Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week.
Expect spoilers for covered material, where relevant.
Look, if I’m going to rant about a show for falling off I have to give it due credit if it gets back in the saddle, too. That’s just fair play.
On the other hand, I really do feel like I’m tsundere for this goddamn show.
It’s not like Magical Destroyers has really gotten any easier to understand since I last wrote about it just two short weeks ago. If anything, it’s retreated even further into its own little world. Subtext and any real stab at a larger theme have been set aside for the moment in order to riff on disparate tropes and styles from all over the last 20 years of anime history. I really wouldn’t say, even as it closes in on its final third, that Magical Destroyers seems particularly in a hurry to get anywhere. (Apparently, there’s a tie-in mobile game, which might have something to do with that.) But even as it’s seemed less and less concerned with making any kind of point, Magical Destroyers has rediscovered its love of style. That counts for something. At the end of the day anime is both an artform and a medium of entertainment; if you can’t swing a compelling take on the former, the latter is a pretty good consolation prize.
Case in point; the last two episodes. Last week, the series dove into an almost Sonny Boy-esque hallucinatory flicker, constantly going back and forth on whether what we were seeing was real or not. (It eventually gave us a definitive “yes,” which takes away only a little bit of the magic.) This week’s episode, despite being much less conceptual, is almost even weirder, though certainly not in better taste. How do you put a compelling spin on the yucky “brother and sister who are like, Too Close” trope? Well, I’m not sure it’s possible. But making them respectively a mutant severed head and a creepy The Shining kid respectively is certainly one way to at least try.
“She will never be ballin.” *Spits out cereal.*
This is to say nothing of the series’ ongoing habit of warping its own aesthetic around the characters of the week. This can, as we’ve established, backfire. But put to the right ends, it can really liven up an otherwise fairly straightforward episode. The series really does get into some proper horror aesthetics here. It’s mostly loving pastiche rather than doing anything “truly original,” but that’s in-line with the series’ general aesthetic aims, so it’s hardly a bad thing.
It’s worth shouting out the series’ commitment to one-off magical attacks that seem like they should be coming out of a bank system, but aren’t. Blue whips out two new ones here, and Pink gets one as well (in both cases, after the girls in question have taken a shady empowering drug. If the show’s edgy sense of humor wasn’t your speed toward the start of its run, it won’t be any moreso now), and they’re a lot of fun.
As for the running B-plot of secondary villain Slayer, that finally comes back around here, too. Although mostly as a tease for next week’s episode. It’s pretty fun when she manages to out-aggro girl Anarchy herself.
All told, the series seems to be back on track. Or at least, as on-track as something this proudly idiosyncratic can ever be. For my money, that’s a good thing. I’m slef-conscious of the fact that this article, where I praise Destroyers, is shorter than the one where I yelled at it for getting lazy. But that is just the way the cookie crumbles sometimes. (Ask anyone, it’s easy to write about things that are done poorly, it can be much harder to articulate why something works. Sometimes something is just cool because it’s cool.) And honestly, if all I truly have to say is “it’s back, baby!” why beat around the bush?
I’ve followed a lot of anime this season, and I’d while be hard pressed to say that Magical Destroyers is the best of the lot, but it’s damn memorable. In the seasonal churn, that counts for a lot.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter, Mastodon, or Anilist, and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category. If you have any questions about this or any article, feel free to leave a comment, or pop on over to my RetroSpring and ask me there. It’s up to you!
All views expressed on Magic Planet Anime are my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week.
Expect spoilers for covered material, where relevant.
It’s always a danger with this kind of show; anything that’s more than 30% or so pastiche by volume will get lost in the weeds if it spends too much time reminding you of other stuff instead of being good on its own merits, but that isn’t really the specific problem that Magical Destroyers has run into as it closes out its first half. Instead, the issues are more basic. It just isn’t much fun anymore; the show’s always-questionable taste, initially a forgivable quirk, has collided headlong with its lacking character writing, incoherent plotting, spotty pacing, and, as of the most recent episode, the visual side of things is also starting to fall apart. None of this is good, and even if the series recovers it will be, if remembered at all, rightly dinged for having a weak middle third.
You can map Magical Destroyers‘ episode quality over time pretty easily. After a strong premiere, an even better second episode that seems likely at this point to be the show’s overall highlight, and a solid third episode, cracks started to show around episode 4, where the entire thing is basically an excuse for some tasteless fanservice. Episode 5 is fine, and even seems to set up some ongoing plot threads for the episodes to follow, but the two that come immediately after it are easily the show’s low points. Episode 6 is a dull and pointless elaboration on the titular magical girls’ barely-there backstory, and episode 7 is just a top to bottom problem.
In episode 7, the girls face the second of the Four Heavenly Kings—gotta have those in an anime, of course—but in contrast to the brainwashed car otaku in episode 3, this guy is….an angry gamer named Adam who cheat at video games a lot until he was eventually banned from every online game. It really must be said, Adam has an unforgivably bland design for a show like this, and his AI girlfriend Eve (of course her name is Eve) doesn’t fare much better.
Adam of course traps our heroes in a virtual world where he has unlimited haxx0rz to torment them as he pleases. Except, he’s not very creative with any of this—which is maybe supposed to be a vaguely meta point about the sorts of people who are inclined to cheat at video games, but it doesn’t really come off that way—and his attacks are mostly limited to generic stuff like rocket launchers and pistols. The SNES-style JRPG mockup segments are a bit more interesting, but given how off-model the rest of the episode looks, they almost feel like an excuse to simply have the characters on screen less often.
While all this is going on, there is a massive battle happening back at the home base of Otaku Hero’s rebels. We’re shown approximately none of this, and despite the threat of Otaku Hero and the magical girls possibly not making it back home in time to save the day, the plot is simply resolved off-screen. This is indicative of the show’s poor writing at this point in general, plot points will be seemingly forgotten about or just dissolve mid-episode, proving to be of no real consequence. Anime in this “otaku action anime” genre do not have to be exquisitely-written, but they do need to have impact, and virtually nothing that’s happened in the past two episodes has had any.
