Remembering Akira Toriyama

Header image from IMDB


“The future of the planet is in your hands, may you fight with honor.”

When it comes to one’s personal journey through the world of anime and manga, every story is different. But, for many of my generation, those stories have a very similar start. It’s something like this; huddled in front of a slightly too-small CRT every weekday afternoon, you are transported to craggy canyons or alien worlds. Punches and kicks with planet-shattering force are thrown. Kiai yelled with immense force. Beams and blasts streak through the sky. If you’re lucky, you might get to hear a classic “ka-me-ha-me ha!” or see a character literally glow with power as they go Super Saiyan. This was, is, and will always be Dragon Ball Z. For many, many children, it was their first introduction to anime as a concept; if not the literal first—Pokémon beat it to the punch for me personally by a few months—it was definitely one of the first. That matters, and it’s the reason Dragon Ball, and Akira Toriyama‘s work in general, continues to hold such a strong grip on the popular imagination.

As you likely already know, Toriyama himself, the man responsible for that gateway into this wonderful world, passed away earlier this month, as per this announcement yesterday. This is the part of growing up that’s often danced around; as you get older, your childhood heroes will pass away. The paradigm-shifting shonen mangaka responsible for Dragon Ball, Dragon Ball Z, and a number of other works (perhaps most prominently, character art for classic JRPGs Dragon Quest and Chrono Trigger, gag manga Dr. Slump, and latter-day work Sand Land, which is receiving an anime in just a few weeks), is not the first such icon to pass on, and he won’t be the last, but that doesn’t make it hurt less. Not when the man contributed something so important to so many of us.

Toriyama’s work is of such impact that terms like “iconic” are rendered cheap in their usage. The man designed and drew Goku, perhaps the single most recognizable superhero figure on the planet after Superman himself, and to an extent, that is the kind of achievement that speaks for itself. Shonen manga before and after the success of Dragon Ball Z are notably different things, and the man’s influence can be felt when reading basically any contemporary action-shonen to this very day, either directly, or indirectly via the generation of mangaka that Toriyama influenced, the most prominent of whom are likely One Piece‘s Eiichiro Oda and Naruto‘s Masashi Kishimoto.

His work in video games should not be neglected either; as many have pointed out, much of the modern Japanese “western fantasy” aesthetic can be traced, either directly or indirectly, to Toriyama1, via his work on Dragon Quest. Because of this, his influence extends to almost the entire modern genre of fantasy anime and manga. That this fact could be considered his secondary legacy speaks to the enormity of Toriyama’s contributions to Japanese, and indeed, global popular culture (just ask anyone from Latin America). This is without even getting into more marginal but still important stuff; the legions of Linkin Park / Dragon Ball Z AMVs that dotted early video-sharing websites, Dragon Ball Z Abridged as a foundational piece of internet humor, the very fact that “it’s over 9000!” was one of the first internet memes, a proudly irreverent tradition that continues to the present day (and one I like to imagine that Toriyama, originally known for Dr. Slump, appreciated on some level if he knew about it). The man was a legend, plain and simple; if you’re a nerd of a certain age, his work was inescapable.

I do feel that I’m perhaps getting away from why I wrote this column in the first place, which was to share my personal experience. Without getting so into it that it’s inappropriate, watching Dragon Ball Z with my stepfather is one of relatively few happy memories I have of the man; he’s still around, but we are, fair to say, estranged, and haven’t spoken in years. Of Toonami‘s main lineup, DBZ was the one show he didn’t find either too kiddish or faintly baffling, and I remember watching the earlier parts of the series with him on his VHS set with the bold, cheddar-y orange covers. (Later, he got a separate set with the “uncut” versions and we watched those as well, much to the displeasure of my mom.) Even as the show itself progressed on Toonami, we would occasionally watch episodes together, and I remember in particular enjoying the later parts of the Cell Saga with him. My experience is not, in any way, unique. It is the experience of literally thousands and thousands of people across the planet, all united by the cultural current that was Dragon Ball. That is why Toriyama, and his work, are special, and why the world is just that much darker without him in it.

I am cognizant of the fact that anything I have written or could write here is not going to be “enough,” just like any one person’s words are not going to be “enough.” My hope is that by telling you this and by sharing my own experiences, I can be part of a chorus of tributes and outpourings, a veritable Spirit Bomb of remembrance. I think Oda, who, in an obituary post, compared Toriyama to a great tree, said it best. Trees, when they finally fall to the forest floor, continue to nourish the communities around them even after they’re gone. In the same way, Toriyama is not truly dead, because the spirit of his work lives on.


1: I must admit with some embarrassment—but also with proper credit!—that this hadn’t immediately occurred to me, and it took being mentioned in this tumblr post for the idea to fully sink in. Still, this shuttershocky person is absolutely correct.


Rest in peace Akira Toriyama, 1955-2024

The Manga Shelf: Year of the Dragon – RURIDRAGON’s Triumphant Return

The Manga Shelf is a column where I go over whatever I’ve been reading recently in the world of manga. Ongoing or complete, good or bad. These articles contain spoilers.


Time flies. Try to adjust your frame of mind back to whatever it was in the summer of 2022. That’s when RuriDragon, debut work from mangaka Shindou Masaoki, first appeared in the pages of Jump. RuriDragon is a great story, but it also has a great story.

It is difficult to overstate just how big an out-of-nowhere success this manga was. It is equally difficult to overstate how sudden and shocking its lengthy, unplanned hiatus was. The details remain somewhat cloudy even two years later—“health issues” is the bulk of what we know—and for a while, many people, myself included, assumed that Jump’s official stance that the series was ‘on hiatus’ was a polite way of saying it would not be returning. Given the gap, it’s hard to call anyone who didn’t think it would come back “pessimistic.” And it really must be emphasized that entire other Jump manga have lived and died since Ruri last published a chapter, and an equal number of major world events have taken place. The world in which RuriDragon returns is distinct from the one it left, and I wouldn’t blame anyone for some amount of skepticism about the manga picking up where it left off. (After all, even Jesus only kept his followers waiting a couple days. Ruri has kept us on the edge of our seats for almost 600.) But, by whatever provenance, and however unlikely it’s seemed, today, March 3rd 2024, saw the manga return. The dragon, like the phoenix, has risen.

Perhaps the strangest thing about RuriDragon‘s seventh chapter is how un-strange it feels; the manga essentially picks up right where it left off. There are no sly attempts to wink at the gap or rush any character development to “make up for lost time” or anything of that nature. Things settle back into the groove the manga had just gotten into when it went on hiatus; Ruri continues developing strange new dragon powers, furthering the manga’s central growing up-as-growing monstrous metaphor. Here, it’s electrical buildup, revealed in the chapter’s last few panels as the ability of dragons to call lightning.

As previously alluded to, and more directly foreshadowed back in the Starbucks chapter, Ruri’s developing abilities put distance between herself and her classmates, in particular the standoffish light-haired girl, Maeda, first introduced then. The two share a decidedly awkward moment as Ruri’s schoolday comes to a close, with Maeda pretty bluntly rejecting Ruri’s (admittedly slapdash) attempts to get her to open up. This clearly weighs on Ruri’s mind as the chapter ends, which is where we get the aforementioned lightning reveal.

All this said, while it’s definitely great that RuriDragon is getting back into the swing of things, what’s in the new chapter is almost less important than the fact that there even is a new chapter. It’s true that we probably won’t know the full extent of what the “new RuriDragon” will look like until it switches to biweekly publishing on Jump Digital and Jump+ in a month or so, but for now, it is enough that the blade-horned high school girl is back. (Personally, I’m interested in the other person in Ruri’s class who’s been absent for most chapters of the manga so far. Another demihuman? Who can say!) For the first time in a long time, the future looks good for RuriDragon; brighter than a gout of fire, or a flash of lightning.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Anilist or Tumblr to get even more anime and manga thoughts, and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: Under Cover of Darkness, Enters NINJA KAMUI

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


There are a handful of interesting cultural currents running through Ninja Kamui. The most obvious has to do with its status as a Toonami co-fund—this is why it premiered so late in the season—and a likely-deliberate invocation of nostalgia for a bygone era of [adult swim]’s action programming. This might be the shallowest of these currents, however; despite the fact that it really would fit right in with [as]’ late-night action programming in the pre-Toonami revival days, and despite the fact that Main Toonami Guy Jason DeMarco has his name on it, I think Ninja Kamui would exist in some form regardless of Toonami’s involvement, and that’s because of the two other currents running through the anime.

