Let’s Watch LYCORIS RECOIL Episode 3 – More Haste, Less Speed

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


Before I begin today, I want to clarify that I tried to do something a little different with this writeup. Since its premiere, the main opinion I’ve expressed on this blog about Lycoris Recoil is that I think it’s really cool. I stand by that. It’s hard on a fundamental, entertainment level, to fuck up “girls with guns.” This is a style of story that, in anime, dates back to at least Dirty Pair. 2000s-era cult studio Bee Train also built their entire reputation on that kind of thing, and that legacy went on to inform the present day school of what I call battle girl anime, a tradition that Lycoris Recoil is very much part of. (It stands off in the comparatively more ‘realistic’—heavy scare quotes there—quadrant with other ‘spy girl’ anime like Princess Principal, RELEASE THE SPYCE, and so on.)

But today I want to get into the weeds just a bit, to the question of what Lycoris Recoil is actually about on a level beyond its literal plot. What it is trying to say, what assumptions it’s working off of, etc. As I say all this, I want to remain perfectly clear; I do really like this show quite a lot, and it would have to fuck up pretty badly for that opinion to change. Nothing I am about to say is meant to disparage the show, just to explore it in a slightly different way.

We’ll come back to that; for now, let’s start with the obvious, no-qualifiers positives. For the third week in a row, Lycoris Recoil delivers a knockout showcase of style. Throughout “More Haste, Less Speed” it is consistently entertaining as hell, and the production values are top-shelf in a way that is very hard to come by this consistently these days. Even scenes where characters are doing little more than talking to each other are absolutely chockablock with little physical tics—what the Sakurabooru crowd generally call character acting—and the action scenes toward the end of the episode remain, really, without much competition.

The actual plot is decent fun, too. The episode’s core premise is fairly simple; Chisato has to return to DA headquarters to get a physical exam so she can continue operating as a Lycoris, Takina tags along under the misguided belief that, since she’s been performing well, if she can get the commander’s ear she might be able to convince her to let her rejoin the force.

This does not happen, obviously, since then there would be no more show. Instead, we learn a few more interesting things about the incident that lead to her suspension; talk of radio interference and a possible hacking of Radiata, the DA’s ‘AI’ system that also handles its communications, absolves Takina of some actual responsibility in said incident. (Not that the DA commander knows, or, indeed, would care, as Chisato points out. That the higher-ups absolutely would feign ignorance in this kind of situation is one of the better observations LycoReco pulls out, here.)

Much of the actual conflict of this episode is more interpersonal though. It’s clear that however well she has or hasn’t been getting along with Chisato, Takina has been treating her assignment to the cafe’ group as a temporary thing, very much under the impression that she will be allowed back into what seems to be the main force of Lycorii, who are based out of the dorms in DA headquarters, eventually. Her hardnosed, by-the-book nature again comes into conflict with Chisato’s here. (There’s a fun bit early on where she refuses an offer of candy from Chisato. When the episode ends, after all that happens here, she accepts it instead, a cute visual metaphor for their increased trust in each other.)

Takina’s notion that she’ll be allowed back is, as she discovers here, itself wrong. The DA commander tells her to her face that she has no intention of bringing her back, and the other Lycorii, including her own former partner Fuki, are openly antagonistic toward her. (Honestly, Fuki is quite the baby authoritarian in general.)

This starts with verbal sparring, and by the episode’s end, culminates in a mock gunfight between Chisato and Takina’s team and Fuki, alongside her new partner Sakura.

Here, though, we should circle back around to that question of what Lycoris Recoil is actually trying to say. Because this is the first episode that’s really gone into any detail about how all this Lycoris stuff actually works, and what it shows us—and what it does not show us—is illuminating.

There is a lot of talk of “independence” and “leaving things behind” and such in this episode. To me, this is a strange bit of framing on Lycoris Recoil‘s part. Most of its important characters are orphans drafted into some kind of shadowy supersoldier program that, the more we learn about it, the less ethical it seems (and keep in mind we started with “orphan child cops”). The various Lycorii—for instance, Fuki, Takina’s former partner—talking about the DA as their “parents” is weird. It’s probably supposed to be weird, but I’m not totally clear on why Lycoris Recoil thinks it’s weird.

I will not disparage Fuki in the regard of her obvious crush on Mika, though. He’s a handsome guy if you’re into older dudes.

To me, that notion reeks of straight-up brainwashing, and the obvious best conclusion for this series is for Chisato, Takina, and ideally everyone else, to simply break away from this system entirely. (If they can dismantle it in the process, hey, bonus points.) Lycoris Recoil‘s actual qualms with this system, though, are hard to identify, seeming to equate them as it does to overprotective parents in a way that belies a paternal-authoritarian worldview. (Pro tip: if you’re equating anything to parents that’s not like a close friend or mentor, something has gone terribly wrong. The state is not your parents. Some kind of secret supercop department of the government is definitely not your parents.) If that’s so, it’s a disappointing failure of imagination. There is no reason a TV series for adults should be lapped in the “protagonist entirely rejects abusive system” department by, say, Fresh Precure.

But on the other hand, that is me making a lot of assumptions, and there is plenty of sign that Lycoris Recoil might have more ambitious plans in mind. As Takina continues to struggle with being so thoroughly rejected by the DA and by her former peers, Chisato says this, hugging Takina tight in a delightfully queer public display of affection. (Shortly after this she straight up lifts her off the ground and twirls her around in order to mock some homophobic onlookers. This is all very great.)

The question that springs from Chisato’s comment is a natural one; what kind of things can you gain by losing something? What can Takina gain from losing her membership in the DA? I would say all sorts of things. There’s what LycoReco itself implies; Chisato’s friendship1, her other friends at the cafe’ which she will perhaps come to regard as a found family, a sense of purpose, etc. But I would also add to that, freedom in the truest sense, a true unshackling from the system that is still very much invisibly stepping on both her neck and Chisato’s. It’s a fool’s game to try to predict where a piece of serial fiction will eventually end up thematically, but I want Lycoris Recoil to go there. That would take it from a very good show to a great one.

But as it is, we must look at the show we have and not the one we build up in our minds. LycoReco isn’t there yet, and it may never get there. Indeed, there are any number of minor nitpicks I could add on to this; why is Fuki’s new partner, the openly antagonistic Sakura, the one with the shortest hair and the somewhat boyish voice? Strange choice for a series with a massive periphery gay fanbase. Why does the DA commander (whose name I’ve not written down, because she’s awful and doesn’t deserve one) suddenly act all proud behind the scenes after Chisato and Takina leave? Of course, even as I write these things I’m cognizant that they are, again, nitpicks. One could easily wave them off as a byproduct of the many-hands approach that almost all modern serial television is made with, and I am largely inclined to do so.