On top of that, it must be said. No one comes to an anime like this for its themes, but watching it—again, especially this weak run of episodes 6 and 7—has made me realize just how well written some of them, in particular Rumble Garandoll, actually are by comparison. That series never lost sight of the fact that people who loudly express disdain for art and those who love it tend to have ulterior motives for doing so. There is a reason its villains were from an alternate timeline where Japan won WWII; they were literal fascists, whose hatred of otaku culture stemmed from it being indicative, in their view, of a weak mindset that did not sufficiently put the nation first. By contrast, Magical Destroyers‘ main villain seems to just hate otaku because they’re otaku. He gives a rather over-wrought speech in episode 6 that makes him come across like the sort of person who spends a lot of time on tumblr ranting about how fanfiction is destroying young writers’ minds. He’s still ultimately wrong, but the ideological scope is not there, and as such his plans—and the show’s entire plot as a consequence—come off as trivial.
Otaku Hero’s ideal of a world where you can “like whatever you want however much you want to like it” is a nice enough idea, sure, but it’s not very specific. Contrast Garandoll‘s broad messages of unity and inclusiveness—even accounting for that show’s own flaws—and you start to see how poorly Magical Destroyers‘ writing holds up even against other anime in its own very narrow genre. When Magical Destroyers began, I saw a few people express disdain at the fact that it took its own conceit seriously. That isn’t the problem; the problem is that it’s not taking it seriously enough to actually articulate any further ideas it might have. And if it doesn’t have any, if the only thought it has truly is “doesn’t it suck when nerds get bullied?” then that’s all the worse.
Finally, the show’s production has begun falling off as of episode 7, and as a result some shots and sequences look astoundingly poor, with low drawing quality and bad composition. One hopes it’s just a hiccup, but it’s genuinely hard to believe that shots like these come from the same anime as episode 2, which still stands as one of the single most visually inventive of the season. And for that matter, the show’s own stock henshin sequences, which stack up to any from any more conventional magical girl anime of the past decade.
Will Magical Destroyers recover? It’s not impossible. There are a few high points of episode 7; a bit where Otaku Hero and Anarchy rescue Pink and Blue sees them walking in on the two mid-Uno game, where Pink is “torturing” Blue by hitting her with a pair of Draw 4s. And there are a handful of good to great shots and cuts, although honestly that’s true of almost any anime (very few anime look uniformly terrible throughout).
And while it probably hasn’t sounded like it from most of this article’s tone; I am rooting for Magical Destroyers, here. I like stuff like this! There’s a real point to be made about how the persecution of art can abet the persecution of people, and while no show in this small genre has ever made it perfectly, they usually at least try. What’s really burning me about Magical Destroyers at this stage is that it feels like it’s not trying anymore. Not to beat a dead horse, but you’re going to go on and on about the glory of anime and manga, and then this My Hero Academia reject is the heat you’re going to bring?
I initially thought there was a method to this anime’s madness, but it really seems like it might just be making it up as it goes after all. For a show where the premise involves a rebelling army of nerd guerillas and a magical girl named Anarchy, it hasn’t really lit the fires of revolution under me.
Nonetheless, because I’m a mark, and because I tend to get attached to shows where my feelings on them change several times over the course of me watching them, if it ever does get its act back together, I’ll be the first person singing its praises. Come on, Magical Destroyers! Give me something to believe in!
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter, Mastodon, or Anilist, and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category. If you have any questions about this or any article, feel free to leave a comment, or pop on over to my RetroSpring and ask me there. It’s up to you!
All views expressed on Magic Planet Anime are my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week.
Expect spoilers for covered material, where relevant.
This has been a weird season, particularly for speculative adventure anime. The two original frontrunners, Hell’s Paradise and the unrelated Heavenly Delusion, have respectively gotten kind of boring and completely unhinged in a way where I, personally, am holding off on covering it for now. That leaves a gap, and where there’s a gap, other things will step up to the plate. If you’re asking about what adventure anime I’ve been enjoying in a comparatively uncomplicated way, there are two answers, neither of which I would’ve expected giving just two weeks ago; Magical Destroyers (which was unhinged from the start) and this, Dead Mount Death Play. Neither are flawless by any means, but the nature of expectations is sometimes such that you end up enjoying things that you expected less out of in the first place more than things you had high hopes for that may or may not live up to those hopes.
As for DMDP itself, the gist since we last checked in with our necromancer boy Polka and his funky phantom friends is this; he’s joined the organization that was hunting him down back in episode one. He’s a coup, really, for this shady group of assassins, and their leader, the mysterious Clarissa [Atsumi Tanezaki]. (A side note, we’ll be calling “Polka” “Kabane” from this point out, referring to his character bio, because distinguishing him from the guy who used to be Polka Shinoyama is going to be important shortly) Misaki, predictably, is also around again, having been revived at the end of episode 2 following some exposition about Polka’s past. I was not crazy on the show’s attempts to sell both Kabane and Misaki (who seem to be co-headlining as leads at this point) as “sympathetic bad guys”, but the rest of the episode was quite good, including a sequence where Kabane rescued some kids from a fire in an unlicensed orphanage via summoning their parents’ souls into skeletons. He even caused a huge social media firestorm in the process, setting up a lurking background plot thread as we roll into episode 3 here.
Episode 3 quickly confirms that, regardless of whether or not he’s truly “villainous”, we are going to get to see Kabane properly fuck some people up. It’s really pretty straightforward; for as much as he might want to live a peaceful life in his new home, he does need money, and his talents point him toward assassination as a possible career path. He doesn’t even hand-wring over it, really, and his only token objection is shot down by Misaki pointing out that he was competent enough to kill her, and, after all, she’s a professional assassin too. Kabane and Misaki get a good dynamic going here when the time comes to smack around some yakuza. (Or something. They sure seem like yakuza to me but the show never uses the term.) Misaki, now basically a zombie, is immune to minor inconveniences like gunshots and such, so she handles all of the rough-and-tumble physical aspects of fighting. Kabane, the necromancer, finishes things off with his magic.
