Let’s Watch SABIKUI BISCO Episode 9 – “I Love You”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


Milo isn’t actually dead. Are you surprised?

I, for one, wasn’t. Not that much, at least. As much as I mentioned last week that Sabikui Bisco actually killing off its lead would be a disaster, it bringing him back from the brink also feels more than a little hollow. Not the least of which is–you do heed the spoiler warnings at the tops of these articles, right?–that our other lead dies here, seemingly in a fashion that is a lot harder to write your way out of.

But we’ll get to all that. “I Love You” is actually, for the most part, a pretty good episode. Mostly because it plays to Sabikui Bisco‘s strengths–action sequences, weird worldbuilding, snappy dialogue, and colorful characters clashing with each other–but that central, ephemeral lack of a certain “something” is a problem. It’s been a minor one throughout the series, and although this is the best episode in a while, it’s also an episode that demonstrates why that’s so.

We open with Bisco nursing Milo back to health, in a scene that should be genuinely touching but mostly comes across as just sort of stupid. Here the two of you are, bonding over your blood brotherhood or your mutual homosexual tension or whatever this all is, and Milo says this.

It’s not an entirely serious offer and neither is the banter that follows, but the fact remains that this is a hilariously dumb thing to say in this situation. And look, I love Pawoo–I wouldn’t say she’s well-written, but that’s another matter–but why is the show pushing this as a thing? Even as an outside option? Pawoo and Bisco have negative chemistry. Unless I’m just forgetting something, they’ve interacted three times in the entire show. It’s only barely believable if it were simply that Bisco has a one-sided crush on Pawoo. It being mutual is just nuts.

And maybe it comes off like I’m nitpicking a minor exchange of dialogue that isn’t really supposed to be all that serious. Indeed, the show follows all that up with this exchange, which is genuinely very funny.

Ladies love a femboy with advanced medical knowledge.

But this problem of a tone that is simply fundamentally “off” remains an issue throughout the episode, even in its strongest moments.

It is worth giving those moments their due, though. Most of the episode revolves around Kurokawa revealing his insidious evil plan and being duly punished for it. Spoiler alert: he meets his end here, but not before getting in some very over-the-top villainous gloating. This is a space that Sabikui Bisco can work in.

His plan, as he explains to a captive Jabi, is both simple in concept and hilariously stupid in execution. The natural Rust Wind doesn’t make quite enough people sick to keep his profits up, you see. His solution? Harvest the reactor unit inside one of the giant superweapons that blew Japan up in the first place–a Tetsujin, they’re called–and stick it in a bioengineered pink elephant. Have the elephant–sorry, the Ganesha Cannon–fire it wherever he wants, and let nature take its course by blowing the Rust Wind fallout all over the Japanese countryside.

Jabi also gets some incredibly raw dialogue in this scene, most notably when Kurokawa orders one of his henchmen to cut off his fingers so he can’t draw a bow anymore.

He doesn’t get the chance to show any of this off in-episode, because Bisco–who has been masquerading as one of said bodyguards throughout this entire sequence–sets to take him down once and for all.

This, too, is a space Sabikui Bisco can comfortably work in. The fights here are pretty great; we’ve got Kurokawa and Bisco themselves, fighting with both their lives on the line as the former has a total mental breakdown at his plans coming undone. Outside the facility they’re all in, we also get a quick cameo from Pawoo as she helps Jabi pummel a giant cyborg gorilla (?!) into submission, in what is somewhat-inexplicably probably the best-animated scene in the entire series thusfar.

It’s dope as hell so I’m not really complaining, just, what?

And when Bisco finally does take down Kurokawa, it’s incredibly satisfying. He even throws Kurokawa’s whole “evil badass who loves vintage pop culture” shtick back in his face as he dies. Which, by the way, happens when Bisco tackles him into an open pit of lava.

The whole thing is viscerally satisfying…except for the fact that Bisco dies, too. Shot dead by Milo, at his own request, since he’d rather have had his closest friend take his life than drown in the sea of molten Rust.