The first is the recent spurt in ninja anime again. Not enough to be called a revival, but perhaps the tip of a trend is starting to show up. Over the past couple years we’ve had the straightforward, shonen-y Shinobi no Ittoki and the, apparently, deeply strange Under Ninja (I haven’t seen it), and now, with Ninja Kamui, we have an invocation of the grittier, bloodier ninja anime of the past. I’m probably not the first person to compare this series to ’93 sleaze classic Ninja Scroll, even if it’s only a distant resemblance. This, too, is only a loose thread, probably more indicative of something in the air than anything else. Again, I think Ninja Kamui would exist with or without those other anime. It would very much not exist, however, without Sunghoo Park, the series’ director and main creative brain.

You don’t come to this blog for in-depth production talk, most likely, (and if you do, you’re in the wrong place. I’m not the Sakugablog guy), but Park is a name that’s been well-known and in the air for a few years now. He is probably best-known as the guy who made a good chunk of the first season of Jujutsu Kaisen look as engaging and kinetic as it did. He’s since left MAPPA (I would also leave MAPPA if I were made to direct God of High School, so I get it), and founded his own studio, E&H Productions. Ninja Kamui is not the first thing E&H have done, but it is the first TV series, and thus, in a sense, their big coming-out party. Ninja Kamui isn’t based on anything, so it’s clear that this series’ story is one that somebody at E&H has had in their back pocket for a minute (I imagine Park himself, though I can’t prove that). So with that creative freedom, what did they deliver?

Well, a pretty good action series, so far.

Ninja Kamui‘s premise is very simple; an ex-ninja, our protagonist Higan [Kenjirou Tsuda] has fled to the United States to live with his wife and kid, using Cyber Ninja DisguisesTM to hide their true identities and live in relative peace. Things are great, until one day, Higan’s past catches up to him, and his wife and son are killed as part of his enemies’ ploy to ruin his life. All told, this is a pretty straightforward revenge tale of a kind that dots the whole history of the medium. While there’s something to be said for the baked-in sexism of having your handsome gruff guy protagonist survive while his family are murdered in cold blood, for the most part this is an effective setup. I don’t love Higan, but I like him, and any excuse to hear Kenjirou Tsuda do his thing for 20 minutes is a welcome one, the guy’s a fantastic voice actor.

The supporting cast is solid as well. The case of Higan’s family being murdered is taken up by the local PD, who are of course very much unequipped to handle secret ninja revenge killings. The one cop we spend any amount of time with is Mike Morris [Atsushi Ono], who, despite the obvious caveat that, you know, ACAB, I actually do kind of like as a character. He’s essentially a pretty basic genre stereotype who voices pretty frequent disbelief with the hyper-violent absurdity around him, and of course he’s the token One Good Cop (along with his assistant) in the force, the rest of which is all too willing to ignore a case they have no hope of solving and are ordered to do so by their mysterious higher-ups. He’s hardly revelatory or anything, but he’s fun.

The second episode sets up a further wrinkle in the plot, implying that the CEO of a virtual reality company is somehow tied to both the deaths of Higan’s family and goings-on in the ninja world more generally. This is a nice little twist that helps the show feel a little more distinct, and it’s not like there’s ever been a better time to make a douchebag tech guy your villain; the world is not exactly overflowing with love for Elon Musk and the like right now.

As for style, the series has what you’d expect from Park; lots of absolutely crazy action, with everything else being a little bit secondary. There are a lot of great “what, he can just do that?” moments, like Higan exhaling some kind of magic smoke that makes him grow extra arms (?!) in the second episode so he can more effectively fight off an assailant. Said assailant is disguised as an off-brand UberEats driver, because Ninja Kamui is also a little bit funny with it. The series is also not afraid to invoke truly ridiculous levels of violence and gore, which again makes it feel very much of a piece with [adult swim]’s late ’00s anime offerings. There is a very memorable bit in episode two where Higan, still recovering from the same attack that killed his family, takes out his anger and frustration by leaving one of the offending enemy ninjas tied, hanging upside-down, from the ceiling of a warehouse. Each day he spends recovering, he stabs the guy with a different knife, which he leaves inside of him after he’s done. Then, on the fifth day, when he’s fully recovered, he just lights the guy on fire! It would be downright Jack Bauer-y if he was doing this as an interrogation thing, but he’s not! It’s strictly a revenge play.

Which gets at the one problem I do have with Ninja Kamui which is that even with everything I just said in mind, it just feels a little….basic? So for all the praise I’ve given it here, I wouldn’t say I’m necessarily super invested. I think it’s being beaten out even in the fairly narrow category of “anime I’m not crazy into but which I enjoy watching for their fight scenes” by Bucchigiri?! Still, if you like by-the-book revenge thrillers, you could probably do a lot worse than this.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

The Manga Shelf: So Long, CIPHER ACADEMY

The Manga Shelf is a column where I go over whatever I’ve been reading recently in the world of manga. Ongoing or complete, good or bad. These articles contain spoilers.


Yes, here we are. It’s the first time I’ve ever written two Manga Shelf columns about the same manga, and it’s for this sad, sad occasion. Funeral for a friend. Or at least, my friend. I get the impression that most Shonen Jump readers would rather chew glass than read all 58 chapters of Cipher Academy, Bakemonogatari author NisioisiN‘s first and, if I had to guess, last contribution to the magazine. Let’s be serious for a moment; I genuinely did like Cipher Academy, in spite of a number of obvious flaws, but there was no way that it was going to last particularly long. It is a terrible fit for Shonen Jump, and is perhaps proof that NisioisiN really just genuinely doesn’t know how to get out of his own way. Especially given that his version of a simple battle shonen plot involves a tangled mess of cryptography and puzzle-solving that only makes any kind of sense about half the time.

That said, it’s easy to claim with hindsight that there was no way Cipher Academy could ever succeed in the context of Jump, but is that actually true? After all, despite its infamously hard to follow “code battles” and goofy storyline, the series does have its fair share of strengths. In particular, Isshin’s ability to hide real character depth inside of weird gimmicks remains unmatched, with characters like Tayuu and her strange, strained friendship with Iroha’s early-antagonist-turned-ally Kyora being a point of genuine interest. And similar examples coincide with the gimmicks themselves being novel, such as Kyora’s filthy mouth and how it contrasts with her ojou-sama demeanor, and how these both belie a fairly caring person underneath that persona. Or Anonymity Requested, who spends most of the manga hidden behind a censor bar both in- and out-of-universe, only for it to become clear that she’s actually both an impulsive hothead and kind of a jerk.

On the other hand, the manga’s biggest weakness is the actual “code battles” themselves, the series’ cutesy name for fast, real-time code-swapping and cracking. A normal battle shonen can rely on any number of visual tricks to make its fights compelling, but Cipher Academy has no access to a majority of those, given that by definition its ‘battles’ are light on actual action. Furthermore, most of them are nakedy convoluted owing to the conceits of the setting. A lot of shonen fights boil down to characters working within sometimes quite complex rulesets in order to outmaneuver and defeat their opponent, but that fact is much easier to hide in something that involves actual combat or a similarly physical activity. In Cipher Academy, it sometimes feels like watching a chess game while only being passingly familiar with the rules.