It’s also because of Kabane that they end up in this situation in the first place. One of Dead Mount Death Play’s recurring tricks is to set up a scene in one way—here, by making it seem like Kabane is talking to a guy who comes to Misaki for protection—and then reveal that he’s actually been talking to ghosts. In this case, that means deliberately leading himself and Misaki into a trap to get some vengeance for the many children-spirits that haunt this particular group of bad guys. These aren’t really meant to be twists, exactly, but it’s still a cool way to convey the narrative. It’s especially helpful when the show’s visual chops are otherwise more functional than great. (Although there is a really wonderful moment here where Misaki Naruto-runs for a couple seconds. That can make up for a lot of so-so cuts.)
Death Play seems to be setting up this thing where Kabane is, in a sense, less of a villain than the real-world sorts he crosses swords with; hitmen and so on. There’s an intriguing bit in here where he and Takumi, the hacker who’s now serving as his mission control of sorts, have a conversation about the value of human life. Kabane likens human life to toys. But, he says, he’s fond of toys, because they make children smile. This prompts Kabane to reflect on whether the real disconnect in their thinking is not how they value people but how they value things. It’s an interesting little dialogue, although the larger points it might be trying to make have not really connected just yet. Oh, somewhere in here it’s also mentioned that Polka—the real Polka—is still alive, and his soul is bound to a small drone that Kabane took control of last week. Where is all that going? Who knows!
We also learn about “Lemmings” here, in a separate exchange, apparently some kind of assassin-boogieman with a codename that, personally, just makes me think of the computer game. “Lemmings” doesn’t really remain a mystery for long. The closing minutes of the episode introduce us to two new characters who’ve shown up before but not gotten any spotlight before now. These are Tsubaki Iwanome [Takuya Eguchi] and Kouzaburou Arase [Nobuhiko Okamoto], a pair of cops who work for a branch of the government that deals with the paranormal. They get on Kabane’s trail because of the aftermath of the yakuza fight; a massive knot of clumped-together earth and mangled bodies, all of whom are still alive, because Kabane is hardcore like that. Thus, our first major arc sets its wheels in motion, and Dead Mount Death Play seems to snap into focus.
This is not a flawless show by any means; it’s visually a bit too dark (enough that it’s occasionally hard to puzzle out what’s going on), and the sense of humor is markedly dated. Sometimes in a charming way (Misaki’s whole kooky murder-girl personality) and sometimes in a very grating one (basically everything else), and its use of totally shameless fanservice feels pretty out of place in something like this. Still, the show is solid fun, and I enjoy tuning in every week.
Of course, what I would really love is to see it take that extra step up and go from good to great. Will it? Only time will tell.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter, Mastodon, or Anilist, and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category. If you have any questions about this or any article, feel free to leave a comment, or pop on over to my RetroSpring and ask me there. It’s up to you!
All views expressed on Magic Planet Anime are my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week.
Expect spoilers for covered material, where relevant.
It’s not common, but it happens; an anime that is decidedly fine but not great will unexpectedly just tap into something: a raw vein of resonant or intense emotion, a particularly strong theme, an exceptionally charismatic character will appear, etc. In doing this, the show goes supernova, breaking itself out of whatever little genre-box it’s stuck in and becoming something pretty unique—or at least interesting—in the process. If not permanently, at least for a while. Thus, we have the anime adaptation of The Magical Revolution of The Reincarnated Princess & the Genius Young Lady, a series that has been on Magic Planet Anime before, though not actually in its anime form.
I haven’t covered the series’ anime adaptation until this point because, frankly, until today, I wasn’t terribly impressed with it. I fell off following the manga not long after writing that original Manga Shelf column. And since then, Magical Revolution—MagiRevo, to its friends—has stuck in my mind, certainly, but not been at the forefront of it. Its anime, in particular, I have been a bit down on; just by being an anime, it has the obvious baked-into-the-format disadvantage of simply being of fixed, linear length, meaning that the balancing act between the more lighthearted yuri elements of the series and the more serious, dramatic, and intrigue-driven plot of the series has not always been easy to keep up, given that it’s stripped of the flexibility presented by reading a manga nor novel at one’s own pace. Sometimes, it has felt like watching two anime glued together. But no longer! Over its past few episodes, MagiRevo has largely discarded any pretense of being light and fluffy and has dived headlong into some surprisingly big ideas. Any feeling of trying to split the difference is long in the rearview by now.
To very briefly get the uninitiated up to speed: after what I previously discussed in the Manga Shelf column, MagiRevo starts getting into the story of Anis’ (Sayaka Senbongi) brooding younger brother Algard (Shougo Sakata). It was clear from day one that Algard was up to something, but over the course of, in particular, episodes 8 and 9, the series paints a compelling portrait of a man who is deeply troubled by the feudal realities of the world he lives in, and who takes drastic steps in reaction to them. It’s not long before he’s literally ripping the magical power out of supporting character and basically-a-vampire Lainie (Hina Youmiya), leaving her for dead in the process, and attempting to stone-cold murder his sister to secure his ascension to the throne.
This goes poorly for Prince Al, who at this point has basically ruined his own life as part of this harebrained plot to get Anis out of the picture. The tragic thing is that his motives are quite sympathetic! We see him moved by the plight of the poor, and furious at how his fellow nobles turn up their noses at those commoners. But tragically, he has no real idea of how to turn that righteous indignation into an actual plan to fix things. He conflates these systemic issues with his own complicated jealousy of his sister, and throws any real shot at repairing the underlying problems of the show’s world away for petty score-settling. He is, honestly, pretty lucky to get out of the whole ordeal alive at the end of the arc. Although being exiled to the kingdom’s borderlands ensures he won’t be playing a major role in the plot again any time soon.
Look at how smug he is about it.
That exile creates a new problem, though. With Algard out of the picture, Anis is once again the kingdom’s only valid heir. Her father, Orphanse II, restores her hereditary rights, and Anis is suddenly faced with the prospect of being forced into a queenly role that she neither wants nor is suited for. Perhaps surprisingly, she accepts all of this without much of a fight, resigning herself to her “duty” to the kingdom and to the other nobles, in spite of the fact that it’s not what she wants and that she isn’t the right person for the job anyway.
