(REVIEW) Feminism, Football, and FAREWELL, MY DEAR CRAMER: FIRST TOUCH

This review was commissioned. That means I was paid to watch and review the series in question and give my honest thoughts on it. Thank you for your support.


There’s a long, and pretty embarrassing, story behind this particular column.

A solid sixteen months ago, I was commissioned to watch this film by a Twitter follower. I added it to my queue and intended to get to it pretty promptly. After all, movies are pretty short time commitments compared to, say, a whole cour or two of TV anime. Somehow, over the next several months, I’d managed to incorrectly get it in my head that I’d gotten through the entire batch of commissions that I took around that time, instead of just most of them. A fair bit later into 2023, shortly before I had my massive burnout episode in August, I realized I’d never actually finished this, and another commission. (Which will hopefully be up on this site, soon, but is a bit more of a time commitment, being for a whole series instead of just a movie.) Yesterday, in the middle of January, a year and half later, I finally had both the time and motivation to watch and do a writeup on the film.

So that’s why this column exists. At this point, I have no method of contacting the original commissioner (I, a brilliant mind as always, forgot to write their name down, and I don’t have that Twitter account anymore), and thus have no way of letting them know the work has finally been completed. Hopefully, they somehow see this. If not, this is an endeavor I embarked on purely to make myself feel less bad about essentially scamming someone by accident. Genuinely, I feel pretty terrible about this whole thing, and this entire explanation is only that and not an excuse, of which I have none. But I figure the least I can do is give the film an honest go.

And if there’s a silver lining to this entire rigamarole, at least on my end, it’s that I got to watch a pretty decent sports movie. I’ll go farther actually; Farewell, My Dear Cramer: First Touch, is a good sports movie. It’s a fairly typical underdog’s journey kind of thing, with the additional slant that there’s a bit of tackling of sexism in sports here as well.

Our main character, Nozomi [Miyuri Shimabukuro], is forever frustrated that, following an injury in her first year of middle school, she’s not usually allowed to play in official matches with her school’s soccer team with all the boys, despite the fact that she really wants to.

Nozomi’s the one with her arm in a cast.

People tell her, explicitly, many times throughout the movie, that girls are just weaker than boys and that she will never be able to compete on even terms. This is a bit silly, even in-universe, because generally speaking, throughout the film, Nozomi is shown to be very good at soccer. The source of much of the film’s conflict is actually just that her soccer team’s coach [Kouji Yusa] won’t let her play in any serious context. He’s too worried that she’ll get seriously injured and ruin any chances of a future career, apparently ignorant of the psychological damage he’s doing in the present in the process. In his limited defense; Nozomi does get hurt during a game near the start of the film, but it’s hard to read his attitude as anything but condescending when this same incident is still being cited as a reason not to field her months later. It’s only toward the end of the movie that he changes his tune, and how that happens dovetails nicely with First Touch‘s other big thematic point; soccer as an expressive medium.

There’s an old cliché you’re probably familiar with: “it’s not about winning or losing, it’s how you play the game.” In First Touch‘s world, they’re instead about equally important, which is still more consideration of that old chestnut than a lot of sports anime give. Much of this, in the context of the film, is devoted to showing how truly dedicated Nozomi is to playing the game. It’s not just that she’s good at soccer, it’s that she’s passionate about it, and her friend Sawa [Shion Wakayama] describes her play as “inspiring.” A decent stretch of the film is devoted to showcasing her determination; she’ll practice ’til she drops, and if more formal equipment isn’t available she’ll practice kicking against concrete struts beneath a highway bridge under a grey, drizzly sky. It’s a common sort of visual language for this kind of movie, but it’s effective, and it does a lot to drive home that Nozomi cares a lot about soccer. It makes you care, too, even if you’ve never played the game in your entire life.

This isn’t necessarily as effective with some of the film’s other main characters. Take Yasuaki “Namek” Tani [Shinba Tsuchiya] for example, who we could probably call the film’s antagonist of sorts. Namek starts the film, in a before-the-main-story scene that takes place several years prior, as the curly-haired baby of a young Nozomi’s soccer-playing friend group, who nicknames her “Boss.”

When they meet again in the film’s present, he at first tries to be friendly, but when Nozomi, frustrated by the goings-on in her life, is hostile, he very quickly turns nasty and sexist, and some of what he says is downright gross.