In general, it both feels markedly less naturalistic and lays bare how dry “a bunch of characters mess around within a given set of rules” can get if not handled carefully. At its worst, the manga devolves into back-and-forth spiderwebs of speech balloons, especially in the case of its many word games. These both suffer greatly in the translation process and also kneecap one of the manga’s best assets; its art. Isshin’s usual, verbose style doesn’t work here, given that this isn’t a light novel.

Furthermore, even later on, when the battles do get a little more visually dynamic, they still suffer from feeling confusing and arbitrary. That’s kind of a problem, given that these puzzles are, on top of everything else, supposed to be user-solvable.

I’ll concede that I have seen some people claim to be able to solve the cryptograms in Cipher Academy, but the fact remains that not only could most people not do so, a good chunk of the readerbase did not even try, and given the way the manga presents these puzzles, it’s tough to blame them. Some of this might be down to the translation—infamously, translating this manga to a satisfactory degree while still keeping MangaPlus’ deadlines was impossible enough that its first official translator walked and had to be replaced—but the manga’s poor performance domestically implies to me that this was a problem across languages. There might also just be a demographic mismatch here; Shonen Jump’s core readership groups are teenagers and people who really like battle shonen as a genre. Neither of these groups are necessarily going to pop for galaxy-brain puzzle solving. Even for those that do, as mentioned, Cipher Academy‘s codes and cryptograms are a mixed bag.

Speaking of “crypto,” we should probably touch on that facet of the manga as well, since, yes, as alluded to in the first chapter, Cipher Academy’s plot does in fact involve cryptocurrency.

Let’s put two facts out there as we do this. One; cryptocurrency is boring. There are people who (incorrectly) think it’s useful or desirable to have, but it’s not interesting in of itself, and if you think otherwise I would love to know how you found my blog from /r/dogecoin. Two; NisiosiN’s writing is not cool. It is a great number of other things; bizarre, ambitious, mysterious, campy, fun, complex, convoluted, goofy, theatrical, self-assured, horny to a sometimes troubling degree, problematic, incredibly autodidactic, impossible to mistake for anyone else’s, etc. But it’s not cool. Isshin is a NEET-ass geek of a writer whose work absolutely drips with evidence that he’s a complete dork. I say this with love, as a fan of some of his work, and as a fellow uncool person, but it’s important to note. NisiosiN’s work has never been and will not ever be cool, and when we’re talking about a Jump manga, that does matter. Combined with the whole crypto / metaverse aspect, I think this was genuinely be a big contributing factor to the manga’s poor performance. You can get away with a lot when you’re writing in this format as long as your stuff is cool. Isshin’s work is fundamentally not.

As for the other stuff, well, cryptocurrency garbage is not quite the PR death sentence over in Japan that it is in the Anglosphere, at least not yet, but that doesn’t mean any regular person actually thinks it’s interesting. At best, they think of it as a way to make money. This fundamentally dull piece of recurring subject matter, when combined with the fact that Isshin is Isshin, plus the generally spotty quality of the puzzles themselves, creates a situation where it’s easy to see how Cipher Academy failed to create and maintain a strong fanbase. There are simply too many hurdles for the average shonen manga reader here. Which would you rather read; this, or a manga where a guy can summon shadow goldfish with a magic katana?

That’s what I thought.

Of course, all this gets at is why the manga failed with its readership at large, which is only half the story. At the top of this article I mentioned that I actually liked Cipher Academy, and that’s mostly true. Why? Well, put plainly, as a fellow-traveler complete dork I tend to find NisiosiN’s particular brand of absurdity more entertainingly silly than obnoxious. But I think, perhaps unfortunately for Isshin, that I’m fairly rare in this regard. At least, rare among the sorts of people who routinely check out new MangaPlus titles.

Cipher Academy‘s central theme is that of code creation as communication. This idea that by hiding things about yourself on purpose, you’re more likely to be honest with people who can see through that obfuscation. The manga does a few interesting things with this, including a really great early moment where Iroha basically sneaks his entire backstory into a code battle a good 30 chapters before we get most of it spelled out in plain-text. Things like this make Cipher Academy‘s best moments feel actively rewarding instead of just convoluted. It’s also worth noting that Yuuji Iwasaki’s art is consistently great and occasionally fantastic, and may be the best part of the series overall.

Unfortunately though, I think trying to get people onboard a manga this willfully obtuse for a handful of moments where what it’s trying to do actually clicks is a tough sell no matter how you slice it. By the end of its run, even I was bored with Cipher Academy, and as it wears on—and the effects of its looming cancellation become more and more obvious as plotlines are condensed and rushed through—it becomes harder and harder to root for. By the conclusion, I was pretty much fed up.

Indeed, if we turn the manga’s theme of the cryptic-as-the clarifying back on the manga itself, we’re left with a decidedly unflattering portrait of its author. The manga’s final chapters offer simple and clean solutions to massive problems; wars end with a handshake, and the real global problem is a lack of mutual respect. This is an uncharitable read, but its emblematic of the problems found in some of Isshin’s less refined work, and “less refined” really does just define Cipher Academy in general. The whole thing ends in a giant, glossed-over shrug, and a decidedly unearned (and very boring) happy endings epilogue, because it has neither the time nor depth to do anything else.

At the end of the day, the problem is obvious. NisiosiN’s greatest strength as a writer is also his greatest weakness, his ability to absorb and scramble basically any kind of theme or subject matter into a fresh and surprising story. Cipher Academy, frustratingly, is those things, it just isn’t terribly coherent. Describing the series to someone else makes it sound like the ramblings of a conspiracy theorist; cryptocurrency vaults, the NSA infiltrating high schools, child soldiers with real guns that look like toys, dancing prisoners of war, superpowered cheerleaders, hyper-advanced spy tool glasses, and so on, but unlike Isshin’s best work, Cipher Academy can’t actually support all of this, and when it tries to, it veers from “goofy” into “just generally wretched.” It’s too brief and too tossed-off to explore most of its ideas in detail, so on the rare occasional it gestures to them, it feels unfinished and almost insulting. Much of the manga ends up reading like a random sampling of whatever ideas happened to furrow their way into Isshin’s head as he wrote it. He’s a ridiculously prolific writer, and this smashed-open spigot approach has led to some great work, but Cipher Academy is a decidedly minor piece of his bibliography.

I won’t discount the possibility that Isshin’s real crime here is greatly overestimating his readerbase (up to and including yours truly), and that if read from a certain angle, Cipher Academy somehow makes more sense and coheres into some kind of wonderful whole. I liked the series for the moments where it clicks, its colorful cast of bizarre characters, and its great art. But—and I can’t say this too loudly—the ugly fact is that those things alone aren’t enough to float a manga in the most competitive magazine in the industry, at least not for very long. As it stands, this is a minor work from a guy who has done much, much more interesting stuff. I doubt anyone but Isshin’s true diehards will remember this manga existed even a few years down the line. So it goes.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: SENGOKU YOUKO is Good, Thank God

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


You who lament this barbarous age; rejoice! Sengoku Youko is pretty good, the work of cult mangaka Satoshi Mizukami will not all be turned into anime sludge in the vein of the previous project to bear his name, the absolutely tragic anime adaptation of The Lucifer & Biscuit Hammer.

To be realistic for a moment, after that debacle, the bar is basically on the floor. Sengoku Youko is playing with a stacked deck, with both the greatly hedged expectations coming off of the last Mizukami adaptation and the fact that Sengoku Youko the manga is probably the least-read of Mizukami’s major works. (It’s the only one that I haven’t read, in fact.) As with Biscuit Hammer, it’s also on the old side to be getting an anime adaptation now, having started back in 2007 and wrapped up almost a decade later, but historical fantasy is a timeless genre on this medium, so this is not really any kind of issue. Given all this, it has a much better chance at making a favorable first impression than its ill-fated sibling. Still, even that in mind, Sengoku Youko’s premiere is just a solid slice of historical fantasy, featuring a great dynamic between its three leads, a couple funky monster designs, and some really nice action animation.