This, really, feels like it should be very affecting, but it’s here that we run headlong into the series’ shortcomings again. No matter how hard it tries, Sabikui Bisco just can’t pull off these huge emotional beats. When Milo takes Bisco out by sniping him, and declares that he loves him1, this should be a massive, intense moment. For me at least, it felt completely flat. Maybe even a bit unintentionally comedic. The longwinded speeches Bisco and Milo trade about how Bisco will always be with Milo and so on just land with a thud. It doesn’t work.

Why doesn’t it work? Maybe it’s because of all the show’s undercutting of its own central relationship. I’ve never really been clear on what Bisco and Milo actually mean to each other. They’re clearly close, but there are many, many different kinds of “close.” Are they close friends? Blood brothers? Gay for each other? Does Bisco consider Milo a sort of surrogate son, as one line in this episode suggests? Maybe all of these things, to some degree? It’s never really clear. I think part of this may be an issue of the compression of pacing inherent to anime adaptions, but there must have been a way to handle this in a fashion that made more sense.

I did see a few people around various social media haunts suggest that perhaps Milo loves Bisco in a romantic way but thinks Bisco is straight. Thus, half-jokingly trying to set Bisco up with his sister is a coping mechanism / something of an attempt to keep Bisco in his life. If this is true, I would say that Sabikui Bisco is simply not the sort of series that can sustain a relationship dynamic that complex. None of the fine shades of character detailing that would require are apparent in the text of the series. As such, Milo and Bisco’s relationship is pleasant, and they’re fun together, but defining it in any more certain terms is difficult because none of these pieces really fit together.

As for the actual final plot beat here, are Kurokawa and Bisco themselves actually dead? Probably, but it’s hard to put a definitive “yes” there, given that the series has proven willing to pull characters back to life. Still, it’d be one hell of a writing challenge to come up with a way for one or both of those characters to escape burning alive in a lava pit. That’s pretty definitively fatal.

There is of course, only one way to find out. Until next week, anime fans.


1: It’s worth noting that I believe the specific word here (aishiteru) usually has romantic connotations, but I may be mistaken.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

The Frontline Report [3/6/22]

The Frontline Report is a weekly column where I summarize my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material.


Hello folks! I’ve got two writeups for you today, one of a returning favorite and one we’ve not had in this column before. Some quick announcements before we get into things.

The first is not site-related, so I’ll lead with that: I’ve dropped a few seasonals and put some others on hold. Most notably CUE! in the former case and Ousama Ranking in the latter. While CUE! was genuinely starting to bore me, I want to be clear that my pausing Ousama Ranking is more my own issue than the show’s. I intend to, hopefully, finish it later this year and if I do so and find it worth discussing at length, I’ll write about it then. I don’t like to feel “guilty” about dropping or pausing anime if I can, I’ve mentioned before that I have various mental issues that affect my mood and can sap my motivation, and lately I have unfortunately very much been in the lazy phase. I’m under no delusion that I owe anyone these explanations, but I do feel like I should at least make an attempt to keep y’all in the loop, just so you’re not left wondering why Quasar no Blackstar or what-have-you randomly disappeared from repeat Frontline Report coverage.

On a more directly site-related level, there are two small changes coming to Magic Planet Anime. For the past few months I’ve made a habit of parenthesizing a voice actor’s name after the first time introducing a character in a writeup, and then giving some quick “you may know them from”-style fact. I’m going to still be providing the names, but I think the trivia has made me look like a bit of a know-it-all, and I don’t want to give off that impression, so I’ll be stopping that. Also, in the “Elsewhere on MPA” section, I’m now full-on embedding the article links instead of simply posting text links. I genuinely just didn’t know you could do that, and it seems like a much better and cleaner way to link other articles in this column.

Let me know what you think of these changes in the comments! But enough yapping about the site itself, on to the stuff you actually care about.


Seasonal Anime

Miss KUROITSU from the Monster Development Department

Often, some time after a season begins, I will end up picking up an extra show or two. Usually just something to watch on my “downtime” with friends between anime I’ve actually committed to writing about. Rarely do I mention these anime on this site; they’re often not exactly the best shows of a given season, they’re often pretty obscure, and they rarely have much to discuss about them. Once in a great while one will contort into strange and compelling enough shapes that it demands my full attention in spite of my own plans–last year, that happened to Blue Reflection Ray–but it’s rare.