Now, let’s be fair here; these characters are middle schoolers, and middle schoolers will absolutely just Say Some Shit to get under each others’ skin. But this whole exchange is definitely deliberately uncomfortable, and sets Namek up as the closest thing we have to an outright bad guy here. The thing is, Namek is also the other main character of this story, and he and Nozomi get about equal screentime. There’s something to be said here about how Namek doesn’t really seem happy with his own attitude, and tellingly, he abandons it at the end of the film. Misogyny does have an emotional impact on the men who propagate it, too, especially when they’re this young. The film’s attempt to address that is blunt, and doesn’t entirely connect, but trying at all is worth something, and it’s usually a decent sign when the worst thing you can say about a film’s thematics is that it’s probably trying a little too hard. This is all perhaps best encapsulated by a flashback to Nozomi rescuing a young Namek from a bunch of bullies by soccerballing them in the face, which is hilarious. Taking all of these things together, it’s clear that he actually idolizes her, which makes his macho disrespect of her just a few years later in life, evidently a cover for his own insecurity, kind of sad.

All of this is fine, on its own. However, as Nozomi and Namek’s rivalry escalates, it quickly gains a romantic overtone that it really probably didn’t really need. I can’t help but wonder if the movie wouldn’t feel more coherent if Nozomi’s rivalry with him lacked this inflection, since it can make the film’s portrayal of Namek a bit muddled and notably less sympathetic, since it feels like it’s trying to build an excuse for him. (The whole “boys pick on girls that they like” trope.) Middle school kids hate each others’ guts for much less good reason than Nozomi has here, there’s no reason to turn it into a romantic thing beyond lacking the imagination to do something else with the plot here, and it’s just a little disappointing to see the movie fall back on cliché in that way. That said, in the final stretch of the film, we do get a very nice scene of Nozomi reminiscing about how far he’s come as a player, actively cut in with the ongoing final game, and it’s very visually striking, so that’s something.

Let’s talk visuals in general, in fact. There’s something notable in how First Touch feels like the starting point for LIDENFILMS’ ongoing flirtation with nighttime settings; enough of the movie takes place at night, including a couple pivotal scenes, that it’s noteworthy, and this seems like foreshadowing of the powers they’d later put to fuller practice with Call of The Night and Afterschool Insomniacs. I know the Farewell, Cramer TV series is not liked specifically because of its production woes, but the movie doesn’t really struggle with that at all, perhaps indicative of shakeups of some sort at LIDEN around that time, although without having any primary sources on hand it’s hard to say for sure.

Sonically, there’s not much to say, other than that First Touch has a heavy reliance on insert music that veers between endearing and cloying. Not exactly a rare phenomenon in this genre, but at its best it does make the soccer feel more impactful.

All told, First Touch is very much at its best when reinforcing the point that competition isn’t all there is to these things. Its highest points highlight soccer’s ability to serve an expressive medium, and its value as, purely, a fun activity. (Again, remember that all of these characters are middle schoolers, we’re talking 14 year olds or so at oldest here. Nobody in these games is actually playing for world championships or anything, despite Nozomi’s Coach’s high hopes for her as the film comes to a close.)

The final game, where Nozomi is able to play in an official school-to-school match by pulling off the brilliantly silly maneuver of stealing her brother’s jersey and sneakily substituting herself in in the second half of the game. Films like this need to have A Sports Moment of this type, where the actual rules of the game are, if not flouted, definitely at least stretched to their limit, in the service of an elevated hyperreality. This moment is basically the only thing First Touch does that’s like this, but it makes it count. In the end, Nozomi’s team loses the game but she wins a far more important emotional victory over Namek. (Honestly I might’ve preferred a clean victory, but whatever.) In First Touch‘s closing minutes, the two reconcile, and Namek sobbingly confesses his love to her in a pretty hysterical cry of “SUKI DA, BOSSU.” This doesn’t change the fact that Nozomi honestly has more chemistry with her gal pal Sawa than she does with Namek—it is after all, Sawa’s cheering that encourages Nozomi to make the inspiring, climactic play that eventually earns her the respect of the rest of her team—but it’s a cute and funny note to end on, enough that it can make some of the film’s writing flaws easy to forgive.

If there’s a downside to this whole ending bit, it’s that the movie is probably a little longer than it needs to be. (Remember what Pompo said about the 90-minute rule.) Personally, I count no less than three points where the movie could’ve ended but felt the need to try stretching its last emotional beats one more time. That’s a reductive and overly mathematical way to qualify these things, of course. The film drags, but it doesn’t overstay its welcome badly enough to undo its stronger points. The film understands the expressive power of sport, and that pulls it through any issues it might have. If not necessarily a great film, it’s firmly a pretty good one.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is manually typed and edited, and no machine learning or other automatic tools are used in the creation of Magic Planet Anime articles, with the exception of a basic spellchecker. However, some articles may have additional tags placed by WordPress. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Magic Planet Monthly Movies: From Reel to Real in POMPO: THE CINÉPHILE

This review contains spoilers for the reviewed material. This is your only warning.

This review was commissioned. That means I was paid to watch and review the series in question. You can learn about my commission policies and how to buy commissions of your own here. This review was commissioned by The Mugcord Discord Server. Thank you for your support.