As for what it’s actually about, our setup here is pretty simple. Set in the mid-1500s, during the massively unstable sengoku period (hence the name), Sengoku Youko follows a pair of spirits, the short fox girl Tama Youko [Yuuki Takada] and her ‘little brother’ Jinka Yamato [Souma Saitou], as they fight evil.

Tama is the one with the adorable fox ears.

No, literally, that’s their whole thing, per Tama’s instruction. (Jinka, who is bigoted against the humans they often end up saving, only seems to go along with it with great reluctance.) They’re also joined by a cowardly ronin, Shinsuke Hyoudou [Ryouhei Kimura], who is transfixed by the vast strength that Tama and Jinka display, and hopes to somehow get stronger by going along with them.

The first episode sees Tama break up a bandit ring that turns out to be led by….ah, this.

This leads to some of the episode’s best visuals, in particular a very striking sequence where Tama and Jinka combine their powers, turning Jinka into a white-haired fox warrior that trounces his opposition fairly easily.

A later confrontation with a strange monster menacing some Buddhist monks ends on a cliffhanger, providing a nice hook to get folks coming back next week. That said, I have a suspicion that all is not as it appears in Sengoku Youko. Even if it stays episodic like this, it will probably be a fun time. However, given Mizukami’s usual M.O.—a desire to take genres apart and then stitch them back together in a different shape, exhibited with battle shonen in the Biscuit Hammer manga, reincarnation fantasy in Spirit Circle, and mecha anime in Planet With—I really doubt that it’ll be content to stick to any kind of formula. Time will tell, but I’m interested in finding out, and I can give this first episode no better endorsement than that.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: Munch Squad for Monsters in DELICIOUS IN DUNGEON

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


There are two ways you can look at Delicious in Dungeon.

The first is as an adaptation of a very well-liked manga; a classic fantasy series with a notable twist and some strong worldbuilding that sets it apart from many of its peers, and a strong sense of characterization as well.

The second is as Studio TRIGGER’s first plain ol’ TV anime since SSSS.DYNAZENON three years ago.1 If we discount sequels, it’s their first since Brand New Animal back in 2020. It’s also the first full directorial turn for Yoshihiro Miyajima, who’s been part of the studio for years but has mostly done storyboarding and direction of single episodes.

Combined, these facets put Delicious in Dungeon‘s anime in an interesting (if not necessarily enviable) spot. Fans of the manga are largely going to demand fidelity to the source material. Long-time TRIGGER heads will be disappointed if the series doesn’t go all-out with explosive action animation. (This has never been all that TRIGGER is good at, but it remains the studio’s defining characteristic in the minds of its western fanbase at the very least.) So far, it seems like those who want a fairly straightforward adaptation of the manga are winning out.2 This first episode is, true to the opening chapters of the manga, fairly slow and expository, neatly setting up and then demonstrating our premise.

Speaking of, that premise is thus; some years ago, an ordinary village was disrupted by a fissure from the ground. From the fissure came the undead form of an ancient king, who promised riches to those who would liberate his kingdom from a wicked magician. The only problem? The kingdom, and the magician, are buried beneath what were once crypts and graves, but have through magical influence grown and warped into a massive, labyrinthine dungeon. Delicious thus marks itself out as one of the relatively few pieces of fantasy media that kind of cops Wizardry‘s Whole Thing but actually tries to explain how any of this—including such gamey staples as partying up, an entire ‘dungeon town’ economy, complete with in-universe resurrection in town upon dying, etc.—actually works, and integrate those mechanics into the story. From what I’ve read of the manga, it’s not always successful at this and I’ll admit to being a bit less enamored with Delicious in Dungeon than some, but it’s still a solid idea, and I give the series a fair amount of credit for trying.

As for whose story specifically we’re following, the anime opens as the manga does, with a party deep in the dungeon encountering a mighty red dragon—our second of the anime season, if you’ll remember the last article I wrote—which they cannot defeat. Of these adventurers; two quit, one, Falin [Saori Hayami], is eaten by the dragon, and the other three; Laios [Kentarou Kumagai], Marcille [Sayaka Senbongi], and Chilchuk [Asuna Tomari], are resurrected in town without a penny to their names, stuck in a pretty awful spot in that if they don’t hurry back to the bottom of the dungeon, Falin will be digested, and at that point there’s certainly no hope of resurrecting her at all. (Thankfully, we learn that dragons digest things very slowly. Still, our heroes are definitely on a clock here.)

So, with a little prodding from Laios, who seems awfully eager to try this in the first place, the party adopts an unorthodox approach which forms the crux of the whole series; they’ll live off of whatever they can procure in the dungeon, which means a whole lot of meals prepared from JRPG enemy staples like giant scorpions, slimes, ambulatory mushrooms, and so on.

The final piece of the puzzle here is the dwarf Senshi [Hiroshi Naka], who the party meets while trying (and failing) to prep scorpion meat. Senshi claims to have been researching monsters and the food that can be made from them down in the dungeon for over a decade. A fact Marcille openly questions, but nobody can fault his cooking prowess. Using the aforementioned Floor 1 mobs, Senshi is able to whip up a pretty tasty-looking stew, and goes into a fair amount of detail about how he’s doing so while he does it. This is the show’s essential appeal; the fun thought experiment of using a D&D Monster Manual as a cookbook.

All told, the premiere promises a fun if straightforward adaptation of the source material. What’s carried over particularly well is the character dynamics, which are enhanced by the obvious benefits of an anime adaptation (voice acting, character animation, and so on). Laios and Marcille have the best of it, here. The former is largely a lovable dumbass, whose fixation on eating monsters (considered strange even in-universe) contrasts with how Marcille is only going along with this very begrudgingly. Marcille’s delightfully bitchy, nervy personality in turn pings ineffectually off of Senshi, who is too busy imparting Cooking Wisdom to care. All three are rounded off by Chilchuck, who serves as a snarky sounding board in this early stage of the story.

Some specific scenes are worth highlighting; there’s a particularly great bit of comedic editing where Laios asks Marcille, just freed from the clutches of a predatory plant, how it felt. In his mind, since the plant has to secure prey (mostly animals) without making them uncomfortable enough to struggle, he thinks it probably feels pretty nice. Marcille’s reaction is this;

I didn’t edit that. (Although I will ask you to forgive my subpar screen-recording software.)

Elsewhere, the actual cooking scenes are the star of the show. This only makes sense, given that they’re the main draw of the series, and the pseudo-tart3 that Senshi prepares in the second half of the episode looks good enough that you’ll be a bit annoyed it’s not a real thing.

All told, this looks like a solid adaptation of an all-around good source manga. I fell off of said manga a while back (not for any reason to do with the story, to be clear, sometimes I just lose track of things), so it’s nice to be reminded of why I liked these characters in the first place. I think, despite the differing desires of the two main groups that are going to check this show out, everyone will walk away satisfied. There’s nothing to complain about here, and with a slated 24 episodes, the series looks to be a delicious two-cour-se meal of fun fantasy anime.


1: Cyberpunk: Edgerunners was a weird net animation thing. This series is being released by Netflix in the west as well, but as a simulcast rather than as something they directly funded, at least going by who’s listed as being on the production committee.

2: I know some folks were worried that TRIGGER might insert a bunch of extra fanservice that wasn’t in the original manga a la the Mieruko-chan anime or something. I’m not sure why people were worried about that, given that TRIGGER’s few other adaptations have been very faithful and straightforward, but if you’re in that crowd do rest assured that there’s nothing like that, here. Even in the one scene where there’d be an easy opportunity to add a bunch of extraneous ecchi material, they simply do not. Also, anyone who has read the manga knows that the character it’s horniest about is Senshi.

3: Pseudo because the crust isn’t edible. Which I guess makes it more like some kind of weird pudding?


