(REVIEW) Revisiting The Revue in REVUE STARLIGHT: RONDO RONDO RONDO

This review contains spoilers for both the original Revue Starlight anime and material original to the film. This is your only warning.


“Take it, the star you wished for.”

“They make more sense in Japan.” That’s long been the party line of the occasional North American defender of the anime recap movie. The sub-medium is much-maligned, but only rarely watched, on this side of the Pacific. An apologist will tell you that TV reruns are rare in Japan, so recap movies help cement a series’ legacy in a way analogous to what syndication–or more recently, finding a second life on streaming–does over here.

Perhaps they’re right to be defensive. The format is intriguing in its own right, and Revue Starlight: Rondo Rondo Rondo is an exceptional example. On their own, recap films present a “greatest hits” version of a TV anime. The fights, the dramatic dialogue, the moments of deep emotion, without, necessarily any of the downtime, exposition, or more minor character moments of the parent series. This also means that they’re generally pretty impossible to follow on their own. (That’s very much true of Rondo Rondo Rondo, certainly. This review, as well.) But if it’s a price paid, it’s a minor one.

But all of this is true of recap films in general. Of Rondo Rondo Rondo in particular, several things are notable. The film does not merely simplify and compress its parent series’ plot, it actually rearranges and recombines it. Splicing in new footage to these films is a common practice, but Rondo Rondo Rondo uses the technique to add a number of extra scenes, which explores the role of Daiba Nana, the mysterious 99th Class Student #15. The core story remains the same, and anything that could be said about Revue Starlight could equally be said about Rondo Rondo Rondo, but this central alteration is worth exploring.

Nana, by many’s account, is Revue Starlight‘s most interesting character. Rondo Rondo Rondo doesn’t exactly expand her role’s scope, but it does elaborate on her nature as a commentator, as the only one of the stage girls who understands the nature of the revues, and so on. More here than in the main series, Nana is Revue Starlight‘s “villain”, in as much as it has one. Her arc, laid out in more compact terms here, hits a bit harder, and the “behind the scenes tours” she gives of the other side of the revues are illuminating.

Elsewhere, the changes are more general, and on the whole are more or less a lateral move. Suggestion is traded in for explication, subtlety for drama. Rondo Rondo Rondo on the whole is more upfront about what it means, but that’s not a bad thing, given that Revue Starlight is still sometimes misunderstood.

Part of Revue Starlight‘s core is that on a basic level, the promise the Giraffe represents; eternal brilliance through artistic transcendence at any cost, is false. All art, no matter its renown, its resonance, or its craft, is transient. Likewise, the flickering flame of fame is fickle, and burns as short as it does bright. Even among those who scale the summit, no one reaches the top alone. This emphasis on transience is partly why Revue Starlight is based around theatre in the first place. It, alone among the major art forms, is infinitely transient. No play is ever performed the same exact way twice.

As a critic, a commentator on the arts, Revue Starlight is the sort of series that puts you in your place. What truly great art accomplishes, what Revue Starlight accomplishes, and what Rondo Rondo Rondo cements, is that for every rule or bit of theory written, every genre named and tagged, every character archetype analyzed and catalogued, there is always, always the possibility of shattering the glass. There is always another path.

This reflects, of course, on Nana’s own circumstance. Locked by her own fear of change into repeating her first year again and again, it is only an unpredictable outside actor that diverts her course. And within this fact, lies the second half of Revue Starlight‘s core thesis.

The paradox is this; despite its transience, art matters, so much, to all of us. Stage Girls as Revue Starlight renders them commit the “sin” of striving for transcendence, but by the actions of Aijou Karen, they’re redeemed. But Karen herself can only move to action by their help. And they, in turn, are fueled, even after they fail the auditions, by that same striving. Through transient bonds–between people, between works, and between each other–something eternal is, nonetheless, created. It’s not an exaggeration to call this one of the miracles of humanity. Rondo Rondo Rondo‘s great triumph is making it even clearer just how well Revue Starlight gets all of this.

Which brings us to the very, very end of Rondo Rondo Rondo. After the TV ending, there is an ominousness. A note that the book on which “Starlight” is based has an unknown author, flashes of uncharacteristic, violent, and disturbing alterations of the series’ own imagery–the stage girls lay dead, blood stains cape clasps and outfits, and splatters the theater floor. It’s all quite a lot!

What to make of this, in light of everything else? A more definitive answer must wait for the release of the film that serves as a proper sequel to Revue Starlight (and to Rondo Rondo Rondo). But for now? Only the reaffirmation that nothing is truly ever settled. Revue Starlight has never seemed to be the sort of series that is comfortable tying things up neatly. Not when there is drama yet to be had, not when there are stories left untold.

The show, as they say, must go on.


If you like my work, consider following me on Twitter, supporting me on Ko-Fi, or checking out my other anime-related work on Anilist or for The Geek Girl Authority.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.

(PODCAST) KeyFrames Forgotten Episode 1 – And Yet The Town Moves

In our inaugural episode “planet” Jane-Michelle Auman and Julian Malerman discuss SHAFT’s 2010 maid cafe` slice of life comedy And Yet The Town Moves (aka Soremachi).


KeyFrames Forgotten is an anime podcast where two nerds talk about shows you haven’t thought about in a while, if ever. Where they came from, what we like (or don’t like) about them, and why it’s been so long since you last heard about them.

Raindrops on Lilies – What is BLUE REFLECTION RAY?

This article contains spoilers.