So, do any of these, not even faults exactly, but potential future faults ruin the episode or make it bad or anything like that? No. Lycoris Recoil remains a masterclass of stylish and engaging animation and direction. The question for me is more whether or not the themes will prove themselves worthy of that style. To put it in an admittedly very dumb way; Lycoris Recoil probably has a spot on my end-of-year writeups on its looks and fun-to-untangle twisty-turny plot alone. And there are lots of little bits about this episode that I didn’t even get the chance to mention, alongside the aforementioned nitpicks; a few hints about Chisato’s past as “the hero of the radio tower,” the daily board game tournaments that apparently go on at the cafe’, etc.

Whether it comes out the other side of these twelve weeks saying something meaningful or interesting is what will decide if it ranks high on that list or ends up in the honorable mentions next to, say, Princess Connect Re:Dive. Neither is anything to remotely be ashamed of, and I would find it hard to actually slam Lycoris for the aforementioned potential failures of imagination unless it colossally dropped the ball in a downright offensive way—I don’t get my politics from cartoons and you shouldn’t either, go read Capitalist Realism or something—it’s just a question of its placement on the proverbial podium.

Put plain; I still really like Lycoris Recoil, but I am interested to see if it can raise the ceiling even more.


1: As strong and well-worn as my shipping goggles are, I don’t think you can really argue the two are actually going out, based on what we see. Yet. We’ll see what the rest of the show looks like. (And, hey, I’m not going to tell fanartists they can’t mine that little pick-up-and-spin-around bit for weeks. Are you? What are you, some kind of killjoy?)


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch LUCIFER AND THE BISCUIT HAMMER – Episode 2

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!

Special Notice: As I established in the very first entry of this particular Let’s Watch column, I maintain a belief that this anime is very bad. I strongly encourage you to read the Lucifer & The Biscuit Hammer manga instead.


This week, we see an arguable improvement from Lucifer and the Biscuit Hammer‘s slipshod anime adaption, in that it is mostly bad in ways that are simply unflattering as opposed to ways that are out-and-out depressing.

The story of this episode is basically a miniature training arc, but I’m not going to condescend to anyone reading this by pretending you need me to recap that. Yuuhi gets it in his head that he should be more manueverable. Sure. The real question is whether or not Biscuit Hammer has meaningfully picked up at all from last week. The answer is just barely “yes,” but not in a way that inspires terribly much confidence going forward.

The truly maddening thing is that there are moments where it mostly works. But they’re so fleeting and scattershot that their presence more highlights how woefully deficient every other part of this adaption is than it does say anything truly positive. Unsurprisingly, most of these pinpricks of light revolve again around Samidare.

Near the front end of the episode, she works out as part of her apparent training regiment by doing pushups while Yuuhi sits on her back. It’s cute. Granted, it was cute in the manga, but it’s worth pointing out when something actually manages to come through mostly-unscathed. (Strap in, that’s what a lot of this column—both today’s entry in particular and in general—are going to be going forward.)

I tried to come up with some pun about how this is a visual metaphor for Samidare carrying the whole show on her back, but I couldn’t quite get there. Maybe you can.

Another instance comes when Yuuhi asks her a very reasonable question: why does she want to destroy the world? That is, after all, a ferociously violent thing, if you really think about it. Her response here—as in the source material—is cryptic, but illuminating, painting her as selfish and egomaniacal to a rare degree. (Do remember, this is our heroine, here.)

But that selfishness is exactly what makes her so interesting as a character. Again, this largely being a writing-side decision, it’s something the anime can’t entirely squash, even if this entire scene is a lot flatter and less impressive than in the manga. A lot of these shots actually look better as stills than in motion. (Which is saying a lot, because they’re not exactly painterly in this format either.) As with last episode—and I imagine, many to come—there are a few moments like this where you can squint and see the echoes of a much better version of this story in there. But that one has to work so hard to do so speaks to the problem.

I want to highlight this shot in particular. Whoever keeps deciding to juxtapose Samidare and Yuuhi against the vast, ominous shadow of the Biscuit Hammer itself should be working somewhere else, because they at least have an idea of what they’re doing. Even with the somewhat “starfield on the side of a van”-y quality to the backdrop, it’s way more visually striking than anything else in the show.

Samidare also gets probably the only half-decent bit of action in the show so far, where she chucks a fucking car at this week’s golem. (Yes, there’s one in this episode too, get used to them.) It’s not choreographed terribly well but, hey, it’s hard to completely mess up someone tossing a car.

Elsewhere, the series’ decisions are sometimes simply confusing. For instance, in the image below, Yuuhi is contemplating his grandfather’s ill health, and also on his own weakness. We can deduce from what we already know that Yuuhi’s grandpa is not a great guy, and we get the details not long after this scene, so he’s probably pretty conflicted in this shot. Why, then, is the soundtrack a full battery of chuga-chuga-chaw heavy metal guitars? Was the audio editor just taking the piss?

The annoying thing is that the last leg of this episode largely works pretty well. The dread Yuuhi feels toward his grandfather is explained as largely the result of said grandfather being a genuine abusive shithead. Those chains we keep seeing as imagery aren’t metaphorical, they’re trauma flashbacks literally intruding into the reality of the show, as Yuuhi was once literally chained up and locked in a closet for a few days by his grandfather. It’s really no wonder that when he gets news of his grandpa’s bad health here he’s very reluctant to go see him.

The impact of that abuse is something Biscuit Hammer handles with a surprising amount of nuance, given even more detail here as Yuuhi himself falls sick from trying to leap across the local river (it’s complicated), and has to have Samidare tend to him. But the entire time I watched this, even feeling as I do that it’s the part of the episode that works best, I couldn’t help but wonder how much of that feeling is holdover from the manga.

I largely think the print pacing works better here, because cramming both Samidare’s little speech a bit farther up this page and this whole thing about Yuuhi’s grandfather into the same 22 minute space just feels unpleasantly jumbled. I obviously cannot say this for certain, but I feel like this episode probably does not hit nearly as convincingly for someone who isn’t already familiar with these characters.

Thus we settle into what I think will be the story of the Biscuit Hammer anime’s entire run (which might well be two cours, going by the BD listings). Moments of brightness left over from the manga’s original structure intercut with an awful lot of unimpressive-to-outright-awful visual production.

I am, then, judging Biscuit Hammer as much on what it represents as what it actually is. I remain unconvinced that there is any reason for this anime to exist beyond someone trying to do a quick IP flip to raise some money. The open question is whether it will eventually succeed even as something that nakedly unambitious, whether it will at least be a competent obvious cash grab. So far, the answer to that question feels like a flat “no.” Even the scenes in this episode that mostly work only do so by inheriting the manga’s existing strengths. There is not a single thing here that enhances or even meaningfully changes the source material. In the weeks to come, we will see if it remains so thoroughly pointless.

Biscuit Hammer Scorecard for This Week:

Times Samidare Literally Carried the Show: 2
Bad Perv Jokes I Didn’t Bring Up in The Main Body of The Text Because There’s Already So Much to Complain About: 1
Scenes that Actually Kind of Work for a Period of More Than a Few Seconds: 1
Lizard Moments: 3
Samidare Cuteness: 10/10


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch CALL OF THE NIGHT Episode 2 – Do You Do LINE?

