Let’s Watch CUE! Episode 2 – “Their Respective Colors”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


The people behind CUE! likely don’t know–or care–about this, but the show’s very premise is a particular form of critic bait. That’s part of why I liked it so much last week, and that’s why I’m taking a very real risk by committing to covering its entire run week-by-week here. (24 episodes is a lot for this sort of column! Who knows what could happen!) But I have faith in the series, and that “critic bait” nature is some amount of why.

TV Anime is a pulp medium, and pulp media are inherently built on standard character archetypes and story beats. This is not a good or bad thing, it’s just a fact. CUE!, with its story centered around voice actors, highlights those tropes by its very nature. In our second episode, “Their Respective Colors”, the girls of the AiRBLUE Voice Talent Agency tackle their first real audition, putting their full weight into embodying those character archetypes. But what makes CUE! fascinating from a critical point of view is that the AiRBLUE girls, being anime characters themselves, also embody different character archetypes. The entire series, if sufficiently abstracted, can thus be thought of as these archetypes interpreting each other. Just on its own, that’s very interesting.

But of course, it’s also quite a lot of heady material to get into over CUE!, an anime series primarily about cute girls doing their best to voice other cute girls. The audition–which takes up the entirety of this episode–works on a lot of levels. On the one hand it is very much all that I said above, but it’s also just a lot of fun, which is arguably more important. Before I get into anything more specific, I should point out how absurd it is that CUE! is able to inject so much personality into a given episode despite its fairly workaday production. We don’t get nearly as many of the cut-asides where our characters imagine themselves as literally embodying the roles they play here, so the actual voice acting itself is left to pick up a lot of the slack. It manages it. And from my point of view, the second episode, even moreso than the first, proves that this anime has real legs.

So! The audition. Last week I mentioned that Bloom Ball–the show-within-a-show that’s the focus here–looked like a magical girl anime. It is…not that. (Although you maybe could argue it’s a battle girl series.) It’s some sort of hot-blooded sports anime shonen thing that frankly looks way better than most actual shonen anime. (Am I saying that because of its all-female cast? Maybe.)

As mentioned, the actual episode consists almost entirely of auditions. Enough care is taken to make sure that things do feel genuinely tense. AiRBLUE are the last agency auditioning, and in contrast to everyone else, they’re woefully inexperienced. The voice director (an everyman type in a pink polo) is very clearly a bit done with all of this. The author of the original Bloom Ball manga, a woman named Kei, has actually fallen asleep in her chair from consulting on so many auditions.

I have seen so many manga and anime depict mangaka exactly like this–dark-haired women who are visibly not getting enough sleep–that I have come to believe the entire manga industry is sustained by people of that specific description.

Nobody really expects AiRBLUE to make much of themselves here, and several members of the agency, including our protagonist Haruna, (Yurina Uchiyama, part of the idol group DIALOGUE+ in her first major VA role) aren’t actually familiar with the manga. (They’re given some time to read a bit of it and go over some reference sheets to pick a character to audition, but it doesn’t seem like the individual tryouts take very long. My impression is that Haruna, who eventually auditions last, got maybe an hour or two at most?)

The pressure is palpable, and CUE! really makes you feel that tension, here, with nothing more than some closeups and other clever “camera angle” tricks. This is an actual audition, none of these girls were prepared for it, and some of them don’t even know what Bloom Ball really is. It’s an unenviable position.

And yet, in the face of all this, our girls make a good show of it anyway. Most try out for the role of Bloom Ball‘s main character. We see most of these only in passing, with the most attention being given to Yuki Tendou’s (Ayaka Takamura, also a member of DIALOGUE+) take.

Yuki’s read is hyperactive and energetic, but it’s notable that she doesn’t get one of those fancy cut-asides. We also see Haruna’s fast friend Maika (Nene Hieda, whose most recent role I’m familiar with was Miyako in Warlords of Sigrdrifa) give her take on Ball Bloom’s secondary protagonist. A fun nod to her own status as Haruna’s best bud in this series, but not one that necessarily indicates she’s great for the role. Maika’s read is boisterous and hot-blooded, an ill fit for a blue-color-schemed deuteragonist whose role in her home series is clearly “the logical one.” This is yet another example of how CUE! toys around with character tropes, and the interesting mismatch here highlights the differences between Maika and the role she’s chosen to play. Although it’s worth noting that the mangaka seems to find her take on the character interesting, at the very least.

