavy episodes. When she emerges, the series becomes violent in an often very sudden and jarring way. We don’t need to name her, the series itself calls her Frieren the Slayer.
Viewed from a certain angle, all of this is actually a good thing. The character contains depth and contradiction. All we’ve actually done here, after all, to put it in reductive D&D terms, is point out her race, class, and character alignment. Were it that the character alone were written this way, I might consider it a positive of the series. However, fittingly enough, Frieren informs Frieren, and this is where we start to run into bigger issues.
It would be convenient for us if Frieren the anime were also divisible into three different modes, but in truth it’s really just two. There’s the weighty, heavy story it aspires to be to begin with, and there is the well-executed but very much traditionalist action-fantasy battle shonen it eventually becomes. Neither, on its own, is bad in concept, but reconciling the two in the manner that the series attempts is impossible. Trying to toggle between them is the series’ core misstep. If you’re enjoying the meditations on the brevity of life, the flashy battles are a distraction. If you just want to see Frieren kick some demon ass, like a shortstop, staff-wielding Doomguy, the ruminations on change and nostalgia are dull. It’s not impossible to thread this needle, but Frieren certainly doesn’t manage it, and trying gives the series a profound lack of holism. The only real thing you can say without caveats about all of Frieren is that you can say almost nothing without caveats about all of Frieren.
So it’s no surprise that when the Demon Arc comes to its ignoble end, the show immediately tries to pivot back into its earlier, more emotional mode. What’s a bit more surprising is that it almost pulls it off.
Sein the Priest
In its quieter moments, the show demonstrates an affinity for the natural world and the passage of time, and I really do think this is Frieren at its best. Even after it swerves away from this in the second arc of the series, it sometimes comes back to it. The third major arc of Frieren deals with a priest named Sein [Nakamura Yuuichi], who temporarily joins Frieren and company’s party. The episodes leading up to, and then detailing, Sein’s journey are some of the anime’s strongest points. Sein is a simple character, but he’s a compelling one, an older man who’s forced himself into the quiet life because he doesn’t really believe he deserves anything different.
Frieren the Elf, in one of her few truly great leaps in characterization, persuades him to take up adventuring in search of his friend, a free-spirited warrior nicknamed Gorilla [Tezuka Hiromichi], because she sees herself in him. In one of the series’ better uses of flashbacks, a direct parallel is drawn between her own initial reluctance to fight the Demon King and Sein’s broad apathy. The analogy being rather loose is actually part of why it works; it doesn’t feel like the story is contorting itself into knots to get this point across. It feels natural.
Stark gets some much-needed focus here as well, although it’s minor in comparison. In one of the show’s most interesting episodes, he poses as the late son of a nobleman, in a sort of mixed up prince and the pauper sort of scenario. It’s great, and builds on Stark’s previously-established background as the displaced child of a warrior village raised by Eisen after the village was destroyed. (By demons, because of course.) It’s also just a pleasant interlude, and its big flashy centerpiece is a ballroom dancing sequence between Stark and Fern, one of the show’s best visual moments put in service of nothing more complicated than a nice character moment.
There are other such character moments as well; a particularly lovely flashback a few episodes prior for example, one of the show’s best, sees Frieren the Elf and Heiter converse over what it means to be a “real adult.” When they conclude that nobody really knows, that we’re all just kind of putting on airs for everyone else, Frieren pats Heiter on the head, in a legitimately sweet gesture. Again, there’s nothing complicated about this, just a self-contained, brief exploration of some part of the human condition.
In a more general sense, these episodes feel representative. As they are where Frieren really feels like a journey. A trek through a sprawling, wild world filled with moments of contemplation and wonder. A world that has meaningfully changed since Frieren last wandered through it. This is where the show leans hardest into its sentimentality and nostalgia, probably its most effective emotional modes. In a rare few individual scenes and episodes, the series hits its highest highs, a naturistic, sometimes pastoral sublimity that feels like home. Any time Fern’s magic sets vegetables bobbing through the air to help a kindly villager, any time our heroes’ biggest obstacle is a blizzard or other natural impediment, the show seems to really find itself. This is the Frieren where I most understand the praise, the one promised by the tone of its ED theme and the similarly-fantastic second OP theme. That’s not to say these episodes are necessarily perfect. I could deal with fewer jokes from Sein about how he wishes he were traveling with a “sexy older woman”, and there is a very nasty and sudden Frieren the Slayer appearance in an episode where the party are carried off by a giant bird. Her first thought, naturally, is to blow it to pieces. Nonetheless, this is where Frieren comes closest to really clicking, and these complaints feel much more like nitpicks than the fundamental issues that riddle much of the rest of the show.
Frieren even seems to be, on some level, aware that this is the best side of itself, but for some reason is either unwilling or unable to fully embrace it. This is most obvious once Sein leaves the party, as when he does so, that easygoing nature leaves with him.
Monsters & Mazes
The fourth and final act of Frieren, or at least of the TV series, takes place in Äußerst, a city home to the so-called Continental Magic Association. One of several organizations dedicated to vetting and authorizing Mages that have sprung up over the course of history in Frieren‘s setting. Frieren herself (the Mage specifically), seems bemused by the whole thing, but it soon becomes clear that getting a difficult First Class certification from the CMA is the only way that the party will be able to continue northward toward Ende, as passage is only given to First Class Mages and those accompanying them. To obtain such a certification, one must pass a series of three exams only offered once every three years. Naturally, both Frieren and Fern take up the challenge. (Stark, unfortunately, spends most of this portion of the show completely offscreen.)
As soon as the bridge to Äußerst is crossed, Frieren rearranges itself to become an action series again. We’re introduced to a whole host of new characters here, most of them other First Class Mage candidates. Some of these characters are quite interesting in their own right. There is for example Denken [Saitou Jirou], a self-made man who’s found wealth and status in the Imperial Army, but who needs the certification for the one thing that he can’t buy; permission to visit his wife’s grave in the northern lands. He’s a soft, grounded touch, being essentially a second Frieren without the more troubling aspects and plus a very nice monocle and mustache. Equally compelling, in a very different way, is Ubel [Hasegawa Ikumi], who seems to be maybe the only Frieren character who understands the true nature of the show—or at least the arc—that she’s in, in that she’s outwardly ill-intentioned and sadistic (and human, a welcome change of pace) who dresses like she shops at Hot Topic, uses what I can only really define as “cutting magic” exclusively, and seems to go out of her way to play the bad guy in most situations. There’s also a pair of elemental sorceresses named Kanne and Lawine [Waki Azumi & Suzushiro Sayumi], who spend some time under Frieren’s mentorship and have a cute, yuri-lite relationship with each other. Not all of these characters are quite so interesting; Ubel’s sometime-partner Land [Komatsu Shouhei] is not much more interesting than his name, and Wirbel [Taniyama Kishou] is present in every episode of this arc but, in spite of that, I made it through the whole show without forming a strong opinion on him. I could say similar about Edel [Kurosawa Tomoyo]. Nonetheless, the hit to miss ratio is pretty good here, especially given the sheer number of characters introduced.
There are really only two exams that take up any substantial amount of time. The first involves the candidates being siloed off into competing teams and tasked with capturing a magic bird called a Stille.
This ostensibly simple task spirals out of control rather quickly, and by the last episode of the first exam we have Frieren shattering the magic barrier that seals off the testing area so Kanne can use her water magic to take down Richter in a fight. The fights themselves are magnificent, too, some of the best of their kind in recent years. The second exam, though, is even more of an elaborate production, with each and every episode showcasing some pretty slick spell-slinging.
It’s also around here that we finally properly meet Serie [Ise Mariya], the last character of any real note that Frieren adds to its narrative. In much the same way that Frieren had her mentor Flamme, Flamme in turn had Serie, and in fact was one of several human apprentices that Serie would take over the centuries. This creates an interesting chain of elf-human-elf-human apprenticeships down through the generations. (She also proctors the third and final exam, a simple interview where she passes or fails the candidates essentially based on her impressions of them.)
This is also, very much related to all of this, where Fern’s character arc really begins to make some sense. One of the few ways that Frieren effectively welds its more action-oriented and contemplative sides is by making a connection between them with the general concept of mentorship. Frieren teaching Fern well is one of the scarce through-lines that persists throughout the whole series instead of just most of it, and the Exams Arc is where that really comes to a head, culminating in her metaphorically surpassing her master by killing a magical clone of her during the second exam. Finally when it is she, not Frieren, who is awarded a First-Class Mage certification, Frieren can take pride in the fact that she’s done her job as a mentor. (Now, the series undermines this somewhat by making it clear that the only reason Frieren doesn’t also pass is that Serie dislikes her, but the general point remains.) This is perhaps the series’ most coherent thought, in terms of having a strong theme. As this also ties in to ideas introduced earlier, where Fern became a mage at least in part so Heiter saving her as a child would be worthwhile. Another minor character, a monk called Kraft [Koyasu Takehito] puts forward that all people want to be praised. For Kraft, the watchful eye of his goddess is enough, but for Fern, it really does at least seem to mean something that her mentor is proud of her.
And yet, it can’t all still help but feel a bit scattershot. Deep in the Exams Arc, long after it has left most other attempts at serious storytelling behind, there are two separate conversations in distinct episodes that allude to the idea that the real heart and soul of magic is not, in fact, blasting your enemies to smithereens. Rather than martial applications, the real core of magical ability is spreading beauty and making others happy. Flamme, the very same mentor who nurtured Frieren’s loathing of demons, first became fascinated with the arcane out of a desire to make fields of flowers bloom at her feet. Fern, in some echo of her mentor’s mentor’s philosophy, and guided by Frieren herself, does not use any but the most basic offensive magic when dueling other mages. There is other subtext to that conversation, but at least a part of it is this same sentiment; that war is not what magic is actually for.
If only Frieren itself actually believed that! It clearly does not! While it is true that the series has its fair share of intimate character acting and visual panache that is otherwise directed elsewhere—I hope I’ve made that much clear—the majority of its resources as a production are spent on flashy fight scenes. This is first evident in the defeat of Qual way back in episode three—another case of the show lamenting its own obsession with battle—and remains a fixation right up until its finale. Frieren the anime clearly believes that the most worthwhile, or at least impressive and spectacular, application of magic is in combat.
Absolutely nothing has stopped the author at any point from writing scenes in which characters use their vast arcane powers for nearly anything else. But, Despite Frieren the Mage’s obsession with minor arcana, this almost never happens, examples being limited to the vegetable-floating mentioned earlier and similar unflashy, practical effects. Where is the magic that interacts with music? With art? Where are the spells that make the world shimmer and sing? Frieren has ample room to show us anything of this sort, but despite its protests that magic isn’t primarily for battle, battle seems to be most of what it wants us to see of magic. And tellingly, when we finally see that spell that blooms a field of flowers in episode 27, near the very end of the series, the cut in question is, while still nice, far below the caliber of the artistry given to what is unequivocally battle magic in just one episode prior, where Frieren and Fern face off against the magical clone of the former. A field of white and red flowers springing forth from the ground just doesn’t stack up against billowing clouds of darkness, eerie glowing miniature black holes, and room-shaking explosions that throw off shards of what seem to be the very fabric of reality itself. Not in this context, at least.
Fair enough if making cool fight scenes is your actual intent, but in that case, why write these conversations? Why the pretense? This problem could, perhaps, be pinned on the adaptation as opposed to the source material. But the end result is the same either way; as with so much else in Frieren, it simply feels confused.
Zot
That lack of any strong aim is what I keep coming back to. All of Frieren‘s other problems are symptoms of this. This wishy-washy take on what magic “means” and “is for”, Frieren‘s own fractious characterization, the whole demon thing, etc. The prevailing sense I get is that of a series that don’t know what it wants to be. This is unfortunate, considering that many of Frieren‘s closest peers are extremely strong in this regard. Dungeon Meshi for example4, also has a running theme throughout of change. In that series, though, every single part of the story works in tandem to emphasize that theme, down to the very construction of its setting itself.
Dungeon Meshi is, admittedly, the elephant in the room here. When I think about Frieren‘s shortcomings—its self-contradictory nature, its general incoherence, its thoughtless creation and subsequent treatment of whole fantasy races5—Dungeon Meshi is often what I’m checking them against. It’s not a one to one comparison, as they have different overall storytelling goals (to the extent that Frieren has overall anything) and, technically, different audiences. But as widely-acclaimed constructed-world fantasy anime, they are definitely playing the same game, and given Frieren‘s near-universal praise, it is not at all unfair to point out that it comes up short compared to its closest contemporaries. Without spoiling anything about that series, Dungeon Meshi, end to end, feels very much of a singular whole. Every part of that story serves its themes of change, growth, and the value of life experience. Frieren‘s more general aims are different, but that doesn’t change the fact that it can’t say the same. That matters, and this lack of cohesion is why Frieren falls short for some, myself included.
Frieren, of course, is hardly the first anime to feel a bit aimless on the whole, but it’s notable how flimsy the series’ world feels when you take a step back. A lot of it ends up feeling very videogamey, and thus uncannily reminiscent of the narou-kei fantasy that Frieren is so often put forward as a substitute for. Any thought about its world thus becomes a constant back-and-forth, between one’s inner critic and their inner turn-your-brain-off advocate.
“Why are the demons so vicious?” “Because they’re demons, duh.” “Why are there so many dungeons, why is ‘clearing’ them both accepted terminology and something worth doing?” “Because it’s a fantasy anime, don’t overthink it.” “Why are we given multiple contradictory explanations for how magic works?” “Just don’t worry about it.” “Why is all the food we see just real-world dishes awkwardly xeroxed into a fantasy setting?” “Well Lord of the Rings has potatoes, and I don’t see you complaining about that.”
and on, and on.
The truth is that the thing has a feeling of being written as it goes. Which might, in fact, actually be the case. In this interview, the manga’s editor notes that Frieren was originally conceived as a gag one-shot. Even when it had drastically changed tones, the editor seems to indicate that initial plans were for this to be a short series. I can easily imagine a scenario where the chapters covered by the first few episodes were the initial idea, and everything that came afterward was either hastily written on the fly or simply not made with any strong connection to the original concept in mind. That also explains why Frieren only begins making any serious attempt to tie these two halves of itself together in the fourth and last arc of the TV series.
This is all speculation, and ultimately, no matter the reason, these structural flaws are still present. But as is often the case, the mind reaches for any explanation simply because it is one. I have noted before on this blog that I tend to treat anime like riddles to be solved in some cases, and that’s definitely been the case with Frieren, one of the few I’ve ever come away from in that strange Earth Maiden Arjuna or Air space, where I couldn’t untangle a single, simple answer.