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


Last week, while covering Call of the Night‘s debut episode, I made mention that Nazuna is, in a way dangerous. Or at least, representative of dangerous things, in a way that’s fairly inherent to her being a vampire. I stand by that, because last episode still, you know, happened. But what was also evident even then, and is far moreso this week, is that she’s also a bit of a doofus.

What this episode really cements is that Nazuna and Ko have a great dynamic. They’re a pair of verbal pinball flippers. It’s always hard to convey banter as a positive quality in writing, but the fact that the back-and-forth of sex jokes and general endearing dumbassery doesn’t get old mostly speaks for itself. For instance, there is Ko’s attempt to get Nazuna to give him her phone number, which runs into some of the usual problems one might expect when trying to hook up with a vampire.

Using this specific term places Nazuna in the same realm of dorkdom as Pearl from Steven Universe. Truly, no mean feat.

Perhaps more relevant to the show’s actual plot, Ko here reaffirms that, yes, he is actively trying to fall in love with Nazuna so that when she bites him he will become a vampire. Given that he’s a teenager one would think this would be easy, but hey, some hearts are pickier than others. On the third hand, though, it’s not like Call of the Night is shy about pairing these two up pretty hard already. They spend the first third or so of the episode looking for each other (which eventually leads to the phone exchange above, since neither of them have any easy way to contact the other).

When they do eventually meet up, Nazuna again invites Ko over, and the framing is still less than subtle.

The episode’s second plot revolves around the two trying to find some way to keep in touch, given Nazuna’s lack of anything that can use a modern cellular network. Ko eventually hits on the idea of using….toy “transceiver” watches with walky-talkies in them.

This odd little detour has more underlying implication than one might expect. Sure, they spend a while fiddling with them—playing hide and seek, basically, an apt display that they’re both immature in their own ways—but then Ko reveals that when he bought them as a kid he hid one away as part of a longwinded ploy to be able to talk to someone new, only for one of them to simply go missing. That’s honestly kinda depressing! Which Nazuna actually points out (with a signature lack of tact).

Perhaps the most revealing moment though comes when the two take a short flight to Ko’s school, where Ko manages to do some pretty amazing deduction about his new friend. Noticing that she makes a ton of sex jokes but gets flustered at discussion of actual romance, he has this thought.

It’s a little too early to say if he’s right (although, I think so), but if he is; that’s a pretty impressive target to hit considering his own lack of experience. It’s also maybe a smidgen unrealistic, although, then again, teenagers can be awfully perceptive in their own way.

As the episode ends, Ko heads home, and shockingly, his toy watch goes off. Before he can fully process the question of who could possibly have the missing watch and why, someone who seems to know him spooks him from behind. (Not unlike what Nazuna did last week.)

The introduction of another person into the show’s core dynamic this early is an interesting thing. But, really, you could see it coming even if there weren’t other people asides from Ko and Nazuna in the OP animation. The Sun always comes up eventually.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

(REVIEW) I Would’ve Written a Review, But SHIKIMORI’S NOT JUST A CUTIE

This review contains spoilers for the reviewed material. This is your only warning.


Sometimes I open these reviews by calling something unusual, weird, or peculiar. This is not one of those times; Shikimori’s Not Just a Cutie, a romcom from this already romcom-saturated year, is pretty normal. It’s about a pretty normal pair of high school sweethearts, who attend a pretty normal (by anime standards) high school, and have a relationship that is, all around, pretty normal. This is neither a strength nor a weakness, on its own, but it’s worth keeping in mind what we’re actually looking at here.

Even compared to, say, the also fairly conventional My Dress-Up Darling from just a season prior, much about Shikimori is very much standard for its genre. There are really only two axes along which it will catch any interest; for one, the couple are actually dating even from the very start of the story, admittedly a bit of a rarity for the genre. For two; Shikimori herself (Saori Oonishi) is….well, cool. Princely, as more than one character puts it. The series goes out of its way to suggest that, between her and her boyfriend, the easily-flustered shortstop Izumi (Shuichirou Umeda), she’s actually the more masculine of the two. (This despite being shorter and having pastel pink hair. It’s mostly a vibe thing, and it’s usually sold pretty well.)

An important thing to note is that Shikimori began life as a series of Twitter comics. In their original form, Shikimori’s “coolness” was essentially the punchline to a joke. A very simple subversion of expectations that works well in that format.

As such, while Shikimori and Izumi, as well as their supporting cast, are definitely decently-written, both they individually and the anime on the whole feel underdeveloped. The main pair are cute together and I buy that they’re in love—I get why she likes him and why he likes her, which is important—but there is just a little something missing. And over the course of the anime adaption, that absence becomes more and more pronounced, even in the show’s best episodes.

But, let’s focus on the positives first. As mentioned, while most of the characters fall into broad archetypes they are at least competent executions on them. Shikimori genuinely does come across as pretty cool, and maybe even a little intimidating. Izumi seems nice, and is a total softie in an endearing way. Their main group of three friends includes a chummy hothead (Shuu Inuzuka; played by Nobuhiko Okamoto), a feisty wildcat who’s good at sports and also herself seems to have something of a thing for Shikimori (Kyou Nekozaki; Misato Matsuoka), and a stoic, somewhat snarky lovable weirdo (Yui Hachimitsu; Rina Hidaka). All are solid, and it’s fun to watch them interact.

Magic Planet Anime understands the glory of Hachimitsu.

Visually, the series is excellent, directed by a team that includes many staff who will eventually be making the Oshi No Ko anime. They breathe a sense of vibrancy into the school life setting that really does make it feel like a real, present place, and the set design in particular contributes a lot to that. Watching it, you can practically feel the Sun illuminating your face as you walk through the school courtyard. It takes talent to do that, and that talent is worth pointing out and respecting. And at times, it does manage to be genuinely romantic, with relative mundanities like theater and theme park dates blown up big enough that you can really immerse yourself in the emotions they convey. In these moments, when Shikimori is essentially at its peak, it does a good job of that.

And I really wish I could say those moments defined the whole show, that Shikimori lived up to such strong visual work, but mostly they don’t and it doesn’t. It’s pleasant, it’s decent fun, but it is rarely anything more than that, despite these highlights.

Fundamentally, it’s unfair to say any of Shikimori‘s strengths are in some way insufficient because it fails to measure up to some imagined version of what it could be. Things like that are pat and they’re rarely particularly substantial. Yes, Shikimori would be a bit more interesting if, say, Izumi was a girl (he wouldn’t need much of a design change to pass), but a criticism that basic misses the fact that Shikimori is routinely unwilling to commit to even its fairly tame level of gender non-conformance. The entire premise of the anime is that Shikimori is a cool, princely type, but just as often, it’s Izumi who is the assertive one in their relationship’s key moments. A trend that continues up until the last episode, where it’s Izumi who plants the couple’s first kiss on….Shikimori’s cheek.