And then we get to Haruna’s tryout. Haruna initially auditions for, again, the lead role. She’s pretty good at it too, only fumbling once when she knocks her script into the microphone (illustrated by a very funny cut-aside where she is Bloom Ball‘s lead…and then falls over with a loud conk sound. It’s very shonen slapstick.)

If her audition ended here this would be something of an anti-climax. So, CUE! employs another clever trick here. Haruna’s performance as her initial choice is solid, but the mangaka hears something else in her read, and asks if she can record lines for a different character. One who–in the very brief time we get to know her–seems even more boisterous and hot-blooded than Bloom Ball‘s lead. (Bloom Ball seems like a very good series. Were it real, I would probably love Kuwai here.)

She then does it again, having Haruna read lines for a third role as well. The other AiRBLUE girls in the casting room are a bit shocked to see this all happen, and it’s even directly called out as rare. (In fact, I was a bit worried it’d be milked for cheap melodrama, but there’s no sign of that so far. AiRBLUE’s girls are professionals!)

This all has the effect of making Haruna seem like a voice acting wunderkind. To be fair, her own VA is pretty damn good (and again, I just love the fact that Haruna is voiced by someone in her own first major VA role. That’s just perfect.) But this would not work nearly as well without the mangaka seizing upon Haruna’s first performance. It’s a trick to convince us that Haruna’s an amazing talent just waiting to be discovered, and it works. That kind of thing is why CUE! is so entertaining, and it’s a general presentational technique I hope the show keeps up as it rolls on.

Haruna and Makai end the episode by hitting a cafe to relax and reflect. Two of the other girls from AiRBLUE, Honoka Tsukii (Yuuna Ogata, who previously played Gloria in the Pokemon: Twilight Wings ONA) and Shiho “just Shiho, please” Kano (Kyouka Moriya, whose sole other role was as Hemo Midori in 2020’s Dropout Idol Fruit Tart), chat them up as the four unwind and discuss a first day’s work well done. It’s a low-key ending to a fairly exciting episode. I look forward to many more like it in the weeks ahead as we get to better know not just Haruna and Makai, but Honoka, Shiho, and the other girls of AiRBLUE as well.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

(REVIEW) The Magic of ARTISWITCH

This review contains spoilers for the reviewed material. This is your only warning.


Over the past decade, an artistic movement has emerged in anime that values perseverance and centers the stories of young women. If this movement has a name–or is even a cogent scene as opposed to a simple undercurrent–I am unaware of it. But one would have to be fairly oblivious to not at least feel it in the air. Artiswitch was not the most prominent example of this lineage to come out last year, but with the benefit of hindsight, it might be one of the best. And it’s certainly among the most inventive. My only regret with this series is that I didn’t cover it when it was new. (I actually didn’t plan to cover it at all, assuming I’d have nothing of note to say about it. Arguably I still don’t, but, hey, these things have a way of sneaking up on you.)

In terms of “literal plot,” there isn’t much to Artiswitch. Our protagonist, Nina (Utano Aoi, in what appears to be her first-ever anime role), is a witch who maintains a mysterious shop somewhere in Harajuku, Tokyo. Customers find their way to the shop, and when they leave, they take with them an item that changes their lives.

This premise is not a unique one, and in particular fans of forever-underrated CLAMP classic xxxHOLIC will find the general idea familiar, but Artiswitch’s format (a series of shorts, only totaling to about 45 minutes in all) prevents it from preoccupying itself with the sort of sprawling story that that series eventually develops. Instead, we get a lot of symbolism, compelling imagery, and sharp direction. Artiswitch is all mood and atmosphere. Which isn’t to say there are no points being made here, but anyone who requires their anime to have an easily decipherable linear Point A–>Point B plot should check out now.

The first two episodes establish the format. A customer (a tomboyish athlete in the first episode, and a shy, follow-the-leader sort of girl in episode 1 and 2 respectively) makes their way to Nina’s shop. They pick up an item, prompting the witch to deliver her catchphrase (“would you like to peer deeper?”), and from there things dissolve into full-on music video territory.

Quite literally, since these segments, which take up the middle third of each episode, are set to songs and feature little to no dialogue. Going into detail about each of these would be tantamount to spoiling the series, but the first episode’s already gorgeous conceit of the tomboy Haruka rediscovering her repressed feminine side by donning fire-red lipstick and dress is where things start. They ramp up exponentially from there, with the remaining episodes serving to twist the formula in various ways.