Anytime, Anywhere
So that’s where we are. Frieren is a beautiful meditation on how time changes all things. Frieren is a flashy action-fantasy series with some of the best fantasy animation of the last decade. Frieren is a troubling example of style over substance whose visual panache cannot hide its deep writing problems. Frieren is a sack of complete goofball nonsense with an overtly awful heroine. Frieren is a lot of things to a lot of people. I think it was foolish for me to assume I could sum it up in some simple, clever way, for myself or anybody else.
However, I do think, if I can take an honest stab at why this thing is so widely liked, if you can see past the contradictions—or if they just don’t matter to you in the first place—this very lack of strong identity might read as kaleidoscopic. Frieren is a lot of things because Frieren is everything.
I don’t believe that, of course. My claim remains—and I do strongly believe this much—that there is no “overall” with Frieren. It’s self-contradictory, aimless, and completely all over the place in terms of tone, mood, theme, and general quality. At the same time, those very qualities mean that short of disliking every single thing it tries to do (which I don’t), it’s hard for me at least to feel like this was all for nothing.
Maybe I’m just a huge sap, but when the show does a big, long credit roll at the end of its final episode, it did get to me. That it did so is proof that I care about these characters on some level, one of the most basic measurements of whether or not a story succeeds, to be sure, but a reliable one. I like Denken, who passed his exam, and can thus finally visit his wife’s grave now that the road to the North is open to him. I like Methode [Ueda Reina], the underrated hypnotist mage who quietly exits the series after calling Serie cute. I like Ubel, the grinning, knowing villain, who swaggers offstage with a smug grin on her face, silently promising to cause trouble again sometime soon. I like the element sorcerers Lawine and Kanne, who fail, but decide to give it another try in three years time. Obviously, I like Stark, the odd-man-out non-mage, even if the series only seems to occasionally have any idea of what to do with him, and I like Fern, who represents, both in and out of universe, a hope for a new generation that is greater than what their teachers gave them. I even, in spite of absolutely everything I’ve said about the character, still like Frieren—two out of the three Frierens, anyway—which truly makes me feel insane, given everything I’ve gone over in this piece.
In general, I can’t resist ending this piece on the best note I possibly can. To which I will point to the above paragraph as proof that I care about at least some of these characters. I will also say that the mere fact that I’ve struggled to pull what I could out of it is proof that I like at least some of what it’s doing. If the show was simply boring, I would not have bothered. Much can be said about Frieren, but it can’t be called dull.
There’s one other thing besides. If I can defer any kind of expected final judgement, it will be with the fact that Frieren, the manga, is ongoing. I’d say it’s gravely unlikely—28 episodes is more than enough time to decide that much—but not wholly impossible that somehow, the ending of the series will make everything else make sense in hindsight. Even if it does not, the thing about art is that it is hard to get its hooks out of you once they’re in. I have spent time in this world, flimsy though it may be, and want to know what will happen to it. We will meet Frieren—and Frieren—again. As the very last line of text in the series states; the journey to Ende continues.
Until the roads cross for us again, that’s all for now.
1: At one point, the character Serie has a flashback within a flashback that Frieren is already having. In a series that used them less this would merely be silly. Here, it filled me with a deep annoyance despite the scene itself being fine.
2: There’s an obvious bit of fanfiction you can write here where the demons turn out to not be hostile and Frieren learns an important lesson about letting old prejudices go. Obvious enough that I’ve seen more than one of the relatively sparse outright negative reviews of the series mention it. But fundamentally this just isn’t the kind of story that Frieren wants to tell, so we do not get that here.
3: If you wanted to, you could try to argue that this aspect of the character is a victim of conditioning, but the series does nothing to suggest this.
4: Frieren runs in Weekly Shonen Sunday. Which as you might imagine, is a shonen magazine. Dungeon Meshi was serialized in Harta, a seinen magazine. Given the ongoing collapse of traditional demographic categories in manga, I don’t think this distinction matters nearly as much as some might claim.
5: Mostly, but not entirely, the demons. So little is said about dwarves for example, despite Eisen, an important backstory character, being one, that they might as well not exist. It should be noted that Dungeon Meshi isn’t entirely innocent of this either, as while the majority of its different races are explored with some detail, there are a few that are not. For example the Kobolds. Still, that’s outside the scope of this article.
A special thank you to Josh, who talked with me throughout the process of finishing the series and writing the article, and to Anilist user Chain, who helped me locate the interview I link to at one point.
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This review contains spoilers for the reviewed material. This is your only warning.
“We believe there’s a place where we belong. That’s why we sing.”
There is something fitting about the fact that, as of the time I’m writing this after the anime’s just ended, there is no way to legally watch Girls Band Cry in the west. It’s completely meaningless to call anything, much less an anime—the end result of many, many corporate machinations at the end of the day—“punk” in 2024, but there is something at least a little rock ‘n roll about how if you wanted to watch Girls Band Cry as it aired and you lived in North America, the UK, or many other parts of the world, you had to pirate it. Steal This Anime, they’ll call the documentary.
It’s appropriate because Girls Band Cry is a thirteen episode ode to the power of rock music, of youthful indiscretion, of the power of spite—of doing something just because everyone tells you you can’t—of love, of rebellion. I’m 30 years old, now, so I can’t speak to how Girls Band Cry may or may not be resonating with the actual teenagers of today, but I can say that for myself, for a generation that grew up on the pop-punk explosion, perhaps rock n’ roll’s last gasp of any real cultural relevance in the United States, it hits like revelation. The very short version is that this is an absolutely kickass tour de force, a complete triumph for Toei’s burgeoning 3D department, proof that Sakai Kazuo (also of Love Live! Sunshine!! fame, among other things) still has it and that his best work is ahead of him. This is a show that cements itself as an instant, iconic classic, and a series that other anime will build on in the future. If you haven’t watched this, you need to. Go look around, or ask a friend in the know if you don’t know where to search. You’ll find it, and it’ll find you. It’s a story about teenage rebellion. It’s a straightforward underdog rock band story, the best we’ve gotten in years, and a rare recent example to feel truly connected to the real world. It’s also, if you’re paying attention, a love story. Suffice to say, as is obvious from my effusive praise, I think Girls Band Cry is great. I could nitpick various things, and I don’t think it’s literally flawless, but it’s about as perfect as anime gets for me, at least. It’s an admirably dense text for its genre, too; thirteen episodes of the most emotionally resonant shit you’ve ever felt in your life. It’s an electric, nervy thing with a ton of heart. I love it.
Would you believe it all starts with a middle finger?
There’s an entire sub-article to be written about how Girls Band Cry makes use of the middle finger gesture. It starts as a running joke in the first episode, before being traded off for its more polite counterpart, giving someone the pinky finger. But then that becomes an in-group thing, something Togenashi Togeari, the band in Girls Band Cry (the name means something like ‘spineless spiny ant,’ I’m told), use to identify themselves, each other, their fans, their supporters. It becomes a fandom thing, a scene thing. A sign of belonging.
But before even that much, there’s Nina [Rina, in her first-ever anime role. All of Girls Band Cry‘s voice actresses go by mononyms and are new to the industry], a lonely girl keenly aware of her place in a world that is much, much bigger than she is. As our story begins, she’s just arrived in Tokyo, leaving behind a complicated home situation that we won’t learn more about until near the end of the series. The more specific reasons aside, the main sense we get early on is that the real reason Nina struck out on her own in the big city is just a sense that she felt like she didn’t belong in her hometown. Given some stuff later in the show, it is really easy to read Nina as a closeted (maybe even to herself) lesbian, but more generally, she definitely at least feels like a stranger in her own home. Getting away from it all makes an amount of sense. Much, much later in the series, we’ll learn that this all stems from trying to stick up for a girl in her class who was being bullied and being smacked down hard by the school system (and more literally, the actual bullies) for doing so. It quickly becomes clear that Nina is a pretty angry little thing, and that most of this anger is a justified expression of disgust with a deeply unfair world. That kind of anger can ignite a fire in a person, and I’ve always found these stick-to-your-guns-at-all-costs types admirable. I have a few friends like that, and they’re some of my favorite people.
Something that gives Nina relief from the general, well, pain of being herself, is the music of rock band Diamond Dust. Or at least, Diamond Dust as they used to be, before they replaced their lead vocalist Momoka [Yuuri] over what we later learn was a falling out about a shift in style at the behest of their label.
Nina, a real head, is a fan of their older stuff with Momoka, particularly the original version of their song “Void”, which makes things pretty astounding for her when she meets Momoka on a street corner, putting on a street performance. Nina introduces herself, starstruck, extremely awkward, and maybe a little smitten. The two hit it off pretty well, but Momoka plans to leave town the next day and quit the music business entirely.
Suffice to say, that doesn’t happen. Over the course of the remaining 12 episodes, Togenashi Togeari (who only actually get that name a fair ways into the series), gain three additional members; drummer Subaru [Mirei], keyboardist Tomo [Natsu], and bassist Rupa [Shuri]. All are fantastic characters, although they don’t get an even split of focus, as this is mostly Nina’s story, at the end of the day. Before we get more into that, though, we should actually talk about how this story is told, since the presentation is so important here.
Any anime is to some extent defined by its visual identity, and the sound work is always important as well, but both of these are particularly crucial to Girls Band Cry, which is genuinely attempting something new on the visual front, and sonically requires its viewers to buy into the idea of Togenashi Togeari as a credible rock band. The look of the show is the most notable thing about it, I’d argue (aside from that other elephant in the room we already addressed, anyhow). If you are one of the people who has held off on GBC because “it’s CGI” or “it just doesn’t look good,” this is me telling you, as politely as possible, that you are having an Goofball Moment and need to gently shake yourself out of it. I’ve long been a defender of 3D CGI in anime, but this is not a case like say, Estab Life, where the series is using CG to emulate the traditional “anime” look. Instead, Girls Band Cry focuses on capturing the feeling of being an anime, as opposed to clinging to techniques that don’t necessarily work in its particular format. This is obvious in details as basic as its apparent framerate. The common 3D CG shortcut of halving the final product’s framerate to make it look more like a series of traditional anime cuts is not present here, as Girls Band Cry‘s visuals are able to capture that look without relying on doing that. In general, the CG is fluid, cartoony, and wonderfully expressive. Not every trick it tries works perfectly, but it has an astoundingly high hit-rate for something that’s basically extending anime’s visual language on its own as it goes.
In more general terms of style, the show manages to pull off keeping things relatively grounded on a presentational level while still feeling cartoony. Some of the usual anime hallmarks are absent here—no one but post-Momoka-split Diamond Dust have any of the usual anime hair colors, for instance, and in their case there’s decent reason to think it’s dyed—and the backgrounds in particular lean toward the realistic. Despite this though, GBC is perfectly willing to break that illusion of restraint whenever it has a reason to. This can be as simple as a character making a goofy pull-face (something the show is shockingly good at considering how hard that is to do in 3D), or giving a character a literal aura that radiates off of them and impresses the other characters or telegraphs an emotional state to us, the audience. In one scene, for example, Momoka is given a gentle, cool lavender aura. We don’t need Nina to directly tell us that she thinks Momoka is beautiful and admirable. The entire series is loosely from her perspective, and devices like this let us directly see how she feels. This is even more obvious in the “rage spikes” the show draws around Nina when she’s angry; she literally brims with red and black needles, representing the barely-contained boil of her temper flares.
Girls Band Cry can and does use traditional 2D animation as well, but only in very specific contexts; the idealized, crystallized memories that we all have as part of our core personalities, very occasional flights of fancy when the show dreams up what “real rock stuff” looks like, including the opening theme, and for minor characters. If we interpret the show as being from Nina’s perspective, we can think of the 2D segments as her romantic notions filling in the gaps as she’s telling us her story, even in remembering minor characters she has no real extended contact with. It is certainly not a compromise or a concession, which is what a lot of people—myself included—might’ve initially thought, as it’s important that these are the only times when Girls Band Cry uses these techniques.
In terms of sound, Togenashi Togeari are surprisingly believable as a rock band. Obviously, despite the show’s gestures toward an independent rocker spirit—gestures that become more and more important as the show goes on—this is an anime series, and those need to be backed by corporate money, so they’re not, like, The Clash or anything. They’re pretty fucking good, though! It takes several episodes for their sound to really come together, as it doesn’t entirely click until they pick up Tomo for keyboards and Rupa for a real bass about a third of the way through the series. In the great Girls Band Anime Power Rankings I’d put them somewhere above (don’t kill me here) honestly most of the BanG Dream groups, and Kessoku Band, but below Ave Mujica, Raise a Suilen, and Sick Hack, bands whose very existence kind of feels like the series they’re from is getting away with something. (Even accounting for the last of these having only one song.) TogeToge aren’t that, but they’re great as the protagonists of this kind of thing, since they make straight-down-the-middle, fist-pumping, angst-shedding alt-rock of a kind that’s basically extinct as anything with any real cultural currency in the United States but remains a viable commercial and artistic force in other parts of the world, obviously including East Asia. Their biggest asset is Nina’s vocals; clear, piercing, incisive, bright as a shooting star. She sings like her vocal chords are trying to climb out of her throat to strangle everyone else in the room, and while she lacks the complete knockout punch holler of someone like, say, real-world rock star LiSA, she more than makes up for that in knowing her instrument and in her sheer on-mic charisma. This all rounds together as TogeToge being a pretty damn good band, I’ve found myself spinning their songs both from the show and from their album Togeari a fair bit, which is more than I can say of a great number of in-fiction acts from anime in this genre.
The important thing to note here is that TogeToge don’t have to be better than every other rock band from every other series, though. The main thing they have to do is be better than Diamond Dust, as over the course of its central narrative, Diamond Dust become TogeToge’s main rivals despite appearing only very rarely; TogeToge’s opposites in approach and philosophy, and also subject to a personal grudge from both Nina and to a lesser extent Momoka. This, TogeToge easily pull off. To the point where I feel a little bad for the actual people behind Diamond Dust, as DD’s music is just not nearly as good or interesting. (It’s polished and professional, certainly, but it lacks the magnetism that TogeToge eventually develop, and their own lead is a much less compelling vocalist.) The deck is clearly stacked in TogeToge’s favor in this way, but that’s not a bad thing. I think stoking a bit of fannish partisanship within its viewers is likely intentional, in fact. As though you’re supposed to hear Diamond Dust and think “what, people would rather listen to this than our girls?!” Given that Girls Band Cry clearly takes place in some version of ‘the real world,’ it’s distressingly plausible! It’s a fun little story-hack, and it makes GBC a nice exception to the trend of band anime main character bands being the least interesting groups in their own shows.