And this would itself be fine if the show had a bit more fire to it. Comparing almost anything to Kaguya-sama: Love is War! is going to make that thing look bad, but it and Shikimori aired in the same season, and (spoilers here) they both have a kiss in the finale. It is telling that Kaguya‘s finale is a heart-pounding hurricane of grand romantic gestures that defy all common sense and reason, and the kiss that caps that episode is a full-on makeout. Shikimori just can’t compete with that kind of thing, even with all the visual panache in the world. It can’t even really compete with the aforementioned Dress-Up Darling, a series that is in many respects much less consistent, but by simply having the running plot of two crazy kids who aren’t dating yet but clearly eventually will be, it feels much more urgent. And, frankly, that show’s unabashed horniness—tasteless as it could often get—feels more reflective of a lived-in teenage experience than Shikimori is. (So does Kaguya, despite its absurd premise and in-theory unrelatable rich kid cast, for that matter.)

As it is, Shikimori is clearly is aiming for a laid-back, iyashikei-esque easy pace. It achieves that, so it’s perhaps even more unfair to complain that that’s “all” it does. But at the same time, this absence of any more substantial emotional weight is highlighted by the show itself, because when it can find a piece of the original story that it can make something truly wild out of, it does so with gusto.

Take, for example, the side character Kamiya (Ayaka Fukuhara).

Kamiya once fell hard for Izumi, too, but no longer pursues him because she knows he’s taken, and she has no chance. Over the course of the episode-ish’s worth of material that focuses on her, she imagines herself as a counterfeit Cinderella, her glass slippers and Prince Charming alike missing.

The series itself bends around her, bringing a rainy overcast to the serene high school rooftop, threatening a Biblical flood. Hers is a deep, dramatic, and messy love. And it demands a story louder, wilder, and more complicated than Shikimori, one that could accommodate the drama that inherently comes along with this kind of thing. But Shikimori is not that story, and her feelings prove too much of a challenge for it to wholly untangle. It’s not coincidental that when her short arc reaches its conclusion, she essentially disappears from the show entirely.

It still feels wrong to judge a series based on what it isn’t, rather than what it is. But the pieces of the show that focus on Kamiya—and other, smaller shards of something that is simply bigger than the rest of the series, always out of shot or between the frames—almost demand you to imagine a world beyond Shikimori‘s fairly limited notion of teenage romance. There is a lot else out there, and on some level, Shikimori knows this. In a few places, it almost seems frustrated with itself, that it cannot truly cut loose from the bounds of its own genre. The most obvious of these is perhaps the OP animation, which depicts a dimension- and genre-hopping pair of micro-vignettes for our lead couple, far removed from the series itself. Including even, perhaps most tellingly, one where there is a token acknowledgement of that same basic criticism I mentioned earlier; a version of the series in which Izumi and Shikimori are both girls.1

These two shots are literally all of Fem!Izumi we ever see, but they raise the question of why she looks so sad and troubled. In this tiny bit of non-verbal characterization, the OP animation establishes that she and Shikimori must have a rather different relationship than that between regular Izumi and Shikimori. The fact that I’m able to write this much about it is ample evidence both that this team is quite talented and that there’s a lack of stuff like this to chew on in the main series.

What you get, then, is a series that is a warm, personable elevation of what is ultimately very thin material. This isn’t to say that the Shikimori is a bad show—if I thought that I’d say so outright—but its origins as a gimmick strip on Twitter never really stop casting a long shadow over it. And in the end, it comes across as an elaborate expression of a very basic thought; “wouldn’t it be great if I had a tall, cool girlfriend?” Sure, it would be. Lots of people would love that. But you need something beyond that to push it past the realm of the merely cute, and Shikimori can only manage that in frustratingly short bursts. I find it almost impossible to imagine actively disliking Shikimori, but at the end of the day, you are basically watching six hours of fluffy Pixiv fanart.

The ongoing new romcom boom will do weird things to this particular period of anime in the long view of history. It’s hard to say if this show—or My Dress-Up Darling, Komi Can’t Communicate, etc. etc.—will persist particularly long in the public memory. In the case of Shikimori specifically, I rather doubt it. If it picks up a long-term fanbase, it will be a cult one, made up of people for whom the show offered some measure of comfort during difficult situations or simply helped them get through a day. To those people, Shikimori will be a cup of tea during an illness or a cool breeze on a summer day. To everyone else, it will be a pleasant, but half-remembered memory that pops up like a firework into the sky; brilliant for a fleeting moment, and then gone.


1: A correction: A commenter pointed out that this is actually Kamiya, which comparing the screenshots is obvious and I feel a little silly for thinking otherwise. Still, given its juxtaposition with all the alternate universe stuff I think my confusion is a bit more understandable, and my larger point still stands.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch LYCORIS RECOIL Episode 2 – The More The Merrier

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


I know on some level that I can’t just spend every one of these columns gushing about how goddamn entertaining Lycoris Recoil is, but I really, really want to. If anyone had any lingering doubts, “The More The Merrier” proves that Lycoris Recoil’s spy movie chops are no fluke. It’s stylish and intriguing with a fun little left turn at the end. Basically, the perfect second episode for something like this.

We open on a delightfully Lain-y scene of two hackers meeting in the confines of cyberspace. One is Walnut, who we met last week, and the other is a new face (or mask, anyway), Roboto.

The two’s relationship can perhaps best be described as tense, and we learn early on here that it was Roboto who told the mysterious billionaire Allen Adams where Walnut’s apartment was. You may remember said apartment getting blown up via car touchpad toward the end of the premiere. Walnut, perhaps out of options, hires the LycoReco cafe girls to get him out of the country. This seems like a fairly straightforward premise, and it mostly is, but many small details shade the entire journey.

To start with, before the mission even begins, we learn Takina and Chisato have been paired up for about a month now. And we learn that Adams, under the alias “Mr. Yoshi,” has become an occasional customer of the cafe. (He tries very hard to play the role of the nice, well-intentioned wealthy customer. Maybe a little too hard, even bringing Chisato a souvenir from a trip abroad to Russia in the form of a small toy.)

The mission itself is a study in contrasts. Chisato and Takina have very different personalities that happen to work pretty excellently together, and almost every single facet of the job they pull off here sees the two’s approaches deliberately juxtaposed. Chisato evidently spaces out during much of the briefing and doesn’t note down most of the minute transit details about where she’s going or how to get there, Takina has them memorized. Takina drinks a “jelly drink”—Soylent or something?—to quickly and utilitarianly get a boost of energy before anything actually dangerous happens, Chisato on the other hand chows down on a bento box.

The actual spy work part of the mission consists of escorting Walnut while a group of mercenaries in the employ of Roboto—who we eventually learn is himself working for Allen—pursue him. There’s some fun stuff in here, too. When the two meet up with Walnut (who spends the entire episode dressed in a squirrel suit, in a truly inspired bit of costume design), for example, Chisato is disappointed that the flashy Lambo-like supercar she’d spotted in the parking lot isn’t their ride for the mission.