The most notable deviations here are the final two. But simply explaining what happens would feel like trying to strangle the life out of the series. It’s less a “what” and more a “how.” When Nina meets a maybe-nemesis in the form of a gothic lolita with ambiguous motives and a habit of, ahem, raining on other folks’ parades, things become less straightforward, and it’s around here where I feel like simply recapping the literal events of the series would be doing it a disservice.

Artiswitch clearly has a lot on its mind, and were I forced to come up with a single flaw I thought were present in the series, it might be a lack of clarity. But at the same time, that feels fundamentally misguided.

And it would require ignoring the final episode, where Nina’s wish-granting capabilities are turned back on themselves, and it is she who must dive into her own mind. We see why she entered this magical line of work to begin with, and the sight of her past self comforting her present with the affirmation that she is moving forward and is doing her best, despite her own doubts, is why I decided to write this short review in the first place.

Fundamentally, art resonates with its audience based on shared thoughts, experiences, and feelings. Those things change from person to person, but taking special note of when a series has successfully struck a chord with me is the entire reason I write at all. Leaving Artiswitch un-commented-upon just didn’t feel right. I have to confess, I am in fact worried about doing this series justice while simultaneously trying to avoid pinning it to a corkboard like a dead butterfly.

But I probably shouldn’t be so concerned. It flits and flies free. On a practical level, I am excited to see what director Kazuma Ikeda (who seems to have an extensive background in design, something that really shines through here) does next. But beyond that, this is the sort of thing people will keep discovering as the years roll by, and even now the comments sections below each episode are crowded with testimonials, in a plethora of languages, from those to whom the series already clearly means quite a lot. The shop stands waiting, all one needs to do is step inside.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: What the Hell is SABIKUI BISCO?

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


A sickness called the Rust. Forbidden mushrooms that offer toxic euphoria. A desert with iron sand and the foggy streets of the sin city beyond it. Those streets crawl with the sick and dying, hucksters, hookers, butchers, and a doctor with a heart of gold. This is Sabikui Bisco, one of the season’s most singular offerings.

Bisco is absolutely suffused with atmosphere, and it’s tempting to spend the entire article talking about that instead of the actual story (which is only in its very early stages anyway.) But we should at least touch on that before we get into what this thing is actually about. Despite a fairly modest production from an animation point of view, the visuals on this thing are beyond engrossing. (The series comes to us from the brand-new studio OZ. This is, as far as I can tell, their first-ever production.) Almost everything in the city itself is lit with a neon undertone that really sells the whole “Las Vegas of post-apoc Japan” vibe. The character designs, similarly, really pop, and there’s a lot to love about them. Even minor characters get to look good.

But yes, about that “post-apoc Japan” bit. Bisco takes place in a world overrun with something called The Rusty Wind. It makes people sick, and eventually kills them. Also factoring in are a group of people who have some sort of supernatural control over those mushrooms I mentioned before, The Mushroomkeepers. I am quite sure that before watching this episode I had never heard the phrase “mushroom terrorist” in my entire life. Having now seen it, I’ve heard it several times. Most people don’t seem to like the Mushroomkeepers, and while it’s too early to draw clean good guy / bad guy lines (if that’s something this series ever wants to do at all), it’s not hard to get why. Most Mushroomkeeper activity seems to consist of causing huge colonies of tree-sized caps to sprout in places, which causes a lot of damage. One of our protagonists, the titular Bisco (that’s the wild-eyed redhead on the cover. Played here by Ryouta Suzuki, probably best known to readers here as Ishigami from Kaguya-sama: Love is War!) is a Mushroomkeeper. Apparently quite an infamous one. We’re made aware of his legend in this utterly brilliant exchange from the episode’s opening minutes.

Bisco himself doesn’t do a ton in this first episode. What he does do is quite impactful and sets the whole plot in motion, but we’ll circle back around to that. Let’s talk about our other protagonist first.