There’s an element of sad irony here; Anis, a genius in what is basically her world’s version of a STEM field, can’t seem to quite pick apart the systemic issues that her brother could. (We don’t get a great sense of what Anis actually thinks of the whole socioeconomic setup of her kingdom. She clearly likes the commoners as people, but it’s not clear if she really understands what makes them commoners in the first place the same way her brother did.) Algard, of course, wasn’t smart enough to come up with a way to solve those issues. One gets the sense that if they had been working together from the start, things would be much more on-track at this point, but complex interpersonal problems have gotten in the way, and the situation, as it stands at the end of episode 10, is very complicated all around.
This leaves Euphie in quite the spot, too. Episode 10 does a wonderful job of capturing just how powerless Euphie feels to really help Anis in any meaningful way. The succession issue is her problem too, since she loves Anis—she actually explicitly says as much here for the first time, no subtext here—and can’t stand to see her making forced smiles through the whole process of preparing for queenship. (This seems to mostly involve winning over the country’s nobility, which, given what we’ve seen of them, and given that we already know that they hate Anis because she can’t do magic, would seem like profoundly thankless work even if the show didn’t outright say as much.) She eventually goes to curse scholar and only slightly toxic friend of Anis, Tilty (Yuu Sasahara), for advice, and Tilty eventually gets it out of her that it’s not just that Euphie can’t solve Anis’ problems, it’s that Anis’ problems are her own, given how close they are. It’s worth reiterating the feeling of powerlessness captured here; the inadequacy, the friction between Euphie’s own feelings and the outside world. It’s surprisingly intense stuff, especially given that it’s mostly conveyed solely through dialogue, which, it’s worth noting, is wonderfully voice-acted.
Between Euphie’s feelings, Anis’ situation, and Algard’s arc that led up to that situation, the show also does a pretty good job of exploring how the systems that create the upper classes tend to strip even those people they’re intended to privilege of genuine happiness. Every single one of these characters is a landed and titled noble, wealthy in ways that you or I cannot really imagine, and they are all absolutely fucking miserable. It takes a deft hand to make that kind of thing actually sympathetic.
All in all, MagiRevo has become dark, fascinating, and surprisingly heady for something that really seemed like it wasn’t going to ever amount to much more than a power fantasy. (A gay power fantasy, which is a thing worth having, but a power fantasy nonetheless.) Episode 10 leaves us with the introduction of a new character—the mysterious Lumi, whose spirit contracts may offer a way out of Anis’ situation, but there are clearly some strings attached we’re not totally privy to yet—and a lot of unanswered questions. And, hey, on top of all that, there’s also a pretty spectacular bit in episode 9 where the maid Ilia (Ai Kakuma) saves Lainie’s life by making out with her. That’s pretty great too.
Absolutely bitchin’.
There is still a very promising year ahead of us, as far as anime goes, so I don’t know how many people—myself included!—will really remember MagiRevo’s surprisingly strong turn here come December. (Honestly, even if it totally flames out in its final two episodes, having a strong middle section is noteworthy enough, given how many single cour anime manage to have a noticeably weak one.) And fans of the original light novels, or even just those who’ve kept up with the manga, won’t be as shocked, of course, but the raising-of-stakes here is pretty great all around, and it’s taken MagiRevo from a show that’s decidedly okay to one that’s absolutely worth keeping an eye on. In a season this quiet, things like this have a chance to stand out that they might not otherwise get, but even in a stronger season, something like this would be worth taking note of. Mark MagiRevo down for “most improved since its premiere.”
A Note: I have COVID-19 at the moment. I think I’m through the worst of the infection, but that’s why content has been so scarceon the site lately, and it will probably continue to be irregular at best for a while longer. Hoping to be fully recovered by the end of the season so I can get on top of next season’s premieres! But, I don’t want to promise anything. If you’d like to help, now more than ever, I would appreciate donations at the links below.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter, Mastodon, Anilist, or Tumblrand supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week.
Expect spoilers for covered material, where relevant.
In general, this season has been full of quiet surprises. Ippon! Again, a series about a girls’ judo team, is among the quietest. Aside from the trivium that it is the first TV anime from relatively new studio Bakken Record, almost no one seems to be talking about this thing. Which is a shame, because I think it’s quite good overall, and it’s powering through the woes of being produced by a minor studio in the midst of possibly the worst phase yet of the production bubble very well. That is to say; it looks good most of the time, too.
But I wanted to zone in on just one aspect of that for this small article, because it’s not something I’ve seen discussed much, and I think it really helps establish Ippon‘s visual identity; the judo itself.
It seems obvious enough that an anime even vaguely adjacent to real-world sport would try to depict that sport in the best light possible, but while Ippon! Again mostly looks good, it is very much a production with limits. In the most recent episode, there are several places where those limits are visibly being hit; somewhat wonky character art being the most obvious giveaway. One would thus perhaps think that the actual judo matches themselves would be only passable, but they’d be wrong. Instead, these are easily the strongest moments of the series.
Ippon is, it should be said, more grounded than is usual for an anime production in the 2020s. There are occasional embellishments, such as chibi heads and whatnot, but for the most part this is a series that is decidedly trying to remain in the realm of the plausible. Something that could happen in reality, even if it hasn’t exactly. Working in this mode—where most of the traditional action anime tricks present an unacceptable compromise to the show’s artistic vision and are therefore off-limits—presents the challenge of rendering something as intense as a judo match in “strictly” realistic terms.
The match in question, between the characters Towa Hiura (Chiyuki Miura) and Erika Amane (Aoi Koga), succeeds here with flying colors. The entire fight channels a genuine, raw intensity with technical fighting that seems to me, as an admitted layman, surprisingly realistic. Much of the combat focuses on extremely minute motions; grabbing, counter-grabbing, pulls and steps. It’s deeply compelling stuff on a moment-to-moment basis, as much as any flashier and more “out-there” action moments to come out of this season so far. For added support, the episode at several points flips back and forth between the present match and a flashback, imbuing the present round with a real sense of urgency and stakes. Not always an easy thing to do for something like this.