Occasionally though, I’ll feel compelled to pen a bit about them just to give them whatever due I may feel they’re owed regardless. (And to fill in some blank space left by my dropping of CUE! a few weeks back.) So it is with Miss KUROITSU from the Monster Development Department, a quirky comedy anime that’s been quietly chugging along for the past eight weeks to the notice of, evidently, rather few people, going by its social media numbers.

The series’ premise is not difficult to get your head around. Here it is, in full, straight from Anilist’s database.

Kuroitsu is an assistant researcher in the superhuman research & development department of Agastya, a villainous secret organization that battles with heroes who try to save the world. Kuroitsu lives a busy life in Agastya, caught between the absurd requests of her bosses; making presentations; implementing new features into superhumans; and getting results within the allotted time, budget, and spec requests; all without vacation.

We follow a lab researcher who works for a toku show-style evil organization. Nothing complicated there. The series blends the genre with the style of an office comedy, and the results can be pretty damn funny when correctly dialed in. I’m particularly fond of the managerial Megistus (Tetsu Inada), who is a combination surprisingly responsible and levelheaded boss and also a Huge Powerful Guy in Metal Armor.

The show’s main roadblock to being more recommendable is that sometimes that humor also wildly misses. One of the main characters is Wolf Bete (Sahomi Amano), who was a monster intended to be a wolfman but, due to the interference of Agastya’s evil leader Akashic (Mao Ichimichi), ended up as a girl with wolf ears and claws instead. He still considers himself male (and to the translators’ credit, they respect that), and so do most of his coworkers, but the show sometimes leans into mildly transphobic humor regardless. Also, the character’s very premise just feels a bit…weird. In a way that’s going to be familiar to anyone who’s read or watched a lot of gender-bender stories over the years.

One of the two magical girls (!) who’re present in the show, Yuto (Yui Horie), also gets this treatment, since they’re “actually” a boy. (I’m not terribly clear on how the character in question views themselves in an in-universe sort of sense. I get the vague impression they may be, as we’d say, gender-questioning.) It’s just enough to not make Miss Kuroitsu the obvious recommend that I want it to be, and that does kinda suck even if the show is otherwise pretty good.

Take the most recent episode, the eighth. Its middle segment contains an absolutely incredible scene where the magical girls, infiltrating Agastya on the orders of their boss, participate in a shockingly normal interview, where the wilier of them, Reo (Yukari Tamura) just spins a whole fabricated sympathetic backstory out of thin air. The whole thing only falls apart when Megistus takes note of their age.

Despite its issues, Miss Kuroitsu is worth a watch if you can look past them. Screwball office comedies aren’t as common as they could be in anime, and this is a solid one underneath it all.

Princess Connect! Re:Dive Season 2

The main plot of last week’s episode of Princess Connect! Re:Dive could not be simpler. Kokkoro, and two minor characters we meet for the first time here–Misaki (Misaki Kuno) and Suzuna (Sumire Uesaka)–are sending out a bunch of letters at the post office. For whatever reason, a bunch of bandits raid the post office while they’re there, and steal the letters along with several other things. Thus, Kokkoro and her two new acquaintances must go on a (short) quest to get them all back.

This A-plot is decent fun. We get a lot of Kokkoro’s signature “x” face and in general the other two provide solid foils for her. Misaki is the weirder (and therefore funnier) of the two, and seems to think she’s some kind of alluring temptress despite being….not that.

I’m normally, to say the least, pretty mixed on this sort of humor. But the fact that the two are also demons ratchets it back to “funny,” at least for me, on sheer audacity. There is an utterly bizarre sequence where Misaki tries to do a stripper pole routine–animated in a decidedly goofy fashion and set to comical club music–on her staff to the complete bafflement of the bandits she’s trying to “seduce.” Kokkoro and Suzuna end up having to break her out when this inevitably leads to her capture.

Although it does make their own motivation for sending letters clash a bit oddly against their actual appearances. The both of them are students at a local school that is threatened with closure in part because of their own poor grades. We’re not given exact ages, but they seem pretty young, given that Suzuna (hilariously) calls the 7’s the “final boss of multiplication tables.” Despite their somewhat showy outfits, and Misaki’s behavior, the characters aren’t actually sexualized enough to make this come across as gross. It’s just strange. They feel a bit like actors performing a play that they’re not properly costumed for. It’s a minor qualm, but such things are noticeable in the context of Princess Connect, which is otherwise very well put-together. Obviously, the three eventually recover the letters. Suzuna also gets a very short highlight of her skill as an archer (presumably also true in the game), which is nice.