There’s a level of cognitive dissonance here that merits a quick aside. TogeToge, despite the show’s own themes, are, in fact, exactly as much a commercial product as Diamond Dust. The main reason this doesn’t really matter is that getting you to buy into the illusion that they aren’t is something the show goes through great lengths to accomplish, and I’d actually argue this is the main reason the show works at all. (It’s also why it took a few episodes to click for me! Nina is such an incredibly polished and talented vocalist right off the bat that I found it a little unbelievable. Imagine my shock upon learning that her voice actress is actually a year younger than she is.) I will confess that I think I’d like TogeToge even more if they had a little more grit in their sound, but that’s a personal preference.
In any case, the story of Togenashi Togeari has elements of a traditional up-from-the-bottom rock underdog story, but more important is the band’s members using music to process their personal traumas. Nina has the whole bullying situation, as well as an overbearing family and an equally-stubborn father who are not supportive of her sudden decision to drop out of school and pursue rock music when they learn about it. Momoka has the lingering pain of leaving the original Diamond Dust, and ends up projecting her own experiences onto Nina who she clearly sees as a slightly younger version of herself. Subaru is the granddaughter of a famous actress, and is expected to follow in her grandma’s footsteps despite her own disinterest in the profession. (She calls it “embarrassing”, even!) Tomo is living separated from her family for reasons we only get a very broad picture of, and has previously dealt with people cutting her off when they can’t handle her frank personality. Rupa, Tomo’s roommate and easily the most mysterious character of the main five, is originally from Nepal, and lost her mother in an unspecified tragedy before moving to Japan with her father. A common thread here is that of seizing your life, every minute of it, to do what matters to you, not bowing to anyone else’s whims. In one of the most casually-devastating lines in a series full of those, Rupa lays things out in one sentence.
In other words; Girls Band Cry will be romantic, because it clearly cares about that starry-eyed rocker girl shit a lot, but it’s not going to bullshit you. The window for anyone to make an actual rock band and have it work out in any way is very short, and Girls Band Cry is keenly aware of that. This frank attitude extends to the characters’ personal problems as well, and each has an issue they struggle with over the course of the show. Nina is a cute anime girl and she’s ridiculously fun to watch, but her prickly personality makes it hard for other people to get along with her and she tends to retreat into her anger when in difficult situations. Momoka is genuinely a beautiful and cool rocker lesbian1, but she also actively uses that persona to deflect tough conversations that she doesn’t want to have, and as mentioned she tends to project her own hangups onto Nina. Subaru is easily the funniest character in the series, a lovable goofball who gets most of the show’s most comedic moments, but her screwy attitude seems to stem from feeling repressed in her home life, and it’s downright uncanny how she acts around her grandmother. Tomo is similar to Nina in a lot of ways, as her blunt, often critical way of talking about things with people can make her seem rude or thoughtless to those not attuned to how she thinks. Rupa, lastly, actually seems to be the most well-adjusted member of the group, but there are a few moments when the façade cracks and it’s clear that something, perhaps the loss of her mother, is still weighing on her. It’s also worth noting that she drinks a lot, and while the show mostly plays this for laughs, it’s hard not to read a certain level of coping mechanism into it. The show’s command of characterization is just excellent overall, and it reminds me a lot of another anime original with a script by screenwriter Hanada Jukki, A Place Further Than The Universe, which also had a cast of strong characters and a deft hand with staging conversations.
Our central story is actually fairly straightforward, compared to all of this complex characterization. For the most part, we’re tracking TogeToge’s formation, relative rise, and as it turns out, very brief time on a major label here. I don’t want to bleed the anime of its specifics, but the short version is that the first 2/3rds of the show focus largely on Nina and Momoka’s relationship, which goes from that initial meeting to a sort of strained friendship before the two come to accept each other in episodes seven through nine.
We need to talk about one other character here, Mine [Sawashiro Miyuki], a singer-songwriter whose time in the show is brief but makes a huge impact, especially on Nina. In episode seven, Mine, who is an indie musician getting by even if she’s not famous, explains to Nina, after a joint show, that the reason she still does music for a living even if it’s very hard is that it feels like she has to. She goes into some detail about how she tried to compromise with herself, to take up a teaching position or something else more “stable”, but she couldn’t do it. Making songs, performing those songs, connecting with people via her art. It was too important. Nina seems to really internalize this. I’d argue it’s also basically the thesis of Girls Band Cry itself. Everything else is extraneous, what matters about making music—or any kind of art—is that you’re getting something of yourself, your soul, across to your audience. That’s what Nina got from the original version of “Void,” and that’s what she hopes to do with TogeToge.
Momoka can’t quite see that. She spends most of the early series convinced that Togenashi Togeari are destined to fail. Not just fail, crash and burn. Because she failed with Diamond Dust, and can’t seem to consider that the only data point she’s working off of is her own. Given what little we see of Diamond Dust, who mostly seem to be happy with their new direction, it’s entirely possible that Momoka splitting off was actually the best thing for both her and the band, but Momoka just can’t see it and continues to insist that she’s going to quit TogeToge in the near future. At one point, Nina is so fed up with all this that she just slaps Momoka across the face.
Would you believe that doing so actually makes their relationship much stronger? In fact, you can pretty easily argue that shortly after this, they become more than just friends. Nina, in episode eight, straightforwardly confesses to Momoka in the middle of a very hectic scene that I can’t bring myself to spoil the minutiae of. If you see people call Girls Band Cry a yuri series, that’s why. Does Momoka reciprocate? Well, she never actually says so, and I know that the lack of verbal confirmation will disqualify it in the minds of some, but based on what we actually see throughout the rest of the show; the two affectionately leaning on each other at various points, the fact that Nina has Momoka’s name circled on a calendar and a note reading “spend time with Momoka after practice” jotted down at one point, etc., I think the situation is fairly obvious. Maybe more than any of that is Momoka’s constant reassurance that she loves Nina’s voice. It’s clear that she’s not just talking about her literal vocals—although probably those, too—but Nina’s point of view, her passion, and her inner fire.
In fact, after this point the entire band seem to form a really coherent unit not just musically but as friends. I saw another fan of the series mention that the way you can really tell that TogeToge get along is that they’re comfortable being jerks around each other. And that’s honestly, completely true! TogeToge love to mess with each other, but it’s also obvious that they really do care. This is most obvious, at least it was to me, in episode ten, where Momoka has to be stopped from driving all the way back to Nina’s hometown by herself to pick her up. You don’t do long highway trips for people you only kind of care about.
About that; episode ten sees Nina return home to try to explain her situation to her parents, mostly her dad. Nina’s father is another great character who really shines despite a limited lack of screentime, and I’m absolutely in love with how the show stages the first conversation between the two where they’re not really listening to each other. How does Girls Band Cry communicate that? By sticking them on opposite sides of a sliding door. Subtlety is for losers.
The entire episode is fantastic, but the key points touched upon here, particularly where Nina says that the original Diamond Dust’s music saved her when she was feeling—she says this explicitly—suicidal in the aftermath of the bullying situation at school. That is the real power of art. That’s what TogeToge are seeking to channel, and episode ten is where Nina really starts understanding that. The self-acceptance she shows here is hard-won, and this is the sort of thing I refer to when I say that Girls Band Cry is really Nina’s show at the end of the day. I have rarely felt proud of an anime character, an emotion-object combination that just objectively doesn’t make any sense, but Girls Band Cry got it out of me.
As for the band themselves, they eventually sign with a real publishing company. (Or are they a label? To be honest, I am a little unclear on this point, but it doesn’t really matter.) The episode after this is where all of this buildup—the character arcs themselves, the emotional peaks, the sound, the love, the lightning—hit their climactic note. This is the best episode of the series, the best anime episode of the year so far, and one of the best of the ’20s in general. They play a festival, with TogeToge on a B-stage, in what is nonetheless the biggest moment of their careers. Diamond Dust are at the festival, too, but we only get to see a very brief glimpse of them playing, because this is not their story, and they’re not our real stars.
Togenashi Togeari aren’t up on the main stage, they aren’t playing to the biggest crowd, and they aren’t the main attraction, but for the three minutes and ten seconds of “Void & Catharsis”, their big roaring emotional fireworks display that is, in its own way, a response to Diamond Dust’s own “Void”, they feel like the best and most important band in the world. The entire series hinges on this concert scene, which is good, because it’s one of the best of its kind, and “Void & Catharsis” is TogeToge’s best song. It’s been weeks since I first saw it and it still blows me away. I might go as far as saying that it’s the best in-show rock band concert since the iconic performance of “God Knows” in The Melancholy of Haruhi Suzumiya, a full eighteen years ago. If it’s not, it’s definitely at bare minimum the best of this decade so far, and it’s hard to imagine it being topped by anyone any time soon.
It’s not just the visual tricks the show pulls out here; wild, zooming camera angles, cuts to 2D-animated segments that dramatize the girls’ own backstories and traumas in the way that so much great art does, some of the most raw rock poster animation I’ve ever seen in any television series, etc. It’s the song itself, a screaming and, yes, cathartic anthem about rebellion as personal salvation. Nina has no time for anyone’s bullshit. She’s busy screaming about insubordination as admiration, how telling someone they’re aiming too high is a rotten thing to do. She won’t be obedient but she’s scared to even try to resist. She doesn’t want to die. She wants to live so bad it hurts. She inhabits not just her own trauma but her bandmates’ as well, singing brief sections of the second verse from the perspective of Momoka, then Subaru, then Tomo, then Rupa. She channels the painful split Momoka endured from the original Diamond Dust, the towering expectations placed on Subaru, the forced clamping up that Tomo put herself through, and the unimaginable tragedy of Rupa’s loss of her mother. She’s not just a singer, she’s a medium. She takes on their pain as her own and lets every razor sharp line bleed her voice until there’s more blood on the stage than sweat. In a particularly astounding lyrical turn that I’m not entirely sure of the intentionality of, there’s a line in the chorus that is a completely coherent sentence in Japanese, translating very roughly to something like “because my anger can’t be stopped”, but sounds phonetically like the English phrase “so I can die young.” That kind of intentional bending of language, to facilitate a bilingual pun that calls back to and reinforces an earlier line, no less, is normally the domain of rappers. Particularly heady, lyrical ones (the likes of Kendrick Lamar or Lupe Fiasco or such), so part of me wonders if it’s not just an astounding coincidence. But if it’s not, that’s some 5D chess shit, and I feel wrong not pointing it out even if it is an accident because, holy fuck, what an accident.
It must also be said, she looks amazing throughout the entire concert scene; an honest-to-god icon of rock n’ roll rebellion in an age where the very idea should be a laughable archaism. She pumps her fist both toward the crowd and back at her own band to egg them on. She stomps around on the stage like she can barely control her anger. She glares at her audience, maybe Diamond Dust specifically, since they’re also watching, like she’s trying to kill them with her mind. All this while rocking a billowing yakuza shirt and with quick-apply teal dye that I must imagine smells like an unfathomable mix of chemicals slapped on the underside of her hair. In one particularly great moment, she makes an open-palmed gesture toward the crowd and then clenches her fist tight. It’s clear that not only is she insanely good at this, she really loves doing it. For all of her fury and thunder it’s also obvious that she’s having the time of her life on that stage, and who could possibly blame her? She gets to be in a rock band. Who wouldn’t love that? That feeling itself is embedded in “Void & Catharsis” as much as the righteous anger stuff. It’s subtextual, but it’s definitely there.
All this about Nina and barely a word about the other girls. The truth is that despite being a hobbyist musician myself I’m not much of a music theory gal, so I can comment only in generalities. Still, Rupa’s pounding, oscillating, heavy bassline grounds the song, as do Subaru’s nimble drums. Tomo’s key work—some of her best—provides some much needed texture to contrast the main sonic palette of the song, Momoka’s guitar, and have a sparkling, star-like quality that really reinforces the piece’s sky-looking aspirations. On the note of Momoka’s guitar, holy shit Momoka’s guitar. For the most part her riffs here are the song’s muscles, they give it strength and fullness and make it more than just a bed for Nina’s vocals, but there’s a really great moment where Momoka gets a full-on solo, a sparking piece of pyrotechnics that really sends “Void & Catharsis” over the top. I have it on authority from a guitarist acquaintance that it’s also fairly technically tricky, and I have no reason to doubt them.
All this to serve a song and a scene that streaks across the show like a comet. 3 minutes isn’t that long for a rock tune! I listened to the song a number of times while writing this piece and I was always astounded by how brief it is. Because in the moment, in the context of the show, it feels monumental and eternal. It’s not, though. When Nina hits that last note, the song ends, and in fact episode 11 on the whole ends. We are left with the feeling that we’ve just witnessed something rare and special. I wonder if the crowd that TogeToge attract during the show feel the same.
The rest of the show, really, is denouement. Falling action, of a sort, something that single cour anime have largely forgotten how to do. Episode 11 is the show’s peak both emotionally and qualitatively, but the miniature drama that follows, where TogeToge are briefly part of a real label, have their first single flop hard, and then quit to return to the indie grind, is compelling on its own. It’s a full extension of the show’s passion-driven spirit, and it also allows Nina to reconnect with an old friend.
Hina [Kondou Reina], the vocalist for the incarnation of Diamond Dust that TogeToge spend the entire show in the shadow of, was a classmate of Nina’s. She was there during the whole bullying thing, and she told Nina not to get involved. Nina, as we know, did get involved, and this led to a rift between the two that still doesn’t fully heal even by the end of the series. Honestly, in her sole on-screen appearance of any length, Hina comes across as a pretty nasty piece of work! Some of this is clearly affect, and the show’s final minutes state outright that she was deliberately pushing Nina’s buttons during their one meetup, but still! I would say that Hina would be the main character if this were an idol anime, but frankly I don’t think most idol anime have it in them to portray their characters with this much honesty. (Shinepost did, which is why Shinepost rules.)
The charitable read is that she’s a realist. Someone who knows how to play the game, someone who is actually interested in the monetary side of the whole industry, someone who wants to be famous. In pretty much every sense, she’s Nina’s complete opposite. Their meeting is enough to convince Nina that she was in the right back then, and she’s in the right now. This also concludes an entire plot about a dual Diamond Dust / Togenashi Togeari concert, that ends with TogeToge amicably leaving their label. Momoka, in one of her last lines in the entire series, gently teases Nina by suggesting that this whole thing was Hina trying to extend the Diamond Dust / TogeToge rivalry, partly because she enjoys playing the part, but also partly because Hina really loved Diamond Dust’s music too! Maybe not in the same way, maybe not to the same extent, but she did, and this is a commonality that connects the two similarly-named vocalists permanently, whether they like it or not.