We don’t actually see the conclusion of Towa and Erika’s match in this week’s episode, as it ends on a cliffhanger. Still, if Ippon! Again can continue channeling its strengths into areas like this, where it really matters, it will remain worth watching.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
“Ranking Every Anime” is a yearly, multi-part column where I rank every single anime I finished from a given year, from the very worst to the absolute best. Expect spoilers for all anime covered.
Here we are again, anime fans. Every year, it’s seemed more and more surreal that I actually made it to the end of the year and kept up anime blogging. For sure, I’ve had my ups and downs this year—honestly probably more of the latter, for the first time since I began writing here on MPA—but I’ve kept at it, and y’all have stuck with me. I truly, deeply, from the bottom of my heart, appreciate that. You guys mean the world to me.
In past years, I’ve often let this introductory portion of the list run a little long. Instead, this year I’m just gonna run down the basics for you. This list, released in parts over the next couple days, will be of every anime from this year that I, personally, actually completed, ranked from worst to best. (That’s a little over 30 of them, if you were wondering. Not that much in the grand scheme of things!) The criteria for inclusion is a bit fuzzy, but for the most part, to get on this list, I have to have seen the series, and it has to be a TV anime. But, I allow myself some wiggle room, so you’ll see one or two things that were OVAs or ONAs and one that hasn’t actually finished airing yet! Two notable exclusions I want to bring up are Mobile Suit Gundam: The Witch From Mercury and Summertime Render. The former not being here is a simple case of its first cour not yet being finished. The latter is absent because the show is still not legally available in the US, where most of my readers reside, and I’d rather not open that particular can of worms at the moment. (I do highly recommend both, just for reference.) Also; the amount of entries in each part of the list is not going to be consistent. Roughly, it’s probably going to break down into the bottom five (this column right here), a column of shows I thought were “okay” to “pretty solid” (tomorrow’s column), a column of shows I thought were good to great (Saturday’s column), and finally, the top five on Sunday. Some I will have only a paragraph or two to say about, some I will have quite a bit more to say about. Hopefully you’re excited.
Finally, before we jump into the list itself, I do want to make a small plea, here. I don’t usually directly ask for financial assistance in the actual bodies of my articles, but writing the year-end list is extremely labor-intensive compared to essentially any other article on my site. If you can spare the money, and if you think what I do here is worth it, you can support me hereon Ko-Fi or hereon Patreon. Every little bit helps, and to those of you who have supported me at any point in the past, you again have my deepest gratitude. I really cannot articulate how much that means to me.
Anyway! Enough of the mushy stuff. You guys are reading this part of the column for one reason and one reason only, right? To read about this year’s few true washouts, the worst of the worst. To tell the truth, most anime this year were pretty good! 2022 overall stands as probably my favorite year for anime since 2018, which is a hard fucking bar to clear. Nonetheless, there were a couple real stinkers. Some of these are going to be obvious, a few might be controversial. We’ll save the good and the ugly for another day; let’s meet the bad.
#35. LOVE FLOPS
Where to even start? LOVE FLOPS, the year’s worst anime—at least, the worst I actually saw end to end—is an endlessly self-impressed, completely clueless piece of derivative junk with no greater point, no aesthetic value, and of real importance to absolutely no one. It is horny without being the least bit sensuous, and pompous without the slightest bit of genuine intellectualism. A cobbled-together kludge of tropes from all over Japanese pop culture: other anime, video games, visual novels, and manga. It’s impossible to call Love Flops disappointing; no one had any expectations for it in the first place. But somehow, it still feels like a huge letdown. Perhaps just in that it manages to be the most tedious and annoying harem anime in a year that also included World’s End Harem, which was also a stupid and self-serious piece of garbage, but at least had a half-assed titillation factor going for it.
The line of defense for LOVE FLOPS as some kind of secret masterpiece is obvious; it pulls a classic trick of spending its first half foreshadowing a twist at its halfway point. People like this kind of thing; it makes them feel clever, and there is a real element of surprise. But what LOVE FLOPS neglects to understand is that the series must be compelling both before and after the twist, and LOVE FLOPS is neither. It is not compelling during its absolutely rancid first episode, which features a parade of harem cliches run through with a cocaine-snorting speed as well as two separate instances of a character being sexually assaulted by a dog. It is not compelling during its bizarre reverse-transphobia episode; it is not compelling when listlessly parodying some ancient idea of the magical girl genre and giving its token mascot character anal beads while doing so. It is, most damning of all, not compelling after its pretentiously built-up big twist; that the entire preceding series has been a simulation, after which the series simply switches to plagiarizing innumerable sci-fi works instead of a mountain of other ecchi anime.
This, too, has been done elsewhere, far better. Listen, I am a colossal sap, it’s not hard to get me to care about characters given twelve weeks to get to know them. This show’s (admittedly not terrible!) final episode made me feel nothing, it is a total emotional black hole. Like The Day I Became a God, which bottomed out the list the last time I did one of these back in 2020, it’s not that there are no good parts to LOVE FLOPS, and in fact it has frustratingly solid production values for something this utterly empty, it’s that those that exist make the bad parts—which vastly outnumber them—seem even worse by comparison. Bringing up The Day I Became A God is appropriate for another reason, because it is damningly clear by its end that LOVE FLOPS, in addition to being a terrible ecchi anime, also desperately wants to be a Jun Maeda show. And if Jun Maeda can’t even do Jun Maeda’s particular style right anymore, what hope did this ever have?
There is nothing of value here, and more than anything else I actually finished this year, I actively regret my time spent watching LOVE FLOPS. Let me be a cautionary tale; do not watch this. Neither you nor anyone else needs to.
#34. RWBY: Ice Queendom
There are a lot of tacks one could take in criticizing RWBY: Ice Queendom. It relies strongly on you having a prior investment in its parent franchise despite being billed as a reboot, but to be honest, that isn’t really one of them. Instead, it’s much easier to cite the slapdash production—some cuts look great, others look terrible, but in both cases it’s obvious no one is really steering the ship, because there is no visual coherence whatsoever—or the bizarre pacing, which somehow makes a single 12-episode cour feel like an eternity, or the strange decision to end the show on a lavishly-animated foodfight that is better both visually and narratively than the entire preceding 11 ½ episodes.