Milo “Panda” Nekoyanagi (Natsuki Hanae, easily best known as the lead, Tanjirou, in Demon Slayer) is a feminine-looking doctor with a heart of gold who appears to quite literally treat his patients out of a brothel. He seems like a genuinely very nice man, as demonstrated by his habit of giving away treatment (both for Rust and a number of other things) for free. He also collects illegal mushrooms, hoping to synthesize a permanent cure for the disease from them. There’s a personal investment here, as his sister Paw, the city’s guard captain (Reina Kondou, who given that she was also Nikaido in the Dorohedoro anime, seems to be building a niche for herself voicing dangerous women in weird science fantasy settings) is also ill with the disease.

Milo also has one other connection we should discuss. That with the prefectural governor, Kurokawa. (Kenjirou Tsuda, an industry veteran most famous as Seto Kaiba from Yu-Gi-Oh! Though I’d be remiss to not also mention his roles as The Giraffe from Revue Starlight and the talking dog Yamabiko from Sonny Boy.) Kurokawa does not seem to be a nice man, and in his first on-screen appearance tries to bully Milo into abandoning his sister so he can offer his services to the prefecture’s rich elite instead.

His attempt at a verbal beatdown is interrupted, though, by Bisco, who for reasons currently unknown to us, lets loose a mushroom colony in the middle of the city. Utter chaos ensues, with Paw dawning her guard uniform to go stop him despite Milo’s pleas. (And if I may, she looks amazing while doing it, too.)

I try to keep obvious thirsting over anime girls to a minimum on this site, but you’ll have to pardon me here, I have a type.

Paw actually knocks Milo out, but, unfazed, the good doctor simply slinks into his laboratory to continue his work. That, of course, is when Bisco inexplicably shows up behind him, and the episode ends there, with our two leads meeting face to face for the first time.

A lot about Sabikui Bisco reminds one of Dorohedoro, but beyond that I struggle for reference points. (And even in that context, Bisco is very much its own thing.) This is absolutely one to keep an eye on, we might be looking at the start of something big. Even if not, it promises to be intriguing.

Grade: A-
The Takeaway: If you have the time, give the first episode of this a watch. It’s interesting.


Wanna talk to other Magic Planet Anime readers? Consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: PRINCESS CONNECT RE:DIVE SEASON 2 Arrives with a Delicious Second Course

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


We’ve got something of a first for this blog on our hands with this one. Almost two years ago, I (very briefly) gave my impressions of the first season of Princess Connect Re:Dive. Now, here in 2022, we’re met with season 2. It both feels like far too much time has passed and almost none at all, but that’s the 2020’s for ya.

Season 1 was an out-of-nowhere hit. Far more than just a promotional tool for a then-languishing mobile game, Priconne had a real sense of lived-in coziness to its slice-of-life escapades. Toward the end of the season, when things took a turn for the somewhat more dramatic, it was able to cash in that goodwill and pull off one of the more surprising turns of 2020, hinting at a greater storyline lurking in the background behind all the warm character dynamics and JRPG fantasy aesthetics without losing sight of those merits. That’s a hard thing to pull off, and even if its second season were to totally tank, Priconne would deserve praise on that first season alone.

Thankfully, things seem to be pointing toward season 2 being just as good, if not better. The opening here is just spectacular, with a wide shot of the city that the Gourmet Guild call home that manages to instill it with a sense of genuine gravitas. Having a bespoke studio (CygamesPictures) certainly seems to have its benefits.

If you’ve forgotten the show’s central character dynamic, this first episode is quick to remind you. The curious and gentle Kokkoro (played by Miku Itou, a fairly prolific actress best known to readers of this blog as takt op. Destiny‘s Titan.) is handed a mysterious map that may or may not lead the way to a “legendary seasoning” called the Drops of the Sea. The bold and rambunctious Princess Pecorine (Mao Ichimichi, also widely traveled but probably best known as Iris from Fire Force.) declares that this is a journey the Gourmet Guild simply must embark on immediately.

The fussy and high-strung Karyl (Rika Tachibana, this seems to be her most well-known role.) objects to the prospect of leaving the warm and cozy guild home to go on what might well be a wild goose chase. She is shouted down by the other two reminding her that the guild motto is to seek all the world’s tasty foods. Our ostensible protagonist Yuuki (Atsushi Abe, the most tenured VA among Priconne’s main four, with roles going all the way back to a main role in 2007’s Shugo Chara!), as is his wont, just kind of rolls with the down-shouting. Outvoted 3-to-1, the Guild thus embark on a quest full of adventure and hijinks.

