Seasonal First Impressions: NECRONOMICO AND THE COSMIC HORROR SHOW

Seasonal First Impressions is a column where I detail my thoughts, however brief or long, about a currently-airing anime’s first episode or so.


“Humans are often fooled by hope, but can also be fooled by the idea that there is none.”

-Osamu Dazai, Pandora’s Box, as quoted at the beginning of this episode.

Because you clicked on this article, I imagine you want to read about Necronomico and The Cosmic Horror Show. Unfortunately, this is one of those cases where we have to bitch about the subtitle situation first. Yeah, again.

When Necronomico first went live on Crunchyroll servers, people discovered pretty quickly that the subtitles were absolutely awful. This was not a case like the above-belinked Nokotan where MTL involvement was merely suspected. (And in fact, Nokotan‘s case turned out to be a much more human example of bad subs.) No, this was so blatant that the German sub track still had “ChatGPT said:” accidentally left in one line.

To hear Crunchyroll tell it, this was a misunderstanding. They released a vague statement about the MTL subs violating their agreement with the vendor, and the subtitles have since been replaced by properly-done ones from CR’s usual in-house team, who really ought to be paid better for the sort of bullshit they have to put up with. Nonetheless, public outrage actually accomplished something here, and as such, it is now possible to take the show on its own merits.

This is a good thing, because while I wouldn’t call Necronomico’s first episode premiere of the year or anything, it’s at least entertainingly weird. And as I’ve said many times, if you can’t swing “good,” “weird” is at least a good second option. “Weird” will get people looking your way. “Weird” gets your foot in the door.

What we have here is a janky possible trainwreck-in-the-making, an exposition-frontloaded whatchamacallit that scans as a cross between a death game anime and ReBOOT. It is a loud, gaudy, and sometimes outright obnoxious show, but being brash to the point of being overbearing can be its own kind of virtue. Take a listen, for example, to Sugiyama Riho hollering into the mic—finally in a protagonist role where she can do what she does best for the first time since Wave, Listen To Me!—as she voices hotheaded livestreamer Kurono “Necronomico” Miko. Take a look at the hyper-saturated neon color palette. Fret over the size of the bloated cast. Bask in the shameless “ME!ME!ME!”-core character design of main antagonist Cthulu [Iwami Manaka]. It’s all quite a lot!

We open on Miko, our heroine, getting fired from her day job. Her boss tries to comfort her that now she can focus on her other job, streaming, full-time, but there’s no denying that this is bad news. Not just for the usual reasons—she has an apartment she has to make rent on, and a pet lizard she has to feed, not to mention herself—but also because a friend of hers is laid up in the hospital, and she’s worried that said friend will get hung out to dry. That friend, Mayu [also Iwami Manaka, but don’t worry, I’m sure that’s a coincidence], is in a coma. That’s been going around among streamers lately as it turns out, a well-placed bit of background exposition informs us that livestreamers have been randomly falling into comas and no one is quite sure why. Still, that’s hardly the thing on Miko’s mind as she tries to brainstorm how to get some cash together.

Desperate and out of options, Miko has little choice but to answer when she gets a very spammy-looking email, promising her a decent chunk of change if she attends an event for influencers that seems to involve some kind of video game. We’re introduced to a few other characters, such as Kagurazaka Kanna [Hazumi Nana, making her debut], who has something of a one-sided rivalry with Miko following an incident at another event some time prior, a truly annoying eSports guy named Eita [Kawashima Reiji], a fellow named Sano Seishirou [Tamaru Atsushi] who runs an educational channel about math, and so on, and so forth. Because of the ReBOOT comparison at the top of this piece, you can probably guess where this is going. Yes, our cast is coerced into playing the “beta” of a VR game, except, of course, the VR is some Sword Art Online deep dive bullshit where it directly interferes with your brain, which is, naturally, kept from our characters until they’re already actually in the game.

The game, in a bit of a twist from what you might expect from this sort of thing, is not some RPG or indeed really anything of the sort. Instead, “Super Rumbleland” is basically Fall Guys with some pretty basic linear platforming challenges mixed in. What really sells this though is that the show actually completely changes art style when inside the game. Meaning that for a good half of its first episode, Necronomico actually looks like this!

In fact, in one of the show’s funniest and best visual touches, the in-game avatars are sometimes even given Gundam-style cockpit cut-ins to show who’s talking.

Perhaps inevitably, this change for the even-goofier visually is where the story starts to acquire overt stakes. After having the gist of the game (“just get to the end”, essentially) explained to them by living tutorial NPC / displaced toku villain Tick Tock Man [Yasumoto Hiroki], our heroes make their way through the course. Tick Tock, or rather his “bosses,” get bored of the methodical approach deployed by some of the players, namely Eita, and introduce an ad hoc time limit mid-game. Our big action setpiece here in the first episode is thus the characters trying to scramble to the finish line while the world around them is enveloped in black fog and falling apart. All the while, a big ol’ sinister eyeball spies on them from below the course.

Miko, Kanna, and a few of the others make it out of the course, albeit only barely, where they are promptly ejected into a crowd of jeering and cheering space monsters. These are the titular cosmic horrors, and everything our heroes have done up to this point in the episode has been for their entertainment. Honestly, it’s a lot to take in, but I like these guys, especially the one who’s a giant chicken.

The episode ends with a crucial piece of context clicking into place; Miko actually recognizes Cthulu (not named here, but identified as such on character sheets), because she happens to look a lot like Mayu. Cthulu explains that, yeah, that’s on purpose, because the entire point of this whole arrangement is for the elder gods to leave the streamers that enter their game comatose, so they can “borrow” their forms to communicate with the rest of humanity. What exactly that entails long-term is a revelation the show is saving for later, as is why they want to talk to humans in the first place. Still, it’s a good hook, as is Miko’s raging defiance when presented with all this. She’s seething mad at Cthulu particularly, and it’s pretty clear from the brief flashback shots we get that Miko and Mayu were very close. I am choosing to believe romantically so, as it adds an overtone to Miko’s burning anger at Cthulu that I think is just delightful.

The ED ends with Miko flipping the bird to her newfound “audience”, as good a signoff as any anime’s premiere has ever had.

Taken on the whole, I’d say this is one of the season’s better premieres thus far. If there are complaints to be had, they’re about pacing, more than anything. And to be honest, complaining about the pacing in an anime often feels like complaining about the mixing on an album. It’s a real thing, it can definitely be bad, and it’s a valid point to criticize. But unless it completely ruins the experience I find it hard to devote too much space to. Yeah, there’s a ton of crammed-in exposition here and it’s a little awkward. It is what it is. Visually, the show looks pretty good. It’s a bit up and down in terms of consistency, but good sequences well outnumber the less impressive ones, and because the show seems like it’s going to be switching art styles once an episode, any shortcomings with its 2D animation are less of a big deal than they might otherwise be.

As for what, if anything, Necronomico is trying to say. Well, it doesn’t exactly seem to take a sterling view of the streamers making up its cast. So perhaps there’s something to be said in there about the over-commercialization of our lives, this black work of selling parts of our lived experience as packaged product for an audience—a mass of beings just as scary as the Elder Gods, perhaps—to gorge themselves on. Then again, maybe not. It’s early days, and there are many directions Necronomico could choose to take its freewheeling death game setup in. Mainly, I just hope the entire controversy with the subtitles doesn’t just sink this show’s chances of finding an overseas audience entirely, because this series is odd enough to warrant interest. Remember; the horror show is cosmic, but the #content is iconic. Or something like that.


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3 thoughts on “Seasonal First Impressions: NECRONOMICO AND THE COSMIC HORROR SHOW

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