“It has to be you, Ruka-chan!”

Every few years there seems to come along an anime season that is ridiculously packed with well-liked shows. Spring of 2021 is shaping up to be one such example; long-awaited sequels, spinoffs, and reboots like Zombie Land Saga Revenge, SSSS.DYNAZENON, and Shaman King are competing for cultural real estate with fan-anticipated adaptions like Super Cub, Shadows House, Combatants Will Be Dispatched, Eighty-Six, and I’ve Been Killing Slimes for 300 Years and Maxed Out My Level, and even the odd compelling original like Vivy – Flourite’s Eye Song. There’s something for almost every kind of anime fan airing, and each series in turn seems to have found its audience with a consistency that is rare in the current anime production bubble, which often has more shows broadcasting per season than anyone really knows what to do with.

Among all of this is one notable semi-exception; Blue Reflection Ray.

BRR’s very existence is somewhat puzzling. It’s a spinoff of magical girl RPG BLUE REFLECTION, but BLUE REFLECTION did not exactly set the world on fire commercially when it was released in 2017. It’d be an odd choice for an anime adaption to begin with, but that it’s a spinoff and not a sequel (and thus features none of the game’s characters), and has been greenlit for two consecutive cours, is even odder. This is all evidently part of an effort to continue to expand the franchise; which now includes a mobile game and is getting two more console games. So it’s clear somebody really believes in this thing, but if you were to only glance at Blue Reflection Ray, that confidence might not make a whole lot of sense.

What does make sense is its place within the modern anime zeitgeist. Blue Reflection Ray will immediately make most viewers think of a few touchstones from the past decade of TV anime; namely Puella Magi Madoka Magica and Flip Flappers. Blue Reflection Ray is more traditional than either of those, but it explores some similar territory. It deals, at least so far, primarily in thematics of empathy and human connection coupled with a heavy dose of lesbian subtext. (Enough so that I wouldn’t be surprised if it turns into plaintext before too long.) That, and a particular pastel-y visual style that harkens back to classic shoujo.

Blue Reflection Ray‘s four main characters are simple, but well-used. Hiori is cheerful and outgoing, but tends to neglect her own needs. Ruka is thoughtful and contemplative, but reclusive and has trouble understanding other people. Momo is a half-reformed delinquent perpetually on the run from her past. And Miyako, rounding out the current four, is a neglected rich girl. Hiori and Ruka, especially, form the show’s main pair, and the bubbling lesbian subtext present here defines quite a bit of the series’ tone. Everything, as it often is, is about connection.

Its storytelling, meanwhile, is a curious mix of fairly simple and oddly cryptic. The high concept isn’t too hard to understand; there are (at least) two groups of magical girls called Reflectors, one of which can somehow transform negative emotions into phantasmal lilies called “Fragments” and steal them away for some purpose or another.

Opposing those Reflectors are our protagonists, who, well I’ll let lead character Hiori explain.

Hiori, one of the “Blue” Reflectors

The themes of this part of the series are pretty apparent; the Red Reflectors (The Bad Guys) want to simply lock peoples’ emotions away, whereas the Blue Reflectors (The Good Guys) defend the former’s victims. In turn defending their right to process their own feelings and deal with them. Unhealthy vs. healthy coping mechanisms, the importance of compassion (underscored by the rings the Reflectors use also being literal empathy machines); all stuff this genre has done before, but it’s rarely unwelcome. That’s the “simple” side of things.

The “cryptic” side is that, not unlike those touchstones I mentioned earlier, there is clearly more going on here than we can yet see. Some kind of system is in place that’s pitting the Reflector teams, who both think they’re in the right, against each other. And Momo in particular is in contact with a mysterious person via phone and clearly knows more than she’s letting on. I suspect, but can’t prove, that this will come to a head at some point around the episode 12 mark.

Nina, one of the “Red” Reflectors

So that’s the what of it all, but we’ve yet to answer the why. I’m just not sure how much appetite the broader anime fan community, at least in North America, has for anime like this. Blue Reflection Ray currently seems too “traditional” to appeal to fans of things like Madoka Magica and it is too adult-oriented to appeal to the hardcore Pretty Cure crowd. If someone is a general genre fan they might like it, but only if they can appreciate its slow pace. It struggles to secure a niche, which explains why it is being (or at least is perceived as being) overlooked. Why whoever evidently exists behind the scene has so much faith in it is another question, but one that it’s hard to answer only 4 of a planned 24 episodes into the series.

All works of art reflect, and are in turn, reflected by, their audience. Blue Reflection Ray‘s soft nighttime scenes, gaudy Windows 95 wallpaper otherworld, charmingly simple transformation sequences, and blushing gay subtext all, in the end, simply beg your patience. It is, quite obviously, a very slow series.

I think in the hustle and bustle of the seasonal grind, it may not stand out against more bombastic titles. (Or even those that are simply doing “slow burn” from a more approachable angle, like Super Cub.) But I have a sneaking suspicion that in the long run, it will finally find that audience it’s searching for. The rings may, so to speak, resonate with more of us yet.


If you like my work, consider following me on Twitter, supporting me on Ko-Fi, or checking out my other anime-related work on Anilist or for The Geek Girl Authority.

All views expressed on Magic Planet Anime are solely my own opinions and conclusions and should not be taken to reflect the opinions of any other persons, groups, or organizations. All text is owned by Magic Planet Anime. Do not duplicate without permission. All images are owned by their original copyright holders.