But really, you already know what the real problem with Ice Queendom is if you’re reading this. Yes, the tired, awful, no-good Furry Racism Angle, which Ice Queendom shamelessly resurrects and spends an ungodly amount of time focused on. Ice Quendom’s world features the Faunus, kemonomimi people, who are the repeated target of naked bigotry by several members of the cast, mostly secondary protagonist Weiss Schnee, and a truly stunning amount of Queendom‘s narrative resources are spent futilely trying to make this seem like a grey and grey moral situation, instead of a people being badly oppressed for their physical differences. Everything else takes a backseat to this, including basics like character development and plotting. For some reason, an inexcusably vast majority of Ice Queendom is fixated on the empty metaphor of humans vs. the Faunus, and it completely kneecaps the series. What separates Ice Queendom from LOVE FLOPS is the very thing that makes this series in some ways the worse of the two; it had potential! If it were more focused on the fundamentals and less on trying to wring some life out of one of the most overdone and undercooked stock metaphors in fantasy fiction, it might have been a good, or at least decent anime, but it doesn’t, so it’s not.
This is another one where it’s less a lack of anything good and more the presence of its very serious flaws that brings the series down. You can watch episode 4 and see what this show could’ve been if it had more focus on anything other than the oh-so important plot of Weiss working through her racist upbringing, and then you can weep, because it never gets back there. For the most part, it does not even try.
Even elements that ought to be interesting, like the surreal dream world that much of the show takes place in, are generally wrung dry of any real fun or intrigue by the fact that this show is so focused on trying to make you feel bad for Weiss that it forgets to do almost anything else. It is bizarre, it is offputting, and it is only through the fact that LOVE FLOPS basically doesn’t work on any level as a visual-narrative project that this is not on the bottom of the list. To be honest, I was tempted to put it there anyway just because I have gotten so thoroughly sick of writing about this show. Still; it at least is a show in its own right, and tells a coherent (if very bad) story from start to finish, which is more than can be said for LOVE FLOPS. So, second from the bottom it is.
#33. Sabikui Bisco
Let’s be honest, here. I covered this thing week to week and even I barely remember it aired. I can’t imagine how anyone else feels about this particular action anime washout.
The story of Sabikui Bisco is one of potential unrealized. Solid foundational points like an interesting setting, creative character designs, and an opportunity to put forward some legit social commentary are all squandered on a show that slowly and methodically weathers away its initially strong characterization and story over the course of its run. The animation and general visuals follow not long behind.
If you were to binge-watch Sabikui Bisco in a single day you could see the series degrade in real time like a fading photo, until nothing is left but a vague, shapeless gray spot. This fact ended up presaging what one of the two studios behind this thing, NAZ, turned in for the adaption of The Lucifer & Biscuit Hammer, which, if I had actually finished it, would probably beat out even the dregs we’ve already seen to bottom out this list. Maybe, for the fans that Sabikui Bisco, the manga, must surely have, this anime is as bad as that one. For me, it’s mostly just a footnote. While it aired, I went back and forth a number of times between whether I thought Bisco was mostly a good show with some flaws or mostly a bad one with occasional bright spots. With its ranking here, you can see where I eventually landed.
#32. Love Live! Superstar!! Season 2
There is no reason this should be as much of a nothing as it was. What happened here? The first season of Love Live! Superstar!!, from just last year, was not the blow-off-the-doors affair of a certain other Love Live anime from the year before that, but it was still decent. It had some warmth to it, some color, some liveliness.
Let this be an illustration, then, of how fragile “decent” truly is. Superstar’s second season is not the worst anime of the year, certainly, but it’s probably the most disappointing for me personally. A series of absolutely baffling writing decisions—doubling the size of the cast, shoving the first season Superstars mostly out of focus for large chunks of the second, having the admittedly-cool antagonist character show up in a total of four episodes across a 12-episode series—completely sink the second season of Superstar as anything more than a curiosity. Yes, it still looks pretty nice in spots, yes, the concert visuals remain appealing, and yes there are one or two solid episodes. None of this changes that a good 3/4ths of this thing is a gigantic letdown. More than anything else, it is simply boring. None of the new characters ever rise above mildly amusing, and their meager story is not an adequate replacement for, nor an interesting addition to, that of the original Liella crew, which this season has a bizarre obsession with sidelining wherever possible. There is really just no merit to this thing for anyone who doesn’t have a truly crippling idol anime addiction.
But that’s the real nail in the coffin. If it’s underwhelming on its own terms, Superstar’s second season is an absolute embarrassment in context, being totally knocked out the ring in simple quality; in visual pop, story-arc writing, and character development by not only its own sibling, the second season of Nijigasaki High School Idol Club, but by a totally unknown, very different idol anime that aired in Superstar‘s own season. Spoiler alert; that show will place much higher on this list than Superstar does.
#31. Shikimori’s Not Just a Cutie
Rounding out the firmly not-good part of the list is this piece of romcom cotton. In a year that had Kaguya-sama, Call of The Night, even My Dress-Up Darling, there really just isn’t a place for a romance anime that had this little going on. Crucially though, Shikimori’s Not Just a Cutie, unlike the last few entries, is not an actively bad show. I can actually imagine why someone would like it, which is more than I can say of Bisco or Ice Queendom or fucking LOVE FLOPS, but it truly is just a very standard piece of genre fare in a genre that had plenty of better options to pick from this year. Its weak central gimmick—that the titular Shikimori is, in some sense, “cool” (read: very nebulously kinda-sorta masculine. Sometimes.)—is not enough to push it past being, at best, a curiosity.
But I do have to give Shikimori some due respect on the basis of its visuals. Shikimori’s fairly nondescript story is still brought to glowing, gentle, pastel life by studio Doga Kobo, and it manages to accrue a handful of standout episodes that are much better than the show on the whole. (The best of these focuses on main character Izumi’s unknown other crush, Kamiya, a character whose elemental melancholy adds a touch of the truly human to a show that otherwise largely lacks that.)