This, then, is how the series ends, with Togenashi Togeari back on the indie circuit, a cult phenomenon at most. We will never know if they achieve success beyond this, although we do know they’ll keep trying. Either way, at the end of the day, part of the very point of this show is that success is secondary to being able to look yourself in the mirror. Nina is ridiculously, astoundingly, monstrously stubborn, but she sticks to her principles. In one of the flashbacks that dots the finale, Hina tells her that Nina’s intense “spikes” of justice make her feel like the bad guy. The thing is, in those flashbacks, Hina is the bad guy. She seems to even know this, on some level, given how she does everything she does in the last episode specifically to prod Nina into sticking to her guns. Arguably, that’s a pretty cold mercenary move too—after all, TogeToge and Diamond Dust are direct competition—but I choose to take it both ways. Yes, Hina is conveniently knocking a rival band down a peg, but she really does seem to care about Nina, too, in her own way. (Implicitly, there’s also some reason to wonder how happy Hina really is about having basically sold out, despite her own claims in the finale about how important success is. We may never know for sure.)
By design, we don’t see the rest of Togenashi Togeari’s story. We could write it ourselves, we could choose to extend the show’s text into the real world and keep an eye on how the inevitable actual touring version of the band do. You could argue, well, hey, Diamond Dust aren’t the ones with a Spotify ad or the goddamn branded earbuds. You could even argue there’s room for a hypothetical second season (there is, but I think people get way too caught up in that particular discussion). Ultimately all of that, all of the money and fame and success and legacy and popularity and on and on, is less important than the show’s overall dedication to sticking to the spirit of rock n’ roll in a time when that is a fast-fading phenomenon in even the most vestigial sense. These girls appreciate music as art, as life. They’d die without it. Even if TogeToge are never bigger than they are in episode 11, I have no trouble at all believing they will play together for the rest of their lives. In their very last concert of the series, in the middle of a charmingly awkward monologue, Nina declares her audience rebels and misfits, and while that’s true of TogeToge in a very different way than it was for rock and roll’s originators many years ago, it is still true, and it’s true of Girls Band Cry itself, too. In one very specific sense, TogeToge have a luxury that real bands don’t have. They get to ride off into the sunset and into our memories forever. The ED is something of a very short postscript, and it seems to suggest that TogeToge will soldier on together, living that indie rocker life, into eternity. That’s a bit ironic for a series that’s also in decent part about seizing life while you still can, but hey, it’s one of the perks of being an anime character instead of a flesh and blood human being.
All this said and there is so, so much I haven’t touched on. I think time might risk forgetting how funny Girls Band Cry is (seriously, it’s borderline a slapstick series in some spots). The girls have incredible costuming both in their day to day life and especially on stage. I didn’t talk at all about Subaru’s character arc, nearly as important to the show as Nina and Momoka’s. I didn’t talk about Tomo or Rupa that much even though they’re probably my favorite characters (one of the very few criticisms I could make of the show is that I wish it were just a bit longer so Rupa could’ve gotten an episode). I didn’t talk about Tomo’s pet snake or the fact that her outfit for the festival concert is an extended reference to Undertale. I didn’t talk about Rupa’s legion of gay fangirls, a real, canonical thing that we are shown in the series. Even in the parts of the plot I did go over, I skipped a lot of details. Hell, if I’m honest, I could write a whole other article about the sleazy indie rocker sex appeal of Momoka’s stupid fucking trucker hat that she wears while piss-drunk and acting like a jackass in one of the episodes. Like any good rock band, TogeToge have way more to them than any single writeup, video, whatever, could reasonably cover. The list is endless! But this review is not, and I need to stop somewhere, even if any point is ultimately going to feel arbitrary.
If this is the end of the series the fact remains that we were all here to see this, together. The moments themselves are more important than any lofty discussions of success or legacy, and if the show does find a long tail, which I really hope it will, it will be because it feels so huge and fiery in the moment. If you’re going to make an impact, make it electric. Connect with people, find your voice, live your life. Everything else is fluff.
1: Source: I’m Gay And I Can Fucking Tell, OK?
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This review contains spoilers for the reviewed material. This is your only warning.
We aren’t there yet, so it’s an educated guess at most, but I wouldn’t be surprised if the Spring 2024 season is remembered in hindsight as that of the yuri-inflected girl band series. You had the return of Hibike Euphonium, you had Girls Band Cry, you had Whisper Me A Love Song, for what little it contributed, but Jellyfish Can’t Swim in The Night was, we’ll remember, there as well. For its first half dozen or so episodes, you could easily have argued that it was in fact the most beloved of all of the new entries here, as Girls Band Cry‘s anglosphere cult following had not yet reached fever pitch. In an even broader view, I wouldn’t be surprised if the long view of history lumps Jellyfish together with an even wider circle of anime; Bocchi the Rock!, It’sMyGO, whatever becomes of the Ave Mujica anime slated for next year, etc. Grouping all of these anime together is, of course, ultimately reductive, but something I’ve learned over the several years that I’ve been writing about anime is this; nothing escapes the context in which it is created.
This is particularly unfair to Jellyfish for a number of reasons, but one of them is that on a basic premise level, Jellyfish differs a bit from its contemporaries. JELEE, the “band” in Jellyfish, is really more of an arts collective centered around a pseudonymous vocalist. My immediate point of comparison was ZUTOMAYO, but really, any of the night scene bands that followed in their wake are a decent point of reference. Like some of those (but unlike ZTMY itself), JELEE’s membership is fairly small, consisting of vocalist Yamanouchi Kano [Takahashi Rie], composer and keyboardist Takanashi Kim Anouk Mei [Shimabukuro Miyuri], visual artist Kouzuki Mahiru, who also goes by Yoru [Itou Miku], and social media wizard Watase Kiui, who is also a VTuber under the name Nox Ryugasaki [Tomita Miyu].
The show is divided roughly into two parts, with the former half focused on JELEE coming together and then attempting to make a name for themselves, and the latter with the emotional fallout of Kano’s former career as an idol under the emotionally abusive management of her mother. Bluntly, the former works a lot better, and while there are a number of threads and subplots here, the ones that are successful share a certain verisimilitude. They focus more on things that seem like actual issues a contemporary pop group would encounter while trying to find a foothold in the uncaring ocean of the modern internet. These are generally simple. Some are pragmatic questions of how to get your music out there, others are more abstract and deal with things like finding artistic drive within yourself, being unashamed to express yourself for who you truly are, etc. The common element is pursuing your passions in a world that may be apathetic or even actively hostile to your doing so.
This takes different forms depending on the character. For Mahiru, who is perhaps the show’s “main protagonist” in as much as it really has one, it’s as simple as a lack of self-esteem and a tall order of impostor syndrome. For Kano, it’s significantly more complicated; she struggles to be noticed as an utaite1, making cover songs in the aftermath of her failed idol career, there with a group called the Sunflower Dolls that she left under decidedly acrimonious terms after slugging one of the other members in the face. Mei and Kiui2 have it hard, too. We meet the former after years of burying herself in fandom for “Nonoka,” Kano’s old idol persona, as a coping method for dealing with the bullying she endured in school for being “weird” (read: neurodivergent) and for being biracial. We meet the latter, Mahiru’s childhood friend, constantly lying their ass off through the other side of a computer screen. Kiui spends most of the early show immersed in their VTuber persona and telling tall tales about how popular they are at school and such. (They aren’t.)
Jellyfish splits its time unevenly between these characters—not inherently an issue—with most of the early show focusing on Mahiru and most of the latter half of the series focusing on Kano. It’s not a clean split, as episodes primarily about Kiui are sprinkled throughout. Mei gets the short end of the stick, with only her introductory episode and a handful of stray scenes later on really focusing on her as a person.
For the first part of the show, the main thrust of the plot is the formation of JELEE itself, the arts collective that the girls create as a vehicle for Kano’s singing, Mei’s composition, and Mahiru’s visual art. JELEE finds a fair amount of early success, and this early phase of the show hits its peak during one of Mahiru’s bouts of self-doubt. Admitting that she resents that other artists can draw JELEE-chan—the jellyfish-themed mascot she created for the group—better than she can, she and Kano have a heart to heart in the snow, and Kano kisses Mahiru on the cheek. (Followups to that particular development are indirect, manifesting in such forms as Mahiru gently teasing her about it an episode or two later.)
Throughout all of this, the traumatic fallout from Kano’s previous career as an idol remains a lurking background element, but it’s only when her mother, Yukine [Kaida Yuuko], is properly introduced as a character, a fair ways into the anime, that it really becomes a central focus, and the anime shifts gears to reorient around this. It’s hard to call this change in direction a mistake, exactly, since it leads to some of the anime’s best scenes, and probably its overall best episode in its ninth, but it’s definitely a stark change, and the show handles it unevenly.
Throughout the ninth episode, we get flashbacks of how Kano came to be the original center for the Sunflower Dolls and how she was eventually kicked out of the group. Here, Kano becomes “Nonoka.” Her mother controls her style and manipulates her talents for her own ends in a plainly vile way that paints a very clear picture of her as an old-school slimeball record exec. Really, the moment that seals the deal in hindsight is when she lays out her goals to Kano. “I want to one day nurture an artist who sings to 50,000 people.” (Jellyfish floats a lot of numbers around over the course of its runtime, but that one, the 50,000 associated with the maximum seating capacity of the Tokyo Dome, is the one it runs back most frequently.) Unfortunately, Kano’s time with the Sunflower Dolls comes to an unceremonious end when she discovers that Mero, one of the other girls in the group, has been running a Youtube page that spreads gossip and inflames scandals about rival acts. Enraged, Kano punches her—the incident we’ve known about for the whole show, but only then get the full context for—and her career in the traditional idol industry ends in an instant. She’s so overcome with shame and emotion that the show actually switches art styles. In a compelling, lightly experimental touch, the visuals seem to turn into something like a burning oil painting, as though Kano is physically igniting under the harsh, dispassionate glare of her mother.
All of this portrays Kano as a victim in an industry that is certainly no stranger to victimizing even its youngest performers, and paints Yukine as, at best, deeply callous about her daughter’s suffering, and at worst, an outright abusive figure, a gender-flipped version of the archetypal sinister record executive-patriarch. It’ll make you want to scream “leave Kano alone!” at your TV, if you’re anything like me.
It’s worth noting that all of these flashbacks are broadly from Kano’s own point of view, but there’s relatively little evidence of some kind of unreliable narrator thing going on, and the trauma Kano endures from all of these events is obviously very real. This is unfortunate in its own way, because it feeling so raw and so emotionally resonant means that when the show tries to tie Kano and Yukine’s relationship up with minimal fuss in the last episode it really doesn’t work, as we’ll come back to. And as a further side note; we have no reason to directly suspect that Yukine was encouraging Mero’s little side activity in running the Youtube channel, but it so clearly seems like the kind of thing she’d do, given what little we have to go on, that I have a hard time imagining at least some of the story here isn’t trying to imply that.
Back in the show’s present, Yukine approaches Mahiru with an offer to do some visual work for the current incarnation of the Sunflower Dolls. (One with Mero as the center, mind you.) Yukine certainly seems to have ulterior motives for doing this, and when Mahiru tells Kano about her plans to take the job offer—pushing back a release of one of JELEE’s own songs in the process—Kano absolutely blows up at her, calling Mahiru a liar and ranting about how she’s the only reason anyone knows Mahiru’s art in the first place. It is legitimately hard to watch, and in the moment, it made quite the strong impression on me. (Especially when coupled with the absolutely diabolical editing decision to have that episode’s outro mostly be a montage of the two calling each other’s names.) With hindsight though, I actually think this is where Jellyfish starts to fall apart. Kano and Mahiru don’t really get many scenes together in the episodes after this, and those that do are brief and feel unsatisfying. Is that realistic? Sure, maybe, and if the series wanted to lean in to the emotional hurt there, and make it seem like these two would never be close again, that would also be a valid artistic decision. The problem is that it doesn’t really do either of these things, as we’ll circle back to.
Not every plot the show tries is derailed in this manner, of course. Kiui gets a great arc wherein they manage to overcome some of their severe social anxiety. The work with JELEE brings them out of their shell somewhat, but they really begin to undergo some proper character development during a small arc where they’re attempting to get a motorcycle license, staying at a driving school for a time, with Kano, in pursuit of that goal. There, they meet an older woman named Koharu [Seto Asami]. Koharu is an interesting, if minor figure in Jellyfish, an all-but-outright-stated-to-be-trans woman who’s an implied former yakuza and who hits on Kiui basically as soon as they show up. The two hit it off, and their budding romance is a very small but legitimately sweet part of the show, and the few conversations they have over the course of the series feel very lived-in, especially when they get into nerdy areas of discussion like denpa visual novels and the like. (Even this isn’t perfect and I might rewrite some of Koharu’s dialogue, to put it mildly, but you take what you can get with these things.)
Kiui even gets what is probably the last great moment in the series. In episode 11, they and Mahiru are at an arcade and run into some former classmates of theirs. Jellyfish takes a moment to get extremely real here, as the kids hate Kiui not just for how they’re generally “weird” but also for their apparent lack of conforming to the gender binary.
Kiui, in a minor moment of triumph, gathers the inner conviction to tell them off by tapping into her own VTuber persona, which, they seem to realize in doing so, is in some ways more “real” than their outward physical self. That kind of thing, with a constructed persona that feels more in tune with “who you really are” than your actual body does, is extremely common among a certain kind of internet-native queer person. I’m speaking from experience here, and I think this plot is probably the best single thing that Jellyfish pulls off. Making people feel seen is valuable.
Mahiru and Kano’s ongoing tension, meanwhile, goes largely unaddressed during all of this, and they appear to forgive each other in the final episode—after the big, emotional finale, which, with a few days of hindsight behind me, feels quite flat—based on….vibes, I suppose? They don’t really talk anything out! And I’m not the sort of person to demand lengthy on-screen Healthy Emotional Communication, but something a bit more substantial than the little we get here would be nice, and that really is my central problem with Jellyfish. It has all of these moments that are good to great, but they don’t cohere, because the show either can’t make them fit together in a way that feels holistic or it simply drops them entirely.
If I had to guess, what Jellyfish wants to do is use this act of simply stopping at a certain point as a statement unto itself. In the last moments of the show there are clearly still some unaddressed problems. Kano, for instance, obsesses over her performance in the finale being seen by over 50,000 people—that magic number her mom planted in her head as a kid—and the rest of JELEE are rightly weirded out by the whole thing. But we’re clearly also supposed to feel that this is essentially a happy ending for them, as the show’s last real scene is JELEE banding together to paint over the jellyfish mural—an old piece of Mahiru’s art—that inspired their endeavor to begin with. It’s beautifully drawn and composed, and it tries so hard to sell these big emotions, but it feels almost perfunctory, regardless. As though Jellyfish is doing this because it can’t stomach showing us an actual unhappy ending, or because it thinks we’d be angry if it did so.