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: Dragons, Tigers, and Isekai in FLUFFY PARADISE

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


A new year means a new anime season; a fresh turn of the calendar page for a medium that, at least as far as TV anime goes, often feels defined by a chase for the next big cultural touchstone. 2024 does, in fact, have plenty of upcoming anime that look pretty promising, from the battle girl android action-yuri of Metallic Rouge to highly anticipated manga adaptations like Delicious in Dungeon, to whatever Jellyfish Don’t Swim in the Night is going to be. But today, January 1st, the very first anime to make its TV debut in 2024 is this; Fluffy Paradise. It’s an isekai, of course.

It’s hard to even feign shock at the sheer deluge of isekai series anymore, and to be honest talking about the genre’s saturation has started to feel pat. (Plus, there actually aren’t that many this season, compared to some seasons still fresh in memory where we’ve had up to ten airing at once.) So let’s just skip all that and get to the actual meat of this thing, or what meat of it there is anyway. For one thing, yes, this anime starts with the obligate scene of the protagonist dying in the ‘real world.’ I have to admit I’ve always found the fact that they seem to feel the need to show this directly kind of morbid and I’ve never totally gotten over that. For another, the protagonist, in her previous mundane life, kind of looks like Kobeni from Chainsaw Man, so hey, that’s something. (And this seems like something that would happen to Beni, given her rotten luck.)

The fact that she’s a woman in the first place shouldn’t go unnoticed, either. Isekai anime remains very lopsided in terms of protagonist gender, and it is nice to see one that’s not vaguely otome game-themed have a female lead.

Our girl is of course given the obligate talking-to by a deity who offers to compensate her for her short life by fixing things in her favor in the next. He does ask for her help with something rather specific in return, though. We’re told that in this world, humans are persecuting “non-human creatures,” complete with some silhouettes of what sure look like catgirls and doggirls and such. The show doesn’t really circle back around to this until the very end of this first episode, but it is the one point that sticks out.

I say this because much of Fluffy Paradise is frankly dull. It leaves no real impression for most of the length of its runtime. We could get into specifics about its plot and characters, but they feel so cursory in of themselves that there doesn’t seem like much a point. Our girl ends up in a very plain isekai setting, born (of course) to noble parents. There, she’s given the name Nefertima—Neema [Ai Kakuma] for short—and the show begins in earnest. The main focus here is that she wished to be able to “pet lots of fluffy things” as part of her reincarnation, so animals love her, and it’s from this that the series gets most of what flavor it does have.

Anywhere she goes, Neema is surrounded by a Disney Princess-esque parade of adorable animals. This extends even to befriending the divine “sky tiger” that she meets upon a visit to the royal palace. All of this is pretty cute, but it’s not really ever more than that, and even the few moments that seem like they’re trying to be vaguely transgressive (eg. a few mildly charged interactions between the three-year-old Neema and the teenage prince) don’t accomplish even that much. They’re too tame to even be tasteless.

Meh.

Arguably, the entire point of “cozy isekai” like this is that they never do too much. But by introducing that whole Man vs. Nature element at the start, the show inherently asks to be taken more seriously than as just another lazy Monday series. I’ll also admit, I tend to be a bit harsh on this subgenre in general. I’m a longtime iyashikei apologist, and even I tend to find that most of these “slow life” shows are boring rather than actually relaxing, usually owing to their iffy visuals and general lack of atmosphere.

The production values are decent, on that note, but come with their own set of caveats. The animation is just expressive and bouncy enough that Fluffy Paradise escapes the fate of its often-stiff isekai brethren. Even then, there are still a few spots that are disappointingly under-animated, such as a magical board game played in the episode’s middle portion. You could also be forgiven for not really noticing, because the actual art direction is very drab and generic. Pity any RinBot player with this and even just a few other isekai in their back catalogue, because they’d largely be indistinguishable. This is true of the setting as well; an ISO Standard vaguely European isekai setting with basically no characteristics to set it apart from its genre-fellows whatsoever. You can get away with this if your show is funny enough or has strong enough characterization (eg. in the case of In My Next Life as a Villainness! or such), but that’s not really the case here, and the nondescript visuals contribute to an overall feeling of interchangeability. This show could’ve aired at any point in the last decade and it wouldn’t seem out of place. That can be a good thing, but in Fluffy Paradise‘s case, it really isn’t.

But, there is a silver lining here, the one spot where the show seems willing to take a risk, and that’d be the dragon.

Bro thinks he’s Smaug.

In the episode’s closing minutes, Neema’s sister summons a dragon during a magic demonstration. We’re not told anything explicitly here but she sure seems intent on killing it, until Neema rushes out to get between her sister and the dragon. The episode ends on that note, providing a cliffhanger and a (theoretically at least) solid hook to bring people back next week. If Fluffy Paradise ever breaks out of the middling isekai box—and hey, it’s happened before—it’ll be there, with Neema as a defender of the world’s wild things against her fellow humans. Still, given everything else about the first episode, I don’t have a ton of faith it’ll actually follow through on this idea.

I could sit here and wax further about how there are just so many isekai and how it’s such an over-saturated genre and so on, but at some point you just have to let things be what they are. Fluffy Paradise seems basically fine as far as such things go, but it also seems solidly “safe.” There’s nothing in here that a hundred other anime haven’t done, and if I want to put on my Nostradamus hat and make big predictions, I kind of wonder if the lower amount of isekai this season means people aren’t maybe finally getting tired of this whole setup.* Who knows.

I won’t keep watching Fluffy Paradise, personally. But for the people who do, I legitimately hope it turns out to be better and more ambitious than I’m predicting here. In cases like this, I like to be proven wrong.

(Also, the ED is a cute thing with a lovely felt stop motion visual style. That counts for something, too.)


* A very rare after the fact edit from me, here. What was I talking about when I wrote this? This season is absolutely swamped with isekai.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

The Manga Shelf: Toxic Yuri, Tragedy, and Catharsis in DESTROY IT ALL AND LOVE ME IN HELL!

CONTENT WARNING: This article contains mention of physical and emotional abuse, and other sensitive subject matter. Please read with discretion.

The Manga Shelf is a column where I go over whatever I’ve been reading recently in the world of manga. Ongoing or complete, good or bad. These articles contain spoilers.


If this one seems a little less coherent than usual, and more like I’m jumping from idea to idea, give me a bit of a break, I tapped this out in about a third of my usual write-time because I really, really just wanted to talk about this manga.

Let’s start with this, though. What a fucking title, fan-translated or not.

Destroy It All And Love Me in Hell! You don’t get enough like that anymore. Just chunky enough to telegraph that it’s the English name for a manga, vague enough that it could be about just about anything, but promising a unique tonal space, and that space is much of what we’re going to talk about today. But before we get to that, as is always the case, it helps to know what this thing is actually about.

In a sense, this is a dark twist on the classic “status gap” setup common to many yuri stories and, really, much romance in general. Except, instead of, say, a noble and a commoner in some fantasy setting or anything like that, we have a high school populated by an outwardly-perfect student council president overachiever who’s secretly so high-strung that you could play her like a violin (Kurumi Yoshizawa) and, in the opposite corner, an absolute scuzz-fuck dirtbag of a delinquent whose idea of a crush involves blackmail and punches to the solar plexus (Naoi). No reduction to common character tropes here, while both of our leads are loosely rooted in archetypes common to the genre, neither is what she seems, and even those foundations that exist start to crumble as the pair get into each others’ heads. A third girl, Kokoro, plays a decidedly tertiary role as Kurumi’s relatively innocent childhood friend who is also (uh-oh!) harboring a massive crush on her.

We open on Kurumi giving a perfectly fine but decidedly canned speech as the student council president. It is immediately obvious from the manga’s opening pages that, other than Kokoro, nobody really likes her. They either envy her for her achievements or resent her because they think she’s looking down her nose at them. (That latter point of view is what leads to her and Naoi’s already-uneasy first interaction.) Managing this largely-friendless existence is made even tougher by her incredibly overbearing—and we later find out, outright abusive—mother, who micromanages her schedule and insists that she excel in all things. The kind of anxiety that this sort of thing kicks up can easily lead to bad habits, and Kurumi’s, evidently, is abortive attempts at shoplifting. We see her palm an eraser from a corner shop, stick it in her bag, and then, overcome with guilt, pay for it anyway.