Incidentally, it’s immediately notable that Yuuki can actually speak full sentences now. I don’t remember him having developed (or rather, regained) that ability during the first season, but that might just be my memory reducing him to an always-blithely-smiling caricature who tosses a thumbs up and a grin at basically every situation. In fairness, he still fits that description here, he’s just marginally wordier now.

But lest anyone think that any part of this might mean that Princess Connect has lost its comedic instincts, rest assured that it very much hasn’t. There’s a fun gag here early on where Yuuki briefly seems to have tamed some of the wild-eyed monster wolves that menace adventurers in the area, only for them to basically shout “sike!” and bite him on the arm.

The show’s sense of wonder is intact too. Much of this episode takes place in a forest that looks like a coral reef, complete with fish that swim in the sky. It’s pretty cool! Even if it turns out to be inhabited by fuzzy, poisonous mouth monsters.

The sheer amount of pure fun even in this first episode is pretty astounding. Along their quest, the Gourmet Guild help the ghost of an old adventurer move on into the next life and fly through the night sky in what looks like an ornithopter made of big leaves, straight into the eye of a storm. All of these would be large, multi-episode arcs for most anime, but Princess Connect is able to squeeze it all in its first episode back without it feeling strained. This is the rare half hour slot anime episode that feels twice its length in a good way. A lot happens.

All this to say, there’s really not anyone else doing fantasy adventure anime the way that Priconne is these days, in spite–or perhaps because of–its comedic bent. Yeah, their quest ends with something of an anticlimax (it turns out that they can’t get Drops of the Sea, normally shed by egg-laying giant sea turtles, because the only such turtle they can find is male. Whoops!) but the show’s whole point is that it’s the journey, not the destination. And if you don’t pick up on that yourself, the aforementioned ghost is more than happy to pontificate about it. It’s maybe the only scene in the entire episode that could use a little tightening up, but on the other hand, hasn’t Priconne earned a little self-indulgence? The time we spend with those we love is what’s truly important, and that’s a wonderful thesis for one of 2022’s most anticipated return shows to open on.

I’ve yet to decide on the second anime I’m going to be covering weekly for the winter 2022 season, but regardless of how it shows up, Princess Connect will be on this blog again. There are many more adventures with the Gourmet Guild ahead.

Grade: A+
The Takeaway: If you’re reading this, you’re probably already familiar with the Priconne IP. There’s literally no reason to not pick this up, if that’s the case. If you haven’t seen the first season, get on that! There’s plenty of time left to catch up and watch some of season 2 while it’s still airing.


Wanna talk to other Magic Planet Anime readers? Consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: Something is Wrong in AKEBI’S SAILOR UNIFORM

Lush, rolling green hills. They’re such a piece of staple iconography for a certain genre of summery anime that it’s a bit of a meme in some circles. I don’t think the people behind Akebi’s Sailor Uniform would much care about that. “Irony” is a foreign word to the language this series speaks. It’s all do-your-best’s, believe-in-yourself’s, sunshine and shimmering water. Everyone in Akebi is constantly sort of half-blushing, and always looks like they might break into a grin at any moment. I think in western otakudom this school of anime filmography is more associated with theatrical movies than it is TV anime, but it’s the space Akebi works in, and it is perhaps best understood as trying to achieve that aesthetic. I would not say it succeeds, but it makes an admirable go of it. But before we get into minutiae like production, there are two things I need to disclose up front that may seem random at first, but I assure you both will be relevant.

I went to a Catholic School, and I absolutely hate the sound of people clipping their nails.

As you might guess, Akebi’s Sailor Uniform is about a schoolgirl. A girl entering a private middle school, in fact. This is Komichi Akebi. Our protagonist and, really, in this first episode, the only truly important character. (Voiced by Manatsu Murakami. This seems to be her first time in a leading role.) For reasons we have not been told yet (and which I am sure will be divulged to us at some point in a future episode), Komichi puts a whole lot of value in the idea of going to a fancy private academy and getting to wear a fancy sailor uniform.

On a basic level, I find this kind of hard to relate to, but going by their lavishly drawn house, Komichi’s family seem to be pretty well off. Maybe this is the kind of thing rich kids get really invested in? I went to a Catholic middle school, and my memories of getting the uniforms I needed are largely tied to the unpleasantly stale air inside every uniform shop I’ve ever been in. Maybe things are different in Japan, I don’t know. Komichi’s mother actually makes her uniform for her, which seems like an utterly absurd level of burden to put on the parent, here, but again, maybe this is just what rich families do. I wouldn’t know. She literally cries tears of joy when she finally gets it, which is honestly more funny than anything.