Cut with all this are brief spotlights on our other three main characters, which collectively form the B-side of the episode. Presumably, this is setup for Princess Connect‘s season finale. A solid idea, since there are just four episodes left. Karyl again finds herself mesmerized by the mercurial, wicked Kaiser Insight (Shouta Aoi, doing his Cagliostro from Symphogear voice), whose control over her seems to run far deeper than any simple evil overlord / minion relationship.

At the same time, Pecorine dreams of her former self warning her that she’ll be left alone again once her true identity comes out. Yuki, meanwhile, works out his distress over last week’s developments with Labyrista (Akira Mosakuji), who delivers one of the most stunningly profound lines of the whole season when Yuki despairs over forgetting (or more likely, being forced to forget) his previous companions.

She’s right, and Princess Connect‘s ability to casually drop things like this in the midst of what is otherwise a fairly silly episode really nails down its place as the season’s best show. Nothing else is working in this space this well right now.

At episode’s end, after Kokkoro, Suzuna, and Misaki have recovered the letters, the Gourmet Guild set out to harvest a rice crop. With just the four of them, it’d take forever. So, it’s naturally here where we learn what Kokkoro was sending so many letters for; they were sent to all of the Gourmet Guild’s friends and allies, asking them to pitch in. And I do mean all of them.

This veritable parade of cameos, some of which are from characters we haven’t seen since season one (remember the huge llama girl? What about the ghost who turned Yuki into flan?) is one of the episode’s highlights. And more than anything, it makes me dead certain that Princess Connect is gearing up for this season’s final arc. In its last minutes, we see the Gourmet Guild transform the rice harvest into a massive feast for everyone, and it’s a huge, well-earned capital M Moment of emotion. Pecorine can’t help but tear up, and I doubt she’s alone.

She resolves, just before the credits roll, to tell Yuki and Karyl of her true identity as Princess Eustania. Time will tell how that goes, but no matter what happens, this wonderful memory, preserved in amber, will stick with us, the audience, the whole way. PriConne has a way of hitting you in the heart.


Elsewhere on MPA

One of the reasons I like doing commissions is because I’m occasionally handed some fun little thing I’d never even heard of before. Such is the case with Yoyo to Nene, a largely forgotten magical girl / isekai film from the early ’10s. It’s not perfect, but I still really enjoyed it and highly recommend it, especially if you’re a fan of ufotable‘s visual work. Especially especially if you also wish they adapted more interesting material.

My Dress-Up Darling manages to produce two good episodes in a row! Astounding! This wasn’t as much of a knockout as last week’s and there’s still definitely more fanservice than I’d like, but there are only so many ways I can say that and not feel like I’m repeating myself. I enjoyed Gojo helping Shinju fulfill her cosplay dreams.

Equivalent exchange at work, perhaps. As Dress-Up Darling improves, Sabikui Bisco, my other weekly, gets markedly worse. This episode was honestly a real blow to my enthusiasm for this series, it makes the previous week’s look like a masterpiece. We’ll know by tomorrow if the downward trend continues or not.

And that about covers it for this week. So, with little left to say, until then, anime fans.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch SABIKUI BISCO Episode 8 – “Fiendish Trap”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


There is a tendency in the action shonen genre, which I will charitably call “unfortunate,” where a female character who’s been previously shown to be a competent, strong combatant will be reduced to a damsel in distress role when the story’s stakes need to be raised. “Fiendish Trap”, the eighth episode of Sabikui Bisco, spends most of its opening few minutes showing Pawoo–a woman that other characters in-show have previously compared to an oni in terms of raw strength, and who was shown to be a more or less even match for our redheaded lead back in episode two–being tortured by Governor Kurokawa, the series’ Big Bad Evil Villain with No Morals. He has her chained up to a wall in some dank, gross-looking cell, and prods her in the gut with a hot iron. The show mercifully cuts back to Milo’s own reactions to all of this (this is apparently what we weren’t directly shown in the TV broadcast last week) before showing us much else, but the audio isn’t really any better.