Whether one wants to see Jellyfish as an anime that is sabotaged by this flaw or one that manages to work in spite of it is largely a matter of perspective. Can you ignore Yukine’s abuse going unaddressed? Can you ignore that the show never circles back around to Mero torpedo’ing the careers of the Rainbow Girls? Can you ignore the unshakeable feeling that this whole thing really needed another six episodes or so to really breathe? That it really clearly does not have the space to do everything it wants to do? All of that is going to depend on the person. For some, this is going to come off as extreme nitpicking and I will seem very shrill. I must again stress however that I’m fine with these things not being solved on-screen, I just want the show to follow up on them, any of them, in some form.
For me, the clearly stitched-together nature of the writing in the show’s latter half kills much of the emotional resonance I felt in its best moments. Some anime are camp enough, strange enough, or challenging enough to get away with ending on what’s essentially a shrug. If it clicked enough with you, you can say “well, the show is messy” and declare its flaws ignorable. Unfortunately, the emotional math involved here just doesn’t work for me. The fact that the Rainbow Girls are not characters in this narrative because we’re just supposed to write them off after their single appearance does not work for me. The fact that Kano and Mero never even really directly talk, but that we’re clearly supposed to assume they’ve somehow reconciled does not work for me. The fact that Kano and Mahiru are, in fact, entirely kept apart for most of the show’s final third does not work for me. The fact that Kano’s lack of forgiveness to her mother is signified by nothing more than playfully brushing her off in the show’s closing minutes after she sends a goddamn limo to Kano’s school does not work for me. None of this works for me! That’s really frustrating!
Let’s circle back to the term “messy”, in fact. “Messy” is often used, as a descriptor, to smooth over the rough edges of art we love. A way to excuse conflict and problematica because the art resonates hard enough with us that we have cause to explain its uncomfortable aspects away. You could call Jellyfish “messy,” for certain, and there are parts of it I’d apply that label to (Koharu and Kiui’s relationship, perhaps), but for the most part there’s not a lot of what I’d call messiness in Jellyfish. All of these aspects that don’t work are not messy, they’re just some shit that happens that the show gets in over its head in trying to address. This is why it feels unsatisfying on the whole despite a number of strong moments. The actual tone the show is going for gets lost somewhere in the shuffle.
The show attempts to do right by its queer audience in spite of all this; mostly in terms of Kiui’s subplot, but I think people have been a little unfair in labeling the show ‘queerbaity’ in the fairly subtle way it handles Mahiru and Kano’s relationship, as well. This, and the other more general ways the series fails to come together, creates a situation that practically begs for baseless, conspiratorial thinking. Did some suit decide the show was Too Gay, prompting a last-minute rewrite? Was there some kind of cut in episode number that impacted the narrative? Did network censors object? There’s no actual reason to believe these things, but they are the sort of theorizing that tends to pop up in the wake of an anime ending like this, because it’s an explanation. An explanation, no matter how convoluted, seems to make more sense than what appears to be the actual case; the show just faceplanted in its final stretch without a single specific cause. It happens. My personal theory is that primary scriptwriter Yaku Yuki, best known as the novelist behind Bottom-tier Character Tomozaki, had trouble adapting to the switch in format. There’s not really any more evidence for this than any of these other theories, but it would make sense, and would account for the show’s sometimes cramped and overstuffed writing. (In fact, I have somehow gone this entire review without mentioning the weird little side plot of Miiko [Uesaka Sumire], the 30-something idol that JELEE butt heads with a few times and eventually become friends with. The whole plot is actually pretty much fine, if not necessarily a highlight of the show. But a longer anime could have things like that without it feeling so incongruous with the rest of the series.)
I’ve spent a lot of time wracking my brain about what exactly my takeaway from Jellyfish has been without simply turning in basic qualitative assessments. It’s true that it’s probably always going to be considered in the broader “girl band anime” context, and that it isn’t the best series in that subgenre by any means. (I will also quickly make the point that, on the other hand, this is not a Metallic Rouge situation where hindsight makes it clear that the show never had any idea of what it was doing.) But putting it in those terms feels incredibly reductive! I’ve said a lot that’s negative about the show, but there is a lot to like as well! Visually, it’s pretty damn incredible! I’ve already mentioned its shift into a moving oil painting during one of Kano’s flashbacks, but it uses quite a few interesting tricks throughout, from video effects like a simulated VHS tape in the first episode, being drawn as though shot on a smartphone in the last, to rapid animation cuts to signify time passing quickly (often because Mei is enthusing over something), there’s a good amount to enjoy here in the visual dimension. The soundtrack is great, too! While I wasn’t enthused about JELEE’s music for the most part, the actual BGM is a weird, synth-heavy, analog-sounding thing that burbles and strains and hums expressively throughout essentially the whole show.
Generally speaking, the show is very stylish! The first episode in particular is a masterclass in visual storytelling! And even back on the writing end, the series’ portrayal of the suffocating smoke of having a controlling parent be absolutely furious with you is spot on! Kano pecking Mahiru on the cheek seriously does matter even if the followup isn’t as strong as we may have wanted it to be! Kiui’s complex gender identity is some of the best representation of its type I’ve ever seen in an anime! All of this is just as true as the show’s more frustrating aspects, and I think if the series develops a cult following in the years to come (and I would be unsurprised to see that happen) it will be off of these strengths. Those people will watch Jellyfish in a different way than I did. It’s true that nothing really escapes the context it’s created in, but we often only have a clear picture of that context in hindsight. Maybe, somewhere between all the aspects that frustrated me so much, is a better show that is only visible with some remove.
So that’s where we’re at. I wanted to like Jellyfish more than I did, and that’s admittedly an annoying position to be in. Because I simultaneously feel like I’m giving the show more of a pass than I should be and also being way too hard on it. But that’s the way things go sometimes! If any part of Jellyfish Can’t Swim in the Night is truly encapsulated by the term ‘messy,’ it might be that very relationship that I, and many other viewers, have to the series in of itself. It’s obvious, but, sometimes art is not strictly good or bad! Sometimes it gets in your head in a way that causes you to spout a gushing torrent of thoughts that only barely cohere and sometimes outright contradict each other. I have said things of this nature many times on this blog, and I’ll probably say them many times more. Maybe, if all Jellyfish wanted to do was leave an impression—to shine a little, to borrow Mahiru’s own words—then my big judgy opinion about whether it’s peak or mid, man, matters less than the fact that it made me think this much about it at all. Jellyfish can’t swim, night or day. But sometimes it’s nice to just drift in the currents of the ocean and let them take you where they will; you can’t complain too much about choppy waters.
1: A kind of internet-based singer, originally associated with NicoNicoDouga, now common on Youtube as well. Perhaps the most famous utaite-turned-professional in contemporary J-pop is Ado, apparently a deliberate influence, in the case of this anime.
2: I’ve mostly spelled it “Kiwi” up until this point on this site, but “Kiui” with a U is apparently the official romanization. As for my use of they/them pronouns for the character throughout this piece, it’s clear to me that Kiui is some sort of genderqueer or nonconforming. Since it is impossible to ask a fictional character their preferred pronouns, and we’re unlikely to get official word on the subject for a variety of reasons, I am being as general as possible.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Anilist, BlueSky, or Tumblrand supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
This review contains spoilers for the reviewed material. This is your only warning.
If you close your eyes, you can immerse yourself in it. The sweltering Sun, the sea breeze messing your hair and running the sharp scent of salt past your nostrils. The sound of the cicadas lighting up the trees with their songs, and the humid heat. During the day; the brilliant, sapphire-blue sky and the billowing white clouds across it. At night, it’s an inky black streaked by the starry Milky Way. This is a series of blurry photos from a blazing-hot July buried somewhere in your memories. This is Air.
If it seems strange to tie an adaptation of a member of the infamous nakige (“crying game”) genre to a specific season, it might help to think of it as Air‘s way of contextualizing its attempts to tug at your heartstrings; the joy and sadness of a human lifetime distilled down and squeezed into a single, eternal summer, bringing to mind similar works in different media, like Fennesz’ album of that same name. When the series began airing in 2005, I myself was a child, in Florida with my father, and the heat of the Sun feels as real in Air as it does in my own recollections. Air‘s vision of summer is mercifully devoid of crocodiles, geckos, and palmetto bugs, but the feeling is the same, and the tense dichotomy between “these days feel like they will never end” and “we don’t have many days left” is thick enough to break scissor blades. The summer lasts forever, until it doesn’t.
Air, you see, is not just a story, it’s a dream. A reference point, and a map for its structure and storytelling aims, that recurs many times over its twelve episodes. Its logic is dreamlike; characters are introduced suddenly and vanish out of sight when their stories conclude, the series is peppered with elements of magical realism, and the environment itself seems to bend around the characters’ emotions, especially in its last stretch when the cast winnows down to just two main characters. Its emotional impact is dreamlike, too; it can make you very sad without you necessarily understanding what’s happened or why. (If I seem to skimp on describing Air‘s actual plot throughout this article, that’ll be why. Some articles are very easy to write; this one was not.) Dreams are, too, a recurring story element. Our main heroine, Misuzu [Kawakami Tomoko], dreams of another version of herself, suspended in the sky and flying on wings of pure white feathers. Our main hero, Yukito [Ono Daisuke] is a crow who’s dreamt himself into the shape of a man, or perhaps the other way around. These dreams are just part of the larger dream of the series itself, one that only ends when Air concludes. It’s a vast dream, too, encompassing over a thousand years, from 994 AD to the summer of 2000. Millennium to millennium, era to era, life to life.
Fittingly, Air‘s depiction of the human condition is impressionistic and emotional. Its core concerns are faith, family, and the preciousness and brevity of life. At its best, it feels as light and ethereal as its namesake or as heavy as torrential rain; lifting you up and pummeling you back down. This isn’t to say it’s always at its best—this is now the third Maeda Jun project I’ve seen, and I’m starting to get a good sense of his strengths and weaknesses as a creative, and there are some questionable decisions in the show’s final stretch in particular—but the highs are very high, and they’re plentiful enough to make the series worth watching.
In terms of literal narrative, Yukito arrives to a nameless town (modeled on the real-world city of Kami, Hyogo Prefecture), searching for a place to stay and a way to earn money, yes, but also a half-remembered vision inherited from his mother; something about a woman in the sky. In an early indication of the series’ magical-realist bent, Yukito is a puppeteer whose magical control of his doll is treated as nothing more than a mildly amusing parlor trick. He meets Misuzu, an odd, clumsy girl who trips a lot and says “gao!” when frustrated, and is eventually roped into being Misuzu’s live-in caretaker by Misuzu’s surrogate mother, a drunkard aunt named Haruko [Hisakawa Aya].
From this setup, Yukito becomes entangled in the lives of a number of women around the city, possibly a consequence of the series’ origins as an eroge. (This adult VN -> clean rerelease -> anime pipeline used to be quite common, back in the day.) Stripped of their original context, Yukito meeting these characters and witnessing their stories takes on an anthology-esque quality. Among those we meet are the self-styled ‘alien’ Kano [Okamoto Asami], Kano’s older sister, the town doctor Hijiri [Touma Yumi], the rambunctious redhead Michiru [Tamura Yukari], and her older sister, the deliberately-spoken, astronomy-fixated Tohno [Yuzuki Ryouka]. Each of these girls has some issue that Yukito aids in, if not resolving, at least providing closure for. In the earlier episodes, anything explicitly supernatural is pushed to the margins and the tone is fairly ambiguous. However, in episode four, the series stops playing coy, and from the moment that a magic feather in a temple induces a shared hallucination of a bygone era, the show’s magical realism is fully realized.
The show’s main theme of family comes into focus over the course of these stories. Each one centers around a frayed familial connection of some kind—Kano’s strained relationship with Hijiri, Michiru being the disembodied spirit of Tohno’s miscarried sister, Tohno’s mother completely forgetting she exists, et cetera—all of which is just windup to the two main stories of the series, the one between Misuzu herself and Haruko, and a very different, but intimately connected tale that takes place a thousand years prior.
Because, you see, the recurring image of the flying maiden is what ties all of these disparate stories together. Sometimes mentioned directly, sometimes only alluded to. Air reflects its own structure here, as this unknowable woman in the sky means something different to everyone. Air’s big halfway point twist, then, is when we learn the story of that woman. This is the other half of Air, a story taking place in the Heian Era, first at a secluded temple-palace and then all up and down medieval Japan. Kannabi-no-Mikoto, alias Kanna [Nishimura Chinami], an enshrined woman who is among the last of a mystical race of angel-winged people. Her attendants Ryuuya [Kanna Nobutoshi] and Uraha [Inoue Kikuko] serve to care for and comfort her at the shrine, drawing a parallel between these characters and those taking care of Misuzu. In an act of grim foreshadowing, Kanna’s life at the palace is disrupted when forces unknown infiltrate it, seeking certainly to capture, and possibly to kill her, leading Kanna and her entourage to flee and seek her also-imprisoned mother. Here, Air‘s visual presentation completely flips upside-down; these portions of the story are clouded over with heavy monsoons of rain, and when the Sun does poke out, it looks noticeably different than it does in the modern day portions of the story; less omnipresent and less oppressive.
Really, this part of Air is a different anime entirely, a feeling further enhanced by the two-part Air in Summer OVA which further fleshes it out (you could give yourself a “streamlined experience” by weaving both halves of Air in Summer into the main anime’s episode count). Kanna’s status as a winged person marks her as both something divine and an outcast. We don’t get many details; when we eventually meet Kanna’s mother, she only mentions that she herself is ‘tainted,’ and Kanna eventually comes to realize that her life, at least, what of it we see, may be the dream of someone else. (There’s a real Butterfly Dream thing going on here.) When she and her attendants can no longer escape their would-be captors, she unveils her wings. And thus, in one of the story’s two climactic points, Kanna is shot to death. Riddled with arrows against the backdrop of the white, caustic moon.
Death marks the final boundary for Air‘s narrative. Kanna’s story ends—at least for us—when she dies, and so too does Misuzu’s when the series returns to her side of the story for its final stretch. Back in the (relative) present, Misuzu’s illness, now fully revealed to be a curse, worsens. She loses the use of her legs, and eventually her memory starts to go, too, leaving her unsure of who Haruko, the woman who has been her surrogate mother for many years, even is. (This is another unifying thread between Misuzu, Kanna, and the rest of the show’s heroines. None of them have a normal relationship with their mother figure.) The final arc sees Haruko attempting to prove that she’s worthy of being Misuzu’s real mother, to herself, implicitly to us the audience, and to Misuzu’s actual biological father, a man named Keisuke [Tsuda Kenjirou].