Being “unrelatable” is not a huge problem for popular art. I have never been imprisoned in a magical tower, but I like Tower of God just fine. I’ve never been a multi-millionaire, but I still listen to Rick Ross. That’s not the issue. But Akebi’s Sailor Uniform leans really hard on the–to the series, apparently self-evident–idea that sailor uniforms are near-religious symbols of prestige, class, coolness, and self-improvement. It is totally foreign to my experience, and for this reason and a number of others (which I’ll get to), my strongest impression of Akebi is not qualitative, it’s merely that this show is really freakin’ weird. Deceptively so, even, given its simple premise.

For example, the visual approach I mentioned in the opening paragraph? It actively works against the show. Akebi looks nice in a general sense, especially the backgrounds. But it doesn’t nail the look it seems to be going for, which has the effect of making everything look just a bit “off.” The characters themselves are hit hardest here, with their constant blushing and mix of old-school and contemporary design tropes making them look like stoned aliens in some cuts. The whole thing just feels strange.

The series’ take on Osamu Dezaki’s “postcard memory” technique dives full-on into the uncanny valley.

Maybe this is the lingering memory of Cocoon Entwined influencing my perception, but I almost expected something sinister to happen at some point over the course of this episode. Nothing ever does, and I don’t think it ever will, but the fact that I even entertained the possibility speaks to the series’ bizarre feel. Not helping things is the leering camera, which seems to treat Komichi herself with an almost fetishistic level of attention. Despite the fact that the show is, on a surface level, not as “horny” as the other series I covered today, I felt slightly uncomfortable way more often when watching it.

Some of this, admittedly, might be the point. But that “might” is doing a lot of heavy lifting.

In the second half of the episode, Komichi learns that, somehow, she got the design for the uniform she was supposed to give her mother wrong. Sailor uniforms are what the girls at the academy wore when her mom went to school there, but nowadays they wear blazers. (Sidenote here; for my money the blazers look way nicer and also more comfortable, but that’s just me.) Improbably, the school’s principal lets her wear the old uniform anyway, even though it will make her stick out like a sore thumb. Komichi understandably worries about being bullied about this, because teenagers are assholes.*

The fact that this woman actually kinda looks like the (extremely mean) principal I had at school does make me wonder if some part of Akebi is meant to distress me specifically.

When she actually gets to school–very early, and way before most other students–she meets Erika Kizaki. (Played by Sora Amamiya, who has been in a bunch of things but most recently of note to readers of this blog, was Yachiyo in Magia Record.) Erika does not notice Komichi when she enters the room and continues obliviously going about her morning ritual. Which consists of clipping her toenails and then sniffing the clippers.

I really want to be clear that I am not taking anything out of context here.

What the fuck.

On this incredibly bizarre note, they strike up a friendship. It’s nice, I suppose? I can buy that they genuinely get along, at least, which is important. There’s little else to the episode, and Akebi ends by establishing itself as the rare anime where the main characters do not sit by the classroom window.

To some point, I think the characters’ general strangeness may be intentional. A “wow, look at all these weird girls finding friendship with each other. Isn’t that adorable?” sort of thing. And hey, I guess it is cute, in a way. But the show’s general feel–something I acknowledge is very much based on a lot of things that vary from person to person–make it feel almost unsettling.

To be quite honest, I have basically no idea what to make of Akebi. If any of this sounds interesting, maybe check it out. Or even if not, maybe check it out, maybe my entire perspective here is just wildly off-base. I don’t know. For me, the entire episode just gives me very strange vibes, and I do not think I will be watching more Akebi. I’m sure Komichi herself will be fine, but I have no real wish to follow her story.

Grade: Sixth
The Takeaway: ???


*If you are a teenager, and not an asshole, I apologize for the generalization, but I’m speaking from experience here.


Wanna talk to other Magic Planet Anime readers? Consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: Everything is Right on CUE!

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


I went into CUE! extremely skeptical.