I give Shikimori a little extra credit for another reason, too. This specific team at Doga Kobo is also the one who will do an anime that I am really looking forward to next year. And that story, set to premiere with an astonishing triple-length first episode a few months from now, seems like something far more deserving of their talents than the fairly anonymous stuff here. Shikimori itself is so-so, but in a very literal sense, it is a sign of good things to come.
And that’s the very bottom of the list.
To be honest, I always feel a little bad writing criticism this negative, even though people seem to enjoy reading it for one reason or another. If you’re in the camp who prefers more positive anime criticism—and if you are, don’t worry, I’m right there with you—then you have quite a bit to look forward to starting tomorrow. Even the least of the anime from this point on are a lot better than what we just discussed. (And to be honest, LOVE FLOPS and Ice Queendom are so rancid that I felt bad putting the other three anime down here with them. It just feels cruel, you know?) But I pride myself on critical honesty, and I did honestly dislike all of these shows. Hopefully you’ll appreciate the more positive stuff going forward, too.
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All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material, where relevant.
Of the anime I wrote first impressions on at the top of the season, My Master Has No Tail was and remains the most obscure over here in the USA. Its charming but unflashy production values and art direction as well as its somewhat niche subject matter have meant that it was basically destined to fly under the radar since day one. I loathe this phrasing, so I tend to avoid it, but it really is hard to conceive of something more quintessentially Japanese than a show about a tanuki learning rakugo.
But that doesn’t mean it isn’t good. In fact, I’d actually put My Master Has No Tail ahead of several other “slice of life” anime this year. Partly, it’s simply that I’m a sucker for a good piece of art about the process of creating art itself. 2022 has felt light on those; anime that enshrine the creative and performative process itself as something worth valuing and holding on to. My Master Has No Tail is good enough that it’d stand out even in a year with more of them, but being the proverbial droplet in the desert has definitely made it mean more to me personally. (It’s not totally alone in this venture, mind. Earlier this year there was Healer Girls. This very season we have BOCCHI THE ROCK! Still, Master simply hasn’t picked up the fanbase that matches Bocchi, or even the more muted reception to Healer Girl.)
The anime’s tenth episode zeroes in on this to an even greater extent than the series previously has, as it heads into its final stretch. This episode focuses heavily on names, both in a general sense and several specific examples; that of the routine that features here, that of the previously-nameless Mameda herself, and on the tradition of name inheritance in rakugo as a field. In this way, it illuminates the importance of passing these artistic traditions on; from teacher to pupil, down through the generations. (The core conflict set up here is, in fact, about someone who doesn’t want that to happen.)
Mameda has, by this point in the series, been living with, and been the apprentice of, her master Bunko for some time. Except; the heads of Japan’s other major rakugo lineages aren’t having it. Mameda has to pass a test from all of them; the first was last week, and this week’s episode centers around the second. Her examiner, as it were, is Enshi Kirino, a cat-like rakugoka from a rich family who speaks in a dragging, laboriously slow monotone unless a metronome happens to be running nearby. (In which case, she can talk at normal speed. Though her tone is still informed by a sense of smug mischief.)
Perhaps not coincidentally, this is where the show finally makes use of “Jugemu”, probably the most well-known rakugo routine of all time, and certainly the only one that most western otaku are likely to be familiar with, if only because it’s referenced in anime, manga, and basically every other field of Japanese pop culture pretty often. The test put to Mameda is very simple; she merely has to memorize “Jugemu” from Enshi’s example (she has two opportunities to observe Enshi, in fact), and perform it perfectly. No mistakes allowed; not a single syllable out of place.
Enshi’s instructive performance is fairly interesting on its own; she puts a tightly-wound and almost mechanical spin on it, possibly in a deliberate attempt to psyche Mameda out, something her voice actress Ayana Taketatsu leans into quite well. Initially, Mameda just can’t commit the bit to memory. A problem when the entire premise of the routine is the title character thereof having a ludicrously long name.
Nothing helps until she thinks to meditate in the woods. There, for the first time, Mameda faces her fears in an honest way; she’s scared of failing the test, because failing would mean being kicked out. And she doesn’t want that because being under Bunko’s tutelage is the only place where she’s ever felt like she’s truly belonged. That realization is what makes the routine eventually click for her, and she recites it to Enshi, who in turn, is enraptured enough by Mameda’s performance—despite Mameda being totally exhausted at this point—to fall into reminiscence about her own master; the previous Daikokutei. Bunko‘s own master.
The episode ends with Enshi presenting Mameda with a paper fan on which she’s written her own name. I do not actually know for certain if this is some sort of traditional gesture of esteem in rakugoka circles, but it wouldn’t surprise me to learn so. In small moments like this, My Master Has No Tail is as compelling an argument for the arts as any other that’s aired this year.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material, where relevant.
What we’ve basically got here, in BOCCHI THE ROCK!‘s third episode, is an adorable little tale about how mistakes are rarely as big in reality as we make them in our minds, and how even people who really seem like they’ve “got it together” only occasionally actually do. Along the way, BOCCHI THE ROCK! continues to casually be one of the best-looking anime in a season that is not lacking for visual style. Witness the series go all-in on one-off gags by shifting art styles, waving around paper cut-outs on popsicle sticks or even weaving in tiny snippets of live action footage for additional effect.
Really though, none of that would be half as impressive without the character work on display here. As with any comedy, dissecting why Bocchi is funny kills the humor somewhat, but it is again worth circling back around to this idea of Hitori as the Ultimate Introvert. A constantly-fretting ball of anxiety who frequently blows things up beyond all reason in her own head, only to be taken aback when it turns out that no one is actually out to get her. It is, as I mentioned back in my writeup for the premiere, an immensely relatable feeling.
This episode centers around Ikuyo Kita (Ikumi Hasegawa), who Hitori is trying to recruit into her band as a second guitarist and vocalist. Her initial attempts go so poorly that she spends a memorable scene hiding in shame under the stairs at her high school, and laments her lack of social skills the only way she knows how; playing the guitar and singing while an imaginary music video plays in her mind.