In Air‘s last episode, we see Haruko’s desperate attempts to connect with her daughter finally begin to bear fruit, only for Misuzu to realize that she is, in a sense, still sleeping. Air ends with her death, as she and Haruko both accept that their time together is over. It hits in the heart, unifying the series’ themes of faith and family as Haruko reflects on her mistakes in treating Misuzu poorly1. If you’re the type who can be hit by that kind of thing (and I definitely am), it’ll get you, but there are questions to be asked, here, and this is where we have to put on our rational hat a little bit.
For one, Maeda certainly has a thing for young, disabled girls, doesn’t he? I don’t necessarily mean that in an outright condemnatory way—although some would, and I wouldn’t even say they’re wholly wrong to—but it is a noticeable recurring character type throughout his work; a girl whose emotional fragility is reflected by physical frailty. It feels rooted in ableism and misogyny. Plus, on top of that, this ending is just sort of basic. Yes Jun, to paraphrase Young Thug, we all hate when girls die, but is that really all?
To be fair, in the case of Misuzu’s death, and the closing chapter of this story, it quite literally isn’t all. Misuzu’s soul reunites with Kanna, and it is implied (albeit only indirectly), that this frees both of them—since they are ultimately, metaphysically one in the same—from their shared curse. Still, there’s a very fine line being walked here. “Life is incredibly frail, and there is a certain tragic, inevitable beauty to death” is a perfectly fine notion. Adding just a couple of words in there to make it specifically about the disabled very quickly turns it ugly, and I am not sure Air manages to say the first thing entirely without saying the second even if it doesn’t ‘mean’ to, which is a shame, to say the least.
On the other hand, you can try to ignore any themes built into Air entirely. That seems to be what much of the Japanese game-buying public did with the visual novel. Maeda has recounted2 how many players’ main takeaway was that the game was “soothing,” and how frustrating this was to him. From a certain point of view, this is definitely true of the anime as well, and you’re free to strip it for parts if all you really need is a sumptuous bath of wonderfully retro visuals and sound. Indeed, in addition to its very deliberate sense of place, Air lives and breathes its era; it is Early 2000s as hell, and all of the signifiers that have become so inseparable from this era are present. This is especially obvious with the highly sexually dimorphic character designs, where the men are all tall, lanky, and comparatively realistic, and the women are all short, soft, and have huge headlight bug-eyes. There’s some really strong animation, too, especially in terms of the near-constant sea breeze that blows throughout the show. Every hair on many of the girls’ heads will happily billow in the wind throughout the series, it’s quite something. Reducing the series to its aesthetic components in this way, however, requires actively disregarding what Air is about. I can’t speak for the game, but I don’t think the series is helped by trying to flatten it into a Pure Moods CD, even given its flaws.
If you wanted to, though, you had an option there, too. The series’ companion album Ornithopter, a sprightly thing where trance and instrumental city pop meld and melt together into a hazy heat blur, is an interesting counterpoint to the sadder parts of the anime. Like a pleasant dream the night after a bad day, it seems to gently nudge us into remembering that life will go on.
Life did, in fact, go on for all involved with Air. This series was director Ishihara Tatsuya‘s debut in that capacity, and he shortly thereafter went on to helm the world-conquering anime adaptation of The Melancholy of Haruhi Suzumiya, and a number of excellent Kyoto Animation titles thereafter including Nichijou, arguably the best comedy anime ever made and certainly one of the best of its era. He’s still at it now, directing the currently-airing third season of Hibike! Euphonium. Main series compositionist Shimo Fumihiko is also still working, currently fulfilling that same role on the fifth season of cult series Date A Live. A good chunk of the voice cast is still active, not always a given for an anime that’s nearly 20 years old, although sadly Misuzu’s voice actress Kawakami Tomoko, perhaps best known as the title character in Revolutionary Girl Utena, passed away in 2011 after a battle with cancer. She was an incredible talent, and was taken from us too soon.
And then, there’s the case of Maeda Jun himself, certainly worth discussing given that he seems to have been the main creative brain behind Air. Maeda, of course, had a pretty successful career for quite a while after Air, working in a similar capacity as the main force behind Clannad and Angel Beats! (the latter of which became an anime that I deeply love), among other things. Then, in 2020, came The Day I Became A God, and, well, if you’re a longtime reader of this site, you know how that went. I more or less stand by what I said in that article, and Air‘s lowest moments foreshadow some of The Day I Became A God‘s core problems, but it’s worth noting that I was hardly alone, there. The Day I Became A God was so widely disliked that the backlash prompted Maeda to retire from writing for anime and the like entirely, and he claims he felt so disheartened by the reception that he apparently considered killing himself.
It never feels great to be a part—even a very small part—of that kind of reception. I would like to think Maeda has good work in him still, and overall, I’d say I quite liked Air, despite its flaws. (Certainly my feelings on Angel Beats! remain unchanged, as well.) But you can’t change what’s already been done, and if Maeda has decided to stick to composing, he’s at least certainly very good at that as well.
As for Air itself, the series, there’s a lot I haven’t touched on, here. The series’ first half has a lot of great storytelling moments that I have both skipped recounting for the sake of not making this article even longer and to leave some of the magic intact for anyone who reads this and wants to check the show out. I’ve also not really gone into the various highs and lows of the show’s comedic moments, of which it has a surprising amount. (The very short version; most of the humor is actually surprisingly great, but a few things have not aged well. Sexual harassment-as-joke is something we should be glad we’ve largely left behind.) There are lots of bizarre little details, like Misuzu’s constant referring to chicks as “dinosaurs’ children” (she knows her cladistics!), a dog that makes “piko-piko” noises instead of barking, and so on. Despite all I’ve written, I feel like I’ve only really scratched the surface, and the years of surrounding context that have built up around Air have only amplified that feeling.
In the end though, Air has given me a wider appreciation not just for Maeda’s work but for work in general. Art reflects life, and life doesn’t stop for anyone. There’s no point in not trying to enjoy every day you have, and the fact that Air could make me reflect on the value of my own life and the time I have left in it is, in a way, the greatest argument in favor of it being a worthy piece of art. Dreams can be beautiful, yes. But, we all wake up eventually.
1: In general, as I’ve pointed out in my previous writing on this series, their dynamic reminds me a lot of Rosa and Maria’s from Umineko. I do wonder if it was a direct inspiration or just a coincidence.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Anilist, BlueSky, or Tumblrand supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
This review was commissioned. That means I was paid to watch and review the series in question and give my honest thoughts on it. Thank you for your support.
There’s a long, and pretty embarrassing, story behind this particular column.
A solid sixteen months ago, I was commissioned to watch this film by a Twitter follower. I added it to my queue and intended to get to it pretty promptly. After all, movies are pretty short time commitments compared to, say, a whole cour or two of TV anime. Somehow, over the next several months, I’d managed to incorrectly get it in my head that I’d gotten through the entire batch of commissions that I took around that time, instead of just mostofthem. A fair bit later into 2023, shortly before I had my massive burnout episode in August, I realized I’d never actually finished this, and another commission. (Which will hopefully be up on this site, soon, but is a bit more of a time commitment, being for a whole series instead of just a movie.) Yesterday, in the middle of January, a year and half later, I finally had both the time and motivation to watch and do a writeup on the film.
So that’s why this column exists. At this point, I have no method of contacting the original commissioner (I, a brilliant mind as always, forgot to write their name down, and I don’t have that Twitter account anymore), and thus have no way of letting them know the work has finally been completed. Hopefully, they somehow see this. If not, this is an endeavor I embarked on purely to make myself feel less bad about essentially scamming someone by accident. Genuinely, I feel pretty terrible about this whole thing, and this entire explanation is only that and not an excuse, of which I have none. But I figure the least I can do is give the film an honest go.
And if there’s a silver lining to this entire rigamarole, at least on my end, it’s that I got to watch a pretty decent sports movie. I’ll go farther actually; Farewell, My Dear Cramer: First Touch, is a good sports movie. It’s a fairly typical underdog’s journey kind of thing, with the additional slant that there’s a bit of tackling of sexism in sports here as well.
Our main character, Nozomi [Miyuri Shimabukuro], is forever frustrated that, following an injury in her first year of middle school, she’s not usually allowed to play in official matches with her school’s soccer team with all the boys, despite the fact that she really wants to.
Nozomi’s the one with her arm in a cast.
People tell her, explicitly, many times throughout the movie, that girls are just weaker than boys and that she will never be able to compete on even terms. This is a bit silly, even in-universe, because generally speaking, throughout the film, Nozomi is shown to be very good at soccer. The source of much of the film’s conflict is actually just that her soccer team’s coach [Kouji Yusa] won’t let her play in any serious context. He’s too worried that she’ll get seriously injured and ruin any chances of a future career, apparently ignorant of the psychological damage he’s doing in the present in the process. In his limited defense; Nozomi does get hurt during a game near the start of the film, but it’s hard to read his attitude as anything but condescending when this same incident is still being cited as a reason not to field her months later. It’s only toward the end of the movie that he changes his tune, and how that happens dovetails nicely with First Touch‘s other big thematic point; soccer as an expressive medium.
There’s an old cliché you’re probably familiar with: “it’s not about winning or losing, it’s how you play the game.” In First Touch‘s world, they’re instead about equally important, which is still more consideration of that old chestnut than a lot of sports anime give. Much of this, in the context of the film, is devoted to showing how truly dedicated Nozomi is to playing the game. It’s not just that she’s good at soccer, it’s that she’s passionate about it, and her friend Sawa [Shion Wakayama] describes her play as “inspiring.” A decent stretch of the film is devoted to showcasing her determination; she’ll practice ’til she drops, and if more formal equipment isn’t available she’ll practice kicking against concrete struts beneath a highway bridge under a grey, drizzly sky. It’s a common sort of visual language for this kind of movie, but it’s effective, and it does a lot to drive home that Nozomi cares a lot about soccer. It makes you care, too, even if you’ve never played the game in your entire life.
This isn’t necessarily as effective with some of the film’s other main characters. Take Yasuaki “Namek” Tani [Shinba Tsuchiya] for example, who we could probably call the film’s antagonist of sorts. Namek starts the film, in a before-the-main-story scene that takes place several years prior, as the curly-haired baby of a young Nozomi’s soccer-playing friend group, who nicknames her “Boss.”
When they meet again in the film’s present, he at first tries to be friendly, but when Nozomi, frustrated by the goings-on in her life, is hostile, he very quickly turns nasty and sexist, and some of what he says is downright gross.
Now, let’s be fair here; these characters are middle schoolers, and middle schoolers will absolutely just Say Some Shit to get under each others’ skin. But this whole exchange is definitely deliberately uncomfortable, and sets Namek up as the closest thing we have to an outright bad guy here. The thing is, Namek is also the other main character of this story, and he and Nozomi get about equal screentime. There’s something to be said here about how Namek doesn’t really seem happy with his own attitude, and tellingly, he abandons it at the end of the film. Misogyny does have an emotional impact on the men who propagate it, too, especially when they’re this young. The film’s attempt to address that is blunt, and doesn’t entirely connect, but trying at all is worth something, and it’s usually a decent sign when the worst thing you can say about a film’s thematics is that it’s probably trying a little too hard. This is all perhaps best encapsulated by a flashback to Nozomi rescuing a young Namek from a bunch of bullies by soccerballing them in the face, which is hilarious. Taking all of these things together, it’s clear that he actually idolizes her, which makes his macho disrespect of her just a few years later in life, evidently a cover for his own insecurity, kind of sad.
All of this is fine, on its own. However, as Nozomi and Namek’s rivalry escalates, it quickly gains a romantic overtone that it really probably didn’t really need. I can’t help but wonder if the movie wouldn’t feel more coherent if Nozomi’s rivalry with him lacked this inflection, since it can make the film’s portrayal of Namek a bit muddled and notably less sympathetic, since it feels like it’s trying to build an excuse for him. (The whole “boys pick on girls that they like” trope.) Middle school kids hate each others’ guts for much less good reason than Nozomi has here, there’s no reason to turn it into a romantic thing beyond lacking the imagination to do something else with the plot here, and it’s just a little disappointing to see the movie fall back on cliché in that way. That said, in the final stretch of the film, we do get a very nice scene of Nozomi reminiscing about how far he’s come as a player, actively cut in with the ongoing final game, and it’s very visually striking, so that’s something.
Let’s talk visuals in general, in fact. There’s something notable in how First Touch feels like the starting point for LIDENFILMS’ ongoing flirtation with nighttime settings; enough of the movie takes place at night, including a couple pivotal scenes, that it’s noteworthy, and this seems like foreshadowing of the powers they’d later put to fuller practice with Call of The Night and Afterschool Insomniacs. I know the Farewell, Cramer TV series is not liked specifically because of its production woes, but the movie doesn’t really struggle with that at all, perhaps indicative of shakeups of some sort at LIDEN around that time, although without having any primary sources on hand it’s hard to say for sure.
Sonically, there’s not much to say, other than that First Touch has a heavy reliance on insert music that veers between endearing and cloying. Not exactly a rare phenomenon in this genre, but at its best it does make the soccer feel more impactful.
All told, First Touch is very much at its best when reinforcing the point that competition isn’t all there is to these things. Its highest points highlight soccer’s ability to serve an expressive medium, and its value as, purely, a fun activity. (Again, remember that all of these characters are middle schoolers, we’re talking 14 year olds or so at oldest here. Nobody in these games is actually playing for world championships or anything, despite Nozomi’s Coach’s high hopes for her as the film comes to a close.)
The final game, where Nozomi is able to play in an official school-to-school match by pulling off the brilliantly silly maneuver of stealing her brother’s jersey and sneakily substituting herself in in the second half of the game. Films like this need to have A Sports Moment of this type, where the actual rules of the game are, if not flouted, definitely at least stretched to their limit, in the service of an elevated hyperreality. This moment is basically the only thing First Touch does that’s like this, but it makes it count. In the end, Nozomi’s team loses the game but she wins a far more important emotional victory over Namek. (Honestly I might’ve preferred a clean victory, but whatever.) In First Touch‘s closing minutes, the two reconcile, and Namek sobbingly confesses his love to her in a pretty hysterical cry of “SUKI DA, BOSSU.” This doesn’t change the fact that Nozomi honestly has more chemistry with her gal pal Sawa than she does with Namek—it is after all, Sawa’s cheering that encourages Nozomi to make the inspiring, climactic play that eventually earns her the respect of the rest of her team—but it’s a cute and funny note to end on, enough that it can make some of the film’s writing flaws easy to forgive.