The opening three or so minutes of the series are–quite literally–another show entirely. This is a cold open. Mid-genre pastiche, as an unnamed green haired heroine and her male companion flee a flying fortress aboard a speedboat. It’s a legitimately really cool throwback to a bygone era of science fantasy shoujo action anime that counted classics like The Vision of Escaflowne among its number. It’s an opening unlike anything the season has offered so far.

This isn’t what CUE! is actually about, though.

CUE!, you see, is an anime about anime. Its cast are voice actors, and that opening scene is a series our protagonist–Haruna Mutsuishi–is working on. In series like these, I am always immediately led to wonder about the actual women voicing these characters. Is it surreal to voice a protagonist whose ambitions are an exaggerated, cartoon take on your own? Maybe it’s oddly reassuring, knowing that people care about, at least, some version of your story? I can only speculate. Regardless, that is our actual starting line with CUE!

In the minutes immediately following that cold open, things don’t look terribly promising. No longer needing to be a convincing pastiche, the animation stiffens. More pertinently, as Haruna arrives to her new job at a voice acting agency (named AiRBLUE, which is vaguely obnoxious in a true to life way), we are introduced to a truly silly number of other girls. Fifteen actresses in all, with the agency’s actual staff bringing the character total up to 18. Each gets only a vanishingly small few seconds to introduce themselves. Most prove themselves to fit into various archetypes; there’s a chuuni who says she’s from Hell, a nervous girl, an overly brash girl who doesn’t quite seem to get what’s going on, etc. etc. You get the picture; we’ve been here before.

All of these are, frankly, pretty bad signs. Sometimes an anime can handle a cast this large even on a fairly tight time budget, but it’s rare. Most things are not The Idolmaster. Last season, the atrociously dull Pride of Orange couldn’t manage to properly characterize a comparatively modest six. What hope, then, does CUE! have, even at twice that show’s length?

Well, here’s the thing. Sometimes the only thing you actually need to make a series tick, at least for its first few episodes, is a single good trick up your sleeve. And CUE! has a great one.

Our characters’ time at AiRBLUE kicks off with an unexpected, on-the-spot script read. The script? Hamlet, specifically a conversation between Hamlet himself and Ophelia, rendered in the sub track back into period-accurate Elizabethan English. Having your characters read a Shakespeare play is an absurd idea. When last year’s Kageki Shoujo!! did it in its last few episodes, it was a flex, a demonstration that all these characters had become so known to the audience that they could each deliver convincingly distinct takes on a literary classic. (Romeo & Juliet, there.) CUE! deciding to do it in its first episode is an act of monumental hubris. But this is where the aforementioned trick up CUE!‘s sleeve comes into play; the series cheats a little bit.

When we get our first Hamlet/Ophelia pair–the spacey ex-child actress Mahoro Miyaji as Ophelia, and AiRBLUE’s talent coach as Hamlet–the reality of the recording room falls away. In its place, an expansive medieval castle.

CUE!’s opening fakeout was no fakeout at all. It is a recurring technique the show seems to plan to use going forward, literally transporting its characters into the stories they’re acting out as they do, cutting back and forth between those fantasy-worlds and the tense, actual line reads they’re doing in the real world, with other characters observing and commenting as transparent ghosts within the “play.” It is a blast to watch. It’s probably the quickest a series has ever won me over.

Mahoro and the talent coach’s take on Hamlet is fairly traditional. What really kicks the episode past “solid” and into “arguably brilliant” is what happens after. In an incredible bit of economic character-building, we see very brief excerpts from other Hamlet/Ophelia pairs. (One girl reads Hamlet like a snotty shonen protagonist, which is hilarious. Sadly, we don’t get visual aids for these shorter reads.)

And then there’s the pair that Haruna herself is involved in. alongside the ponytailed tomboy Maika Takatori. (The two seem to hit it off really well, to say the least.)

The easy thing to do here would be for Haruna and Maika to do essentially what Mahoro did, to transport herself mentally to a sprawling medieval castle and give a fairly traditional line read.

Haruna and Maika do not do that. Instead, we get this.

Another shoujo fantasy daydream. I’ll give you this, okay? Maybe I’m just easily impressed, but I love shit like this. In the moment that Haruna and Maika act out their scene, they are not themselves, they are an epaulette-adorned girl-prince and her heartbroken sorceress(?) princess. It’s gay as hell. It’s theatrical in a way that completely transcends its production. It’s amazing.