The usage of something as utterly minor as an eraser for this bit of tension-building feels deliberate. As it turns out, we’re not the only one who saw this little stunt. Naoi, whether coincidentally nearby or outright stalking Kurumi, films her doing it. From there, editing the video to only show the theft itself would be trivial, and it is that threat that first intertwines Kurumi and Naoi, and it doesn’t take long for their encounters to get violent. Things are fraught for a little bit, but then, in a scene where Naoi explains to Kurumi precisely why she doesn’t like her, three consecutive pages, and six words on the last of those, change the timbre of the manga forever.

“What are you laughing for? Freak.”

Like a magic spell, that single question—and Kurumi’s grin in that last panel—shifts the manga from a tragic story about one girl bullying another to something very different. I shouldn’t have to say this, but let me do so anyway just to be cautious; obviously, in reality, this is not how any part of this works. But, within the wonderful world of fiction, we can explore such problematic but compelling concepts as “what if a really hot girl at your school systematically ruined your life and you realized you kind of liked it?” Further, “what if you eventually got enough into it that it kind of became a mutual life-ruining?” Thus is perhaps the driving question of Love Me in Hell.

And on that note, I do feel the need to here go to bat for this entire subgenre. Occasionally I will see people express disbelief that anyone likes this kind of manga at all, or else they’ll assume they’re made for a gawking male audience, the alleged “male majority” that supposedly make up most yuri readers. Aside from the deep irony of how a certain kind of low-rent media criticism will claim to be feminist but center the male experience anyway, this is easily rebutted here from personal lived experience. I’m a woman, and I like this stuff. I’d describe myself as something of a novice in the ways of Toxic Yuri, but the appeal is immediate and obvious. This isn’t my first foray into the genre, but it’s a dive back in with an intentionality I didn’t have when I first discovered it.

We’re going to largely skimp on linear recapping here. The manga as it stands is just seven chapters long, and you can easily knock it out in an afternoon if you’re so inclined. The important thing to note is that as Naoi and Kurumi’s strange relationship continues, with Naoi continually threatening to expose her fake-shoplifting habit and demanding Kurumi do increasingly risky things (stealing from a teacher’s desk, carving another student’s desk up with threats and insults, etc.), they do grow closer in a twisted way. Based on that alone, you probably already know whether or not this is “for you,” I think it’s worth asking why this subgenre and particularly Love Me in Hell specifically, resonates with people.

I have one pet theory, myself. In the background of the manga, lurking but never directly mentioned, is of course the specter of homophobia. The idea of a “good girl” snapping under the weight of a deep-seated desire to do “bad things” doesn’t actually need all the character justification it gets in this series—although it does add a lot of depth to Kurumi’s self-destructive behavior—because it makes perfect sense. What is homosexuality in a straight society always painted as if not the ultimate transgression? What is anything that happens in this manga but the viscera of sexual exploration splayed out for us to see? Three chapters in, Kurumi is actively getting herself off1 while fantasizing about Naoi pinning her down and calling her a “bad girl”. She of course tries to claim to herself (and implicitly, though obviously disingenuously, to the audience) that she’s not really thinking of Naoi that way, but the panels show what they show, and it’s genuinely fascinating how Naoi seems to literally take up more and more of Kurumi’s mental real estate as the manga goes on. Love Me in Hell sometimes depicts her—or rather, Kurumi’s thoughts of her—as literal shadowy interlopers into the pages themselves, carrying clouds of inky black fog with them.2

Because we are to understand Kurumi and Naoi’s relationship as two-way if not healthy (it’s definitely not healthy, hopefully you don’t need me to tell you that), it’s important to point out that Naoi isn’t really the villain of this piece beyond maybe the first chapter or two, and by the more recent chapters it’s clear that they’re actively harming each other rather than it being as simple as X hurting Y. If there’s a real root of all evil here, it’s society itself; specifically the school system, and homophobia at large for allowing things to get this bad in the first place.

And on that note, if you’re straight and this kind of thing makes you uncomfortable, it is worth asking precisely why. Is it just that you don’t like to see cute anime girls getting hurt, or is there the lingering guilt of complicity somewhere in your noggin? I won’t judge, it’s in mine, too, despite my being queer, I let a lot of shit fly that I shouldn’t have when I was younger out of a desire to remain closeted, and I’m still not really a “visible” queer in a way that anyone would pick up on without asking. This stuff hurts, and pretending it’s not there doesn’t solve anything.

Of course, that’s not to say that Love Me in Hell is some kind of high-minded liberationist treatise, because that isn’t right either. There is a sense of reveling in the pain, here. Not as simple rubbernecking (do not let that imaginary male audience back into your head! Not for a second!) but as a fully intentional exploration of these emotions. A wading into, for lack of a better term, this uniquely fucked-up vibe. It may be offputting to put it this way so bluntly, but there is really nothing quite like watching two people collide in a way that could not possibly end well for either of them.

Kurumi, repressed to the point of her personality buckling under the pressure, finds an absolutely perfect foil in Naoi. It’s all but directly pointed out that it would have been “better” for Kurumi, if she wanted to break off contact with Naoi entirely, to just come clean about the shoplifting video and cut the problem off at the root. There are two reasons she does not do that. One; Kurumi’s very real anxiety from her mother’s outsized expectations of her, and as is later revealed, her outright abusive behavior wherein she threatens self-harm if not constantly kept up to date on Kurumi’s whereabouts, have made actual, honest communication between the two impossible. But equally important to the story itself is Two; being blackmailed by Naoi gives Kurumi permission to do bad things. Being “bad” with Naoi gives Kurumi a way of stepping outside of herself, an escape that no traditional outlet offers. It is a profoundly bad coping mechanism, but it is one nonetheless. Thus, the tragedy and the romance of Love Me in Hell stems not from the idea that there was no other way this could’ve gone, but because on some level Kurumi wants it to have gone this way. It is an absolutely sublime example of rotten romance, and a bit later in when Naoi starts to more obviously return these twisted feelings, the catharsis is very real.

At the same time, there is a festering, throbbing kind of pain to watching all this unfold, like an infected cut that got that way because you neglected to put a bandage on it. But in its own way, that kind of pain is itself fascinating and intoxicating. And this, really, is where we boil things down to “you either get it or you don’t.” Many people, I think perhaps most people, will never try to kiss this particular snake. Those that do will know better than to complain when they’re bitten. You need to know what you’re getting into if you’re going to read about a couple whose love language is beating each other up and whose grand romantic proclamations sound like this. It is fundamentally a very different thing from “vanilla” romance, and one cannot substitute the other.

I like things like this both for that reason, the emotional, elemental appreciation of watching two people make each other worse because there is no “better,” but also because unlike a good amount of “fluffier” yuri, this stuff feels immune to being stolen from us queers. Which is not to say that straight people are incapable of reading and appreciating art like this, but rather that in order to even understand what a manga like Love Me in Hell is trying to do, you have to already accept the premise that yuri actually is largely about queer romance and queer sexuality, instead of assuming it is being made for some other reason. I cannot conceive of the kind of bland, bad-faith readings that plague more mainstream yuri and yuri-undertoned works ever catching on with this kind of thing. Who could possibly actually get through it and not understand that sometimes, there is nothing more romantic than two girls just seeing how much worse they can make each other? It’s impossible to even entertain the idea.3

On a broader level, though, Love Me in Hell taps into the same rhythms of darkness that fuel all sorts of longstanding arts. Tragic theater, heavy metal, horror movies, hell, if you wanna go truly mainstream, there are tons of pop songs about specifically the idea of tainted love, bad romance, and so on. Hell, one of them is serving as the ED theme for an anime I covered on this very blog earlier this season.