If there’s a downside to this whole ending bit, it’s that the movie is probably a little longer than it needs to be. (Remember what Pompo said about the 90-minute rule.) Personally, I count no less than three points where the movie could’ve ended but felt the need to try stretching its last emotional beats one more time. That’s a reductive and overly mathematical way to qualify these things, of course. The film drags, but it doesn’t overstay its welcome badly enough to undo its stronger points. The film understands the expressive power of sport, and that pulls it through any issues it might have. If not necessarily a great film, it’s firmly a pretty good one.
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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
This review contains spoilers for the reviewed material. This is your only warning.
We aren’t meant to live like this.
At least, that is part of the driving thesis of Earth Maiden Arjuna. The mood is spiritual, and the tools used to explore that spirituality are myriad. It is here where we find maybe the fullest-ever realization of the magical girl as shaman; moonless, stormy nights in the wilderness, a return to the Earth that shakes you to your bones and shocks every single neuron in your brain, a bolt of lightning illuminating what every single aspect of the phrase “save the world” truly means. Pure hippie shit, in a good way. Gaia Theory‘s strongest soldier in this medium; the big wheel keeps on turning, and Arjuna‘s greatest strength is its ability to illuminate the spokes thereof; the fight for our planet rendered as a profound spiritual struggle. It’s brilliant, absurd, and more than a little frustrating.
Because at its worst, Arjuna instead gives off the familiar, stale whiff of thumbing through the more dubious sections of a New Age book store; screeds against genetic engineering, half-true claims about the value of growing your own food, needling jabs about everything from selectively-bred microbes to video games to aspirin, and, perhaps most damningly, the stink of the anti-abortion movement. Pure hippie shit, in a bad way. The kind of “ecological consciousness” that can be co-opted by the self-impressed, the hucksters, and much worse alarmingly easily. The kind you have to be pretty careful with.
Arjuna is largely not careful. And for that reason, it’s a tangled thing; as twisting, knotty, and gnarled as the roots and tree branches it so dearly loves. A lot of it will feel familiar, for good and bad, to anyone who’s ever had an older relative that went through a spiritual phase. This is essential oils and nights on a magic mountain, the dim glow of fireflies and the stale paper of inflammatory pamphlets. This is Earth Maiden Arjuna; for better or worse, it’s a lot. But while I’m going to say a lot about Arjuna and its various strengths and weaknesses here, two things are absolutely true; Arjuna knows something is wrong, and it has at least one pretty solid idea of how to fix that wrongness. In evaluating it as a piece of art, rather than as some kind of instructional text, those points count for a lot.
Arjuna is the story of Juna [Mami Higashiyama ,in what is, incredibly, apparently her only major anime role], an ordinary high school girl whose life is thrown into disarray in the aftermath of a motorcycle crash along with her boyfriend Tokio [Tomokazu Seki], who enters the series as the driver of said motorcycle. Juna, in a coma, is saved from the brink of death by the mysterious Chris [Yuuji Ueda]. The price for her resurrection? She must fulfill her role as the chosen defender of Earth itself, primarily in the form of dealing with ethereal, worm-like monsters called the Raaja.
In a sense, none of this would be that out of place in any other magical girl series. The term is an uneasy fit for Earth Maiden Arjuna for reasons we’ll get into shortly, but it does apply. If you take an extremely reductive approach, you can boil most of the rest of the series down to the essentials as mapped out by, say, Sailor Moon. A magical warrior is granted incredible powers that rely on her sense of empathy and compassion does battle against monsters that manifest from humanity’s evils, along the way her own sense of responsibility develops with the help of both her own experiences and a mysterious mentor. The thing is, while it’d be a mistake to try to force too much distance between Arjuna and its genre-fellows, the presentation of all of this makes it feel very different from most of its peers. Juna’s role is intricately connected to her understanding of the Earth as a singular, living organism. It takes her most of the series to truly understand the full implications of that, and she really only has her final revelation in the very last episode.
Thus, most of the show is about how she deepens that understanding. Early on, she’s abandoned on a mountain with no equipment or supplies of any kind, and must learn how to survive on her own. And if you’re expecting the series to hammer this into some kind of tourist ad for the beauty of nature, you’re not watching the right series. Juna very nearly dies, and the only way she’s able to survive is by a quite literal miracle. Stripped of the trappings of modern life, Juna is forced to treat the Earth itself as her only means of survival, and through this lesson—and many others like it over the course of the series—she deepens her bond with the planet, little by little. Surviving the mountain gives her the ability to see the auras of living things. Which, sure, it’s the instrument that propels several of the series’ subsequent plotlines, but more important to what Arjuna is trying to actually do is that it lets her literally see how much of the planet is alive. Everything from the swarm of ants that picks her over in an early, frightening portent of what the series later has in store, to the glimmer of a nutritious leaf, to the very blood flowing through her own veins is laid bare to her.
In a lesser series, Juna’s character development would stop here. Possessed of the sacred knowledge of how life and planet are intertwined, she would spend the remaining 10 episodes of the show being insufferable about everything and the remainder of the series would be about other characters—and consequently, we the audience—learning from Juna in a direct and very talking-down kind of way. There is, admittedly, some of this, and one particularly bad example, as we’ll get to, but for the most part Juna comes out of this ordeal and many others like it with only incremental experience. Life is hard, giving up the life you’ve lived up until this point is significantly harder, and Juna subsequently spends most of the series as the student, not the master, and there are a number of times throughout where she fails to learn an important lesson, all the way up through to the end of the series.
The whole mountain storyline is one of the show’s most successful. Conversely, it feels pertinent to here mention that not every one of these necessarily lands, and some of the show’s weaker material does, as mentioned, drift into pure New Age book shop hokum. On the other hand, it’d be a mistake to say that Arjuna, if it has a problem, suffers from the fact that it’s about the environment in the first place. The show would not work on a very fundamental level if it wasn’t about these things, and if it misses about as often as it hits, maybe that’s just the inevitable consequence of being such a pure emotional trip of thoughts and feelings. Art of a certain caliber is due a certain amount of grace, and if one takes Arjuna as the scrambled thoughts of someone trying to work out their place in the world rather than as someone necessarily telling you how to live your life, it makes significantly more sense.
….But admittedly, the series itself sometimes makes that hard. It’s true that art should not be judged solely through the lens of how applicable it is as advice to one’s own life, and Arjuna is mostly good enough that I’d be inclined to dismiss such readings out of hand. But it’s not entirely good enough, and it’s probably here that we should talk about the show’s flaws, which are few in number but significant in impact.
So, the food thing. Arjuna really, really loves the idea of all-natural, organic food. “Organic” here meaning “devoid of those nasty chemicals and GMOs.” This is one of a couple places where the show’s point of view becomes all too easy to wave off. Because the sorts of people who complain about GMOs and non-specific “chemicals” in things are, rightly, often thought of as kooks. For the most part, Arjuna‘s treatment of this subject matter skews too goofy to really be read as harmful. The recurring problem of Juna being unable to eat processed food once she returns to civilization, for example, is definitely framed as though it’s a serious thing, but it’s hard to imagine anyone taking it on those terms. Especially when the show’s alternative is portrayed in such a trippy, Healthy Eating PSA-on-acid manner.
Juna decides to take “you are what you eat” more literally than most.
And, frankly, for all its haranguing on about chemicals in foods (seriously, some of the episodes of the show that are worse about this made me feel like I was in the car with my health nut aunt), Arjuna does at least know that spiffy capitalistic solutions won’t actually work. At one point, Tokio tries to compromise with Juna by offering her a ‘vitamin drink’ (think V8 or some such), and Juna has to explain to him that it’s not really much better than the cola that he’s drinking. Also, in a rare show of self-deprecation, Arjuna stages a fake commercial for this drink in episode 7’s halfway break that really must be seen to be believed. (It’s the first of several of these, in fact, including an extra-long one that was apparently a DVD bonus. Arjuna‘s skewering of commercials is probably its easiest point to relate to.)
This is the case for most of the show’s flaws, at any rate. These are sticking points that can be either laughed off as absurd or safely chalked up to the passage of time between the series’ original release and now. It’s not the case for all of them, though. We do have to talk about the show’s one big sticking point, the anti-abortion episode. Folks, it’s a rough one.
Juna spends most of this episode, the show’s ninth, learning to hear the voices of the unborn with the help of Cindy [Mayumi Shintani], Chris’s sort-of assistant. Cindy is a great character, possibly my second favorite after Juna herself, she’s funny, has a deep affection for Chris since he saved her as a child, and is responsible for both some of the show’s best one-liners and some of its most emotional moments. This episode, though, largely doesn’t do her justice. For the most part, the episode is a parade of nonsense to a much greater extent than even the others that present dubious ideas. It reads like a checklist of weird anti-abortion stuff; the notion that babies can “choose” when they’re born, the stereotype of all women who get (or even consider) abortions as abnormally sexually promiscuous, etc. The target for the latter in this case being Juna’s otherwise-unseen sister Kaine.
The whole thing climaxes with this, the dumbest single line in the whole show.
Married with that visual—of Juna just standing there all po-faced and pissed off—it basically becomes the world’s worst reaction image, something that is both riotously funny and deeply uncomfortable. A T-shirt reading “magical girls don’t do drugs” would be less on the nose.
That the series has to tie itself into knots to get there just makes it worse. With most of the other points Arjuna makes you can at least understand where it’s coming from, but most of what’s brought up here is just flat-out wrong, and worse still is that in doing this it squanders a powerful symbol it could’ve used to explore the issue with much more sympathy.
That’d be the fact that Cindy can physically feel everything that will ever happen to her—including, as she makes very clear in a very uncomfortable scene, sex—a disturbing and deft metaphor for the way that society hammers women into shape from the literal moment they are born; how it is demanded that a girl be aware of and take steps to address how she might appear to men, and how if anything happens to her because she fails to consider this, that she will be blamed. That this metaphor is then squandered on making her a mouthpiece for some really ugly bio-essentialism and the most tone-deaf anti-abortion plot this side of a Christian direct-to-streaming movie just sucks. Easily the worst part coming when we’re informed that Chris was water birthed from two loving parents, and that this is the reason he’s so gentle, because he “knows what real love is.” The unspoken other side of that claim, presented as fact, is pretty fucked up, and you would have to be a real piece of work to seriously think that the circumstances of a baby’s birth are solely dictated by how much their parents love them. The whole thing is just bad. Easily the worst idea the series has, and just wildly unpleasant to boot.
Ultimately, pockmarks like this are why I can’t give Arjuna the outright glowing review I’d love to. And we get into a fiddly and subjective realm, here, of just how much this is going to bother an individual viewer. Admittedly, while I am a woman, I am a trans woman, and thus am somewhat distanced from the issue of childbirth in particular. That might be why I find this episode, easily the show’s nadir, to mostly just be deeply unfortunate rather than an out-and-out show-wrecker. Nonetheless, if someone, especially someone who has more closely been impacted by this subject said that this just fully ruined the show for them, I don’t think I could really blame them.
Ultimately, Arjuna is holistic enough that not taking to it to ask for this would actually be the bigger insult than doing so is. It is better to acknowledge what the show is doing than try to pretend it isn’t doing it. (This is to say nothing of the viewer who would actually agree with the points being made here. But many are objectively untrue, and several are based on old debunked myths about childbirth. So I would advise anyone in that position to reconsider.)
A more briefly touched-on idea regarding an intersex character also hits a strange note. I will cop to not knowing if what she offers as an explanation for her condition (something about side effects from medicine her mother was taking) is true, but even if it is, the way it’s brought up doesn’t gel with the rest of the scene very well. It’s a strange mark on an otherwise pretty good bit of character writing, where we learn that she had a loving boyfriend and was part of the climate activism movement when she was younger, and it’s worth noting that the character is very well-handled otherwise, especially given that this show came out in 2001.
What makes flaws like this all the more noticeable is how well it gets it at other times. Arjuna excels at both very small-scale person to person drama and extreme big-picture thinking, and it’s pretty good at tying the two together, too. (This technique, which is not at all unique to this show, was the basis for the “world story” term back in the early days of Anglophone anime blogging, and if the term’s ever applied to anything, Arjuna must surely be it.) It only really hits a sour spot in discussing certain kinds of systemic problems, which it inevitably simplifies and tries to suggest easy fixes for. This makes it frustrating that the show spends as much time talking about all that as it does, but it makes the areas it excels at stand out all the more.
Take episode 8, for example. Juna, having just come off of a period of being depressed and doubting if Tokio truly loves her, finds she can literally astral project to spend some time with him, flitting around his room as an intangible half-ghost while Tokio, put-upon everyman that he is, remains unaware of her semi-physical presence, but loves talking to her nonetheless. Elsewhere, parental bonds are reforged after enduring immense stress with the help of Juna’s ability to literally see emotions, and a down on his luck math teacher expounds about the beauty of Fermat’s Last Theorem.
There’s even a pretty great moment in what is otherwise the show’s worst episode. Juna re-commits to her relationship with Tokio after the whole abortion plotline mercifully ends, and while they spend time together under the stars on a beach, they realize that their feelings for each other are more important than anything physical. The love is what counts.
Sequences like these contrast the depressing mundanity of modern life with the inner strength and character of the people who endure it, and it is this compassionate interpretation of a majority of its characters that inclines me to read Arjuna favorably. In a lesser series, characters like Tokio’s father, a biochemist whose work ends up indirectly causing the apocalypse (more on that in a second) or the aforementioned math teacher would be written as flat caricatures. That they have such interiority makes the show breathe and feel alive, which is really important in a series whose core thesis is that we’re all part of a greater being.
And, indeed, that’s how it ties that small-scale drama to the big-picture stuff. More or less the entirety of the show’s finale, which fields an impressive amount of spectacle to truly take the kids’ gloves off, sees Arjuna kick into overdrive as petroleum-eating bacteria merge with the Raaja to create a new type of Raaja that destroys plastic and, it seems, most artificial products in general, on a massive scale, leaving Japan completely devastated and the entire world threatened. An American official with ties to an oil company advocates for just letting the whole country die, probably the closest Arjuna ever gets to an out-and-out evil villain.
Arjuna has some pretty harsh things to say about civilization in general, and for a while, it does genuinely look like the series might torch the whole planet and walk away, which would be a disappointing ending that lets all involved off the hook and burns the series to the ground for a false sense of catharsis. Pointedly, it is only Juna’s near last-minute realization that the world is intricately interconnected that saves Earth, and everyone she cares about, from destruction at the hands of the Raaja. The final scene, where she fully comprehends the realization that she’s been given, and loses her voice in the process, is absolutely stunning.