Who are movies made for?

The pop media machine is, by all accounts, an absolutely insane thing to spend your life involved with. Across all media, all over the world, the roiling mass that is the entertainment industry stamps out new books, albums, television shows, and, of course, movies. This complex, if working in its most cynical mode, can produce truly horrible works of profound soullessness. At its best, though, it can allow work that is beautiful, brilliant, and life-affirming to reach a mass audience. Pompo: The Cinéphile, the first theatrical release from Studio CLAP, is neither of these things, but it’s closer to the latter than the former. Being a movie about movies, that’s a good thing.

Pompo is a complicated and sometimes frustrating film, not a rare thing for art about art. It clearly has its heart in the right place, but there are a few key issues that prevent it from really rising to the level it clearly aspires to.

But before we examine Pompo in detail to hash out why that’s so, it would perhaps be best to take the measure of our cast. Starting with Pompo herself.

The eponymous Joelle D. “Pompo” Pomponette (Konomi Kohara, probably best known to readers of this blog as either Cure Milky from Star Twinkle Precure or Chika Fujiwara from Kaguya-sama: Love is War!) is not actually the main character of Pompo: The Cinéphile, but she is important. A filmmaking prodigy superproducer, Pompo has, at the time our story begins, funded a string of extremely cheesy but highly profitable B-Movies after being bequeathed a fortune from her grandfather, who is also a (retired) film producer. Pompo is a mercurial little ball of fairy dust, and she’s quite endearing.

Her movies seem pretty great.

She also has an intern / sort-of apprentice, Gene Fini (Hiroya Shimizu, in his first major anime role), who serves as our real main character. Gene, who looks like the concept of sleep deprivation given human form, serves as an embodiment of all of Pompo‘s big ideas about the purpose and nature of human artistic achievement.

Rounding this out is our secondary lead, Natalie Woodward (Rinka Ootani, also in her first major VA role), an aspiring actress who Pompo sees some potential in, and who eventually becomes the subject of a script she writes. She gets probably the least screentime of all the major characters, which is a bit of a shame, because her can-do attitude is charming. Importantly, she’s also taken under the wing of Mystia, a veteran actress (Ai Kakuma, who, among a number of other roles, was Aki-sensei in last year’s Sonny Boy).

The script written for her is quite important. Pompo pens it with Natalie and a retired, world-famous actor, one Martin Braddock (industry legend Akio Ōtsuka) in mind. She doesn’t want to direct this film, though. That falls to Gene.

All of these characters are fun, including Gene, who avoids most of the pitfalls associated with being a slightly dull male lead. He falls backwards into directing a huge movie and initially he is left wondering why, exactly, he’s agreeing to all this. But subtle-unsubtle tricks like his pondering who–if he had to pick one person–he would shoot the move for, and the scene going out of focus except for Pompo in the background, better explain his feelings than he himself can.

But yes, this script of Pompo’s forms the film-within-a-film Meister, about a disaffected, jaded former musician regaining his love for music after he meets a young girl in Switzerland. The shooting of Meister, consequently, is the backbone of Pompo‘s plot. There isn’t much in the way of traditional conflict in this part of the film, as Gene’s struggle to form his own directorial vision takes up the bulk of the screentime. This treats us to engaging details that draw attention to the serendipitous side of the filmmaking process. Say, one of Meister‘s scenes changing mid-shoot because a fog bank rolls in, or the cast collectively coming up with an entire extra scene in order to take advantage of a chance rainstorm.

This is all visually lovely too, and Pompo deserves serious credit for its utterly gorgeous backgrounds, which really capture the serene majesty of the Swiss alps. Or, both earlier and later in the film, the hustle and bustle of Hollywood. (Sorry, “Nyallywood.”)

Indeed, speaking purely from the visual angle, Pompo is downright fantastic. It’s edited like a whirlwind and is just about allergic to regular scene transitions, subbing in unusual ones whenever it can. (It’s particularly fond of a three-part punch-in effect, which frames both the departing and arriving scene in interesting fashion.) Very little of Pompo is content to frame a shot simply. Not when there’s some unusual, stylish angle it can use instead.

There are also some cool scene tricks, my personal favorite being the way it sometimes frames a character reflecting on a conversation as said conversation playing out on a film screen while the character “watches” the memory. A motif of film reels, both literal and symbolic, also runs through movie, giving it an extra bit of visual continuity. Similarly, characters’ eyes literally glow when they’re displaying passion or raw talent.

Despite the film’s own focus on live action material, there is also the feel of a great anime film here, too. The animation is highly expressive, with Pompo herself getting a lot of the best cuts. She will literally bounce into a room, inflate like a balloon when complaining about how movies over 90 minutes are “bloated,” and her Play-Doh ball of a face gives us the movie’s best expressions.