When things inevitably get hairy, culminating in an office building shootout with Robot’s mercs, Chisato’s still using her rubber bullets while Takina has made only the minor compromise of aiming for shoulders instead of heads. Even here, the two are very different. Chisato’s approach, tellingly, seems to be the more effective of the two. In an impossibly cool moment that I really hope has some eventual sci-fi hokum explanation, Chisato is able to calmly sidestep her way out of point-blank rifle fire, literally waltzing between shots like it’s nothing out of the ordinary.

Minutes later, in what’s becoming a recurring pattern, she tend the wounds of one of their enemies so he doesn’t bleed out.

This seems like a mistake; as she’s doing that, Takina and Walnut leave the building, only for the squirrel-suited hacker to be riddled with bullets from across the rooftop. The ensuing bloody mess is the first time we’ve seen Chisato even remotely rattled at all in the entire first two episodes, and she and Takina grimly escort his dead body in the back of an ambulance.

But then, just as the episode seems like it’s going to end on a down note, Walnut rises from the ambulance bed, and takes off his helmet, revealing himself to be….

Mizuki??

Yes, it turns out that the entire time, it was Mizuki in the suit, and this entire episode’s plot was a blind op. The Lycorii handled the hard part while, simultaneously, Mizuki and Mika handled the fakeout, which included the stupid squirrel costume; itself both bulletproof and stuffed with exploding blood packs.

This kind of borderline-corny twist is the sort of thing you can only get away with if you’re completely un-selfconscious about your genre. And thankfully, Lycoris Recoil seems to be. The episode ends with the real Walnut, a young girl who promptly switches to the also-fake name Kurumi (Misaki Kuno, thankfully operating in her lower, more naturalistic register rather than what she used for Chisato recently over in Prima Doll), moving into the cafe as payment for helping them out with future missions.

Spot the squirrel.

And we close on Mr. Adams once again patronizing the cafe, before asking Mika point-blank what sort of work he and Chisato actually do. Perhaps a lead-in for next week’s episode?

I realize I’ve leaned really heavily on the “recap” aspect of this column for this one. To be honest, so far almost all of Lycoris Recoil‘s strengths are in intangibles like style, tight pacing, and just generally being fun as hell to watch. But that doesn’t mean there’s nothing thematic here; it really is worth noting how hard that contrast button between Takina and Chisato is being slammed, and who knows what the addition of Kurumi to the cast is going to do to that. This is to say nothing with the further hints at some larger overarching web of conspiracy, here, including the DA still hunting for the man in the blurry background of that photo from last episode and, of course, Allan Adams’ recurring appearances.

Until the answers make themselves known, see you next week anime fans.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Let’s Watch LUCIFER AND THE BISCUIT HAMMER – Episode 1

Let’s Watch is a weekly recap column where I follow an anime for the course of its entire runtime. Expect spoilers!


Oh god.

Do we really have to?

If you had told me a year ago, when we didn’t know anything about this, that this was how I’d be reacting to its first episode, I’d have never believed you.

The thing that sucks most is that I am not this person. I am not the person who goes into every anime season looking more for what I can drop and complain about than what I can watch and enjoy. I have met people like that, and they’re annoying. I certainly have never wanted to give that impression from my website, which by and large I try to devote mostly to positive anime criticism. The series I’ve disliked enough to review them negatively are few and far between. Enough so that it’s a tag on my review archive, specifically so people can avoid it if they want to.

But sometimes, unfortunately, for many of the same reasons that art can be an essential balm to the soul, art can be bad. The anime adaption of Lucifer and The Biscuit Hammer is bad.

Guys. It is so bad.

How did this happen? Why did so many of you vote for it in the poll? Did I do something wrong?

Okay, no, to be fair. To be so fair that it is physically painful, this is not the worst-produced anime I’ve ever seen. Barely. I’ve seen a couple that look worse. Magical Girl Spec Ops. Asuka was down there. Pride of Orange was down there (how the fuck have I had to reach for that thing as a comparison point twice in one day?). Modern Magic Made Simple, a tragic conflux of rancid taste and animated-at-gunpoint production values that I have blessedly only ever seen one episode of, is worse.

But this is bad. Make no mistake. Not mediocre, not so-so. Bad. The kind of bad that really makes you say to yourself “holy fuck there is too much anime being made right now.” I invite you to look at any random 5-minute slice of this episode and then do the same for any other anime I’ve covered so far this season. Hell, any anime I’ve ever covered on this site. Lucifer and The Biscuit Hammer‘s anime looks worse than the vast majority of them. This is unacceptable on a basic level.

I really want to know what happened. Studio NAZ are not really a known quality, they assisted on Sabikui Bisco two seasons ago, and that show certainly did look pretty rough in spots, but the Sabikui Bisco anime was also not adapting one of the best manga ever written. (Even so, I don’t remember it being this bad.)

Maybe it’s a difference in expectations. In this sense, I am That Person. Lucifer & The Biscuit Hammer is one of my favorite manga of all time, a masterful pastiche of action shonen from the pen of the endlessly talented Satoshi Mizukami, one of his medium’s true modern auteurs alongside the likes of Dowman Sayman, Imitation Crystal, and in a more mainstream sphere, perhaps Tatsuki Fujimoto (I’ll get back to you on that last one once I finish Chainsaw Man). The man’s work is sprawling and spans a number of genres and almost 25 years of history. If you’re here for recommendations, go read—read, do you understand? Not watch—Biscuit Hammer. Then read Spirit Circle. Then watch Planet With. Even his minor stories are homeruns, but those are the big ones, the ones that truly are essential and some of the best manga penned in the last 20 years. (Or anime, in the case of Planet With.)

Biscuit Hammer, in its original form, is fun, riveting, full of interesting little twists and turns, and has a profound thematic core that cuts to the heart of the genre it so clearly admires and, more broadly, resonates emotionally with many, many readers. We will get into some of the specifics of that over the course of these twelve weeks—god, twelve fucking weeks of this—but that’s the short version. The Cliff’s Notes.

Adapting this thing to anime was probably always going to be really hard. But I must ask; would it have been too much to ask to at least try?

The main problem actually isn’t even the piss-dull production values, although they certainly don’t help. It’s the pacing. In the manga, main character Yuuhi Amamiya (Junya Enoki, completely phoning it in) comes across as a tedious, self-absorbed, petulant dick. He is those things, and that characterization is on purpose. But the first half or so of this first episode is an instructive exercise in the difference between manga pacing and anime pacing. Yuuhi being a jerk on the page is easy to breeze through because, in a comic book, you can read at your own pace. In an anime you are simply stuck there for however many minutes a scene lasts.

Over the course of the first half of this episode, Yuuhi gets roped into being a chosen one by a magic lizard (Noi Crescent, played here by Kenjirou Tsuda) and blows that off. Understandable, but we have to sit through his annoying dialogue about why he doesn’t want to be part of it. Less understandable, you could cut that down. Later, when he starts to develop the powers granted to him in service of this world-saving quest, namely a form of limited telekinesis, he uses it to get a peek at his teacher’s panties. At some point, choosing to preserve this—one of several such scenes from the early portion of the manga before it really found its footing—instead of cutting it in lieu of almost anything else feels like active taunting.