It all clicks into place; when you harm the planet you harm yourself. When you harm yourself, you harm your neighbor. When you harm your neighbor, the whole world suffers. You get it. In the show’s opening shots, we learn that Juna is an archer, and recites a mantra to herself to help her shoot straight. Most of that mantra, in this final episode, turns out to be literally true; “the body permeates throughout the universe.” “It’s not to shoot the target, but to become one with the target.” Juna realizes that the Raaja and her mentor Chris—and thus, all beings everywhere—are one in the same. It is a humble, joyous, and life-affirming ending to an astounding series. This is why I like Arjuna, and why I can forgive it for most of its missteps. For the faults it does definitely have, it understands its own core extremely well, and its ability to articulate those central ideas is admirable.
Earth Maiden Arjuna‘s legacy is….difficult to pin down. In contemporary English-language anime discourse, it might actually be most famous as Kevin Penkin’s favorite anime. Which is fair enough; the series’ music, by the legendary and inimitable Youko Kanno, plays a huge role in establishing Arjuna‘s atmosphere of mysticism. The show’s production is absolutely wonderful in general, actually. It looks positively great; decidedly of its era in the best way possible. And well, doesn’t this tell you something about the state of anime discourse in English? All that time spent talking about what the show means and one whole paragraph about its sound and visuals. I haven’t even mentioned that this thing was the brainchild of Shouji Kawamori! (Probably best known as “the Macross guy” but honestly of such prolific work that pinning any particular thing to him and having it be definitive is impossible.) I also haven’t mentioned how absolutely cool Juna’s “Arjuna” form is. Dig the glowy hair!
There are, I’ll concede, also elements I’m not qualified to comment on. The fact that Juna can summon a massive mecha-like creature that’s called Ashura and seems to symbolize the more wrathful and headstrong aspect of her personality certainly means something, but beyond basics like this I’m over my head in discussing the series’ use of Hindu symbolism, and a few other things besides.
But I don’t think Arjuna, of all anime, would be mad to have itself reduced to its themes. The series’ ending demonstrates a deep appreciation of the fact that the universe is a web of connected nodes. The show’s display of this fact is on the simple side, but it is true that there are no discrete actors. In a very real way, we are each other, and we are the world itself. Left implicit by Arjuna is the fact that this is also true of ideas, thoughts, feelings, and yes, stories. So, if Arjuna fails the spot test on any particular issue, at the end of the day it understands compassion. It’s a lot like Juna itself, in fact; ever the student, forever learning, right up until the very end.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Anilist, BlueSky, or Tumblrand supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
This review contains spoilers for the reviewed material. This is your only warning.
Sometimes, random chance just brings something to your doorstep.
I didn’t intend The Devil Lady to be my introduction to the Devilman series (or Go Nagai‘s work in general, for that matter). I simply happened to stumble upon a few episodes airing on one of PlutoTV‘s live channels, thought it looked interesting, and dived into it without much further thought. In all honesty, this is less of a review in the usual sense and more an attempt to just straighten out my own thoughts. (Although, re-reading this again a day after I first wrote it, aren’t they all?) I don’t regret watching the series, that much is certain, but it definitely steps on some pretty hot issues, likely without entirely intending to, and during the course of writing this I’ve learned some things that have recontextualized my already pretty-jumbled thoughts on even those elements. This is a complicated one, for better and worse in equal measure.
Part of all that is simply a consequence of its tone; Devil Lady is a bleak anime, presenting a kind of largely lightless action-horror that doesn’t really exist in this medium anymore. Moments of peace are a rarity, any kind of levity even more so, and while it has the general shape and structure of a transforming hero series, our heroine is a flawed one, indeed, a person thrust into an inescapable position of responsibility she never wanted and trapped under the glass to be prodded at by various sinister agents.
The plot itself goes something like this; Jun [Junko Iwao], a fashion model, has her life turned upside-down after she encounters a raving mad half-man half-monster, known as a Devil Beast. She herself carries a latent “Devil Gene”, the biological marker that turns ordinary humans into these dangerous mutants, but instead of becoming a full-on Beast herself, she becomes a hybrid, a Devil-man if you will, still in control of her senses and strong enough to give the full Beasts a run for their money. Consequently, she is drafted by a secretive government agency to fight against the Beasts and keep the streets of Tokyo safe, at the beck and call of her handler Asuka [Kaoru Shimamura], who is clearly not on the level.
This starts as rather typical—if notably dark—superhero fare. Jun’s identity as the Devil Lady is a secret, and her life starts falling apart as she tries to juggle her modeling work with her nighttime battles with Beasts, and she finds it incredibly hard to accept her very literal inner demon for what it is. She also takes in Kazumi [Kazusa Murai], a teen model who, early on, loses her parents to a Beast attack and moves in with Jun, becoming her half-problematic love interest/half-surrogate little sister—a combination of dynamics exactly as complicated and fraught as it sounds—who serves as Jun’s main lifeline to her own humanity as the war against the Beasts continues to escalate. Before long, it becomes obvious that different parts of the government, a sinister faction of other Devilmen, and Asuka’s own interests, are all working against each other for the fate of Tokyo, and it increasingly becomes obvious, mankind itself.
As things progress, it becomes impossible to hide the existence of the Devil Gene and first Tokyo and then Japan in general fall under martial law (complete with a mandatory vaccination against the Devil Gene which, boy, that is a scene that would hit very differently and much worse if it were written today). By its narrative endgame, Devil Lady has progressed into full-on biblical fare with God’s plans for the future of the human race and the physical location of Hell itself serving important roles. In terms of simple narrative progression, this is all pretty campy, but it works well enough.
Really, the upsides here are obvious in general. If all you’re really looking for is to see a hot lady clock some truly grotesque-looking monsters, you’re in the right place. Jun in her Devil Lady form is drop-dead gorgeous, and I doubt I’ll be the last lesbian to swoon over her toned physique and the half-feral demeanor she carries with her into battle. (Also; she fights in the nude and her clothes rip to shreds in lovingly-animated detail every time she transforms. So yes, this is very much an intentional draw of the series.)
Jun here seen crushing the head of an insect monster that I wish was me.
Excellent fight choreography throughout makes sure that watching her slug it out with wolfmen, two-headed dinosaur monsters, busty harpy-dragons, and all manner of other Devil Beasts never gets old, and she even sometimes assumes a skyscraper-sized kaiju form known as the “Giga Effect”, where she gains a blue-and-black color scheme and some cool lightning powers. There’s some stuff in here that really tries to earn the “horror” part of its “action-horror” genre tag, too. One particular moment early on where Kazumi’s mother is killed by having her eyes and mouth filled with writhing centipedes is going to weed out anyone with a weak stomach pretty quick. All of this is drawn up with a dark, moody color palette that sets the show’s timbre perfectly, and it usually looks pretty good, too. (A few iffier-looking episodes are clearly outsourced to another studio. Some things never change.) If you’re just wondering if Devil Lady is entertaining and don’t particularly care if it’s schlocky or not, there’s really nothing else to be said; with a literally hot-as-hell protagonist and a sharp visual style, it passes that particular test with flying colors.
The writing however, is a lot more spotty. Jun herself is a very solid protagonist; widely admired but unable to accept either the circumstances under which she comes into her powers nor the responsibilities placed on her by them, she is a deeply conflicted, moody woman. (Which of course, sometimes turns into white-hot rage as Devil Lady.) Her real main flaws are a lack of willpower and an inability to come to terms with her situation, a somewhat unusual basis for the lead in something like this, but not an unwelcome one, as it gives her an immediately legible emotional depth that’s easy for even those in very different situations to relate to. She suffers a lot over the course of Devil Lady, and the show gets much of its emotional strength from the sheer depth of the loss she endures.
Which is great in terms of writing Jun herself, and indeed, every other character in the show is defined by their relationship to her, and for some of these characters those connections are perfectly believable, but for others they are very much not. We’ve already mentioned Kazumi, who probably comes out the strongest-written member of the cast overall. But other characters, like Jun’s modeling manager Tatsuya [Naoya Uchida], who eventually falls for her in a pretty hard-to-buy love subplot, just don’t add much at all, and mostly just serve to clutter things up or to tick expected boxes. Probably the worst of the small group of important male characters is Jason Bates [Ryuusei Nakao] another Devilman who repeatedly tries to get with Jun in a just generally unpleasant manner. He’s just flatly unlikable and doesn’t really add anything to the show.
Important side note: His Devil form is ugly as hell. Look at that hair. Eugh.
And then there’s Asuka, initially Jun’s handler in the early part of the series when she’s a Beast hunter, and eventually the main antagonist. Asuka is….a lot. You can think of her, in very broad terms, as a cold, calculating strategist who sets the show’s overarching plot in motion from the word “go” and remains in command of it until the closing minutes of the last episode. If you think of her as sort of an ancestor of, say, Makima from Chainsaw Man, you’re in at least the right ballpark. Asuka’s motives remain elusive throughout much of the story, and by the time we finally learn what they are, the series has taken a hard left turn into some Angels & Demons nonsense. More relevant to discussing the issues with her as-written though is one little detail; she’s not cis.
The story is a bit unclear on specifics, but it appears that Asuka is an intersex person who was raised as a man and then transitioned to identifying as a woman. Lumping different sorts of non-cis people together was common in Devil Lady‘s day, so perhaps we cannot fault the show for a lack of specificity, but we absolutely can fault it for falling back on the old, repulsive “transgender rapist” cliché. As in the series’ penultimate episode, Asuka forces herself on Jun, given a very loose plot “justification” with hokey “an angel and a devil fucking ends the world” crap. This is the series’ one big misstep, and god, how I wish it were not in here.
Look; I love a toxic female villain, you can make a woman do the most horrible shit imaginable and I will squeal and clap and post on tumblr about how I support women’s wrongs. But that is the one line that you really cannot cross without it causing some serious issues for your story. It’s also just totally unnecessary! Asuka already had a personal interest in Jun that clearly ran deeper than just her plans for her. There was actual tension there, and in the ambiguous space of tension you leave a lot of fertile room for interpretation; a sort of Schrodinger’s Yuri where two characters might be genuinely mutually attracted to each other or it might just all be illusory, manipulation on the part of one character or the other. Making her cross that line shatters all of that in the worst possible way, making the dynamic itself much weaker as a result and retroactively collapsing any interpretive space into “well, she was just a creep all along,” making Asuka herself a weaker character with a worse motive. Some will of course argue that Asuka, as a villain, should be expected to act villainously, but narratively, the problem is not that this act makes her evil, it’s that it makes her less interesting. All told, there are different kinds of transgression, and this is one of the worse and more exploitative ones. (That is without even getting into how these stereotypes harm actual trans and intersex people, an entire other topic I could fill whole other articles with.)
Am I a fool for expecting more from something like this, which is clearly trying to aim for a primarily male audience with anyone else as an afterthought? Maybe, but it did genuinely sour me on the series, particularly its last few episodes, pretty notably. I don’t think it ruins the show, but it definitely makes it worse.
Which sucks! Because, as mentioned, there’s a lot to like here on a pure entertainment level and, again as said, some of the writing is actually pretty strong. It’s just that this takes the show firmly into “it’s complicated” territory, which is not somewhere it really needs to have been confined to.
On the other hand, does that make the show worthless? Well, no. I can say all I’ve said, and I can even point to additional, pretty obvious, problems with writing women—not one but two villains of the week are lesbians who are “obsessed” with Jun, which I guess really should’ve clued me in as to where they were going with Asuka, and a third is a serial killer who feeds her victims to her Devil Beast brother as part of a Weird Sex Thing™—but even all of these issues in mind, the show does also write Jun and Kazumi’s relationship pretty warmly. That relationship has its own problems, Jun is a fair bit older than Kazumi, and Kazumi spends much of the show emotionally traumatized, but there is a sincerity and grace that the two are depicted with that wouldn’t be there if this was a show that was actively, intentionally hateful. I am inclined, in spite of everything, to chalk the bad ideas up to being just that. Hurtful bad ideas, don’t get me wrong, but ‘just’ bad ideas nonetheless.
So, are Devil Lady‘s fairly serious flaws forgivable in light of what it does right? Well, that’s going to depend on the person. For me, I’d say the series is absolutely still a worthy entry in the dark end of the urban fantasy space in anime, but it is unfortunately the sort of thing I’m reluctant to recommend to others. Still, that kind of judgment isn’t everything, and at the end of the long night, this whole “gun to your head, is the show Good or Bad?” criticism has never been my preferred mode of things anyway, and I’m always a little disappointed in myself whenever I lapse into it. What you have here is a show that promises a lot, delivers on much but not all of it, hurts you in ways both good and bad, and leaves you with a lot to think about. There are much, much worse things for a show to be than that.
Devil Lady doesn’t seem to have ever garnered even a notable fraction of the fandom of its parent series has, and various incarnations of Jun have been limited to very minor roles in other Devilman fiction (she was the co-lead of a crossover oneshot in 2013; Devil Lady vs. Cutie Honey, and a character based on her appeared in Devilman Grimoire. Of course, these both seem to derive from the manga version of Jun, who is a very different character starring in a very different story).
I’d be unwilling to say that Devil Lady has left no legacy, though. I’d be very surprised if the creators of the Witchblade anime—another dark urban fantasy action anime with an attractive female lead that was a spinoff of a better-known parent franchise—weren’t at least aware of it. And I wouldn’t be entirely shocked if some tiny sliver of Asuka’s cold, manipulative characterization, especially from the forehalf of the show, has wound up in a few characters from the darker end of modern battle shonen. (Such as, as previously alluded to, Makima.) This is guesswork, but the timetables line up and given how widely influential Devilman on the whole is in anime and manga, it doesn’t seem like a huge stretch to me.
A postscript; with one last thing about Asuka. While writing this piece, I discovered that the character was one of just a handful of major roles that her voice actress, Kaoru Shimamura, ever had. Before Devil Lady, she seems to have been limited to supporting roles. And after Devil Lady, she doesn’t seem to have been in much else before sadly passing away in 2013 due to breast cancer.
Despite any problems I may have with how the character is written, Shimamura plays Asuka excellently, giving the character a cold, matter-of-fact menace and charisma that perfectly suits her. It’s easy to lament what could’ve been, but it should be remembered that the entertainment industry is fickle, and even very marginal fame is often fleeting. If all Devil Lady did for me personally was to highlight this woman’s career, no matter how short it may have been, then maybe that’s all it really needed to do.
“Random chance” is a hell of a thing.
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