Once we move away from production strengths though, things get more complicated. The characters and visual style are great, and it’s because of the film’s brisk pace none of that wears out its welcome. But we at some point need to discuss what Pompo: The Cinéphile is actually about, and it’s here that things get a little dicey.

You see, Gene’s movie eventually runs into production issues because of Gene himself. He spends weeks editing it but just can’t seem to make it his own. (This, as Pompo itself points out, is why directors rarely edit their own movies.) Eventually, he decides that he needs to shoot an additional scene. Pompo is not happy about this! An additional scene this far after shooting has wrapped is a huge undertaking. She rightly raises the objection that it requires a lot of expense, it requires getting the cast and crew back together, and so on. Gene is undeterred, and Pompo eventually caves, causing the movie to miss an initial premiere. In turn, this causes a number of important financial backers to withdraw their support.

This problem is eventually rectified by the intervention of minor character Alan Gardner (Ryuuichi Kijima, active in the industry since 2007, and for whom playing roles like this seems to be a recurring thing) who convinces the massive bank he works for to finance the movie. It’s a truly ridiculous sequence of events that involves, among other things, giving a financial presentation while secretly livestreaming said presentation, his own efforts to interview Meister‘s entire cast and crew, and also-secretly setting up a Kickstarter for all of this.

It’s ridiculous, and if it involved anything but a bunch of bankers, I’d probably like it a bit more for that very reason. I do still respect the sheer audacity of dropping this into your movie about why movies are important, but it does not fit at all.

When all this financing (complete with a documentary on the making of the film!) is still not enough, Gene ends up in the hospital from overwork, and it’s here where Pompo truly hits a wall. Overwork is an utterly massive problem in the entertainment industry, especially the anime industry. While I have no reason to believe that Studio CLAP is guilty of the same practices as some of its contemporaries simply because it’s an anime studio, the result of this whole development being Gene ripping out his IV and dragging himself back to the editing room with everyone’s only-slightly-reluctant support just scans as a little weird. And maybe more than a little tone-deaf. It’s even weirder when Gene starts ranting about the things he’s sacrificed to make his great film. In a scene that is supposed to be uplifting, it instead feels like the ravings of someone who desperately needs to be pulled away from his work for a while.

This is all even odder when considering Meister. In that film-within-a-film, that very same stepping away is what allows the main character, Dalbert, to regain his own love of music. Indeed, he rediscovers a love of life itself in the mountains of Switzerland when he meets Lily (Natalie’s character). Gene has no comparable experience, because he’s new to the industry, and by his own admission, his life has been rather uneventful.

Gene and Dalbert are not similar characters, despite the film’s heavy-handed attempts to conflate them. It’s a truly strange note for an otherwise good movie to stake its emotional climax on, and it doesn’t do much to convey the film’s intended thesis of art as a universal conduit for human empathy and resonance. Consequently, when the final scene hits and Meister sweeps the “Nyacademy Awards,” it comes across as masturbatory and unearned.

All of this leaves Pompo as, frankly, a mess, in thematic terms. Beginning with some weirdly cynical moralizing earlier in the film about how happy people are less creative and peaking with that fictional Oscar-sweep at its end. It almost makes Pompo seem like the victim of the very same conceptually fuzzy editing-room chop-jobbery that its final act depicts. Maybe it was! It’s hard to know.

Comparing the film with its source material, the still ongoing Pompo: The Cinéphile manga, raises another possibility. One gets the sense that director Takayuki Hirao may have wanted to tell a more grandiose story than the one that the comparatively modest and more comedic manga presents. If so, this may be a simple case of a director being a poor match for the source material. It is possible to build a gripping story out of the rough struggle to make art that truly expresses oneself. But Pompo is not that story. Trying to force it to be such drags the film’s final act down quite a bit.

Does all this ruin the film? No, because it remains an engaging watch throughout on its production merits and because the characters are fun to keep up with. (Even at its very end, it pulls off the cute trick of itself sticking to Pompo’s 90 minute rule. Not counting credits, the film is exactly 90 minutes long.)

So, Pompo: The Cinéphile remains a perfectly enjoyable flick in spite of its issues. And I’m excited to see what Hirao will do in the future, if this is indicative of a visual style he intends to keep pursuing, especially if he’s given a more fitting story to work with. In general, this is a very promising start for CLAP, marking as it does their big international coming out party.

But all of this faffing about with the film’s message does kneecap Pompo as a coherent statement, firmly marking it as “just” a pretty good movie instead of a truly great one, which is a bit of a shame.

Still, there is a place for pretty good movies. As one, Pompo is certainly worthwhile. Don’t expect to add it to your classics shelf, but it’ll sit with the rest of your Blu-Ray collection just fine.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.