Yuuhi gets some much more granular characterization later on that helps me, as someone with prior knowledge, deal with all this. For a total outsider? I would blame no one for dropping the anime right then and there. Which would be tragic only because they’d be unlikely to give the much better manga a shot.

Eventually, through a combination of a laughably middling action scene and some exposition, Yuuhi gets the gist; the world is being threatened by a, we’ll say sorcerer for now, who summons monsters called golems, and who threatens to crack the world asunder with the giant invisible-to-normals mallet that gives the series its English title. (It’s called Hoshi no Samidare domestically, if you were curious.)

It’s hard to muster up the enthusiasm to go into any of the specifics here. The fight scene is very short and scored by a wildly inappropriate EDM soundtrack that reminds me a lot of that of The God of High School. The golem here retains its charmingly doofy look from the original series, so that is a minor positive.

Indeed, I will say this much, buried under all this mediocrity is one single real bright spot. Something that the otherwise well below par anime adaption cannot smother. If you’re familiar with the manga, you can already probably guess what I mean.

For some people the term “tomboy” really just doesn’t cut it.

Samidare Asahina. Princess Samidare. Samidare of the Stars. Lucifer. Played here by Naomi Oozora, who, full credit, really seems to be trying, unlike almost the entire rest of the voice cast.

Samidare is the true focal character of Biscuit Hammer, and she is a fascinating individual, for reasons the show hints at here but won’t properly get to until later. (Assuming the pacing doesn’t also fall to shambles there, that is.)

I actually find describing Samidare’s character a little difficult, because there isn’t really much else like her. She’s a willfully authoritarian little brat who, for reasons as yet undisclosed to us, mostly wants to stop the Biscuit Hammer from falling so she can destroy the planet instead. Near the end of the episode, she jumps off of her own balcony to test both Yuuhi’s power and his loyalty. In its last minute, she demands he swear loyalty to him, and in an action that completely defies every single thing we’ve seen of the young man so far, he feels like he has to.

I would compare Samidare, specifically the anime’s Samidare, to Siesta from The Detective is Already Dead or Aika from Blast of Tempest. A young, strong-willed girl whose sheer force of personality and just sum competence are so much greater than everyone else’s that she warps the story around her. Unlike them and other “removed woman” characters, Samidare is very much alive and present, still able to actively wield that influence.

In the original manga, this had the fascinating effect of making it almost seem like Samidare was actively stealing the series’ protagonist spot from Yuuhi, only sharing it on her own terms. Here, because the adaption is simply not nearly as good as the original, it captures only a fraction of that essence. Still, no amount of incompetence can completely defang her. She’s a nugget of gold panned from muddy water. When she folds her arms, her back to the sky, with the Biscuit Hammer hanging ominously, obscured by the clouds behind her, you can see the spirit of the original Lucifer & The Biscuit Hammer in there, if you squint. Perhaps that sheer power of personality is why the manga is named after her in its original Japanese.

But those few feint echoes of the original manga are not enough to save this as an adaption, and trying to put myself in the shoes of someone who’d watch this knowing nothing about the original? Puh. I cannot imagine that this episode would make them at all interested in Lucifer. It does almost the exact opposite of what a good adaption is supposed to do, in that it magnifies every weakness of the original material and creates new ones while pruning off the areas where it excelled. Even purely as an ad for the manga, this first episode is an almost complete failure. Considered as its own standalone piece of work, it is perhaps even worse.

I will say, I am going to try to cover the remainder of the anime in the best faith possible. (What you are reading is the kindest version of this column that I can manage, and I mean that in total seriousness.) So whatever lies ahead, we will face it together. You all wanted me to cover this, for whatever reason, so I am going to cover it. If that means twelve weeks of scrounging for bright spots, then so be it.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

Seasonal First Impressions: The Robotic World of PRIMA DOLL

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


Generally I end up covering at least one or two things here per season that are total misses. Prima Doll is only one episode in, so even with everything I’m about to say about it I feel like I’d be jumping the gun by calling it a total miss. What I am comfortable saying is that of the anime I’ve so far done first impressions articles on, it’s by far the least essential. This isn’t to say that it’ll never mean anything to anyone, but I found it lacking in a crucial, tangible warmth, something that is extremely important if you’re trying to make a show that can either offer some sort of comfort to its viewership or can make them cry. Prima Doll is trying to do both, and it feels underequipped on both counts. And hey, if that’s not enough of a red flag for you, it’s also pretty dull and charmless.

The important note to make off the top here is that Key are involved with this. Key, the visual novel studio behind Clannad, etc. have a reputation for a pretty specific kind of work; shamelessly melodramatic, heavy on obvious emotional cues, and dedicated to making you cry, every time. I’m a fan of a small slice of that work—I really like Angel Beats!—but their only other series I’ve seen is The Day I Became a God, which I absolutely hated, and has put me off of seeking out much else by them. (As far as material I’ve covered on this site, I’d put it somewhere just above Pride of Orange, last year’s worst anime, which is terrible for totally different reasons.)

But that really just informs the mood of the piece. What is it actually about?

Well, if you’ve played or even heard of Girls’ Frontline, basically that. Robots in the shape of cute anime girls are, for reasons unexplained and perhaps unimportant, the main language of warfare spoken in this world. Our protagonist, Haizakura (Azumi Wakai), is one such robot, here as in Girls’ Frontline called a doll. (No “T” this time.)

For reasons currently unknown to us, she ends up repaired by mysterious café owner and employed there, along with other “broken” dolls, all of whom have various quirks that prevent them, one must assume, from being useful in military action anymore.

Haizakura herself is very clumsy in a way that, to be honest, I found extremely grating.

It should not make me actively annoyed when a character is subject to slapstick.

She also faints whenever she uses her abilities, which at one point she does to deactivate a rampaging military drone. Drones and dolls are different. I Guess.

This first episode’s plot involves her trying to reunite a young girl named Chiyo (Misaki Kuno) with the doll who served as her surrogate older sister, Yugiri, who looks, sounds a bit like, and has the same name as Yugiri from Zombie Land Saga. (Whether this is an intentional reference, a coincidence, or a mind-bogglingly ballsy example of plagiarism is unknown to me.)

Yugiri, coincidentally, is deactivated in the cafe’s basement. Somehow, Haizakura turns her back on (or something else does and Haizakura is just there when it happens, it’s not totally clear), and Yugiri and Chiyo spend some time together. But oh no! The ending of the episode reveals that Yugiri actually has amnesia and feels terrible about it, so she lies to Chiyo and tells her she’s “going on a journey” so as not to hurt her feelings, and is then deactivated again and promptly returns to the cafe basement.