Hitori from Bocchi the Rock 🤝 Eve from Birdie Wing causing random music videos wherever they go.
Kita is, in theory, Hitori’s total opposite; an irrepressible little firecracker of pure energy who gets along with just about everybody. But, as it turns out, she and Hitori have more in common than may first be obvious.
Like, a lot more.
“Kita is the guitarist who previously bailed on the band Hitori is now in” more.
As we find out, Kita cannot actually play the guitar. She lied about being able to, and joined the band to get closer to Ryo. And I want to be clear here; when I say she “joined to get closer to Ryo,” I mean she has a big-ass gay crush on Ryo and wanted literally any reason to be near her. This is not subtext.
Wow, a preppy girl falling for the slightly butch bass player. Surely this is a unique circumstance in history, never to be repeated.
We also learn that another reason Kita flaked out on being in the band is that, incredibly, she does not even own a guitar. She thought she did, and much is made of Hitori’s correct deduction that she’s been practicing this entire time just by feeling the calluses on her hands, but in one of the series’ comparatively more low-key gags, it turns out that she actually bought a six-string bass. Thankfully, at episode’s end, Ryo buys it off of her and she gets an actual guitar instead.
Which, yes, of course things resolve themselves cleanly. (Why wouldn’t they? If you want emotional devastation there are other shows airing this season for that.) Hitori spends some time worrying that Kita might replace her at the club, since she seems to be better at most of the club work than Hitori herself is, but that quickly dissolves when the aforementioned callus plot point rears its head. Hitori ends the episode as Kita’s new guitar teacher, and the band grows into a proper quartet, where it will likely stay for the rest of the series.
The rest of the girls take Kita’s deception in stride, and Nijika reasons that if she hadn’t done all that, she and Ryo wouldn’t have met Hitori. Forgiveness comes easy because, well, none of this was ever a huge deal in the first place. It was just mildly inconvenient. Bocchi the Rock! is developing a running subtheme, almost, about how these things seem so much more important in our own heads than they ever are to the people around us.
But in a more general sense, the series continues to be warm, personable, and full of charm. Here’s to looking forward to the rest of the season.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.
Anime Orbit is an irregular column where I summarize a stop along my journey through anime, manga, and the related spheres of popular culture over the past week. Expect spoilers for covered material, where relevant.
Magic Planet Anime posts will be extremely irregular for the foreseeable future. See this post for details.
Call of The Night is a show about living outside of social norms. It has been basically since day 1. Modern vampire stories lend themselves particularly well to this sort of thing, and that might be why the glove fits Call of The Night so well. But whatever the reason, it’s difficult to read the show’s tale of complex nocturnal relationships as being about anything else.
For Ko, vampirism has always represented an ideal exit strategy from the expectations of diurnal society. Vampires do not have to go to school, and since they (presumably, here as in most fiction) live very long lives, there is no need to truly manage one’s time wisely. After all, there can’t be any future problems looming over your head if “the future” never really comes.
In its past few episodes, Call of The Night has raised the obvious counterpoint to this idea; what about the vampires’ own social norms?
Recent episodes have established that as Ko is to humanity, Nazuna is to vampiredom. Nazuna is, in her own way, a social outcast as well. She’s apparently never turned another person, she’s unwilling to seduce people in order to do that, and in general she simply doesn’t seem to get along with the other vampires we’re introduced to very well. In fact, one could easily argue that Nazuna is more of an outcast than Ko is; at least Ko’s classmates seem to like him. The other vampires only just tolerate Nazuna, and that’s after learning about her and Ko’s unique situation. Before that point, one of those vampires, Kikyo Seri (Haruka Tomatsu), actually tries to kill her—and Ko, for knowing too much about vampires—marking the first genuine threat in the entire story.
Things work themselves out, sort of, but we also learn that Ko only has a year to become a vampire before being turned becomes impossible. “Failing to qualify,” as one of the other vampires puts it. What was once a choice has now been turned into a requirement, and worse, one with a time limit. The other vampires do not explicitly tell Ko that they’ll kill him if he can’t manage to turn in that time, but all evidence points to this, since then he’d be a human who knows too much about them with no way of turning into one himself. Once again, Ko finds himself up against a societal wall; expectations imposed, with consequences if they’re not met. (Rather severe ones, I must say.)
This, understandably, makes Ko anxious. Since now he feels like he needs to fall in love with Nazuna rather than just wanting to. He even tries taking her on a date, at Seri’s suggestion, but it pretty quickly falls to pieces.
Ladies, has your man ever left you feeling like this?
Things are only salvaged when Nazuna lifts him into the night once again; trying to fit anyone else’s ideas of what their relationship should be inevitably fails. It’s only on their own terms do Nazuna and Ko truly work together, not just as a couple but even just as friends.
All this said then, the question asks itself; is becoming a vampire really all it’s cracked up to be? Nazuna certainly doesn’t think so, and there is some implication that Seri may not, either. But there’s also a lingering hint that Ko may not have to face this looming problem alone.
In the most recent episode, 8, we’re also introduced to Mahiru (Kenshou Ono). Mahiru is a jovial, all-around friendly sort of guy. Ko really seems to like him, arguably to the point of a crush, and he makes a good first impression.
(I think every middle and high school has at least one guy like this. In my high school it was a stoner dude who was extremely tall. His name was Mitch, and I hope he’s doing well nowadays.) We find out, though, that Mahiru has also been seeing someone after dark, with the broad implication that he, too, may be in love with a vampire.
It seems like that for all Ko has used nighttime as an escape, his problems are not content to stay out of the shadows. As always, I am intrigued to see where the series goes from here, as it enters its final stretch.
Like what you’re reading? Consider following Magic Planet Anime to get notified when new articles go live.If you’d like to talk to other Magic Planet Anime readers, consider joining my Discord server! Also consider following me on Twitter and supporting me on Ko-Fi or Patreon. If you want to read more of my work, consider heading over to the Directoryto browse by category.
All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text, excepting direct quotations, is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.