Of course, hey, let’s check off the obligatory caveat. Love Me in Hell is a monthly, and as such even though it’s run for most of 2023 so far, it is still only those seven chapters in. The most recent of these is outright hopeful, in fact, ending with Kokoro admitting her crush on Kurumi. Things could, you know, theoretically, get “better” for Kurumi. But let’s just be honest with ourselves here, that’s not Love Me in Hell. I would be very, very surprised if Kokoro, the hopelessly in love, kind of bland sweetheart that she is, got the girl. I’m not even sure that either of the leads are going to get out of this thing alive! Both Kurumi and Naoi’s households are tinderboxes; emotionally unstable parents creating absolutely untenable situations for their children. The two’s only way out is through each other, and I don’t really see how Kokoro could feasibly fit in that equation.

The manga’s title, after all, is Love Me in Hell. It would hardly be the first romance manga to end in some kind of terrible tragedy, and that title sure does conjure images of going down into a burning ring of fire; a roaring inferno that takes everything, good and bad, with it.


1: If you are concerned about this kind of thing, the scene is drawn in such a way that you don’t really see anything.

2: I think I can get away with saying I find this entire habit of fantasizing and then feeling terrible about it deeply relatable as someone who was raised Catholic as long as it’s not in the main text of the article. Thank god for these footnotes that nobody reads.

3: This is yet another reason that the imaginary “male majority” isn’t worth considering when evaluating this stuff. I don’t know about y’all, but my experience with cis-hetero men in anime fandom, at least the kind who, say, insist Suletta and Miorine are just very good friends, has not painted a picture of people with the stomach for this kind of thing.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on AnilistBlueSky, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

New Manga First Impressions: Forging a Myth in KAGURABACHI

New Manga First Impressions is a column where I detail my thoughts, however brief or long, about the first chapter or so of a new manga.


The life cycle of a meme—in the casual, internet sense of that term—is weird. Things can randomly spark some kind of cultural flame and within mere months you go from joking about, how, say, Morbius is the greatest movie of all time to it getting a second theatrical release and managing to flop twice. Simply because Shonen Jump is not as much of a presence in Anglophone pop culture as the MCU, Kagurabachi, a new title that began serializing earlier this week, is not there yet. Nor, unlike the Morbius example, is its fandom entirely ironic. But the same snowballing effect is there, if in a different way; something has a solid first chapter, maybe an exceptional one depending on your feelings on the all-sword-slashes-and-shadows school of shonen manga storytelling, and suddenly, there are lengthy copypastas calling it the greatest manga of all time, tweets about non-existent anime, game, and live-action adaptations, budget cosplays, a Discord server with some 4,000 members, and about a million jokes that all manipulate the same promo image of the protagonist drawing his sword. As of Thursday (9/21/23, for those of you reading this in the future), Shonen Jump’s English Twitter account has acknowledged the bit, so god only knows where this will eventually end.

This doesn’t need to be said, but just to get it out there; this is all pretty firmly tongue-in-cheek. I think perhaps the most telling of any of these memes that I’ve seen is the Kagurabachi bingo card, which allows for a number of standard contemporary action shonen plot beats. Plus the possibility that the series will either A) get an anime, B) flop outright, or C) get axed before either of those can happen. It also has the concession that the plot might end up being “basic.”

Nonetheless, however much or little irony any individual person making these images might have regarding their feelings for the series’ first chapter, I find it hard to believe that there isn’t something there. In comparison to its Class of ’23 contemporaries, Kagurabachi does indeed have a more immediately thrilling opening chapter than many. Time will tell if that holds up, of course—and even if it does, ongoing quality is not a guarantee of continued success. Just ask any fan of Ruri Dragon, myself included—but it’s worth at least looking at that promise, and figuring out what’s underneath all these jokes.

Kagurabachi‘s actual premise is so simple that the official summary is only a few lines long. Here it is, in its entirety:

Young Chihiro spends his days training under his famous swordsmith father. One day he hopes to become a great sword-maker himself. The goofy father and the serious son–they thought these days would last forever. But suddenly, tragedy strikes. A dark day soaked in blood. Chihiro and his blade now live only for revenge.

Kagurabachi, Manga PLUS Official Summary

True to that curt summary, what little we have of Kagurabachi so far paints it as a fairly straightforward tale of bloody revenge. There isn’t anything even remotely wrong with that of course; manga as a medium is rife with those, and some of them are very good.

We open on a bit of scene-setting, with Chihiro, as a young boy, living with his father while the latter runs a sword smithy. Chihiro’s father is eccentric, despite what one might assume from the gritty nature of his profession, and he’s introduced to us as talking with his pet goldfish. To hear him tell it, they have a lot to say.

Throughout this scene, we get little dollops of information about the world. The setting feels broadly contemporary, but Chihiro’s father’s friend, a fellow named Mr. Chiba, alludes to something called the “Seitei War” that Chihiro’s father’s swords somehow helped end. How mysterious.

For his part, Chihiro seems rather unimpressed by his old man’s reputation. In fact, as it’s nearing his fifteenth birthday it really seems like what Chihiro wants most is to follow his pa into the family business. He directly says as much, in fact, but his father is hesitant.

His father explains; swords are exemplary pieces of craftsmanship, sure. But at the end of the day, they’re weapons. Chihiro’s father believes that, whatever role they may have in ending conflict, they are also the tools used to start one, and the swordsmiths themselves are complicit in the lives lost by them. It’s a thoughtful approach. On a meta level, it’s also indicative of the many cultural differences between swords and, say, firearms, as storytelling tools. If one were to turn this guy into a dealer of almost any other kind of weapon, he’d be markedly less sympathetic than the already gray moral tone he has here.

Chihiro reassures his father that he’s willing to shoulder the burden of selling these things responsibly. Satisfied by that answer, his father brings their conversation—and this first, fairly light half of the manga—to a close by reaffirming that he believes in Chihiro.

Cue a timeskip; 38 months pass between two pages.

When we return, whatever city we’re in is not the peaceful one of the opening pages of the chapter. Wherever it may be, sword-toting yakuza rule the streets, and quash any resistance to their regime. That’s grim, if still in line with the fairly mundane world of swords and grit that the opening seemed to promise. But then, we learn that the yakuza are being bankrolled by this guy, a “sorcerer” of some description, who certainly seems to have enough magic to back that label up. In his few, gleefully villainous, pages of appearance here, he grows a black, spiky bush around a rebel’s head, leaving him to suffer until it decays on its own.

This, I think, is where Kagurabachi starts really staking out an identity. This guy’s character design alone is enough to hang a decent starter villain on, and depending on if we ever learn anything of substance about his motives, he could easily become an interesting recurring antagonist, too.

Naturally, when we next meet Chihiro he’s 3 years and change older, a fair bit taller, and a hell of a lot edgier. His face has been marked by a star-shaped scar, he’s clad in black, and toting a katana of his own. It’s honestly a little much! If you put him in tan instead of black he’d look like an Attack on Titan character. But my opinion on these things remains that it’s better to go hard on your character designs and risk overshooting than it is to play it so safe that you end up at “boring.” If there’s an artistic misstep here, it’s the former, not the latter.

Chihiro and Mr. Chiba (notably, Chihiro’s dad is nowhere to be seen) stride into the aforementioned yakuza city with, initially, plans to negotiate. Then they see a clutch of dead bodies hanging from a bridge, and at this point, the remainder of the chapter dissolves into pure action. Chihiro and Chiba can’t abide by what they’ve seen, so they bust up the yakuza controlling the city, and here, we learn just what it is that makes Chihiro’s father’s swords so special.

If you’re going to reveal that your protagonist has some kind of hidden power or technique, this is the way to do it. The sequence spans a few pages here, but it’s legitimately pretty damn cool, with Chihiro’s sword apparently possessed(?) by three inky goldfish specters which annihilate the rest of the yakuza in just a few swings.