Look, I’m a pretty huge sap, and I’m not shy about admitting it. But even as I could actively feel it trying to tug at my heartstrings, most of Prima Doll‘s tearjerking did nothing for me. It’s really hard to nail this kind of thing down when it’s done right, and maybe even moreso when it’s done wrong. Obviously this is all very fiddly and subjective, but to me there is simply something too self-conscious, too obvious, and maybe even too contrived about Prima Doll.

There is certainly potential in the notion of a group of “broken” people—very literally, here—discovering a found family in each other. This is a notion that unites works of fiction as disparate as, indeed, Angel Beats! and, say, James RobertsMore Than Meets The Eye. (Hey, the dolls from this and the Transformers from that are even both robots! There you go.) But that’s the sort of thing that requires a delicate touch and a good command of character writing. Prima Doll displays zero evidence of having either at this point, and if it’s this unwilling (or unable) to show off even a little bit of that, I see equally little reason to give it much chance.

And as a final note, yes, there’s some potential also in the background and setting, but when stuff that’s actually good at worldbuilding—say, Lycoris Recoil, which is even also partly about a café—is airing this season, why on Earth would you bother with this?

The Takeaway: Pass.


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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

ONE PIECE Every Day – Chapter 32

One Piece Every Day is a column where I read a chapter of One Piece every single day—more or less—and discuss my thoughts on it. Each entry will have spoilers up to the chapter covered in that day’s column.

Please keep in mind that many other readers are also first-timers. Do NOT spoil anything beyond this point in the comments!


Today’s chapter continues basically directly on from yesterday’s, forming a clean continuation of the battle between Zolo and the Meowban Brothers, one of whom, Siam, has stolen two of Zolo’s three swords, as Nami so helpfully recaps for us with a zippy one-liner.

I kind of love this line, and to be honest there’s quite a bit of fun dialogue scattered (cattered?) throughout the chapter. I’m not sure how much of it is a faithful conveyance of Oda’s original dialogue and how much of it is the translator having a spot of fun. I suspect it’s a bit of both.

A “pirate-flavored pancake.” That’s poetry, right there.

Siam continues to make me slightly uncomfortable, but Butchie is a decently fun character, “cat-a-pault” shouts and all. Zolo gets some good moments here too, including one where he deliberately takes one of Usopp’s slingshot bullets to the back so that way the cat brothers don’t turn their attention on him and Nami.

Of course, there’s really only so much the guy can do. Django steps in when Nami tries to return Zolo’s swords to him, injuring her what looks to be rather badly.

And not long after that, Captain Kuro arrives, and he’s more than a little angry that the Black Cats have been dragging their feet.

The chapter ends there. Tomorrow, we learn what becomes of Luffy and friends.


One Piece Every Day relies on reader support even more than most of my columns do. Please consider sharing this article around if you liked it!

Also consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

Let’s Watch CALL OF THE NIGHT Episode 1 – Night Flight

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


Ko Yamori (Gen Satou) is having girl problems. Quite the opposite of the many heartbroken protagonists who litter his genre, Ko has recently turned someone else down, on the grounds that he doesn’t really understand what “love” or wanting to date someone actually are yet. Through a combination of resultant bullying and just plain ol’ feeling bad, this has made him want to stop going to school. So, he does. He skips class by day and walks about town late at night. The city is neon-on-black and blown out around him as he absorbs the relative tranquility of a small playground and rambles to himself.

Scrolling post-sundown social media (never a great idea), he gets it in his head to try drinking, despite being only 14. He finds an alcohol vending machine—did you know those were a thing? I certainly didn’t—and, more than a little paranoid as he does so, slips a few coins in. The machine emits a yellow-amber glow all the while, almost sickly in its illumination of the scenery.

He is then promptly jumpscared.

That is Nazuna Nanakusa (Sora Amamiya), nighttime socialite, owner of a pretty cool cloak, and vampire. The specifics are less important than the broadstroke; Nazuna turns Ko’s life on its head over the course of their single night together, which takes up the entire first episode, with not a single second of concession to the morning after. She chats up drunk salarymen, she teases and prods Ko, she says she likes to help people who can’t sleep at night solve their problems.

She takes him to her apartment.

Sadly, she does not climb up the side of her apartment in lizard fashion.

An aside; Call of the Night is somewhat new territory for this site. Despite being the holder of the seasonal romcom slot like previous Let’s Watch subjects My Dress-Up Darling and Kaguya-sama: Love is War!, Call of the Night is not particularly similar to either, and it would be a mistake to lump them together simply because they’re part of the same genre. Call of the Night‘s pedigree is older, and puts the series itself in a more sensible context. After all, people being attracted to vampires instead of (or in addition to) being afraid of them stretches back to the very dawn of popular vampire fiction. They’re nothing new in anime, either, with more or less popular titles that are about or prominently feature a vampire love interest including, just off the top of my own head, Rosario+Vampire, Vampire Knight, Actually, I Am…. / My Monster Secret, Seifuku no Vampiress Lord, Vampeerz, etc.

These span several different genres, but what all have in common is that the vampire is portrayed, at least initially, and in line with their origins as a creature of the horror genre, as something dangerous. Something that warrants caution. This is true of Call of the Night as well, even as Ko himself throws that caution to the wind not long after discovering Nazuna’s true nature and he decides he wants in on the whole “vampire” thing, the framing never lets her seem too innocent for too long. For every cut that depicts Nazuna like this, where she says something goofy or outright dumb.

There’s another that portrays her like this; a predatorial-in-the-animal-sense midnight stalker. She’s a vampire. Let her bite you.

Now, while danger can certainly be scary, it can also be salacious, and unsurprisingly that’s the angle that most of Call of the Night‘s more intense scenes take. Even less surprisingly, the attempts to play up Nazuna’s conventional sex appeal don’t work nearly as well as those that focus her vampiric features. The former are simply too clean. There’s a shot in here where the camera rotates around her body in an attempt to show off her midriff and it just looks absurd. (What is she, a sports car?) This is without mentioning what looks a lot like airbrushing on parts of her body, it just all looks too silly to take seriously.

The latter though? Well, there’s an old joke in some circles about how you can tell when they get someone who’s “into feet” (or into whatever) to animate a given scene. I think Call of the Night‘s team has someone who’s into teeth.

If they could only nail one, though, it’s actually better for it to be the latter. Ko, after all, is not so much attracted to Nazuna yet as he’s attracted to the idea of becoming a vampire, as is established not long after Nazuna reveals that she is one. We need to see this stuff through his eyes for that desire to make sense on a literal level (and on a less literal one, depicting some kind of temptation only works in any context if you can successfully convey said tempting). Fill in your own vice or vices here; is “vampirism” code for sex? Drugs? Booze? Just the general nightlife experience? There’s no reason it can’t be all of the above, and by keeping the metaphor fairly broad and open to finer interpretation, Call of the Night‘s first episode mostly succeeds in its aims of making Ko’s attraction to Nazuna—or perhaps more, what Nazuna offers—understandable, in spite of some minor flaws.

Call of the Night does also zero in on one particular thing. Nazuna, at one point, asks Ko why he thinks people stay up late in the first place. It’s a rhetorical question, and she provides her own answer.