This is all, suffice it to say, pretty stupid and gross. But if it were just stupid and gross, we could chalk it up as a flaw the series has. A pretty major one, to be certain, but a flaw nonetheless. Unfortunately, what the rest of the episode makes clear is that this is not something that Sabikui Bisco is pulling out in an attempt to shock viewers. It’s doing this because it has no better ideas, which may or may not be “worse,” but certainly bodes very badly for the remainder of the show.

The episode’s actual events are garden variety shonen hostage situation nonsense and are frankly not worth recapping in detail. Milo crashes Kurokawa’s HQ to rescue Pawoo and Jabi. There is a tense standoff; bows, arrows, and muscle-controlling mushrooms(!) are involved. None of it is terribly interesting despite the competent direction. When it looks like Milo’s going to bite it, surprise, Bisco bursts in to rescue him. And when Kurokawa eventually puts Bisco on the ropes, Jabi, who gets the episode’s best scene as we’re shown him breaking out of prison, bursts in to rescue him.

The net result of all this is that Kurokawa manages to get the secret to making the Rust-Eater work out of Milo, revealing that he used to be a Mushroom Keeper himself (how shocking), and that his motivation is to monopolize the production of the Rust-Eater drug so he can leverage it to squeeze ever more profit out of the sick, Rust-infested masses.

There is a tiny grain of actual real-world commentary in there, but when your villain takes eight episodes to explain something that Bun B once nailed in a single couplet1, it is maybe time to reconsider what you’re writing and why. (To say nothing of if we’re meant to take this in a “pharmacies are complicit in the opioid crisis” sort of way or a “Covid vaccines have microchips in them” sort of way. It’s vague enough that you can easily read it however you want.) If we had known this from the start of the series, it would’ve been an additional shade of detail that made Kurokawa all the more despicable. It being treated as some huge twist–a politician? Valuing profit over the lives of his constituents? Perish the thought–is just insulting. Even the shonen genre’s target audience of teenage boys are more than smart enough to deserve better than this.

At the very least, it’d be more forgivable if the rest of the writing here were more interesting. Little about “Fiendish Trap” is even remotely compelling, a fundamental problem that dwarfs all the other sins here.

So, what does work in this episode? Well, there are some fun pop culture references. Kurokawa opens the episode by playing a Yu-Gi-Oh! pastiche with one of his henchmen, an amusing nod to voice actor Kenjirou Tsuda‘s most famous role, Seto Kaiba.

When Bisco busts in to rescue Milo from his own recklessness, Kadokawa cracks that he’s basically Tuxedo Mask, which, what, would make Milo Sailor Moon? That’s a fun thought.

There’s also a hilariously awesome sequence where Bisco catches a crossbow bolt in his teeth and flings it back at Kurokawa at full speed somehow.

The chain of rescues that comprise most of the episode’s actual events is also pretty funny when you think about it. With Milo initially setting out to rescue Pawoo, only to be rescued by Bisco, only for the both of them to be eventually rescued by an escaped Jabi, who also himself ends up freeing Pawoo. Pawoo, of course, does not get to save anyone. That would be letting a woman do something, and we obviously can’t have that.

The episode closes with Milo apparently dying in the snow–yes, really–as he and Bisco try to flee from Kurokawa’s facility. His last words to Bisco are a plea to stay alive.

I will give Sabikui Bisco some credit here. Usually, this sort of maudlin attempt at tear-jerking involves a straight couple, and the very fact that the title of the next episode is “I Love You” makes me comfortable calling Bisco and Milo one too. On the other hand, the more interesting of our two leads is dead with four episodes left to go. And if we do consider Bisco and Milo partners in more than just an “adventuring buddies” sense, this whole thing is a pretty rote and lame example of the whole “Bury Your Gays” routine.

Look, it’s not impossible that the show will come back from this somehow, but more than anything else the most damning thing I can say about “Fiendish Trap” is that despite everything that happens in it, it’s mostly pretty boring. I mention minutiae like pop culture references because the show’s actual story is just not holding my interest anymore, and I doubt I’m the only one. It feels like digging for scraps.