There isn’t actually much more to the episode after this scene, but does there need to be? This is a point made and taken; this is what CUE! is about. The act of performance itself transports us to whole other worlds, and truly inspiring performers can bring these worlds to life for their audiences. That is a hell of an opening statement for a gacha game adaption that, as far as I can tell, rather few people had any serious expectations for, to make. Almost impossibly, CUE! earns the right to make it, in this scene alone if nowhere else. Obviously, CUE! did not invent this particular trick, but it uses it damn well, and it makes for a knockout finish to its first episode.

Also: Shippers eat your heart out.

The episode ends with the promise that next week our girls are going to be auditioning for something called Bloom Ball, which looks an awful lot like a magical girl anime. I can’t wait.

Also: out of lack of anywhere else that mentioning this little tidbit fits, I will do so here. It’s interesting that the comparative inexperience of the characters is mirrored in at least some of the voice cast. As far as I can tell, this is the first major role Haruna’s VA– Yurina Uchiyama–has ever had.

In any case, keep an eye on this one.

Grade: A
The Takeaway: I am hesitant to call anything a truly essential watch this early in the season. What I will say is that CUE!’s first episode is a genuinely impressive piece of showmanship that I think nothing so far has really matched. I would recommend almost anyone reading this at least check said episode out.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: A Short Stay IN THE LAND OF LEADALE

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


I’m not going to sit here and pretend I quite understand the “die-and-reincarnate” school of the isekai genre. I have liked a few of them in my time, but generally in spite of that central conceit, not because of it. In The Land of Leadale is fairly genre-typical. Somewhere in Japan a power outage at a hospital cuts the life support systems, and a patient passes away. She is reborn into the titular MMO as her elf avatar Cayna. It’s fairly standard stuff, although there are a handful of caveats here to separate us from the most basic spins on the genre.

For one, Cayna doesn’t simply get zooped into the game as she remembers it. 200 years have passed, and she can’t use her foreknowledge of the game to just cheat her way out of any bad situations, Otome Flag-style. (Not a knock, I quite like Otome Flag.) This also gives us a central mystery, which prevents Leadale from feeling like it’s aiming for a pure wish fulfillment vibe that it probably couldn’t pull off.

The visual work on this thing is, to be nice, a bit simple. But the series makes the intriguing decision to strive for a pseudo-retro look, especially in gag faces and chibi cut-asides. It’s a small thing, but it does help the anime stand out a bit, and turns the lo-fi production into a charm point instead of a detriment.

If you can’t practically hear the “ha ha ha ha!” radiating from this image, we are from different generations of anime fan, to say the least.

About that central mystery: because Cayna’s been MIA for so long, Leadale is both not as she left it and seemingly not in great shape in general. When she plonks down a stack of silver coins the innkeeper at the inn she’s staying at hurriedly tells her to not flash so much money. Later that night, she’s nearly robbed in her sleep, with only bit of magic that she presumably set up beforehand preventing such from coming to pass. We do gain some insight into what’s gone on in Leadale in the intervening 200 years, but it’s not much. This is all we get.

Cayna seems to adjust pretty quickly. Again, not rare for this genre, although the few cuts back to her pre-reincarnation life are bizarrely depressing for a show that’s otherwise fairly cozy and upbeat. There’s also a funny bit where she learns (from a magic tower guardian who talks like a delinquent schoolgirl) that because of something she did in the game some time ago, she has kids. Frankly, as someone who tends to play video games pretty fast and loose, the idea of things I do in them having long-term consequences is terrifying, but that’s just me.

If it seems like I’m struggling a bit to come up with things to say here, that’s because I kind of am? In addition to this not being my genre, In The Land of Leadale is a fairly slight series in just about every respect, at least so far. It has some charm, but not much else. On the other hand, I’m loathe to condemn something that is so outside of my usual wheelhouse to begin with, to say nothing of the fact that this is a series that’s clearly not trying to make a bombastic first impression. If any of this sounds appealing to you, maybe give Leadale a shot. Its first episode is, if nothing else, a breezy and pleasant watch. (Those cuts to the hospital aside. Again, this is a weird genre convention that I don’t totally understand.) You could certainly do a lot worse.

Grade: C
The Verdict: If you like simple, cozy slice-of-life style isekai maybe give this one a look. Otherwise, you can pretty safely pass on it.


Wanna talk to other Magic Planet Anime readers? Consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.