This is an interesting notion, and certainly one that maps to why a lot of say, millennials like myself stay up too late, but the way Nazuna plays it is even more interesting. Later in the episode, Ko expresses that he knows he shouldn’t be doing “something like this”—that is to say, this whole skipping school and staying out at night bit—in the first place. Nazuna, who seems to have taken an interest in him despite herself, responds to that thought by hovering above the ground, and asking him this.

The question pierces the thematic heart of Call of the Night in general. How does Ko feel about all this? He says to himself, remembering back to the incident at school, that he tried to do the right thing. Nazuna cuts in—literally invading the flashback—to ask why he even cares.

It’s clear that Nazuna, for whatever reason or reasons, wants to bring him over to the very literal dark side. He can be a creature of the night too, if he wants to be. And that is, abstractly, what the show says for anyone; the only requirement for being an outcast, after all, is that you are cast out. Ko, at least in his own mind, already has been. The freaks come out at night, the question for Ko—and more broadly for anyone—is simply whether they feel they fit in more with them, or with the normal folks who thrive while the Sun’s up.

On another level; the extent to which Nazuna is a shamelessly bad influence adds further knots to the already twisty question of how “okay” any of this is. But personally, I’m less interested in the question of if Nazuna’s actions are in some way moral and more in the question of if this resonates both with its intended audience and more generally.

That’s a question that it will take the rest of Call of the Night’s thirteen episodes to answer, so for now, it’s an open one. But! I think this first showing is promising. Toward the end of “Night Flight”, the episode earns its title, as Nazuna gives Ko the thrill of his life whether he wants it or not.

She kicks him off of a roof, and lets him panic mid-freefall for a moment. Of course, she swoops down to save him, picking him up and carrying him away as ED theme kicks in.1 In that moment, Call of the Night is pure black magic. If it keeps figuring out how to do that, it has nothing to worry about; the night is still young.


1: Also called “Call of the Night”, and after which the manga was originally named. I did not know this when I wrote the article and have updated the phrasing here and added this footnote to reflect the reality of the situation.


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Seasonal First Impressions: Something is Wrong in SMILE OF THE ARSNOTORIA THE ANIMATION

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


As we stand in the blistering spring wind,
we are resolute, humble, and decorous.
We are Pentagrams,
and with the pride of flowers,
we learn and study hard.

I really must, before saying anything at all about this series, direct even site regulars to the warning in the header. Arsnotoria is the sort of thing I’d recommend going into as blind as possible. (Even saying that much is a bit of a giveaway, but there’s a certain amount of that which can’t be helped.)

But let’s get into it, shall we?

You get them a few times per year; anime whose premieres just make you go “huh?”

Often, they start out as one genre and then take a left turn into another. Or their tone does a total headstand somewhere in the first episode or two. Something like that. By me even mentioning this, you can guess that Smile of The Arsnotoria: The Animation—clunky title and all—is an example of this, but it’s worth explaining why even bringing that up is noteworthy. These days, these kinds of swerves don’t have much impact anymore. Somewhere after Gakkou Gurashi people started to almost expect them, and most modern examples don’t even bother waiting until the premiere to tip their hand, with, for example, one of Arsnotoria‘s contemporaries Lycoris Recoil not even keeping up the facade for all of its preview trailers. So, if nothing else, if the entire rest of the series is a total, out-and-out bomb that drops off the face of the Earth after it finishes airing, it should at least be noted for its restraint.

There are 22 minutes in Arsnotoria‘s first episode. About 20 of them are extremely pleasant, almost iyashikei-esque slice of life coziness. Let’s talk about those minutes first, since they form the bulk of the episode.

Right from the top, we’re dropped to the goings-on in a magical academy of some sort, and into the lives of five schoolgirls. These are Arsnotoria herself (Misaki Kuno), Mell (Miharu Hanai), Ko Alberta (Miyu Tomita), Picatrix (Eri Yukimura), and Abramelin (Eriko Matsui). No, I don’t know why Ko is the only one with a last name either (although there is brief mention of a Grand Alberta, also. Maybe they’re related).

They fall into familiar and broad character archetypes; Arsnotoria is the cutesy and naive one, Mell is rambunctious and michievious, Ko is a sleepyhead who’s more aware than she lets on, Picatrix is an ojou complete with ending most of her sentences with “desu wa”, and Abramelin is the serious, responsible one. These aren’t the most compelling or deep characters, but they work in the sort of easygoing, slice of life mold that most of the episode traffics in.

“Easygoing” might be underselling it, really. Much of the episode is positively languid, and it’s telling that a solid 10 minutes are taken up by the characters discussing tea. This admittedly gets a little boring toward the end, but it’s to Arsnotoria‘s credit that it manages to actually keep this fairly engaging for most of that time. Discussions of what side one butters their scones on recall the (in?)famous chocolate coronet scene in Lucky Star. And at one point, Ko tries to bash a sealed jam jar open with some lavishly-animated and quite powerful looking magic wherein she summons a huge, bandaged hand to punch it.

Aside from this, there are a few setting details. The school this all takes place at, the “academy city” of Ashlam, seems to basically be a furnishing school for young arcanists, which is perfectly fine as a setting and it’s one plenty of other things have done (in anime alone you have everything from Tweeny Witches to Little Witch Academia to Mahou Girls Precure to, perhaps most relevant for this part of the episode, Mysteria Friends). A fair bit of proper terminology gets lobbed at us here. Not quite enough to be a Proper Noun Machine Gun, but maybe a Proper Noun Slingshot.

And mixed in with all this are some interesting bits about London being on “the surface”, which seems to both imply (somewhat surprisingly) that this takes place in a version of our world, and that Ashlam is actually physically above the ground.

All of this may seem irrelevant, given the total tonal 180 that you’re all aware, if you’ve gotten this far in the article, is coming, but there is one other detail that seems significant; the opening of the episode sees our characters return from a “watch” shift. A watch for what is not a question I thought to ask while first viewing the scene, but it’s certainly on my mind at this point.

Because, yes, in its final two minutes or so, Arsnotoria completely tips its hand, in perhaps the most dope slap-blunt way possible. A cut to black, the word “WARNING” inexplicably written across the screen in bright red, and then this.

A scene of total, apocalyptic ruin. (Complete with some very nice billowing fire animation.) Inquisitors patrol streets and slaughter citizens for being “Negatives,” explaining nothing with their cryptic comments as they do so. It does not even look like it’s from the same universe as the entire preceding 20 minutes, and with just that little bit of footage, Arsnotoria goes from being enjoyable if predictable to a total fucking wildcard.

None of this necessarily means that Arsnotoria will be good. It is entirely possible to have an interesting structure but fail on any number of other counts (or even all other counts), but it’s at least a good sign.

The Takeaway: Really, this one is pretty simple. If you enjoy throwing caution to the wind and gambling on something that no one has any real idea as to where it’s going, you want in on this. If not, you can probably skip it.


Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live. If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directory to browse by category.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.