1: “They don’t care about the cure, they just wanna sell a treatment // Keep you alive by keepin’ you high, now that’s some street shit.” – Bun B – “U A Bitch”, Return of The Trill. Did I reference this mostly just because I like UGK? Don’t worry about it.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch SABIKUI BISCO Episode 7 – “The Stolen Rust Eater”

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


“The Stolen Rust Eater”, Sabikui Bisco‘s seventh episode, is predicated on a fakeout.

At the end of last week’s episode, we were teased a confrontation between Pawoo and Bisco. We were also assured that the giant flying snake creature that Bisco and Milo had been pursuing was the thing they were hunting; the source of the Rust-Eater mushroom and the entire impetus for the quest they’ve been on for the first half of the series. In the opening five or so minutes of “The Stolen Rust Eater,” almost all of this is thrown out the window. Pawoo and Bisco fight only very briefly before uneasily teaming up to rescue Milo from the snake creature. When they take it down, they find that the mushrooms it’s infected with are nothing more than a matsutake. Tasty, maybe, but not at all what they’re looking for.

…Or is it?

You see, it turns out that one needs a mushroom keeper’s blood to “activate” a Rust-Eater mushroom. The Pipe Snake was infected with the right mushrooms. All Milo needs to do to make a cure is carefully harvest some of them and extract some of Bisco’s blood to feed them with. Simple, right? Well, our favorite sinister fedora-wearing governor drops in on a blimp to steal the Pipe Snake’s corpse and shoot Bisco in the stomach with a “rust bullet.” So no, not really.

Things twist and they turn. By episode’s end, Pawoo and Jabi are both hostage to Governor Kurokawa, who informs Milo of this fact via TV broadcast (really). Milo and Bisco have a big scuff-up about which of the two should go it alone to rescue them (obviously they can’t both go. That would just be silly.) While this does adequately convey how much they’ve come to care for each other, it is all rather sudden.

If you’re counting; there are three major twists in this episode’s 23 minutes. Add to that its honestly pretty laughable attempt to pivot Bisco and Pawoo’s adversarial relationship into the latter romantically teasing the former and, well, much as I have enjoyed the series so far, the cracks are starting to show. Some of this is a limitation of format; if you want to adapt X number of manga chapters into Y number of anime episodes, you’re going to have to make some things feel more clipped than others. But it does make me wonder if we really needed a whole episode of Milo learning how to ride Bisco’s giant crab companion, even as fun as that episode was. Everything here feels a bit perfunctory. Even Pawoo and Milo’s big reunion.

Speaking of Pawoo, this episode also pretty handily demonstrates the show’s problems with handling her. Much as I love the character, I wouldn’t actually argue she’s terribly well-written. “Stoic badass” is a pretty simple character archetype. “Doting older sister” is another. “Repeat damsel in distress” is yet a third, and by piling all three on top of each other she is consistently the character that Sabikui Bisco writes the worst. She doesn’t really get to do anything here, and her actions within the episode all feel oddly disconnected from one another. It’s unfortunate. We haven’t even really gotten to properly see her kick ass in a while.

These are all unenviable weaknesses. Sabikui Bisco is consistently at its best the lower the stakes are, but being an adventure anime, we’re now hitting the point of the season where its stakes are getting higher and higher by necessity. I would like to say that I have faith that the show will eventually hit its stride again, but it really just feels too fuzzy to call at the moment. I feel bad saying that, given that I praised the show for its consistency just last week. But things change, and I recap the anime I’m watching in the present, not the anime as it was a week ago. I didn’t dislike the episode, but it feels bizarrely inconsequential for the major role it plays in the story. Looking back, that final line from last week’s column feels like tempting fate.

There is, of course, only one way to really find out for certain if this marks an actual downturn in quality or just a rough patch of road. And to that end, I’ll see you next week, anime fans.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch SABIKUI BISCO Episode 6 – Companions and Prey

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


It’s such an understated strength that pointing it out can feel like a backhanded compliment, but I really do think that one of the sneakily great things about Sabikui Bisco is that it’s consistent. You know, roughly, what you’re getting each week. 22 minutes of adventure through spore-infested, Rust-stricken, post-apocalyptic Japan as our leads, Bisco and Milo, seek the legendary Rust-eater mushroom to cure Bisco’s mentor Jabi and Milo’s sister Pawoo. It’s simple stuff, but it’s effective, and if the stars aligned, it’s easy to imagine that Bisco could pull this off satisfyingly week after week for literal years on end.