This is not enough to pin a whole manga on, but it’s damn sure enough to pin an opening chapter on, and I think this particular trick is where Kagurabachi is getting most of its hype from right now, no matter how much ironic attachment there may or may not also be.

In general, this really is a strong first chapter, and it does a good job of providing emotional context for the burst of action that is going to be most of the reason Shonen Jump’s target audience pick this thing up. Clearly, something happened to Chihiro and his father. One does not go from a snarky but otherwise well-adjusted kid to an angel of death due to happy circumstances. Time will tell if the series can keep this momentum going, but I would say that the series’ surging popularity is, at least at this very early juncture, well-earned.

There are some weaknesses here, too, of course, very few manga absolutely nail everything right from chapter one. (The handful that do are exceptional for a reason.) The character art tends toward a bit stiff, and other than Chihiro himself and the villainous sorcerer I’d like to see the designs get a little more wild. The translation also tends toward the just slightly too-corny, with Chihiro calling the villains “slime” sticking out as a particularly bad offender. Of course, that part is not mangaka Takeru Hokazono‘s fault, and really, these are minor gripes more than serious complaints anyway. Overall, this is a very good first chapter, especially considering that it’s Hokazono’s first proper series.

At this early point, all that’s really left is to see what shape, if any, the series’ raw potential takes, not unlike the unforged swords in the chapter’s opening pages themselves. The manga’s early fan community will be a huge boon to it if it can manage to pull a good story from this setup (and if it can keep delivering on the action), and no amount of ironic distance will diminish that.


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The Manga Shelf: KINDERGARTEN WARS and The Struggle to be Loved

The Manga Shelf is a column where I go over whatever I’ve been reading recently in the world of manga. Ongoing or complete, good or bad. These articles contain spoilers.


Stop me if you’ve heard this one before. His codename is “Spade”, real name unknown and unknowable. He’s an assassin, a stalker in the shadows and a kiss of death to the unwary. He will kill anyone, anywhere, for the right price.

And unfortunately for him, this is not his story.

Kindergarten Wars doesn’t care much about Spade, who gets capped in the head not long after this and is not an important player in this story. The other person in that image, the woman who blocks his sniper bullet with a shovel, is our real protagonist. And I have to start this column with a confession; this was originally a completely different Manga Shelf article. I want to survey the recent rise in manga that take at least some degree of inspiration from Spy x Family and examine what they did with that influence. I still might write that column someday, but Kindergarten Wars deserves a spotlighting of its own. This is some good stuff. Of just 21 currently-available chapters, it does take a little while to find its footing, but once it does, it hits hard. This is a little surprising given its premise, which is goofy even by the standards of this emerging subgenre.

Speaking of, even though this column is no longer about the Spy x Family….Family, we should at least briefly define what “this subgenre” actually is, as there are a few common points. In particular, these manga usually juxtapose absurd, highly “genre” elements; mostly ridiculous hyperviolence, leagues of assassins, international conspiracies, a sprawling criminal underworld, etc. with down-to-earth concerns, and a particular focus on domesticity; romance, family, friendships, and finding one’s place in the world. The simple and slow things in life. Without fail, they come to the conclusion that the latter is better (and in this sense they find some common ground with the rather more out-there Chainsaw Man), and is the real thing worth fighting for. No one in any of these manga has ever truly been fulfilled by being a gun-toting killing machine. They’re fulfilled by little things; dates, shoujo manga, the laughter of children, and whatever found family they manage to rustle up along the way. Other than SpyFam itself, the most successful example is probably Sakamoto Days, which, if Kindergarten Wars isn’t also taking that series as an influence, its similarities are remarkable for being convergent evolution.

As for our actual premise? Nothing too weird for an action manga these days. Rita—that’s the lady blocking a bullet with a spade—works at the world’s safest kindergarten, Kindergarten Noir, where the children of the wealthy and influential are sent so they can receive a normal education away from the dangers of the world. The only problem is that the school is the frequent target of assassins and kidnappers, meaning that these teachers have to also be world-class bodyguards for their students. Rita is an ex-assassin herself, formerly a human swathe of destruction nicknamed the Witch. Not that you’d know it by looking at her, for most of the manga’s current run; despite her deadly skills, Rita is a gremlin obsessed with finding a hot boyfriend, and that contrast is where the manga gets most of its more comedic elements from.

To be honest, while this is hardly a bad gag, it is the primary reason that I way underestimated Kindergarten Wars when I first flipped it open. The series’ first several small mini-arcs are primarily comedic, and while they do still have the violence angle to supply some solid action, they’re more about humor and small-scale character developments. For example, Doug, Rita’s coworker and a secondary protagonist, develops a crush on her when she saves his life, despite a past as a swindler and a ladies’ man. This sort of setup is typical of this very early part of the manga, and is also the fuel for the manga’s “romantic” side, given that romcoms are a part of its DNA as well. You get a bit more of an idea as to where all of this is going when we’re introduced to Hana Bradley, the manga’s other main female character and who it hilariously tries to play as a comparative straight man despite the fact that her preferred method of attack is batting homeruns with live grenades. Still, where Kindergarten Wars goes from decent but unremarkable to actually feeling like it’s worth following is in its most recent half dozen or so chapters, where we get a peek at an inner darkness that may betray more ambition than might be expected.

Chapters 14-18 mark a turning point, and it’s here where we should consider two things. One, Rita’s old assassin nickname/persona of the Witch, a lingering phantom of her old self who threatens to come to the fore every now and again. Two, the character Natasha, a swordswoman just as deadly as Rita herself who is obsessed with The Witch, seeing her as a lone kindred soul in a world full of people who are otherwise nothing like herself.

Natasha, hired to attack the kindergarten just like any number of the scores of dead goons from earlier in the series, eventually confronts Rita directly, only to find herself absolutely perplexed that she doesn’t enjoy fighting this woman. If anything, she feels scared. All of this happens as we flash back through Natasha’s life as a prodigal killer. And all at once, like a bullet through the brain, a revelation hits Natasha; a blunt, heavy, deeply unsubtle and direct statement of what can only be the manga’s core theme.

This all manages to capture a very real desperation, from the mouth of someone who feels like she never had any other options in life. Trying to talk yourself into being satisfied with your place in the world is a rough thing even when that place is somewhere fairly innocuous. For Natasha, this revelation breaks her, and unfortunately, she doesn’t survive the arc. Chapter 18 is an entire postscript of her dying thoughts as Rita holds her in her arms. For just a little while, Kindergarten Wars transforms into something greater than the sum of its parts, and the spilled blood spells a plea for empathy.

It’s easy, and not at all wrong, to say that none of this is exactly revolutionary. God knows this isn’t the first manga to feed a character a line like “If I keep on killing, what will I find beyond it all?!”, but just dryly relaying the story in descriptive prose doesn’t capture its emotional impact and neither does chopping, cropping, and dropping select pages, even very good ones. There’s some real weight here, partly just from how much of a swerve this is from Kindergarten Wars‘ usual style, which is pretty lighthearted even as buildings and heads alike explode. Natasha seems like an early sign of things to come, and combined with more recent revelations about the actual nature of Kindergarten Noir it seems like the series is gearing up to tackle its first larger, more ambitious arc.

We should be taking all of this in context, of course. “Ambitious” is not a synonym for “good,” and there are plenty of ambitious manga and anime that have been done in by their own inability to stick to a single tone or topic. Most of what happens in Kindergarten Wars is still pretty cartoony, and its flashes of a more sincere and resonant emotional core are exactly that, flashes. We haven’t been handed a bombshell that turns this into a must-read just yet, even if some stories (like Natasha’s) are very good, they’re still playing with recognizable shapes. Time will tell what it eventually combines them into.

That’s what the cynical part of me says, anyway. The optimistic part says that the fact that something like this is being so well-received despite its obvious influences is evidence that there is an appetite for this kind of stuff, and that manga like Kindergarten Wars are rising to the occasion. Maybe it just wants to be loved, too.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on TwitterMastodonCohostAnilist, or Tumblr and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.