But we do not live in the world where Bisco is a show with eight seasons at two cours apiece. It gets twelve episodes flat. No more, no less. And God only knows if it’ll ever get even one more season. So, for as much as that consistency is a strength, it means that even minor twists in the formula count a lot. This week, we get a quieter, more character-driven episode. It’s a notable swerve toward the more serious for an anime that, even in its comparatively darkest moments, has so far remained fairly light.

That character is Tirol (previously transliterated as Chiroru in this column. I’m not sure if I got that wrong or if the official subs actually changed.) Tirol, you’ll recall, is the traveling merchant / swindler / mercenary / also a mechanic as we learn in this episode that we met for the first time all the way back in episode one, but who we were more formally introduced to in episode four. Milo and Bisco, traveling through an Arctic-cold tundra, discover her once again on the brink of death. This time in a decidedly less gnarly fashion than when they found her infected with a deadly parasite two episodes back.

After being de-thawed, she banters with our heroes for quite a while. Conversation between Tirol and Milo (or Tirol and Bisco) forms the bulk of this episode. The result is, I’d say, more positive than not. Some of her more angsty explication of her own motives comes across as a pretty blatant example of just stating the subtext out loud–always a bad look–but at the same time, there’s marginally more subtle stuff weaved in here, too. For instance, she puts her charm to good use by talking a different merchant into giving Milo and Bisco way more supplies than they can reasonably afford, off of the logic that the merchant will be able to “swindle them again later.” It’s pretty funny.

If that grin doesn’t just scream “integrity,” what does?

On a more serious level, comments she makes toward the end of the episode reveal that she was once a mechanic at a workshop that was tasked with restoring some part of the mysterious Tetsujin. It infected her coworkers with Rust, and she only lived to tell the tale by fleeing upon being promoted to foreman-by-default. This story in of itself is a fairly straightforward critique of worker exploitation. A later conversation in the episode, this time between Milo and Bisco, hammers the exploitation theme, too. Combined with some examples we’ve seen over the first half of the show of Imihama’s colonial-esque influence ruining the lives of those both in and outside the city, it marks the first time that Bisco has shown some real teeth. This is all pretty simple stuff, and no one is going to mistake it for The Communist Manifesto, but it’s good to see a show trying to have a point and mostly succeeding, given that we are still currently trudging through a season that also contains Tokyo 24th Ward and the rotting corpse of Attack on Titan.

The episode’s main act closes with Bisco, Milo, and Tirol locating the underground subway line they’ve been hunting for since episode four. Tirol fixes up one of the automatic train cars and departs the other two, but not before a fairly heartfelt goodbye. She even tells them her real name, something she claims to be embarrassed to do because of how weird it is. (To be fair. “Tirol” does strike me as an odd name for a Japanese woman. But hey, I’m not Japanese, so what do I know? Also, it’s however many centuries in the future. Who knows.) All told, this a nice spotlight for a character I’ve honestly wanted to know more about. Praising this as a sound and logical development may not come across as terribly exciting, but it is those things, and that’s what I like about Sabikui Bisco. It’s comfort food.

Two people who do not end the episode comfortably are Bisco and Milo themselves. After the pair fight off something called an Oilsquid on their train ride, they reach their destination; a vast canyon inhabited by a gargantuan apex predator of the skies. The mighty Pipe Snake; the very thing they need to take down to get the Rust-eater mushroom.

They begin fighting it here, only to be expectedly-unexpectedly interrupted by the one major character who hadn’t shown up in this episode so far. Pawoo.

That particular cliffhanger is where Sabikui Bisco chooses to leave us, this week. A true tease for Pawoo Enjoyers like myself. Still, I think I’ve made it clear that I like this episode a good deal. And let me tell you; one of the nice things about Bisco being so consistent is that, unless something goes truly awry, I’m pretty damn sure I’m gonna like next week’s too.

Until then, anime fans.


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